Author Topic: [release] v2 Signature bypass  (Read 5861 times)

0 Members and 1 Guest are viewing this topic.

i mss old ofp

  • Insane Joker
  • ****
  • Posts: 982
  • i love the fact that you hate me.
    • View Profile
    • TKC
Re: [release] v2 Signature bypass
« Reply #30 on: January 19, 2012, 07:36:38 pm »
yeah i did, lost conection, ui cant be edited or its somthing eles, wpe has to be shut off (dll) ... i tested alot of difrent things,.. if wpe is left on i get kick#20
 
692063616E206C6F616420612070626F6F6E2074686520666C79206C6D616F00

the joke is you!!!!

killerCH

  • Poptart
  • *
  • Posts: 7
    • View Profile
Re: [release] v2 Signature bypass
« Reply #31 on: January 19, 2012, 08:06:29 pm »
@ofp...
It works like a charm ..... otherwise do it yourself ... if u want a text howto send me a PM...

Cheers
killerCH
« Last Edit: January 19, 2012, 08:45:00 pm by killerCH »

bouncer123

  • Klass Klown
  • ***
  • Posts: 349
    • View Profile
Re: [release] v2 Signature bypass
« Reply #32 on: January 19, 2012, 08:09:21 pm »
yeah i did, lost conection, ui cant be edited or its somthing eles, wpe has to be shut off (dll) ... i tested alot of difrent things,.. if wpe is left on i get kick#20
 
did you read the posts in this thread? of course wpe is detected, but thats not the point

i mss old ofp

  • Insane Joker
  • ****
  • Posts: 982
  • i love the fact that you hate me.
    • View Profile
    • TKC
Re: [release] v2 Signature bypass
« Reply #33 on: January 19, 2012, 08:33:54 pm »
@killer, thanks for this info, you might want to edit your post (bis spy's) .
@bouncer, i wasn't trying to be offensive in any way .. I'm still testing.
i was just pointing out after closing wpe i was still losing connection.
but i might have an undetected wpe. testing this also.
even if this doesn't work or did, you shared and i and we appreciate it.
692063616E206C6F616420612070626F6F6E2074686520666C79206C6D616F00

the joke is you!!!!

killerCH

  • Poptart
  • *
  • Posts: 7
    • View Profile
Re: [release] v2 Signature bypass
« Reply #34 on: January 19, 2012, 08:49:02 pm »
@ofp...
WPE is not undetected until you got your own one compiled with some useless added action (it calls NOPS (No Operations Slides) when im right) ...

The only way is, to close WPE and eject the dll with winject before you got from lobby into the game .... http://tkc-community.net/forum/index.php?topic=9387.0

its so simple ...
WPE and DLL active
lobby => signature check
WPE and DLL inactive / unloaded
game => be check

Have fun ...

bouncer123

  • Klass Klown
  • ***
  • Posts: 349
    • View Profile
Re: [release] v2 Signature bypass
« Reply #35 on: January 19, 2012, 09:01:06 pm »
@killer, thanks for this info, you might want to edit your post (bis spy's) .
@bouncer, i wasn't trying to be offensive in any way .. I'm still testing.
i was just pointing out after closing wpe i was still losing connection.
but i might have an undetected wpe. testing this also.
even if this doesn't work or did, you shared and i and we appreciate it.
np.

you need to join the server with wpe and eject the dll once youre in (close wpe as well)

Scing

  • Relentless Teamkiller
  • **
  • Posts: 90
    • View Profile
Re: [release] v2 Signature bypass
« Reply #36 on: January 19, 2012, 09:16:49 pm »
Bouncer, pm me what wpe your using and what to eject the .dll? That's my only issue w/it ATM.

bouncer123

  • Klass Klown
  • ***
  • Posts: 349
    • View Profile
Re: [release] v2 Signature bypass
« Reply #37 on: January 19, 2012, 09:18:58 pm »
Bouncer, pm me what wpe your using and what to eject the .dll? That's my only issue w/it ATM.
http://tkc-community.net/forum/index.php?topic=9387.0

Scing

  • Relentless Teamkiller
  • **
  • Posts: 90
    • View Profile
Re: [release] v2 Signature bypass
« Reply #38 on: January 19, 2012, 10:43:51 pm »
Ok. Have you actually TRIED it? WinJect causes A2OA to crash.

Scing

  • Relentless Teamkiller
  • **
  • Posts: 90
    • View Profile
Re: [release] v2 Signature bypass
« Reply #39 on: January 19, 2012, 10:47:43 pm »
We actually finally figured this out last night, w/out your filter bouncer. =) We were just having issues getting .dll to eject.

bouncer123

  • Klass Klown
  • ***
  • Posts: 349
    • View Profile
Re: [release] v2 Signature bypass
« Reply #40 on: January 19, 2012, 10:53:42 pm »
We actually finally figured this out last night, w/out your filter bouncer. =) We were just having issues getting .dll to eject.
who is we? :)

i updated the first post with a undetected dll. hf!

Snuff

  • Online Villain
  • ***
  • Posts: 184
    • View Profile
Re: [release] v2 Signature bypass
« Reply #41 on: January 20, 2012, 12:55:47 am »
It's okay, you'll all be dead by morning anyway.

bouncer123

  • Klass Klown
  • ***
  • Posts: 349
    • View Profile
Re: [release] v2 Signature bypass
« Reply #42 on: January 20, 2012, 01:29:42 am »
It's okay, you'll all be dead by morning anyway.
??? lol

i mss old ofp

  • Insane Joker
  • ****
  • Posts: 982
  • i love the fact that you hate me.
    • View Profile
    • TKC
Re: [release] v2 Signature bypass
« Reply #43 on: January 20, 2012, 02:17:07 am »
lol yeah i didnt get that either.


i saw this in pbo enqueued
this was in my hacked pbo, thought id ask befor i go thru hour or so testing, is this in the part to be edited with sign?
692063616E206C6F616420612070626F6F6E2074686520666C79206C6D616F00

the joke is you!!!!

1434742

  • Online Villain
  • ***
  • Posts: 242
  • Names are not important, actions are.
    • View Profile
Re: [release] v2 Signature bypass
« Reply #44 on: January 20, 2012, 03:38:13 am »
I've added an Injector/Ejector that I always use (since I hate winject and this one is really simple) in the tools section of downloads. It is needs to be approved. I always use it to eject the WPE dll after joining the lobby (and it can inject as well). Once it is approved, I hope it helps. Sure helped me all these years.
Always PM me if you need anything, I am happy to help.