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Messages - Lovestohackarma

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31
Looks cool,

Might try it out

32
General Modding & Programming / Other Games / Re: Crysis Hacks ?
« on: November 28, 2007, 09:48:15 am »
Cool...next time I load the game I will look for MP mode!
Trying to install CoH2 and a patch.
Got CoH1? Trying to get CoHOF for chrissy.
CoH1 was one of the games I had to delete to do installs.

I went out to the bank today to cash a handfull of checks that came in the mail while I was on my fishing trip....then went out and bought a 500GB Seagate 7200.11 drive,100 blank DVDs and a adaptor to connect notebook/PATA/SATA drives to any computer without installing them inside (and no external box needed).
Adaptor come with backup/clone software.

The new Seagate is faster than two 150GB Raptors in Raid 0.

Nice :O -

33
Armed Assault / Re: Impact Bullets Hack
« on: November 28, 2007, 06:29:09 am »
Seems interesting,

Another lovely job from you Wesker  :icon_thumbsup

34
Armed Assault / Re: ArmA SCP v1.0 OFFICIAL Release
« on: November 28, 2007, 06:26:23 am »
SCP has become alot more advanced since I last used it.

Looks good  :icon_thumbsup :icon_biggrin2

35
Player Zone / Re: Arma Fun
« on: November 28, 2007, 06:23:36 am »
Hehehe, very nice

36
Player Zone / Re: Silkroad Online bug
« on: November 28, 2007, 06:23:13 am »
Heh, nice work  :icon_cool2

37
General Modding & Programming / Other Games / Re: Crysis Hacks ?
« on: November 28, 2007, 06:20:50 am »
raven made a hack for it , i do not know if it is still undetected or not , ask him.

For crysis?.

Also most servers are now Punkbuster protected, but apparently it is really low profile protection.

38
General Modding & Programming / Other Games / Re: Crysis Hacks ?
« on: November 25, 2007, 10:25:36 am »
Haha, the trainer you gave me ,the unlimited ammo works on Multiplayer ( On non PB servers :D :D )

39
General Modding & Programming / Other Games / Re: Crysis Hacks ?
« on: November 25, 2007, 10:02:32 am »
^^, Thanks for the unusually fast reply, but

I think that is for Single player. I was aiming for a mulitplayer.

40
This no longer works on servers above 2.0.

On some servers you will even get Disconnected.

41
General Modding & Programming / Other Games / Crysis Hacks ?
« on: November 25, 2007, 09:48:06 am »
Hey guys ( long time :o )

I've been playing some Crysis, awesome game... but.

Was wondering if any hacks could be made for this game. And if there are any out

42
Armed Assault / Re: TKC ArmA SuperCheatPack Community Scripts Topic
« on: September 13, 2007, 03:54:57 am »
Haha, no need to apologise. Lets see if i can let it rip this time.

Damn, i still got an error!.

' Config : some input after EndOfFile '

I think i made a typo of some sorts.

----------------------------------------------------------------

Haha, im such a dumbass. i left a YOURDEVSTRING in, now it works.
Time to go test :D

43
Off Topic / Re: I have returned
« on: September 13, 2007, 03:52:25 am »

[/quote] Watch out there Z you might be modded for be a Polly. Kanga's are nice to eat indeed, used to eat them on a fortnightly basis. Apparently it is good for something in your body and living in the country means it's more common to find in supermarkets and cheaper than steak. But now living in suburbia means we can't have the delicious meat. Anyway, whereabouts do you live Lovestohackarma? Somewhere in Vic, WA or NT I presume? The other states are more suburban.
[/quote]

Nah mate, western Queensland. Just near the boarder of NT / WA. I usually go out shooting on a weekends basis. Its fun, what can i say.

44
Armed Assault / SCP Script Dev Topic (Easy Tiger Script 1)
« on: September 12, 2007, 05:33:39 am »
This is quite confusing...

Can you maybe post an example of what it should look like, because im getting confused :(.

My error im getting while trying to start up ArmA is -

File mydevstring\RscEditDiaglog.hpp, line 95: /EditMYDEVSTRING_Dialog.Hijac_MYDEVSTRING_kInput: Undefined base class 'ValueClass'

thanks

45
Armed Assault / Re: ArmA SCP v1.0 OFFICIAL Release
« on: September 11, 2007, 03:28:48 pm »
Nice work on the official.

Is their any changes between this and the ' beta ' version that some of us got to test. ?


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