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Topics - ninjamax

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Armed Assault 2 / gskeycheck for a keylist HELP
« on: July 17, 2012, 10:29:19 am »
http://securityvulns.com/Idocument592.html im trying to use this gskeycheck program to execute a txt file with keygen keys to test if valid, ive made a txt file and try to run it with this and it never works idk if im supposed to have a certain format or something, and i cant find out how to create a text file to check the keys in a input/output file. any help please!!!

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Armed Assault 2 / bandit skin in 1.7.1.5????
« on: July 07, 2012, 09:38:56 pm »
http://cloud.steampowered.com/ugc/936996555304756070/76D289FB37678420C5E48E05F92376487C9C750D/

ive seen someone recently also a scripter but he had bandit skin lol. i was wondering how and what script it is to have a bandit skin?! i have my own bypass thanks to someoen awesome :P but can someone help me out? ive already tried skin_bandit1_dz but none of that works :(

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Armed Assault 2 / so how did the bans work?
« on: June 17, 2012, 03:32:36 am »
when recently the banwave hit. im just wondering how did this work? if current scripters only spawned less weapons in a crate to the ones only found ingame would that help? and/or tweaking a script to be less crazy would help? as in they search scripts ran and they see a crazy amount of weapons spawned and they know its a cheat so they mark that user as a ban? can it be hidden so its not obvious or ANY script ran even a script i could make to have auto run on will get me banned? i just wanna be certain about this cause i do make auto run scripts and many legit scripts to make my gameplay easier but no advantage. how did these bans work? if a scripter was never kicked from BE for anything at all would they still recieve a ban?

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