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Topics - IllAssembly

Pages: [1] 2
1
Armed Assault / UAV management
« on: January 13, 2009, 09:40:20 am »
got the A10 UAV up

2
Armed Assault / start stop rainstorm
« on: October 18, 2008, 11:19:00 am »
easiest least lag code for rain on and off would be..

3
Random Insanity Board / contest: banned from youtube
« on: April 28, 2008, 12:10:39 pm »
ok after all the online bullying and non conscious posts ive made ive come to the belief that it is almost impossible to get banned from youtube. props to thee who does.

this thread is dedicated to making fun of people.




exhibit A:   
Quote
my fingers can dig through your eye sockets and pull the mashed condition of a brain id leave inside out the same socket and eat that while ur kid is ziptied down watching it all



exhibit B :[http://www.youtube.com/watch?v=pqCRn8bvycE] 
Quote
yeeaah fight that clef pallete bitch

4
Armed Assault / (((((((( JUNGLE SAHRANI ))))))))) BETA
« on: April 22, 2008, 01:40:06 pm »


Replaces all coniferous vegetation with BI tropical vegetation. Consistancy fixed.

(BOHEMIA)THE LICENSE
==================

1) Bohemia Interactive grants to you a personal, nonexclusive License to open, modify and distribute the ArmA Sample Models for the purpose of designing, developing, testing, and producing non-commercial game content for PC game ArmA and its sequels or expansion packs.

2) You acknowledge and agree that you will not commercially exploit any game content you may created using the models without Bohemia Interactive prior written permission.

3) Bohemia Interactive doesn't give you permission to exploit ArmA Sample Models in any other way, especially not to convert them for use in any other game or engine than ArmA or its sequels and expansion.

4) If you create and distribute a work based on the ArmA Sample Models you must license the entire work, as a whole, under this License to anyone who will be using it. This License gives no permission to license the work in any other way, but it does not invalidate such permission if you have separately received it.




DOWNLOAD ->http://www.armaholic.com/forums.php?m=posts&q=3066














HOSTED@ARMAHOLIC.COM

5
Armed Assault / manual fire
« on: April 17, 2008, 11:24:19 am »
ok now this one is way past me so asking you all is my only option, but this would be the sickest thing for arma:

like manual fire on a vehicle, have manual fire for your squad of recruits[ai] so when u target an object you can turn them onto manual fire

6
Armed Assault / trees
« on: April 12, 2008, 12:53:52 am »
see bottom

7
WATCH!!


L        O         L    props to the makers of this video

8
Armed Assault / =Vehicle Proofing=
« on: March 20, 2008, 09:18:19 am »
im wondering is there a simple phrase like
Quote
player addeventhandler ["hit",{player setdammage 0}]
player addeventhandler ["dammaged",{player setdammage 0}]
vehicle player addeventhandler ["hit",   {vehicle player setdammage 0}]
vehicle player addeventhandler ["dammaged",{vehicle player setdammage 0}]
or something that i could add to a config file or init line of an empty vehicle to make it absolutly invincible, bomb proof fire proof bulletproof?

ive tried just deleting things out of the config that have to do with armor and damage but that makes the config invalid or something im guessing theres something inside the p3d. i just want these audi 6's to be invincible.



9
Armed Assault / ::: FA RV:::
« on: March 19, 2008, 05:41:10 am »
yo im trying to help these guys get these vehicles finished and some solutions have been solved with the terrain speeds and such but here are the problems:


Quote
so now what problems are left for you to configure?



Quote
Option to get into cargo 3, or gunner is not working.  Driver can turn manual fire on but can not shoot any bullets.

When in armed version players does not attach to gun when in passenger seat.

Thats our main setback currently the rest, are being worked out quickly.



if anyone could help that would be awesome ill post the finished one on the site, i know u guys are awesome with scripting.





10
Random Insanity Board / WZ song
« on: March 02, 2008, 03:01:54 pm »
inside organ dead smell all dies motherfuckers drown in your own brain ooze blood produce juice muthafucka!!!!!!!!!!! eat that respiratory system faster pussy smell the rotting brain fluid!!





http://www.youtube.com/watch?v=9-psvBQp6bg

11
Random Insanity Board / please name this popular tune
« on: February 22, 2008, 08:17:17 am »
what is this piece called.....i hear it in many movies and i want the original to download please inform me, it autoplays when u click this link [very gameboy cheesy version] but WTF is this i need to know NOW

http://www.drippingblood.com/review1.html


u must listen to the whole thing cus ull hear the main part im talking about its sick

12
Random Insanity Board / KIMBOSLICE@TANKABBOT
« on: February 17, 2008, 03:59:39 am »
place your bets....tonight at 10pm elite xc i have been waitinig for this bitch i am getting smashed


tank abbot is a beast and he always was but now hes getting old and weary i think kimbos fist is gonna put a huge cartoon bump on his old head



edit: i sooo called that one kimbo is training with bas rutten

14
Armed Assault / TKC Operators
« on: February 09, 2008, 02:48:53 am »
im creating an addon into TKC Operators for members to download. the problem is, after saving my PAA files in photoshop and startting game the textures are white lol. ive successfully modified the textures before so i dont know why now it doesnt work? does anyone know the MIPMAP levels and PAA save details i think that is where my problem is. thanks

15
Announcements / :REQUEST TO JOIN:
« on: February 07, 2008, 06:55:34 am »

danke

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