I use this scripts:
METICNS.sqf
[] execvm "scripts\ammo.sqf";
sleep 20;
if (true) exitWith {};
ammo.sqf
_crate = createVehicle ["AmmoBoxBig" , position player, [], 0, "NONE"];
[_crate] execVM "scripts\crate.sqs";
sleep 240;
deletevehicle _crate;
if (true) exitWith {};
crate.sqs
_crate = _this select 0;
// Rifles
_crate addWeaponCargo ["M14_EP1", 10];
_crate addWeaponCargo ["M4A1_AIM_SD_camo", 10];
_crate addWeaponCargo ["BAF_L85A2_RIS_CWS", 10];
_crate addWeaponCargo ["BAF_AS50_scoped", 10];
_crate addWeaponCargo ["FN_FAL", 10];
_crate addWeaponCargo ["FN_FAL_ANPVS4", 10];
_crate addWeaponCargo ["m107", 10];
_crate addWeaponCargo ["Mk_48_DZ", 10];
_crate addWeaponCargo ["DMR", 10];
_crate addWeaponCargo ["M4A1_Aim", 10];
_crate addWeaponCargo ["AK_47_M", 10];
_crate addWeaponCargo ["M24", 10];
_crate addWeaponCargo ["MP5SD", 10];
_crate addWeaponCargo ["huntingrifle", 10];
// Sidearm
_crate addWeaponCargo ["M9SD", 10];
_crate addWeaponCargo ["Colt1911", 10];
/////////////////////////////////////////////////////
// AMMO
/////////////////////////////////////////////////////
// Rifle ammo
_crate addMagazineCargo ["30Rnd_556x45_Stanag", 50];
_crate addMagazineCargo ["30Rnd_556x45_StanagSD", 50];
_crate addMagazineCargo ["20Rnd_762x51_DMR", 10];
_crate addMagazineCargo ["30Rnd_762x39_AK47", 10];
_crate addMagazineCargo ["5Rnd_762x51_M24", 10];
_crate addMagazineCargo ["10Rnd_127x99_m107", 50];
_crate addMagazineCargo ["20Rnd_762x51_FNFAL", 50];
_crate addMagazineCargo ["8Rnd_B_Beneli_74Slug", 50];
_crate addMagazineCargo ["1Rnd_HE_M203", 10];
_crate addMagazineCargo ["FlareWhite_M203", 10];
_crate addMagazineCargo ["FlareGreen_M203", 10];
_crate addMagazineCargo ["1Rnd_Smoke_M203", 10];
_crate addMagazineCargo ["200Rnd_556x45_M249", 10];
_crate addMagazineCargo ["8Rnd_B_Beneli_Pellets", 10];
_crate addMagazineCargo ["30Rnd_9x19_MP5SD", 10];
_crate addMagazineCargo ["100Rnd_762x51_M240", 10];
_crate addMagazineCargo ["15Rnd_W1866_Slug", 10];
_crate addMagazineCargo ["5x_22_LR_17_HMR", 10];
_crate addMagazineCargo ["10x_303", 50];
// Sidearm ammo
_crate addMagazineCargo ["15Rnd_9x19_M9SD", 20];
_crate addMagazineCargo ["7Rnd_45ACP_1911", 10];
// Items
_crate addWeaponCargo ["Binocular_Vector", 10];
_crate addWeaponCargo ["NVGoggles", 10];
_crate addWeaponCargo ["ItemGPS", 10];
_crate addWeaponCargo ["ItemMap", 10];
_crate addWeaponCargo ["ItemCompass", 10];
_crate addWeaponCargo ["ItemWatch", 10];
_crate addWeaponCargo ["ItemKnife", 10];
_crate addWeaponCargo ["ItemMatchbox", 10];
_crate addWeaponCargo ["ItemHatchet", 10];
_crate addMagazineCargo ["PipeBomb", 10];
_crate addMagazineCargo ["HandGrenade_west", 10];
_crate addMagazineCargo ["ItemBandage", 10];
_crate addMagazineCargo ["ItemPainkiller", 10];
_crate addMagazineCargo ["ItemMorphine", 10];
_crate addMagazineCargo ["ItemEpinephrine", 10];
_crate addMagazineCargo ["ItemAntibiotic", 10];
_crate addMagazineCargo ["ItemBloodbag", 10];
_crate addMagazineCargo ["PartEngine", 10];
_crate addMagazineCargo ["PartFueltank", 10];
_crate addMagazineCargo ["PartWheel", 20];
_crate addMagazineCargo ["PartGlass", 20];
_crate addMagazineCargo ["PartGeneric", 10];
_crate addMagazineCargo ["PartVRotor", 10];
_crate addMagazineCargo ["ItemJerrycan", 20];
_crate addBackpackCargo ["DZ_Backpack_EP1", 2];
_crate addMagazineCargo ["ItemSodaCoke", 20];
_crate addMagazineCargo ["FoodSteakCooked", 20];
_crate addMagazineCargo ["Skin_Sniper1_DZ", 10];
_crate addMagazineCargo ["Skin_Camo1_DZ", 10];
And use medics buypass.
Why i have 2 boxes?
what am I doing wrong?