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Messages - ShadowXx

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Keep it exclusive even if i myself don't receive it giving it out to the public will just ruin the game.

2
Mount and Blade / Re: MOUNT & BLADE AIMBOT ALL VERSIONS V1.2
« on: February 19, 2014, 09:34:08 pm »
Hmmm have set all graphics to low and such but the esp is not showing on anyone playing on native as such i cant lock anyone.

3
Thank you for the amazing release, Although like most people if you could add in a block friendlies option it would be much appreciated

4
Mount and Blade / Re: [Release] Mount and Blade (V1.158) AutoBlock
« on: September 12, 2013, 05:33:08 pm »
Awesome thank you :D

5
Announcements / Re: Newbie Introduction Thread.
« on: September 12, 2013, 05:31:30 pm »
Hey, Actually been around for a while but never really introduced myself, i play a bit of everything though mount and blade and arma are my main games nice to meet everyone

6
Anyone else having trouble with auto-adjust? I check the box but the blocking hasn't changed at all, if I hold mouse2 it doesn't change block direction when an enemy does a different attack. I also noticed if I zoom while blocking with autoadjust on, I get stuck in zoom.


Go into options and set your block key to F9 that should solve the auto adjust issue and the zoom issue as far as i have seen there's no work around.

7
an easy way to make your own would be to check if your player is under attack then send a key ( whatever your block key is ) to the game , if you really want to tweak it up i suppose you could also check if your character is in attack so as not to cunfuse the routine.

if you wanted to make it difficult for them to suspect you ,  put in a delay
Code: [Select]
if (Foolthem && beingattackedcount > rand(3)+1 )
{
beingattackedcount = 0;
block();
attack();
};

psuedo code not tested but theory is solid.

Little off topic but have you thought of making a mod app for this game? I for one would love to see your expertise put to the game. Granted it may not be as popular as say ARMA 2 but it would still be heavily appreciated.

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