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Topics - Gerk

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1
Armed Assault 2 / Takistan life/Zargabad life money hаck
« on: December 18, 2012, 06:04:29 pm »
You'll need any version of cheat engine or similar program. If you are going to use it on be enabled server then you need to have uce(undetected version of ce) for this.

Method for older versions of Takistan life. (Also works on Zargabad Life)

 1. Join Takistan life server, attach cheat engine to arma2 process.
 2. In a bank menu take some sum of money.
 3. Write down how much money you still have in bank menu or remember it.
 4. Keep the bank menu opened and Alt-Tab to UCE.
 5. Set Value Type as Float.
 6. Put the amount of money you have in your bank after taking out the odd number into the value search box.
 7. Press new scan and a couple values might show on the left side, take all the exact values (if there's multiple) and drag and drop them into the bottom box.
 8. High-light them all and double click one of the values of them and change it to as much as you want.
 

METHOD FOR THE NEW TAKISTAN LIFE VERSION!.

 And for new takistan life servers, they thought they fixed money editing, well they didn't. Me and my friend discovered that it won't work editing it in your inventory or bank BUT we have a new method for newer Takistan servers.

 1. Join new takistan life server.
 2. Go to your bank and take unique sum of money from the bank.
 3. Drop the money in non populated aria that you took out of your bank that is not in your inventory on the ground, for example (5744).
 4. Scroll on the money pile while it's on the ground so it shows how much you're about to pick up on the left side of your screen.
 5. Alt-Tab with that left text showing it should say "Pick up Money 5744" or something along those lines.
 6. Run CE as administrator.
 7. Select Arma 2 in the processes window.
 8. In the Value Type change it to Float.
 9. Type in the value box the amount that is on the ground so "5744".
 10. Then press first scan, one or a few might show up in the left of CE, look for all of the 5744 values and select them all and drag them into the bottom of Cheat Engine.
 11. Highlight them all while they're in the bottom of Cheat Engine and double click on one of their values to the right of them, change it to a number you want.
 12. Go back into game and it'll still show that it's only 5744, so pick it up and then it'll show that it's 106000 or some random number.

2
General Modding & Programming / Other Games / Process Hаcker
« on: October 05, 2012, 02:43:11 pm »
Process Hаcker



http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=256

Process Hacker is a free and open source process viewer. This multi-purpose tool will assist you with debugging, malware detection and system monitoring. It includes powerful process termination, memory viewing/editing and other unique and specialized features.

Processes
 ? View processes in a tree view with highlighting
 ? View detailed process statistics and performance graphs
 ? Process tooltips are detailed and show context-specific information
 ? Select multiple processes and terminate, suspend or resume them
 ? (32-bit only) Bypass almost all forms of process protection
 ? Restart processes
 ? Empty the working set of processes
 ? Set affinity, priority and virtualization
 ? Create process dumps
 ? Use over a dozen methods to terminate processes
 ? Detach processes from debuggers
 ? View process heaps
 ? View GDI handles
 ? Inject DLLs
 ? View DEP status, and even enable/disable DEP
 ? View environment variables
 ? View and edit process security descriptors
 ? View image properties such as imports and exports
Threads
 ? View thread start addresses and stacks with symbols
 ? Threads are highlighted if suspended, or are GUI threads
 ? Select multiple threads and terminate, suspend or resume them
 ? Force terminate threads
 ? View TEB addresses and view TEB contents
 ? (32-bit only) Find out what a thread is doing, and what objects it is waiting on
 ? View and edit thread security descriptors
Tokens
 ? View full token details, including user, owner, primary group, session ID, elevation status, and more
 ? View token groups
 ? View privileges and even enable, disable or remove them
 ? View and edit token security descriptors
Modules
 ? View modules and mapped files in one list
 ? Unload DLLs
 ? View file properties and open them in Windows Explorer
Memory
 ? View a virtual memory list
 ? Read and modify memory using a hex editor
 ? Dump memory to a file
 ? Free or decommit memory
 ? Scan for strings
Handles
 ? View process handles, complete with highlighting for attributes
 ? Search for handles (and DLLs and mapped files)
 ? Close handles
 ? (32-bit only) Set handle attributes - Protected and Inherit
 ? Granted access of handles can be viewed symbolically instead of plain hex numbers
 ? View detailed object properties when supported
 ? View and edit object security descriptors
Services
 ? View a list of all services
 ? Create services
 ? Start, stop, pause, continue or delete services
 ? Edit service properties
 ? View service dependencies and dependents
 ? View and edit service security descriptors
Network
 ? View a list of network connections
 ? Close network connections
 ? Use tools such as whois, traceroute and ping

3
Armed Assault 2 / Darky.pbo Update
« on: July 03, 2012, 11:28:14 pm »
Darky.pbo Update



http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=142

This is Mega Darky mod-app. It includes Darky mod-app, bugfast mod-app, loki mod-app, proving ground and a lot of my scripts and imrovements. Almost every script was improved:
1.Infinite ammo - script was improved so when you shoot with a machine gun, all bullets are tracers, so it allows you to see where you shot
2.Intigrated gcam - allows to observe any character and animal, very good tool for making video
3.Chernarus life menu - allows to add different items like food, suicide bombs, money etc etc
4.No need to type name of the victim anymore, now you just choose name from the dropdown-menu box.
5.Repair button allows to heal yourself and it will also fix your vehicle if you are inside it
6.Teleport was improved, now it allows you to teleport on buildings, you can control height of teleporting
7.Gerk Menu allows to control weather, time of day, fog, clouds and rain for individual players or for all.
8.Spawn Soldier Menu - allows you to spawn soldiers and chose some additional parameters before spawn like side ... etc etc
9.Debug Menu - 3 debuggers to your disposal: proving debugger with code highlighting, debugger which goes with Loki and Darky debugger
10.Bullet Replacement button - allows to replace your bullets with -anything- you want. Shoot with bombs, planes, choppers, buildings etc etc!
11 Advanced carpet bombing system- Allows to choose ammo type, radius and hight. If you use mines as ammotype you can place them all over the sky.
12.Flare button - Attaches a flare above you and you start to shine bright as a supernova. Works only for night time
13.HALO button - allows to HALO jump on map click.
14.CB button spawns near your position car bomb with complementary civillian.
15.Poving button allows to spawn any vehicle, weapon in the game. It also has bullet cam, good debugger etc, etc..
16.Sounds button allows you to listen to custom sunds. Please note that it only works localy and only you will hear it.
17.Unfreeze button prevents you and other mod-appers from disabling your input.
18.Ship button attaches a huge ship full of cannons, Anti Air and heavy mg shooting everything they see
19.Sniper menu adds a sniper rifle and some other interesting weapons to you.
20.Smoke attaches flamboyantly colored smoke grenades behind your player model. It's awesome.
21.God mode was improved, now its a real god mode
22.Delete Menu allows to delete nearby items.
Some otions were not described because you all know what they do lol
Pls note that admin tool and some extremly dengerous scripts were removed
Credits:
Darky for original version
Gerk for making this huge update and whole work
MrMedic for atomic gun script, lists.
Pls note that this is not the lates mod-app based on Darky i have. I have like 7-8 method of undertcting it so i ll post them in next release
Updated: this is a version based on method №2 i was talking you about. It bypasses doolitle kiddy unticheat
New:
a)call mod-app with hot keys! by pressing left ctrl+left win (pls note that first you should press Esc button and press button "fuck you Doolitle")
b) look at object and press del button to delete it
c)Hold left shift when you are in vehicle to boost! up to 400 km/h in car and up to 4000! km/h in plane

4
Armed Assault 2 / Creating C++ arma2 Trainter
« on: May 29, 2012, 06:52:15 pm »
If you want to create trainer which will overwrite some scripts path to redirect it to your mod app init then following information will be extremely useful for you:

1. You need to find stable pointer for text string that you will be overwriting to call your init. (I recommend using cheat engine for that)

2. Your C++ trainer should be able to calculate address of required pointer since each time you'll restart your game your pointer address will change.

3. There is a template of C++ trainer on this website which can be used as base for your future C++ arma2 trainer

4. Here how path to pointer looks in armA2 [[[[Arma2.exe + someAddress]+Offset 0]+Offset 1]+Offset 2]+Offset 3 

Here are some stable pointers (you can use them for creating trainer or just use them in cheat engine to boost requred string search and overwrite :)):

private ["_dummy"]; _dummy = [_this,"onload"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf";  >>  [[[[Arma2.exe + 0080CB44]+800]+2f4]+400]+8   //this is for arma2

if (isNil('IGUI_GEAR_activeFilter')) then { IGUI_GEAR_activeFilter = 0;}; private ['_dummy']; _dummy = [_this,'onLoad'] execVM  '\ca\ui\scripts\handleGear.sqf'; _dummy; [[[[[Arma2.exe + 0080CB44]+674]+1b4]+7d8]+7f8]+ 8   //Gear Arma2 1.11

5
Armed Assault 2 / in depth bypass tutorial
« on: May 28, 2012, 03:23:29 pm »
In this in depth tutorial I’ll tell you how to load your scripts in MP. This should work for arma2 and arma2OA

For this you’ll need hex editor that can be attached to a process or any version of cheat engine. It doesn’t matter whether it’s detected or not since we are going to make changes in arma2 process before joining MP servers. 

1.   Create a folder, name it MyScripts and put it in arma2 directory (in the same place where arma2.eze is)

2.   Inside folder MyScripts create a file and call it go.sqf (This will be our init file)

3.   Place code in it and save.

Code: [Select]
keyhandler =
{
private["_handled","_ctrl", "_dikCode", "_shift", "_ctrlKey", "_alt"];
_ctrl = _this select 0;
_dikCode = _this select 1;
_shift = _this select 2;
_ctrlKey = _this select 3;
_alt = _this select 4;
_handled = false;
//hint format ["%1",_this];
if (!_shift && _ctrlKey && !_alt && (_dikCode == 219)) then {
_ctrl = nil;
_handled = true;

nil = execVM "\MyScripts\execMe.sqf";

};
    _handled;
};
Missionstrr =(findDisplay 46) displayAddEventHandler ["keyDown", "_this call keyhandler"];


4.Create file execMe.sqf and place it inside MyScripts folder (you can put any script commands, for testing put hint “it works!” for example)

5.Run the game, attach hex editor or cheat engine to arma2 process and search for text and overwrite part where path (example \ca\ui\scripts\dedicatedServerInterface.sqf") in a way so it would point to your init script ("\MyScripts\go.sqf"), if your path is shorter then original one, press space to make bytes amount equal. Example: before private ["_dummy"]; _dummy = [_this,"onload"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf"; after private ["_dummy"]; _dummy = [_this,"onload"] execVM "\MyScripts\go.sqf"; >> press space to make bytes amount equal.     (you should search one string, below is a list with strings, any of them should fit):

private ["_dummy"]; _dummy = [_this,"onload"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf";
if (isNil('IGUI_GEAR_activeFilter')) then { IGUI_GEAR_activeFilter = 0;}; private ['_dummy']; _dummy = [_this,'onLoad'] execVM  '\ca\ui\scripts\handleGear.sqf'; _dummy; //after changing this string press server control to activate your init
["_dummy"]; _dummy = [_this,"login"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf"; //after changing this string press login button in server control to activate your init

["_dummy"]; _dummy = [_this,"vote_kick"] execVM "dedicatedServerInterface.sqf"; //after changing this string press vote kick button in server control to activate your init

["_dummy"]; _dummy = [_this,"vote_admin"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf"; //after changing this string press vote admin button in server control to activate your init

["_dummy"]; _dummy = [_this,"vote_mission"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf"; //after changing this string press vote mission button in server control to activate your init

["_dummy"]; _dummy = [_this,"vote_missions"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf"; //after changing this string press vote missions button in server control to activate your init

["_dummy"]; _dummy = [_this,"vote_reassign"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf"; //after changing this string press vote reassign button in server control to activate your init

["_dummy"]; _dummy = [_this,"vote_restart"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf"; //after changing this string press vote restart button in server control to activate your init


More strings will be added soon when I'll install the game again.
for Iron front
- replace the "\ca\ui" part with "Lib\lib_gui" when searching for the dedicatedServerInterface strings
- for the handleGear thing search for "_dummy = [_this,'onLoad'] execVM 'Lib\lib_gui\LIB_GearDialog\handleGear.sqf';" (the part before it is different you so cant search for "if (isNil('IGUI_GEAR_activeFilter'))" etc.)


6. Now you need to hex edit path so when you press certain button it would exec your init file (go.sqf in our case). Find with a help of CE(cheat engine) any of strings above and change "\ca\ui\scripts\dedicatedServerInterface.sqf  to "\MyScripts\go.sqf”;
As an example lets search for if (isNil('IGUI_GEAR_activeFilter')) then { IGUI_GEAR_activeFilter = 0;}; private ['_dummy']; _dummy = [_this,'onLoad'] execVM  '\ca\ui\scripts\handleGear.sqf'; _dummy; and replace \ca\ui\scripts\handleGear.sqf with \MyScripts\go.sqf so now we’ll have (isNil('IGUI_GEAR_activeFilter')) then { IGUI_GEAR_activeFilter = 0;}; private ['_dummy']; _dummy = [_this,'onLoad'] execVM "\MyScripts\go.sqf"; _dummy; After you made this changes close cheat engine or hex editor (depends on what you were using). Join to any server and when your character will be able to move press G button to activate your init file (go.sqf in this example). In our init we had a script that activates key combination which execs script commands placed in file execMe.sqf when you press ctrl+left win. You can put any code in this file to test it in MP. In folder MyScripts you can create unlimited amount of sqf or sqs scripts and exec them via key combinations or with a help of bugfast like menu.
If you want to make a bugfast like list of options then you need to put this code in go.sqf (you can put it in execME.sqf as well, it doesn’t matter where it will be)
_veh = vehicle  player;
_veh addaction ["run", "\ MyScripts \script1.sqs"];
_veh addaction ["run1 ", "\ MyScripts \ script2.sqs"];
_veh addaction ["run2”, "\ MyScripts \ script3.sqs"];
_veh addaction ["run3 ", "\ MyScripts \ script4.sqs"];
_veh addaction ["run4 ", "\ MyScripts \ script5.sqs"];
_veh addaction ["run5", "\ MyScripts \ script6.sqs"];


If you want to make options in list which will be colorful then add strings in this format

_veh addaction ["<t color=""#800000"">" +"optionNamehere", "\MyScripts\script.sqs"];

You can use scroll list and key combinations at the same time, to add new key combination you'll need to edit script in your init like this:
Code: [Select]
keyhandler =
{
private["_handled","_ctrl", "_dikCode", "_shift", "_ctrlKey", "_alt"];
_ctrl = _this select 0;
_dikCode = _this select 1;
_shift = _this select 2;
_ctrlKey = _this select 3;
_alt = _this select 4;
_handled = false;
//hint format ["%1",_this];
if (!_shift && _ctrlKey && !_alt && (_dikCode == 219)) then {
_ctrl = nil;
_handled = true;

nil = execVM "\MyScripts\execMe.sqf";

            };
if (_dikCode == 83) then {                     // press del button to activate
_ctrl = nil;
_handled = true;
            };
    _handled;
};
Missionstrr =(findDisplay 46) displayAddEventHandler ["keyDown", "_this call keyhandler"];

Warning! after you have made changes with detected version of cheat engine or hex editor don't forget to save changes and close it after everything is done or battle eye will pwn you. Even if you have detected Cheat Engine version opened but it's not attached to arma2 process battle eye will still pwn you :) so always close it after you made all required changes

P.S pm me if you'll find errors in this tutorial since I was writing it pretty fast due to lack of time :)

6
Armed Assault 2 / Arma2 Unbanner Method 2
« on: May 11, 2012, 09:13:48 pm »
Arma2 Unbanner Method 2

1.Register on http://www.cdaction.pl using for registration e-mails which end with .com (Example gmail.com, Hotmail.com, yahoo.com)

2.Use proxy to switch to polish IP

3.Log in (first confirm registration by clicking on link which will be send to you by e-mail)

4.Visit http://www.cdaction.pl/seriale/

5.Choose Arma2

6.You?ll be sent key for game (one key on one e-mail account)

7.Use key changer to switch on new key

Result: New GUID + new ID

Funny thing that you can install arma2 with any key, during installation paste key which is not valid and click next rapidly several times, as a result: Game installed successfully :). Of course you'll need to switch on valid key to install patches.

Warning: This method wasn't tested on Patch 1.11/1.60 with latest battle eye updates so use at your own risk!

Credits: Gerk

7
Armed Assault 2 / Arma2 Unbanner Method 1
« on: May 07, 2012, 02:43:03 pm »
Battle eye unbanner:
 
1. Get a key for arma2 free or batter several keys. You should know how it looks in registry (the easiest way is to install arma2 free and arma2 or use arma2 key changer and just run regedit to look). Look how arma2 free key looks in registry and write it down or save on your computer.

2. Get a good Hex editor and run arma2. Note that you can use undetected CE for this which is available right here http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=227

3. Attach hex editor to a process of arma2 (to a process !!! not to exe!!!)

4.Use search option of hex editor and find your key(you should look how your key looks in registry, in windows 7 open regedit and go to hkey_local_machine\software\.....\bohemiaInterectiveStudio\Arma2 and look at key which will look like this: c8 0c 78 65 .. .. ..)

5. You?ll find 2 matches which you should replace with arma2 free key (key should look like in registry!!!). Well actually it's enough to replace the first match with arma2 free key but if you'll replace both nothing wrong won't happen.

6. Join any server you were battle eye banned and have your chance for revenge.(When you join first you?ll probably lost connection, don?t worry and just rejoin) After all operations are done you can close hex editor but don't forget to save changes :).

All mentioned above was tested on arma2 patch 1.11 and wasn?t tested on OA. Use at your own risk!
As far is I know this trick will not work for OA.
Attention! After you close arma2 you?ll have to do whole procedure again. Good luck and let cheating skill be with you.
I posted this ages ago and it was for patch 1.10 but I was told that this wasn't patched yet lol so have fun
P.S Hdd hex editor Neo is good for this :) (Latest version is 5.10)


Ok here is an example for those who still didn?t get what I said:
Let?s say you have opened this hkey_local_machine\software\.....\bohemiaInterectiveStudio\Arma2 and you see c8 0c 78 65 c5 c7 78 14 0c 75 18 c5 76 14 0c. Your first step is to write these numbers in notepad. Let?s assume that you already have arma2 free key. Run arma2 key changer and put your arma2 free key in field. Now go there again  hkey_local_machine\software\.....\bohemiaInterectiveStudio\Arma2 and write down numbers in notepad, let?s say numbers were c3 74 71 62 c9 c2 76 12 0c 15 14 c5 45 14 3c. Now run arma2 key changer and put your original arma2 key or just change it manually in hkey_local_machine\software\.....\bohemiaInterectiveStudio\Arma2 with c8 0c 78 65 c5 c7 78 14 0c 75 18 c5 76 14 0c (you?ll have other values sine your key in regedit will look different). All this was done to find out how your arma2 free key looks in registry.

Now run arma2, hex editor and attach hex editor to arma2 process. Search for c8 0c 78 65 c5 c7 78 14 0c 75 18 c5 76 14 0c and replace it with c3 74 71 62 c9 c2 76 12 0c 15 14 c5 45 14 3c.



Procedure of getting arma2 free key:
For this you?ll need account on facebook, liveID, steam, google or OpenID. On one account you can get only one key, so to get different key you?ll need another account.


As a result you get new GUID + ID :)

Use at your own risk!

All credits: Gerk

8
General Modding & Programming / Other Games / UndetectedCE
« on: April 07, 2012, 05:03:42 am »

9
Armed Assault 2 / Funny Kids got kicked on patch 1.11
« on: January 13, 2012, 10:46:16 pm »
Life in h@.ckless land....

Some kiddy got kicked trying to bypass patch 1.11

10
Armed Assault 2 / [Release]Gerk&MrMedicBypassMethod
« on: December 25, 2011, 07:57:04 pm »
Here how I did it long time ago:
1.Open ui.pbo in hex editor and search for  private ["_dummy"]; _dummy = [_this,"onload"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf";
2. Replace 65 78 65 63 56 4d 20 22 5c 63 61 5c 75 69 5c 73 63 72 69 70 74 73 5c 64 65 64 69 63 61 74 65 64 53 65 72 76 65 72 49 6e 74 65 72 66 61 63 65 2e 73 71 66 22 3b (execVM "\ca\ui\scripts\dedicatedServerInterface.sqf"; ) with 65 78 65 63 56 4d 20 22 5c 73 74 61 72 74 68 61 63 6b 2e 73 71 66 22 3b 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20    (private ["_dummy"]; _dummy = [_this,"onload"] execVM "\startmod-app.sqf"; )    
3. Save changes and have fun )))


The idea is to hex edit pbo without changing its size, so it doesn?t require editing besign files to bypass check.

This method can be detected already so use at your own risk!

Credits: Gerk, MrMedic

11
Armed Assault 2 / MyProject
« on: November 05, 2011, 12:18:20 am »


P.S i don't need OA, I ported it to arma2 lol

coded new fast lists which show ids of players, here how it looks in one of my old mod apps

lists which i use in my latest mod app

Well looks like i am not run out of mod apps lol and I can code things from scratch unlike others.

12
Armed Assault 2 / was Patched
« on: November 01, 2011, 05:00:27 pm »

You can annoy admins even if you were battle eye banned and after my guid ban bypass method will be patched:
1. Get an id of admin that banned you and spoof your id on his and join his server before him. When he?ll try to join he will be kicked with information: illegal copies may degraded. (Ask friends to kick or lock admin and when he?ll disconnect to restart game join quickly with his id). You will not be able to play the game but you still can stay in lobby and don't let admin to join the server.
2. when you join chernarus life server (or zagrabad life) where you were guid banned after you get kicked, slot you chose becomes unavailable for other players. Join 20 times and admin will have to restart a game lol because most slots will be unavailable.



13
Armed Assault 2 / Deleted
« on: November 01, 2011, 04:45:10 pm »
Well since lots of people requested a way to bypass guid ban here is it:
Battle eye unbanner:
1. Get a key for arma2 free or batter several keys. You should know how it looks in registry (the most easy way is to install arma2 free and arma2 or use arma2 key changer and just run regedit and look). Look how arma2 free key looks in registry and write it down or save on your computer.
2. Get a good Hex editor and run arma2
3. Attach hex editor to a process of arma2 (to a process !!! not to exe!!!)
4.Use search option of hex editor and find your key(you should look how your key looks in registry, in windows 7 open regedit and go to hkey_local_machine\software\.....\bohemiaInterectiveStudio\Arma2 and look at key which will look like this: c8 0c 78 65 .. .. ..)
5. You?ll find 2 matches which you should replace with arma2 free key (key should look like in registry!!!). Well actually you should replace one match corresponding to your key but batter to replace both.
6. Join any server you were battle eye banned and have your chance for revenge.(When you join first you?ll probably lost connection, don?t worry and just rejoin)
All mentioned above was tested on arma2 patch 1.10 and wasn?t tested on OA. Use at your own risk!
Attention! After you close arma2 you?ll have to do whole procedure again. Good luck and let cheating skill be with you.

14
Armed Assault 2 / Gerk Light Hack 1.0
« on: March 24, 2011, 03:49:04 pm »
Gerk Light Hack



http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=172

Here is update of Gerk light hack. In archive you will find 2 versions: one for arma2 and another one for OA
The reason of this update is updated Doolitle unticheat
what's new:
1. Hack is intigrated in real addon, so you no longer need to delete some standard addons to use this hack.
2. Hack no longer uses its own cfg patch name, it uses real addon cfg patch name, so count cfg patches or detecting cfg patch names will fail.
3. Added hot keys: ctrl + left win to call hack's dialog.
4. From now on call main hack init with button "G", then just use hot key to call hack dialog
5. Changed buttons names to undetect hack
How to use this update:
If you want to hack arma2 then open addons falder and unrap warfare2.pbo with pboView for example, then replace config.bin inside of it with one that goes with a hack (arma2Hack falder). Copy all scripts from arma2Hack falder to unraped warfare2 folder except handlegear.
Pack pbo back with a help of pboView and create fake sign for it.
Now unrap ui.pbo with pboView and replace handlegear.sqf in falder "scripts" with one that goes with my hack
Pack ui back and create fake sign for it.

Note! after you done all this no need to delete any original addon.

If you want to hack OA then do the same as for arma2 hacking but use files from arma2OAHack and depbo ui.pbo and warfare.pbo that are located in ArmA 2ExpansionAddons

15
Armed Assault 2 / NoRecoilFix
« on: March 18, 2011, 11:27:34 pm »
NoRecoilFix



http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=170

Ok, here how to use this:
you ll find 2 configs in archive, depbo in arma2 weapons.pbo and replace config with file from config archive, then open falder AK and replace config with config from Akconfig.rar

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