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Messages - archie1989

Pages: [1]
1
Armed Assault 2 / Re: If you banned
« on: July 08, 2012, 08:54:19 pm »
Its no true. You can chose language.

Tell me more, bro



(retail 1C key)



(Steam key, same installation)
You can use it: ftp://sub7games.com/arma2/Language_Switcher/ArmA2_Language_Switcher_v1.0.rar

2
Armed Assault 2 / Re: If you banned
« on: June 24, 2012, 01:22:07 pm »
CD-Key is region free.
But if you have a problem, you can download original  1C disk image and chose english language
But not language-free. You can't select English with 1C keys, installation source doesn't matter. That's why they are so cheap. For example you can choose any language with Steam installation, but if you'll change the key in the registry to 1C one, your language will be locked to Russian.

Regarding seller problems - it's an ebay-type site, nuff said. Not worth it for non-russian speaking people. Russians can deal with credit card info theft since we can pay with our Paypal equivalents.
Its no true. You can chose language.

3
Armed Assault 2 / Re: If you banned
« on: June 21, 2012, 11:03:02 pm »
I found where you can buy inexpensive cd-key!
it costs ~10$

Russian e-shop:
http://www.plati.ru/asp/pay.asp?id_d=1318979&agent=254420

You can pay webmoney or visa\mastercard
One problem: you need webmoney if you want pay it easy
Apologies for posting in English, I wanted to pop in to warn the Russian community about buying keys from sellers at Plati.ru during the last couple of weeks we're seeing a disturbing amount of support requests from people who have paid good money to buy a key from Plati.ru only for it to be disabled/banned online, when we investigate the key the reason is clear, the keys are being used by multiple people at the same time which of course results in them being banned. Due to the high volume of issues we're seeing with keys from Plati.ru it looks like certain sellers are selling one key to multiple people.

I'm posting this message as obviously we don't want fans of our games spending their money thinking they're buying a valid, legal version of our game and then getting ripped off, the only way to be certain you're buying a legal copy of our games is to buy the game from a legitimate seller who will provide you a unique key sent to nobody else as well as a legal means to install our games, whether that be boxed dvd or proper digital download.

If anyone has any questions please do not hesitate to contact me directly as below.

Please feel free to pass this message on to any communities which will be affected by the fraudulent sales on Plati.ru and any are welcome to translate it as long as the original is included for comparison. Paul R. Statham
Community/Public Relations Manager
IDEA Games & Bohemia Interactive
Paul.Statham@idea-games.com
Skype: Placebo_BIS MSN: Placebo_BIS@hotmail.com

It is possible. Therefore it is necessary to choose the proven sellers with positive feedback.
http://www.plati.ru/asp/pay.asp?id_d=1318979&agent=254420  - this seller is official 1C dealer. He have over 4000 sales, and none of the negative reviews. I buy key from him, and i have not troubles.

4
Armed Assault 2 / Re: If you banned
« on: June 21, 2012, 09:58:23 pm »
I personally wouldn't buy my cd-key at a russian website
What? Why? Are you even serious? I have several keys from them, this is not a random website nobody knows about, this is fucking largest Russian retail key shop (think russian ebay for retail keys).

I found where you can buy inexpensive cd-key!
it costs ~10$

Russian e-shop:
http://www.plati.ru/asp/pay.asp?id_d=1307114&agent=254420
One thing to know - these keys are from 1C, they will lock your game to Russian language, so you'll have to unlock the english language somehow (I don't need this since I'm a native speaker). Not worth it for non-locals IMO. They aren't region-locked though, as far as I know.

CD-Key is region free.
But if you have a problem, you can download original  1C disk image and chose english language

5
Armed Assault 2 / Re: If you banned
« on: June 21, 2012, 05:30:57 pm »
I know a site where you can buy AO for 16 USD, you get your key instantly and you can pay with PayPal and also with paysafecard if you so desire. Bought 2x AO and 2x Arma 2 from there without any problems, so if you wanna know the site, feel free to PM me.
16 usd lol. here 10 usd and you get your key instantly too.)

6
Armed Assault 2 / Re: If you banned
« on: June 21, 2012, 05:25:30 pm »
I found where you can buy expensive cd-key!
it costs ~10$

Russian e-shop:
http://www.plati.ru/asp/pay.asp?id_d=1307114&agent=254420

You can pay webmoney or visa\mastercard

i guess you meant inexpensive

Yeah, thx)

7
Armed Assault 2 / If you banned
« on: June 21, 2012, 05:19:43 pm »
I found where you can buy inexpensive cd-key!
it costs ~10$

Russian e-shop:
http://www.plati.ru/asp/pay.asp?id_d=1318979&agent=254420

You can pay webmoney or visa\mastercard
One problem: you need webmoney if you want pay it easy

8
Armed Assault 2 / Re: Vehicles,players map mark
« on: June 11, 2012, 09:39:35 pm »
If I'm using the weaponcrate tut. Can I just paste this into my sqs file after skipping a line and keep my sqf the same? So when I click vote_kick it will spawn a crate, plus show vehicles and players on the map, plus give me blood?

As in
Code: [Select]
_abox = _this select 0;
_dayz_wep =["M14_EP1","Remington870_lamp","M4A3_CCO_EP1","M4A1_AIM_SD_camo","BAF_L85A2_RIS_CWS","BAF_AS50_scoped","Winchester1866","LeeEnfield","revolver_EP1","FN_FAL","FN_FAL_ANPVS4","m107_DZ",
   "Mk_48_DZ","DMR","M16A2","M16A2GL","bizon_silenced","AK_74","M4A1_Aim","AKS_74_kobra","AKS_74_U","AK_47_M","M24","M1014","M4A1","MP5SD","MP5A5","huntingrifle","Crossbow","glock17_EP1","M9",
   "M9SD","Colt1911","UZI_EP1","Binocular","Binocular_Vector","NVGoggles","ItemGPS","ItemMap","ItemCompass","ItemWatch","ItemFlashlight","ItemFlashlightRed","ItemKnife","ItemHatchet","ItemMatchbox",
   "ItemEtool","ItemToolbox"];

_dayz_mag =["30Rnd_556x45_Stanag","30Rnd_556x45_StanagSD","20Rnd_762x51_DMR","30Rnd_762x39_AK47","5Rnd_762x51_M24","10Rnd_127x99_m107","8Rnd_B_Beneli_74Slug","1Rnd_HE_M203","FlareWhite_M203",
   "FlareGreen_M203","1Rnd_Smoke_M203","200Rnd_556x45_M249","8Rnd_B_Beneli_Pellets","30Rnd_9x19_MP5","30Rnd_9x19_MP5SD","100Rnd_762x51_M240","15Rnd_W1866_Slug","5x_22_LR_17_HMR",
   "10x_303","15Rnd_9x19_M9","15Rnd_9x19_M9SD","7Rnd_45ACP_1911","17Rnd_9x19_glock17","8Rnd_9x18_Makarov","6Rnd_45ACP","8Rnd_9x18_Makarov","BoltSteel","PipeBomb","HandGrenade_west",
   "FoodSteakRaw","FoodSteakCooked","FoodCanBakedBeans","FoodCanSardines","FoodCanPasta","ItemSodaCoke","ItemSodaPepsi","ItemWaterbottle","HandRoadFlare","HandChemGreen","HandChemBlue",
   "HandChemRed","ItemSandbag","ItemTankTrap","ItemWire","ItemBandage","ItemPainkiller","ItemMorphine","ItemEpinephrine","ItemAntibiotic","ItemBloodbag","ItemHeatPack","PartWoodPile","PartWheel",
   "PartFueltank","PartGlass","PartEngine","PartGeneric","PartVRotor","ItemJerrycan","ItemGenerator","ItemTent","Skin_Soldier1_DZ","Skin_Survivor2_DZ","Skin_Camo1_DZ","Skin_Sniper1_DZ"];

_dayz_bpk =["DZ_Patrol_Pack_EP1","DZ_Assault_Pack_EP1","DZ_CivilBackpack_EP1","DZ_ALICE_Pack_EP1","DZ_Backpack_EP1"];

{_abox addWeaponCargo [_x,100];} forEach _dayz_wep;
{_abox addMagazineCargo [_x,100];} forEach _dayz_mag;
{_abox addBackpackCargo [_x,2];} forEach _dayz_bpk;

hint "Adding Player Markers";

unitList = allUnits;
j = count unitList;
i = 0;
markPos = true;

while {markPos} do
{
unitList = allUnits;
j = count unitList;
i = 0;

for "i" from 0 to j do
{
unit = unitList select i;
pos = position unit;
deleteMarkerLocal ("playerMarker"+ (str i));
marker = "playerMarker" + (str i);
marker = createMarkerLocal [marker,pos];
marker setMarkerTypeLocal "mil_dot";
marker setMarkerPosLocal (pos);
marker setMarkerColorLocal("ColorRed");
marker setMarkerTextLocal format ["%1",name unit];
};
sleep 0.5;
};
hint "Player Marking Stopping";

_v =player;
_v setDammage 0;
"dynamicBlur" ppEffectAdjust [0];"dynamicBlur" ppEffectCommit 5;"colorCorrections" ppEffectAdjust [1, 1, 0, [1, 1, 1, 0.0], [1, 1, 1, 1],  [1, 1, 1, 1]];"colorCorrections" ppEffectCommit 5;
r_interrupt = false;
r_doLoop = false;
r_self = false;
r_drag_sqf = false;
r_action = false;
r_action_unload = false;
r_player_handler = false;
r_player_handler1 = false;
r_player_dead = false;
r_player_unconscious = false;
r_player_infected = false;
r_player_injured = false;
r_player_inpain = false;
r_player_loaded = false;
r_player_cardiac = false;
r_fracture_legs = false;
r_fracture_arms = false;
r_player_blood = 12000;
r_player_lowblood = false;
r_player_timeout = 0;
r_handlerCount = 0;
dayz_hunger = 0;
dayz_thirst = 0;
dayz_temperatur = 100;
hint "done!";

and my sqf
Code: [Select]
_abox = createVehicle ["AmmoBoxBig" , position player, [], 0, "NONE"];

[_abox] execVM "\Scripts\ammo.sqs";

sleep 120;

deletevehicle _abox;

if (true) exitWith {};


Nice. But why if i start game whith -ShowScriptErrors you script show errors. Can you fix it?

9
Armed Assault 2 / Re: DayZ weaponcrate in depth
« on: June 11, 2012, 09:05:01 pm »
I use this scripts:

METICNS.sqf
Code: [Select]
[] execvm "scripts\ammo.sqf";

sleep 20;

if (true) exitWith {};

ammo.sqf
Code: [Select]
_crate = createVehicle ["AmmoBoxBig" , position player, [], 0, "NONE"];

[_crate] execVM "scripts\crate.sqs";

sleep 240;

deletevehicle _crate;

if (true) exitWith {};


crate.sqs
Code: [Select]
_crate = _this select 0;
// Rifles
_crate addWeaponCargo ["M14_EP1", 10];
_crate addWeaponCargo ["M4A1_AIM_SD_camo", 10];
_crate addWeaponCargo ["BAF_L85A2_RIS_CWS", 10];
_crate addWeaponCargo ["BAF_AS50_scoped", 10];
_crate addWeaponCargo ["FN_FAL", 10];
_crate addWeaponCargo ["FN_FAL_ANPVS4", 10];
_crate addWeaponCargo ["m107", 10];
_crate addWeaponCargo ["Mk_48_DZ", 10];
_crate addWeaponCargo ["DMR", 10];
_crate addWeaponCargo ["M4A1_Aim", 10];
_crate addWeaponCargo ["AK_47_M", 10];
_crate addWeaponCargo ["M24", 10];
_crate addWeaponCargo ["MP5SD", 10];
_crate addWeaponCargo ["huntingrifle", 10];


// Sidearm
_crate addWeaponCargo ["M9SD", 10];
_crate addWeaponCargo ["Colt1911", 10];


/////////////////////////////////////////////////////
// AMMO
/////////////////////////////////////////////////////

// Rifle ammo
_crate addMagazineCargo ["30Rnd_556x45_Stanag", 50];
_crate addMagazineCargo ["30Rnd_556x45_StanagSD", 50];
_crate addMagazineCargo ["20Rnd_762x51_DMR", 10];
_crate addMagazineCargo ["30Rnd_762x39_AK47", 10];
_crate addMagazineCargo ["5Rnd_762x51_M24", 10];
_crate addMagazineCargo ["10Rnd_127x99_m107", 50];
_crate addMagazineCargo ["20Rnd_762x51_FNFAL", 50];
_crate addMagazineCargo ["8Rnd_B_Beneli_74Slug", 50];
_crate addMagazineCargo ["1Rnd_HE_M203", 10];
_crate addMagazineCargo ["FlareWhite_M203", 10];
_crate addMagazineCargo ["FlareGreen_M203", 10];
_crate addMagazineCargo ["1Rnd_Smoke_M203", 10];
_crate addMagazineCargo ["200Rnd_556x45_M249", 10];
_crate addMagazineCargo ["8Rnd_B_Beneli_Pellets", 10];
_crate addMagazineCargo ["30Rnd_9x19_MP5SD", 10];
_crate addMagazineCargo ["100Rnd_762x51_M240", 10];
_crate addMagazineCargo ["15Rnd_W1866_Slug", 10];
_crate addMagazineCargo ["5x_22_LR_17_HMR", 10];
_crate addMagazineCargo ["10x_303", 50];


// Sidearm ammo
_crate addMagazineCargo ["15Rnd_9x19_M9SD", 20];
_crate addMagazineCargo ["7Rnd_45ACP_1911", 10];


// Items
_crate addWeaponCargo ["Binocular_Vector", 10];
_crate addWeaponCargo ["NVGoggles", 10];
_crate addWeaponCargo ["ItemGPS", 10];
_crate addWeaponCargo ["ItemMap", 10];
_crate addWeaponCargo ["ItemCompass", 10];
_crate addWeaponCargo ["ItemWatch", 10];
_crate addWeaponCargo ["ItemKnife", 10];
_crate addWeaponCargo ["ItemMatchbox", 10];
_crate addWeaponCargo ["ItemHatchet", 10];
_crate addMagazineCargo ["PipeBomb", 10];
_crate addMagazineCargo ["HandGrenade_west", 10];
_crate addMagazineCargo ["ItemBandage", 10];
_crate addMagazineCargo ["ItemPainkiller", 10];
_crate addMagazineCargo ["ItemMorphine", 10];
_crate addMagazineCargo ["ItemEpinephrine", 10];
_crate addMagazineCargo ["ItemAntibiotic", 10];
_crate addMagazineCargo ["ItemBloodbag", 10];
_crate addMagazineCargo ["PartEngine", 10];
_crate addMagazineCargo ["PartFueltank", 10];
_crate addMagazineCargo ["PartWheel", 20];
_crate addMagazineCargo ["PartGlass", 20];
_crate addMagazineCargo ["PartGeneric", 10];
_crate addMagazineCargo ["PartVRotor", 10];
_crate addMagazineCargo ["ItemJerrycan", 20];
_crate addBackpackCargo ["DZ_Backpack_EP1", 2];
_crate addMagazineCargo ["ItemSodaCoke", 20];
_crate addMagazineCargo ["FoodSteakCooked", 20];
_crate addMagazineCargo ["Skin_Sniper1_DZ", 10];
_crate addMagazineCargo ["Skin_Camo1_DZ", 10];

And use medics buypass.
Why i have 2 boxes?
what am I doing wrong?

do you have 2 empy boxes or are there weapons inside them?

I have 2 full box

10
Armed Assault 2 / Re: DayZ weaponcrate in depth
« on: June 11, 2012, 07:52:51 pm »
I use this scripts:

METICNS.sqf
Code: [Select]
[] execvm "scripts\ammo.sqf";

sleep 20;

if (true) exitWith {};

ammo.sqf
Code: [Select]
_crate = createVehicle ["AmmoBoxBig" , position player, [], 0, "NONE"];

[_crate] execVM "scripts\crate.sqs";

sleep 240;

deletevehicle _crate;

if (true) exitWith {};


crate.sqs
Code: [Select]
_crate = _this select 0;
// Rifles
_crate addWeaponCargo ["M14_EP1", 10];
_crate addWeaponCargo ["M4A1_AIM_SD_camo", 10];
_crate addWeaponCargo ["BAF_L85A2_RIS_CWS", 10];
_crate addWeaponCargo ["BAF_AS50_scoped", 10];
_crate addWeaponCargo ["FN_FAL", 10];
_crate addWeaponCargo ["FN_FAL_ANPVS4", 10];
_crate addWeaponCargo ["m107", 10];
_crate addWeaponCargo ["Mk_48_DZ", 10];
_crate addWeaponCargo ["DMR", 10];
_crate addWeaponCargo ["M4A1_Aim", 10];
_crate addWeaponCargo ["AK_47_M", 10];
_crate addWeaponCargo ["M24", 10];
_crate addWeaponCargo ["MP5SD", 10];
_crate addWeaponCargo ["huntingrifle", 10];


// Sidearm
_crate addWeaponCargo ["M9SD", 10];
_crate addWeaponCargo ["Colt1911", 10];


/////////////////////////////////////////////////////
// AMMO
/////////////////////////////////////////////////////

// Rifle ammo
_crate addMagazineCargo ["30Rnd_556x45_Stanag", 50];
_crate addMagazineCargo ["30Rnd_556x45_StanagSD", 50];
_crate addMagazineCargo ["20Rnd_762x51_DMR", 10];
_crate addMagazineCargo ["30Rnd_762x39_AK47", 10];
_crate addMagazineCargo ["5Rnd_762x51_M24", 10];
_crate addMagazineCargo ["10Rnd_127x99_m107", 50];
_crate addMagazineCargo ["20Rnd_762x51_FNFAL", 50];
_crate addMagazineCargo ["8Rnd_B_Beneli_74Slug", 50];
_crate addMagazineCargo ["1Rnd_HE_M203", 10];
_crate addMagazineCargo ["FlareWhite_M203", 10];
_crate addMagazineCargo ["FlareGreen_M203", 10];
_crate addMagazineCargo ["1Rnd_Smoke_M203", 10];
_crate addMagazineCargo ["200Rnd_556x45_M249", 10];
_crate addMagazineCargo ["8Rnd_B_Beneli_Pellets", 10];
_crate addMagazineCargo ["30Rnd_9x19_MP5SD", 10];
_crate addMagazineCargo ["100Rnd_762x51_M240", 10];
_crate addMagazineCargo ["15Rnd_W1866_Slug", 10];
_crate addMagazineCargo ["5x_22_LR_17_HMR", 10];
_crate addMagazineCargo ["10x_303", 50];


// Sidearm ammo
_crate addMagazineCargo ["15Rnd_9x19_M9SD", 20];
_crate addMagazineCargo ["7Rnd_45ACP_1911", 10];


// Items
_crate addWeaponCargo ["Binocular_Vector", 10];
_crate addWeaponCargo ["NVGoggles", 10];
_crate addWeaponCargo ["ItemGPS", 10];
_crate addWeaponCargo ["ItemMap", 10];
_crate addWeaponCargo ["ItemCompass", 10];
_crate addWeaponCargo ["ItemWatch", 10];
_crate addWeaponCargo ["ItemKnife", 10];
_crate addWeaponCargo ["ItemMatchbox", 10];
_crate addWeaponCargo ["ItemHatchet", 10];
_crate addMagazineCargo ["PipeBomb", 10];
_crate addMagazineCargo ["HandGrenade_west", 10];
_crate addMagazineCargo ["ItemBandage", 10];
_crate addMagazineCargo ["ItemPainkiller", 10];
_crate addMagazineCargo ["ItemMorphine", 10];
_crate addMagazineCargo ["ItemEpinephrine", 10];
_crate addMagazineCargo ["ItemAntibiotic", 10];
_crate addMagazineCargo ["ItemBloodbag", 10];
_crate addMagazineCargo ["PartEngine", 10];
_crate addMagazineCargo ["PartFueltank", 10];
_crate addMagazineCargo ["PartWheel", 20];
_crate addMagazineCargo ["PartGlass", 20];
_crate addMagazineCargo ["PartGeneric", 10];
_crate addMagazineCargo ["PartVRotor", 10];
_crate addMagazineCargo ["ItemJerrycan", 20];
_crate addBackpackCargo ["DZ_Backpack_EP1", 2];
_crate addMagazineCargo ["ItemSodaCoke", 20];
_crate addMagazineCargo ["FoodSteakCooked", 20];
_crate addMagazineCargo ["Skin_Sniper1_DZ", 10];
_crate addMagazineCargo ["Skin_Camo1_DZ", 10];

And use medics buypass.
Why i have 2 boxes?
what am I doing wrong?

11
Armed Assault 2 / Re: DayZ weaponcrate in depth
« on: June 11, 2012, 05:13:43 pm »
This script spawn 2 ammobox but delete after sleep (120 sec) only 1 box. How spawn 1 box or delete 2 boxes?

It spawns one ammobox, not two.
You are just executing it twice for some reason.  :icon_teehee
hm... me and my friends have 2 boxes

12
Armed Assault 2 / Re: Vehicles,players map mark
« on: June 11, 2012, 01:49:18 pm »
Code: [Select]
hint "Adding Player Markers";

unitList = allUnits;
j = count unitList;
i = 0;
markPos = true;

while {markPos} do
{
unitList = allUnits;
j = count unitList;
i = 0;

for "i" from 0 to j do
{
unit = unitList select i;
pos = position unit;
deleteMarkerLocal ("playerMarker"+ (str i));
marker = "playerMarker" + (str i);
marker = createMarkerLocal [marker,pos];
marker setMarkerTypeLocal "mil_dot";
marker setMarkerPosLocal (pos);
marker setMarkerColorLocal("ColorRed");
marker setMarkerTextLocal format ["%1",name unit];
};
sleep 0.5;
};
hint "Player Marking Stopping";

or copy paste it and learn nothing.  :icon_laugh
how to stop this script?

13
Armed Assault 2 / Re: DayZ weaponcrate in depth
« on: June 11, 2012, 01:38:32 pm »
This script spawn 2 ammobox but delete after sleep (120 sec) only 1 box. How spawn 1 box or delete 2 boxes?

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