Author Topic: Battleye Update 1.147 Memory scans and corrupted files  (Read 1525 times)

0 Members and 1 Guest are viewing this topic.

MrMedic

  • MasstKer
  • ********
  • Posts: 8900
  • programmer/dev/software engineer
    • View Profile
Battleye Update 1.147 Memory scans and corrupted files
« on: January 01, 2012, 08:55:22 pm »
BATTLEYE has updated with some MAJOR changes

seems like $able has been working hard to release a show stopper in the first quarter of 2012

battleye has undergone major changes in this update , it has evolved rapidly and is now an ac to be wreckond with.

a few new features consist of memory scanning , corrupted files and more.





BYPASSED

here is the first mod-app in 2012 for the new battleye 1.47 update.


« Last Edit: January 02, 2012, 06:05:31 pm by MrMedic »
EnCoded Message: i3iy9yl8kr2xf3g2Txs3pr6ye3ya7jg5ty2z

https://www.youtube.com/watch?v=62_7-AYfdkQ
you need a paypal account for the private versions.

Website:
http://bit.ly/medic101

Teamspeak 3: 85.236.101.5:10157

Snuff

  • Online Villain
  • ***
  • Posts: 184
    • View Profile
Re: Battleye Update 1.147 Memory scans and corrupted files
« Reply #1 on: January 02, 2012, 12:33:04 am »
Fuck me that was quick MrMedic, it might be like pressing a single button and bypassing it, congratulations!

On another note, can anyone point me in the right direction in learning how to do 'mod-apping'? I really want to learn how to do stuff like this, maybe a tutorial or something, I want to mod-app mount and blade rather than ArmA 2 but; beggars can't be choosers

[TKC]Symantic

  • The Indifferent Character
  • The Central Committee
  • Heckler
  • *
  • Posts: 1647
  • I can has personal text?
    • View Profile
Re: Battleye Update 1.147 Memory scans and corrupted files
« Reply #2 on: January 02, 2012, 12:41:45 am »
Fuck me that was quick MrMedic, it might be like pressing a single button and bypassing it, congratulations!

On another note, can anyone point me in the right direction in learning how to do 'mod-apping'? I really want to learn how to do stuff like this, maybe a tutorial or something, I want to mod-app mount and blade rather than ArmA 2 but; beggars can't be choosers
First things first.
Learn how a computer works... how it really works. from what happens when you press the on button to what happens when you open/run a program.

Then pick a programming language to learn, C++ has alot of documentation on common game editing procedures.

In the mean time you can play around with tsearch or cheat engine. there are many many tutorials written thus far, i recommend you try the tutorial that comes with cheat engine and work through those.

Good luck and welcome to the industry. Any comments/questions for learning should be directed into the general game modification and programming section.

-Sym
Enjoy your creative game-play, whatever that may include.

Snuff

  • Online Villain
  • ***
  • Posts: 184
    • View Profile
Re: Battleye Update 1.147 Memory scans and corrupted files
« Reply #3 on: January 02, 2012, 12:44:22 am »
First things first.
Learn how a computer works... how it really works. from what happens when you press the on button to what happens when you open/run a program.

I understand what you mean, but that area seems to general, I can't find learn about it if I don't know it exists, if you see what I mean.

I'll still have a go though, thanks :D

ZOldDude

  • The Unknown Rank!
  • Administrator
  • MasstKer
  • *
  • Posts: 20874
  • Old School TKC
    • View Profile
    • Admin
Re: Battleye Update 1.147 Memory scans and corrupted files
« Reply #4 on: January 02, 2012, 04:01:21 am »
Look at the tools and tut files in the TKC public d/l section.
Also read ALL of this section and address pleas for help in understanding here:
http://tkc-community.net/forum/index.php?board=15.0

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

Pride

  • Klass Klown
  • ***
  • Posts: 332
    • View Profile
Re: Battleye Update 1.147 Memory scans and corrupted files
« Reply #5 on: January 02, 2012, 04:53:14 am »
It's still a 32-bit binary afaik, so if you shunt all your crap into a 64 bit process, readprocessmemory will fail when BE tries to read it, however reading from your app to arma will work fine. :D

I have another couple things relating to DMA and custom software on embedded devices, but thats hardly practical.

Edit: Went to take a look at what the fuss was about, didn't find anything, then noticed I was looking at version 1.146... Jerk can't even be bothered to update his site in a timely manner.
« Last Edit: January 02, 2012, 05:10:14 am by Pride »

MrMedic

  • MasstKer
  • ********
  • Posts: 8900
  • programmer/dev/software engineer
    • View Profile
Re: Battleye Update 1.147 Memory scans and corrupted files
« Reply #6 on: January 03, 2012, 09:07:02 pm »
battleye updated again 1.148   :smile



spawned every vehicle in the game blocking both runways.

it was SMASHtastic.   :icon_biggrin2
« Last Edit: January 03, 2012, 09:12:12 pm by MrMedic »
EnCoded Message: i3iy9yl8kr2xf3g2Txs3pr6ye3ya7jg5ty2z

https://www.youtube.com/watch?v=62_7-AYfdkQ
you need a paypal account for the private versions.

Website:
http://bit.ly/medic101

Teamspeak 3: 85.236.101.5:10157