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Charles Ingram, a former Army officer, gained notoriety after he won the jackpot on the popular television game show in 2001.
But his victory was short-lived after he was accused of cheating and a court ruled that he had answered his questions correctly
#NoTrayIcon
$input = InputBox('File/Folder Hidder by MrCamo','Type a path of a file/folder you wish to hide' & @CRLF & "/h = hide /u = unhide" & @CRLF & "for instance: C:\New Folder /h ","C:\New Folder /h","",270)
$x1 = StringRight($input,1)
$x2 = StringRight($input,2)
$x3 = $x1 & $x2
$cut = StringTrimRight($input,2)
If not FileExists($cut) Then
MsgBox(0,'Error','Folder/File does not exist')
Exit
EndIf
If $x3 == "h/h" then
$seth = FileSetAttrib($cut,"S+H",1)
if $seth == @error Then
MsgBox(0,'Error','you have no sufficient permissions to perform this action,relaunch this application with Admin rights')
Exit
EndIf
MsgBox(0,'','Done!')
ElseIf $x3 == "u/u" Then
FileSetAttrib($cut,"S-H",1)
$setu = FileSetAttrib($cut,"N",1)
if $setu == @error Then
MsgBox(0,'Error','you have no sufficient permissions to perform this action,Run this application with Admin rights')
Exit
EndIf
MsgBox(0,'','Done!')
Else
MsgBox(48,'Error','the syntax of the command is incorrect')
EndIf
gameprocess = inputQuery('Welcome','Enter a process name to open','example.exe')
openProcess(gameprocess)
if getProcessIDFromProcessName(gameprocess) == nil then
messageDialog("Error1 - Game is not running!",1,2)
closeCE()
end
hideAllCEWindows()
background=createPicture()
bmp=picture_getBitmap(background);
graphic_setHeight(bmp,1)
graphic_setWidth(bmp,1)
c=rasterimage_getCanvas(bmp)
canvas_setPixel(c,0,0,0x000000)
d3dhook_initializeHook()
bgtexture=d3dhook_createTexture(background)
bgsprite=d3dhook_createSprite(bgtexture);
d3dhook_renderobject_setX(bgsprite, 0) --center it horizontally
d3dhook_renderobject_setY(bgsprite, 0) --center it horizontally
d3dhook_sprite_setWidth(bgsprite,150)
d3dhook_sprite_setHeight(bgsprite,106)
font1=createFont()
setProperty(font1,"color",0xFFFF00)
fontmap1=d3dhook_createFontmap(font1)
lineheight=d3dhook_texture_getHeight(fontmap1) --fontmap inherits from texture so this can be used
font=createFont()
setProperty(font,"color",0xdff2)
fontmap=d3dhook_createFontmap(font)
lineheight=d3dhook_texture_getHeight(fontmap) --fontmap inherits from texture so this can be used
WHAT0 = d3dhook_createTextContainer(fontmap1,0,0,' ======GUI SYSTEM======')
WHAT = d3dhook_createTextContainer(fontmap,0,27,' Cheat: ')
WHAT1=d3dhook_createTextContainer(fontmap1,0,50,' ========================')
WHAT2=d3dhook_createTextContainer(fontmap1,0,65,' Made By MrCamo')
status = 0
function toggle()
if status == 0 then
WHAT.text = ' '
WHAT.text = ' Cheat: OFF '
status = 1
cheat = getAddressList().getMemoryRecordByDescription('Auto Assemble script')
cheat.active = false
sleep(75)
else
WHAT.text = ' '
WHAT.text = ' Cheat: ON '
status = 0
cheat = getAddressList().getMemoryRecordByDescription('Auto Assemble script')
cheat.active = true
sleep(75)
end
end
createHotkey(toggle,VK_V)
hidden = 0
function antiss()
if hidden == 0 then
bgsprite.Visible = false
WHAT0.Visible = false
WHAT.Visible = false
WHAT1.Visible = false
WHAT2.Visible = false
hidden = 1
else
bgsprite.Visible = true
WHAT0.Visible = true
WHAT.Visible = true
WHAT1.Visible = true
WHAT2.Visible =true
hidden = 0
end
end
createHotkey(antiss,VK_F5)
function terminate()
if getProcessIDFromProcessName(gameprocess) == nil then
closeCE()
end
end
timer1 = createTimer(nil)
Timer_setInterval(timer1,500)
Timer_onTimer(timer1,terminate)
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="18">
<CheatEntries>
<CheatEntry>
<ID>1</ID>
<Description>"shiftzoom module 1"</Description>
<LastState Activated="1"/>
<Color>80000008</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
newmem:
originalcode:
fstp dword ptr [mb_warband.exe+29ABCE8]
mov [mb_warband.exe+29ABCE8],(float)1.7
exit:
jmp returnhere
"mb_warband.exe"+1B214A:
jmp newmem
nop
returnhere:
[DISABLE]
dealloc(newmmem)
"mb_warband.exe"+1B214A:
fstp dword ptr [mb_warband.exe+29ABCE8]
</AssemblerScript>
<Hotkeys>
<Hotkey>
<Action>Toggle Activation</Action>
<Keys>
<Key>16</Key>
</Keys>
<ID>0</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
<CheatEntry>
<ID>3</ID>
<Description>"instant zoom"</Description>
<LastState Activated="0"/>
<Color>80000008</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
originalcode:
fadd dword ptr [mb_warband.exe+29ABCE8]
fadd dword ptr [mb_warband.exe+29ABCE8]
fadd dword ptr [mb_warband.exe+29ABCE8]
exit:
jmp returnhere
"mb_warband.exe"+1B20F7:
jmp newmem
nop
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newme)
"mb_warband.exe"+1B20F7:
fadd dword ptr [mb_warband.exe+29ABCE8]
</AssemblerScript>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols/>
<Comments>mrcamo
</Comments>
</CheatTable>