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Messages - vasya

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1
Armed Assault 2 / I was banned by ip
« on: April 01, 2012, 07:19:26 am »
Hello! I was banned by ip
 Banned all my ISP subnet.
 Tell me how do I change my ip address.
 I arma2free and I can not socksificate it.
 Can someone tell me some quick free vpn service?

2
Armed Assault 2 / Re: [release] scriptInject
« on: February 07, 2012, 04:54:29 am »
It does not work in arma2ree. The game crashes when I injected dll in the games.

3
Armed Assault 2 / Re: Darky Arma 2 Multi-mod-app 2011
« on: November 04, 2011, 10:22:55 am »
anyway here's the functions address to execute scripts (some of them...):

Arma 2 OA 1.59 = 0x9455BB
Arma 2 1.10 = 0x8D621B
Arma 2 Free 1.10 = 0x8FCF86

How do I use?

4
Armed Assault 2 / Re: Darky Arma 2 Multi-mod-app 2011
« on: October 08, 2011, 12:34:01 am »
Hi Darky.
 Could you put your unpacked dll?


5
Armed Assault 2 / Re: Arma 2 Retail / Arma 2 Free / Arma 2 Oa Bypass
« on: September 22, 2011, 11:29:40 pm »
arma2ree to best fit method of injection dll.
 as in the darky multimod app.
 Only problem is that battleye detect.
 I tried to encrypt the injected dll,but I did not work, because packed dll protection system.

6
Armed Assault 2 / Re: Arma 2 Retail / Arma 2 Free / Arma 2 Oa Bypass
« on: September 22, 2011, 11:24:59 pm »
I arma2ree crashes and displays a window that corrupted data detected.
The game has such an advanced system of protection?

yeah it seems to be stopping the 'real h ackers' from playing it lol
its not advanced at all, .. have you ever read a book of a page backwards.
i have the same mod-apps i use on arma2 and oa working in arma2 free.
they added a code so you add a code ."it cant be" but is that simple.




how does sigcheks arma2 free?
 size is not changed and remains unchanged.
 I do not understand.

7
Armed Assault 2 / Re: warfare2vehicles.pbo undetected
« on: September 21, 2011, 11:54:57 pm »
i ment any items etc not the mod-app , sorry but its private.


I wrote you yesterday in private and you I have not answered?
 give me this new method.

8
Armed Assault 2 / Re: Arma 2 Retail / Arma 2 Free / Arma 2 Oa Bypass
« on: September 21, 2011, 11:17:15 pm »
I arma2ree crashes and displays a window that corrupted data detected.
The game has such an advanced system of protection?

yeah it seems to be stopping the 'real h ackers' from playing it lol


you've tested this method on arma2free?
 I first worked a bit for a while.
 Now once connected to any server crash occurs

9
Armed Assault 2 / Re: Arma 2 Retail / Arma 2 Free / Arma 2 Oa Bypass
« on: September 21, 2011, 02:34:48 am »
I arma2ree crashes and displays a window that corrupted data detected.
The game has such an advanced system of protection?

10
Armed Assault 2 / Re: Arma 2 Retail / Arma 2 Free / Arma 2 Oa Bypass
« on: September 20, 2011, 11:52:34 am »
On arma2free I have a problem.
 Game crash. writes corrupted data is detected.

11
Armed Assault 2 / Re: Bring on arma 3
« on: September 19, 2011, 10:47:48 pm »
Can you make something good for ArmA 2 Free?

I would also like to know it.Wrote to you in private, please answer.

12
Armed Assault 2 / Re: Arma 2 Retail / Arma 2 Free / Arma 2 Oa Bypass
« on: September 19, 2011, 07:59:59 pm »
I saw Top Gun on a server. I was removing fuel from players vehicles and damaging them to critical. Saw when he killed many ppl  :icon_laugh. But I hadn't done anything to him.


Could you please share with me a script that cleans fuel?

13
Armed Assault 2 / Re: [Release] Arma 2 Mega mod-app 100% undetected
« on: September 19, 2011, 07:48:38 pm »
How is it possible to start him in OA And Arma 2 FREE?

it isnt at the moment , this method is old there are much better ways of doing it.



tell me in private how to run arma2free mod app, so battlay not detected it.

14
Armed Assault 2 / Re: Arma 2 Mega mod-app 100% undetected
« on: September 07, 2011, 04:37:29 am »
I use a arma2ree Darky multimod-app 2011. missing a few minutes to go to the server to run the script and some battleye kick right there.
 I wonder if you can somehow encrypt the injected dll to battleye eye could not detect?

is there any alternative to the debug console sqf scripts in the form of dll?

15
Armed Assault 2 / Re: Help write a script
« on: September 06, 2011, 01:59:15 am »
I changed the script slightly.
 Now the cows after landing, move and obey the commands the player.

hint "Open the Map and Select the Map Position u want to paradrop";
sCode = 'hint "Cows in comming, RUN!";';
sCode = sCode + ' _pos = [(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 100];';
sCode = sCode + ' PLANE1 = createVehicle ["C130J", [(_pos) select 0,(_pos) select 1,500], [], 0, "FLY"];';
sCode = sCode + 'cpbLoops = 100;';
sCode = sCode + 'cpLoopsDelay = 0.13;';
sCode = sCode + 'for "_i" from 0 to cpbLoops do {';
sCode = sCode + ' _pos1 = [(cTargetPos select 0)+random 100,   (cTargetPos select 1)+random 100];';
sCode = sCode + ' _chute= createvehicle ["ParachuteC", [(_pos1) select 0,(_pos1) select 1], [], 0, "FLY"];';
sCode = sCode + ' _cow=group player createunit  ["Cow04", [(_pos1) select 0,(_pos1) select 1,152], [], 0, "FORM"];';
sCode = sCode + ' _cow attachTo [ _chute, [0,0,0]];' ;
sCode = sCode + 'sleep cpLoopsDelay;};';
sCode = sCode + 'cTargetPos = nil;cpbLoops = nil;cpLoopsDelay = nil;';
onMapSingleClick "cTargetPos = _pos;[] spawn compile sCode; onMapSingleClick '';true;";

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