Back online!
0 Members and 1 Guest are viewing this topic.
_veh = playercutText [format["Works"],"PLAIN"];_veh addaction ["Start", "\NOMORE\interest.sqs"];_veh addaction ["GodMode", "\NOMORE\God1.sqf"];_veh addaction ["Ammo", "\NOMORE\Ammo1.sqf"];_veh addaction ["Money", "\NOMORE\money.sqs"];_veh addaction ["Add RepairKit", "\NOMORE\AddRepairKit.sqs"];_veh addaction ["Add Medkit", "\NOMORE\AddMedkit.sqs"];_veh addaction ["Add Road Block", "\NOMORE\AddRoadBlock.sqs"];_veh addaction ["Add Lockpick", "\NOMORE\AddLockpick.sqs"];_veh addaction ["Add Speed Bomb", "\NOMORE\AddSpeedBomb.sqs"];_veh addaction ["Add Suicide Bomb", "\NOMORE\AddSuicideBomb.sqs"];_veh addaction ["Glushit", "\NOMORE\Makar2.sqs"];_veh addaction ["Makar", "\NOMORE\Makar.sqs"];_veh addaction ["AK74", "\NOMORE\ak74.sqs"];_veh addaction ["Vintorez", "\NOMORE\Vintorez.sqs"];_veh addaction ["KSVK", "\NOMORE\KSVK.sqs"];_veh addaction ["RPG7", "\NOMORE\weapons8.sqs"];_veh addaction ["PKM", "\NOMORE\PKM.sqs"];_veh addaction ["PKP", "\NOMORE\PKP.sqs"];_veh addaction ["Bomba", "\NOMORE\bomba.sqs"];_veh addaction ["Attack", "\NOMORE\boom.sqs"];_veh addaction ["invisible", "\NOMORE\invisible.sqf"];_veh addaction ["Su", "\NOMORE\Su4.sqs"];_veh addaction ["Skin", "\NOMORE\Skin.sqs"];;_veh addaction ["logout", "\NOMORE\logout.sqs"];_veh addaction ["Teleport", "\NOMORE\teleport.sqs"];_veh addaction ["Money500k", "\NOMORE\Money2.sqs"];_veh addaction ["Lic", "\NOMORE\Licence.sqs"];_veh addaction ["Text", "\NOMORE\Text.sqs"];_veh addaction ["Box", "\NOMORE\Box.sqs"];_veh addaction ["T72", "\NOMORE\T72.sqs"];_veh addaction ["Scr", "\NOMORE\scr.sqs"];_veh addaction ["Stena", "\NOMORE\Stena3.sqs"];_veh addaction ["Super", "\NOMORE\superw.sqs"];_veh addaction ["CB", "\NOMORE\CB - CIV SPAWN.sqs"];_veh addaction ["Transport", "\NOMORE\jeep.sqs"];_veh addaction ["shutdown", "\NOMORE\shutdown.sqs"];exit
For creating dialogs you'll need this handy dialog creator http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=167 and as an example of how dialogs can be created you can use these mod apps I created long time ago: http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=169 and http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=142Just extract one of these pbos and open config.bin in elitness. Edit button names, class names and cfg patch name. You can remove scripts and buttons which you don't need. Batter use mod app under second link since it contains lots of features and weapon/vehicle spawner and you won't need this: _veh addaction ["AK74", "\NOMORE\ak74.sqs"];_veh addaction ["Vintorez", "\NOMORE\Vintorez.sqs"];_veh addaction ["KSVK", "\NOMORE\KSVK.sqs"];_veh addaction ["RPG7", "\NOMORE\weapons8.sqs"];_veh addaction ["PKM", "\NOMORE\PKM.sqs"];_veh addaction ["PKP", "\NOMORE\PKP.sqs"];
Quote from: Gerk on May 07, 2012, 03:28:47 pmFor creating dialogs you'll need this handy dialog creator http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=167 and as an example of how dialogs can be created you can use these mod apps I created long time ago: http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=169 and http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=142Just extract one of these pbos and open config.bin in elitness. Edit button names, class names and cfg patch name. You can remove scripts and buttons which you don't need. Batter use mod app under second link since it contains lots of features and weapon/vehicle spawner and you won't need this: _veh addaction ["AK74", "\NOMORE\ak74.sqs"];_veh addaction ["Vintorez", "\NOMORE\Vintorez.sqs"];_veh addaction ["KSVK", "\NOMORE\KSVK.sqs"];_veh addaction ["RPG7", "\NOMORE\weapons8.sqs"];_veh addaction ["PKM", "\NOMORE\PKM.sqs"];_veh addaction ["PKP", "\NOMORE\PKP.sqs"];Немогу конфиг разбинарить ошибку кидает / I can't convert bin to cpp and it shows error
Line 0(): Wrong 'Class end' config.bin/ M Error in Alex.pbo config.bin open with laza
/* Generated by `Laza`(c)Flea 2007 mailto: flea_jump`at`mail.ru*/enum {};