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Messages - Doolittle

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Armed Assault 2 / Re: Doolittle..
« on: March 26, 2011, 06:48:35 pm »
That's why I only play co-op  :unsure

Armed Assault 2 / Re: Have fun
« on: March 25, 2011, 03:56:26 am »
I read the post subj and kept thinking "fun fun fun, partying partying, yeah"

I hope you understand I know you can bypass this stuff. But the people that are downloading your stuff have to wait for you, and that's even if they're keeping updated. The point is to release an anti-cheat, have the server operators install it, and catch all the slow people out there. It really does make a difference. Truly. There will usually always be cheaters, but if you can reduce the amount that are cheating to just one or two, then the odds are they're on another server or they're sleeping, etc. With 500 cheaters out there, you're getting hit all the time and that's annoying.

Armed Assault 2 / Re: Gerk Light Hack
« on: March 24, 2011, 07:48:10 pm »
I'll try to update soon too

Armed Assault 2 / Re: Undetect your hacks
« on: March 23, 2011, 12:14:37 am »
Anti-cheat community is currently accepting new members.

Feeling guilty over that thing you did?

Want to start a new life?
Do something right for a change?

Then join us!

Armed Assault 2 / Re: Undetect your hacks
« on: March 22, 2011, 01:35:04 am »
Or just ban it too since clients don't need it  :icon_cry2

Armed Assault 2 / Re: Darky.pbo Update Feb 12Th
« on: February 15, 2011, 11:45:09 pm »
We'll I'm not playing anymore if he's going to be uncivilized

EDIT: Woops! My mistake folks! Sorry. He's mad at Doolitle. Boy I would hate to be that guy. Okay, no problems here then. Carry on

EDIT 2: The cheat has a button saying "Doolitle" in it

Armed Assault 2 / Re: Darky.pbo Update Feb 12Th
« on: February 15, 2011, 11:05:43 pm »
May I suggest we change ?
b.Flaming, uncivilized and offensive behaviour, racial remarks, politics, prejudices. (Unless it's part of a cheat)
Temp BAN.

Armed Assault 2 / Re: Darky.pbo Update Feb 12Th
« on: February 15, 2011, 08:27:44 pm »
What's with the personal attack? I thought there was a rule against that?

Armed Assault 2 / Re: Fun with BI...
« on: February 09, 2011, 01:13:54 am »
My def. of "harm" is: weakening or destroying the security players have in the game world. This is done by introducing and encouraging cheats.

Armed Assault 2 / Re: Request or help..
« on: February 08, 2011, 09:19:32 pm »
Gotta ask ya it mate, is this yer private hack? I'd like to find out more about that
Fury, don't forget our deal.  :wink2

Armed Assault 2 / Re: Fun with BI...
« on: February 08, 2011, 09:13:20 pm »
I must say I appreciate being able to come on here with my real handle and not having to make a fake account and sneak around. Plus you guys don't change my words, etc. But then again you aren't a company trying to make a living off of a software product. You're just supporting those who harm honest living folks who pay monthly fees for servers.

Armed Assault 2 / Re: ARMA2 Pissoff player has landed
« on: February 04, 2011, 08:17:44 pm »
It is 100% config.bin based and its undetectable for any script based unticheats.(i am not talking about changed cfg patch names, or changed idc's). Count configs, cfg patch names,idc's,init call method, all this will fail.
If you think it can't be detected then release it public and we'll see. I'm calling you out

Armed Assault 2 / Re: DOOACS
« on: February 04, 2011, 07:11:50 am »
Did you release this as a pbo to the public? If not then why bother?

General Modding & Programming / Other Games / Re: MFC WaitCursor question
« on: February 04, 2011, 06:15:29 am »
I think I figured it out. Not possible to intercept in CWinApp. You must define OnSetCursor for all CDialogs.  :icon_sad2

General Modding & Programming / Other Games / MFC WaitCursor question
« on: February 04, 2011, 05:21:24 am »
I have a CWinApp that spawns a CDialog which creates another CDialog. I'd like to call "AfxGetApp()->DoWaitCursor(1)" or "BeginWaitCursor" but I don't know how to intercept this message in CWinApp so that it stays as a cursor hourglass. I can capture this nicely in each CDialog via "OnSetCursor" but there's no "OnSetCursor" for CWinApp.

So: how to get mouse to be a waiting cursor for all open dialogs?

Some of what I'm talking about:

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