Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - joopig

Pages: 1 2 3 4 5 [6] 7 8 9 10 11 ... 41
76
Armed Assault 2 / Re: Greetings
« on: June 04, 2012, 07:05:13 pm »
there is a much better way , as the one posted is static and would be suspicious if you werent on the same side , you can make your self a new char the same using typeof.
typeOf returns what type of object it is attached to, this code works with no problems except that your old unit stays, you can just add a delete to the end.

77
Armed Assault 2 / Re: Vehicles,players map mark
« on: June 04, 2012, 07:03:34 pm »
or copy paste it and learn nothing.  :icon_laugh
Thats what they came here for might as well give them what they want.

78
Armed Assault 2 / Re: Vehicles,players map mark
« on: June 04, 2012, 06:58:48 pm »
Code: [Select]
hint "Adding Player Markers";

unitList = allUnits;
j = count unitList;
i = 0;
markPos = true;

while {markPos} do
{
unitList = allUnits;
j = count unitList;
i = 0;

for "i" from 0 to j do
{
unit = unitList select i;
pos = position unit;
deleteMarkerLocal ("playerMarker"+ (str i));
marker = "playerMarker" + (str i);
marker = createMarkerLocal [marker,pos];
marker setMarkerTypeLocal "mil_dot";
marker setMarkerPosLocal (pos);
marker setMarkerColorLocal("ColorRed");
marker setMarkerTextLocal format ["%1",name unit];
};
sleep 0.5;
};
hint "Player Marking Stopping";

79
Armed Assault 2 / Re: General help for newbie
« on: June 04, 2012, 06:52:43 pm »
Write a sqf script: 1) open notepad 2) code the script 3) save it as sqf (file->save as->all files->scirpt.sqf (for instance))

You have to put somewhat effort in it on your own, how on earth can you be so inept.... What do you expect for people with knowledge to help anyone who comes here begging shit like that to help you out one by one? People here ain't Microsoft's technical feedback, do you get it?

Scripting: 1) open up 'new tab' 2) google search: ArmA 2 Scripting/Scripting Commands 3) Look around in the results....

Also, a remark: The question you asked could have been answered anywhere on BIS forums for example, there are many other forums and sites releated to ArmA 2 scripting... Why on earth would you come to gamemod-apping site to ask such a question... Learn the basic concepts of ArmA 2 Scripting on your own - asking for help at such low level really shows alot about you...
Very helpful post +1. :darkking

80
Armed Assault 2 / Re: Greetings
« on: June 04, 2012, 06:46:56 pm »
To anyone else who wants it this is to select a new player

Code: [Select]
"BAF_Soldier_EN_MTP" createunit [[(getpos player select 0), (getpos player select 1), 10], group player,"newMe = this",  1.0, "PRIVATE"];
setPlayable newMe;
selectPlayer newMe;

81
Armed Assault 2 / Re: Oa new commands
« on: June 04, 2012, 06:21:55 pm »
Ok tankish i have my own mod-app that bypasses script detection and such i dont need Medics if thats what you are trying to imply.

Public method :icon_laugh who was the one that posted a tutorial on the method? Then you make an exe for it and think YOU made it public, Medic seriously you need to drag your head out of your arse.

Medic you try to put me down on the forums, everyone do you want to know why? Medic has been in my teamspeak all day asking how to do the ESP script funny how the apparent best cant work out a simple script aye and thats the only reason that you are getting pissed off on here. Yeah Medic you want to start shedding the light go right a head I've got plenty of shit on you pal :icon_thumbsup

82
Armed Assault 2 / Re: Oa new commands
« on: June 04, 2012, 05:21:43 am »
lol joopig. :icon_laugh :icon_laugh :icon_laugh going to be a nice vid mate when we go head to head , nub.
Tonic tried to take me on look where he is now, you time is almost up old man. :icon_teehee

83
Armed Assault 2 / Re: Oa new commands
« on: June 04, 2012, 05:11:46 am »
im not drunk im saying your a nub lol
So you wernt in my teamspeak just saying you are drunk. :icon_rolleyes2

84
Armed Assault 2 / Re: Oa new commands
« on: June 04, 2012, 05:10:02 am »
^ my public bypass owns his sale mod-app lol ... tune lol :icon_laugh :icon_laugh :icon_laugh :icon_laugh :icon_laugh
Medic not going to go there i could say alot of shit about you but you are drunk so i will let it be. :smile

85
Armed Assault 2 / Re: Oa new commands
« on: June 04, 2012, 04:52:27 am »
well then i shall have to pwn you lol.
Dont worry i have a few surprises for you. :icon_rolleyes2

86
Armed Assault 2 / Re: Oa new commands
« on: June 04, 2012, 04:49:33 am »
lol truth mate just shows me your a nub , you darent share cos you cant bypass anything thats real lol
Just living by your dont spoon feed saying, sharing isnt caring its all lies. :icon_thumbsup

87
Armed Assault 2 / Re: Oa new commands
« on: June 04, 2012, 04:46:47 am »
jopig you going to tell me or you trying to look good lol? if you want good il just pwn ya when i see ya in a server and post a screen every time i do it. 
I knew that would get you going :icon_laugh, we shall see soon Medic dont worry. :wink2

88
Armed Assault 2 / Re: Oa new commands
« on: June 04, 2012, 04:18:59 am »
:icon_magician




89
Armed Assault 2 / Re: NUB SMASHER ... a2 or oa lol
« on: June 04, 2012, 03:59:05 am »
I will be in as Joopig, lets see what you have got. :icon_thumbsup

90
Armed Assault 2 / Re: NUB SMASHER ... a2 or oa lol
« on: June 04, 2012, 03:47:49 am »
now name the server pal , il video it lol
Whatever server we all agree on, doesnt matter to me. :icon_rolleyes2

Pages: 1 2 3 4 5 [6] 7 8 9 10 11 ... 41