dunno but i was messing around with items last night
class CfgLoot
{
trash[] = {
{ "TrashTinCan","TrashJackDaniels","ItemSodaEmpty" },
{ 1,0.1,0.5 }};
food[] = {
{ "TrashTinCan","TrashJackDaniels","ItemSodaEmpty","ItemSodaCoke","ItemSodaPepsi","FoodCanBakedBeans","FoodCanSardines","FoodCanFrankBeans","FoodCanPasta" },
{ 1,0.3,1,0.5,0.5,0.2,0.2,0.2,0.2 }};
generic[] = {
{ "TrashTinCan","ItemSodaEmpty","ItemSodaCoke","ItemSodaPepsi","TrashJackDaniels","FoodCanBakedBeans","FoodCanSardines","FoodCanFrankBeans","FoodCanPasta","ItemWaterbottleUnfilled","ItemWaterbottle","ItemBandage","7Rnd_45ACP_1911","5x_22_LR_17_HMR","10x_303","6Rnd_45ACP","8Rnd_9x18_Makarov","15Rnd_W1866_Slug","BoltSteel","HandRoadFlare","ItemPainkiller","HandChemGreen","HandChemBlue","HandChemRed","ItemHeatPack" },
{ 0.05,0.05,0.05,0.05,0.02,0.02,0.02,0.02,0.02,0.04,0.01,0.1,0.02,0.01,0.05,0.05,0.12,0.02,0.06,0.1,0.02,0.01,0.01,0.01,0.02 }};
medical[] = {
{ "ItemBandage","ItemPainkiller","ItemMorphine","ItemEpinephrine","ItemHeatPack" },
{ 1,0.5,0.5,0.2,0.1 }};
hospital[] = {
{ "ItemBandage","ItemPainkiller","ItemMorphine","ItemEpinephrine","ItemBloodbag","ItemAntibiotic" },
{ 0.43,0.17,0.13,0.09,0.17,0.02 }};
military[] = {
{ "TrashTinCan","ItemSodaEmpty","ItemSodaCoke","ItemSodaPepsi","ItemBandage","ItemPainkiller","ItemMorphine","30Rnd_556x45_Stanag","20Rnd_762x51_DMR","17Rnd_9x19_glock17","15Rnd_9x19_M9SD","15Rnd_9x19_M9","30Rnd_762x39_AK47","5Rnd_762x51_M24","10Rnd_127x99_m107","8Rnd_B_Beneli_74Slug","1Rnd_HE_M203","FlareWhite_M203","FlareGreen_M203","1Rnd_Smoke_M203","200Rnd_556x45_M249","HandGrenade_west","SmokeShell","SmokeShellRed","SmokeShellGreen","8Rnd_B_Beneli_Pellets","30Rnd_556x45_StanagSD","30Rnd_9x19_MP5","30Rnd_9x19_MP5SD","100Rnd_762x51_M240","HandChemGreen","HandChemBlue","HandChemRed","ItemHeatPack" },
{ 0.19,0.09,0.01,0.01,0.05,0.05,0.01,0.04,0.04,0.06,0.01,0.02,0.04,0.01,0.01,0.05,0.01,0.01,0.01,0.01,0.01,0.01,0.05,0.02,0.02,0.05,0.01,0.02,0.01,0.01,0.02,0.02,0.02,0.04 }};
policeman[] = {
{ "ItemBandage","7Rnd_45ACP_1911","6Rnd_45ACP","15Rnd_W1866_Slug","8Rnd_B_Beneli_74Slug","HandRoadFlare" },
{ 1,0.8,0.3,0.3,0.5,0.3 }};
hunter[] = {
{ "ItemBandage","5x_22_LR_17_HMR","7Rnd_45ACP_1911","10x_303","ItemWaterbottleUnfilled","BoltSteel","ItemHeatPack" },
{ 1,0.5,0.2,0.5,0.2,1,0.2 }};
};
Im making a mod thats as inconspicuous as it possibly can be , has all the nasty stuff still but its in another menu , im making something nice as fuck honest its really good, might even release it after ive had a bit of a play with it when im done , at the moment its got everything you need to play like a pro but not be obvious , Dayz Pro 1.0
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