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Messages - Lovestohackarma

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16
Armed Assault / Re: 1.14 hacks
« on: June 15, 2008, 09:56:51 am »
Excellent work,

although i cant read Italian so can you please say which command is what.?

17
Armed Assault / Re: ArmA v1.14.5256 - Sahrani Life Money Trainer
« on: June 15, 2008, 05:37:03 am »
He's right the trainer does not work anymore since battleeye or w/e these servers use detect your program. I've tried every and all things and its no way you can use the money from the trainer on Sahrani Life 1.32 :icon_cry2 . Hopefully you can fix this problem bellend  :icon_biggrin2. thnx & GL :icon_thumbsup

We are working on making a BattlEye bypass or fix. You'll find the the post here: http://tkc-community.net/forum/index.php?topic=7672.0


18
Armed Assault / Re: Anti-BattleEye Project
« on: June 15, 2008, 05:32:23 am »
Yes i have, and nothing happened. I've also been on BE servers with SCP 1.1, and some others. And i didnt get kicked until i ran one of the scripts. And if i remember correctly ive run the SCP 1.1 init.sqf on a BE server too with no memory error kick.

What do you mean SCP 1.1? the SCP out is 1.0  :icon_o_o. Unless  :icon_sly , oh i see now you guys have another SCP already out for testers, and not for the public :icon_cry2 ?



Ontopic:

Would there be a way to disable BattlEye, or does it always have to do the check and make sure it is running? Maybe a way to trick ArmA into thinking BE is running but it really isnt. Another crappy idea from me :S

19
Do many people use the teamspeak?

Was going to check it out sometime when i can

20
Armed Assault / Re: Anti-BattleEye Project
« on: June 14, 2008, 06:48:16 pm »
Great idea, glad someone had made a start.


Anyhow, while running Bellends multihack without any options on, it will run fine and not be detected but as soon as you turn an option on it will work for around 10 seconds then boot you out with Corrupted memory.

My mate was explaining to me how you could use " mods " to implement some sort of hack and i saw MrMedic mention this " Quote:  debug it and take a look , btw its got a mov cl,[eax] just like pb .. think about it "

My only idea would be ( and this an idea of someone with NO knowledge of coding ) if it could be started up with the game to bypass BattlEyes checks.


21
Armed Assault / Re: ArmA v1.14.5256 +14 Trainer
« on: June 11, 2008, 06:17:44 am »
Good job again Bell ;)

* Plays man made god by Inflames *

Anyways, the unlimited funs will help. just need someone to make a fix for BE :S

I want to learn but i dont know how or where to start.

22
Armed Assault / Re: ArmA v1.14.5256 +11 Trainer
« on: May 31, 2008, 06:39:35 pm »
Help !    It's telling me i need a password to open up the Trainer

Look at the first post to see the password.

@ Bellend -

What has been updated?

Edit: Love the funky music mate ;)


+ I still need help on how to make it undetected by BattlEye :S

battle eye .. battleeye .. debug it and take a look , btw its got a mov cl,[eax] just like pb .. think about it

Hmm well ive been looking through the trainer pack from the Download section,

DMA Memory and so forth looks similar to what your trying to tell me.

But i have no knowledge of coding. But if someone is willing to give advice i am willing to learn.

It would be appreciated.

23
Armed Assault / Re: ArmA v1.14.5256 +11 Trainer
« on: May 31, 2008, 11:17:42 am »
Help !    It's telling me i need a password to open up the Trainer

Look at the first post to see the password.

@ Bellend -

What has been updated?

Edit: Love the funky music mate ;)


+ I still need help on how to make it undetected by BattlEye :S

24
Armed Assault / Re: ArmA v1.14.5256 +11 Trainer
« on: May 23, 2008, 08:24:02 am »
If just i knew how to code to bypass BattlEye.


But BE is a peice of crap anyway, i've seen numerous people get kicked for nothing? heh.


25
Armed Assault / Re: ArmA v1.14.5256 +11 Trainer
« on: May 23, 2008, 06:17:15 am »
Im dont even understand the basics to "coding?"

So i might just back away here.

26
Armed Assault / Re: ArmA v1.14.5256 +11 Trainer
« on: May 23, 2008, 02:33:19 am »
See if you can put a read breakpoint on that region. You should find the anti-cheat routine then.

 :icon_o_o   :unsure

So uh... What? :D

27
Armed Assault / Re: ArmA v1.14.5256 +11 Trainer
« on: May 22, 2008, 10:13:00 am »
Nice work bell


but unfortunately BattlEye picks this up and corrupted memory and kicks you.

Oh well

28
Armed Assault / Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
« on: March 06, 2008, 12:03:02 pm »
farkin hax0rs lol

29
Armed Assault / Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
« on: January 19, 2008, 01:11:56 pm »
This is some sexy stuff right here :D

30
General Modding & Programming / Other Games / Re: Crysis Hacks ?
« on: November 30, 2007, 09:20:00 am »
raven made a hack for it , i do not know if it is still undetected or not , ask him.

When we get bored of CoD4 we'll finish the underground on Crysis, ok? Damn.. Did I say that out loud? Rofl  :icon_razz2

Good to hear, its getting boring without hacks.

On an off topic -

Yes....prices in AU for parts and internet (and all else) are a crime.
Move to California when you are old enough!
36,000,000 in my "State".
16,000,000 in L.A. County.
Only 8,800 in the County I was fishing in for the past 4 months...and more Deer and Elk on it's streets than cars.

Still lots of room and free/wide open space for all even if California is the worlds 5/6th most populated "State" (State as in Country) and economy!
Tax rate is low and land is CHEEP north of San Francisco.
I am not an "American" but a Californian.
I like being a Californian!!

I plan on selling out here in L.A. and relocating next year myself.
Going back to the top of California in late April.

Z
I will move up around there in a decade or two. I hear the weathers always nice where you are. As long as it has stable sunny weather then I'll have my mind made up, being in Melbourne is depressing (weather wise), especially in winter.


Goldcoast For the Win :)

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