Author Topic: Fake hradba  (Read 2288 times)

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M. O.

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Fake hradba
« Reply #15 on: July 09, 2004, 03:40:34 am »
OllyDbg for a built in debugger too. Or simply w32dasmv10.
Theoretically you can screw your comp with olly as it's a debugger too.
But practically I would say no.
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Blizzard

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Fake hradba
« Reply #16 on: July 09, 2004, 12:46:19 pm »
anyway for that u need to know the basics of ASM.

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Fake hradba
« Reply #17 on: July 29, 2004, 04:12:29 pm »
so i think we're getting closer to this puzzle, and we've to transfer our reply here, in this post.
Maybe i've found something with joker :)

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Fake hradba
« Reply #18 on: September 13, 2004, 01:36:28 pm »
nope...we havent found anything, i dont know now what to do id like if Z provides us a pratice hint on this thing....for example starting from:

Have i to modify hb files (which contents revision number coded) with an HEX or with a debugger?
Have we to unpack the cbf file of hb first or edit directly the cbf?
If we've to unpack the cbf, then which file precisely we've to modify? The dll?

M. O.

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Fake hradba
« Reply #19 on: September 13, 2004, 06:23:52 pm »
Well I haven't done this myself, but a good idea is to analyze the packets sent/rec and modify them, and that way modify the revision number.

And for changes extract and compress the cbf files. The pack procedure has to be analyzed through a debugger. It's after you are able to pack and extract cbf files, you can do something. Right now we only can compress them.

So try that as a first step.
Heckling is an art, and game hacking a science.

[TKC]thejoker

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Fake hradba
« Reply #20 on: September 13, 2004, 08:08:14 pm »
so what you are saying is we look at the pakets send and received which are encryoted probably decrypt them look at revision # which we cant change because WPE doesnt work with vc???

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Fake hradba
« Reply #21 on: September 14, 2004, 12:54:33 am »
ahahha yeah it's true, but there are a lot of other packet edit tools my dear joker :D, but anyway it's a big problem to encrypt packets, at least for me, im still a noob about that.
BTW i would like to receive a reply from Z answering all my questions, cause he has already made this shit...
Thx mullah for the hint but that way i think it's too hard for me :(

[TKC]thejoker

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Fake hradba
« Reply #22 on: September 14, 2004, 01:05:17 am »
yes but we cant find any, its easy finding paket SNIFFERS but not infact EDITORS :(

M. O.

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Fake hradba
« Reply #23 on: September 14, 2004, 01:53:30 am »
You could code one on your own, you will need to make a program which automatically changes the packets anyway.

WPE should work, I don't see why it shouldn't (especially the latest version which supports WSA packets and more)
Heckling is an art, and game hacking a science.

hoax-ravenheckler

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Fake hradba
« Reply #24 on: September 14, 2004, 12:17:30 pm »
everything Zolddude told me was, if you don't know how to compress cbf's its useless... so
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Fake hradba
« Reply #25 on: September 14, 2004, 08:53:40 pm »
yeah raven but  at least i could understand first how to fake the hradba, which has the priority for me

Anyway mullah where can i download the last WPE? Which version is it?

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Fake hradba
« Reply #26 on: September 14, 2004, 09:56:33 pm »
WHY DONT YOU POST THE FAKE HB FILE IN THE MOD ROOM  :wink:
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hoax-ravenheckler

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Fake hradba
« Reply #27 on: September 14, 2004, 10:32:46 pm »
yeah, and he gave Mullah hradba files, are these files the fakes ones ?
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[TKC]thejoker

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Fake hradba
« Reply #28 on: September 14, 2004, 11:28:35 pm »
nope just every hradba version released, they r in downloads section

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Fake hradba
« Reply #29 on: September 16, 2004, 02:20:07 am »
apart from fake hb files.....i cant find the new WPE mullah has talked about, the last version i see is on gamehacking and doesn't support new packets.