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Armed Assault 2 / so how did the bans work?
« on: June 17, 2012, 03:32:36 am »
when recently the banwave hit. im just wondering how did this work? if current scripters only spawned less weapons in a crate to the ones only found ingame would that help? and/or tweaking a script to be less crazy would help? as in they search scripts ran and they see a crazy amount of weapons spawned and they know its a cheat so they mark that user as a ban? can it be hidden so its not obvious or ANY script ran even a script i could make to have auto run on will get me banned? i just wanna be certain about this cause i do make auto run scripts and many legit scripts to make my gameplay easier but no advantage. how did these bans work? if a scripter was never kicked from BE for anything at all would they still recieve a ban?