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Topics - [TKC]thejoker

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Vietcong 1 & 2 / spawn in enemy base
« on: July 27, 2004, 03:16:41 pm »
was there a trainer for this is any previous versions of vc and if so how was it made?

Off Topic / im back
« on: July 27, 2004, 12:30:38 pm »
well im back from the sunny state and would like to say 1 or 2 things, the new pretend to be friendly thing is fine but no sarcasm  :shock: i'll die!!!My last and most important thing i would like to say is........WHY IS THERE NO DEVELOPMENT ON THE DAMN BOOBYTRAP TRAINER!!!!I SHOWED THE ONLY POSSIBLE WAY TO DO IT YET NO ONE HAS TRYED IT???

Ravenhackler requested i write a tutorial on making an infinite ammo trainer for VC, so i decided to write it here for everyone.

What you will need:
T search(should be on mainsite if not
TMK(same as above)
a brain(only you can provide)
Vietcong with 1.60 patch

What to do:

Start up T search and VC, in t search at the top lefthand corner there should be a button that sais "open process" on it,

 click it and select "vietcong.exe". One you have VC selected as the process click the little magnifying glass and put  in the value field the ammount of ammo you have LEFT IN THE CLIP.

 Say you had 18 bullets and 7 clips (M16) then search for 18 and not 7, put type to 4 bytes and search to exact value then hit "OK",

it will find quiet alot of results but not to worry, its all good so far.

 Go to VC shoot a bullet, then back to t search click te magnifying glass with 3 little dots next to it and in the value part sieve for the amount of bullets you have left in the magazine again,

 say you shot  8 bullets from your M16 and from 18 bullets in the magazine you now have 10, type 10 in the value part, hit ok,

 you should have alot less adresses now, keep on doing so untill you have 3 adresses or so. Once you have down to about 3 adresses double click all the adresses so they come up on the righthand side of t search,

 right click 1 of the adresses and click freeze and go 2 vc and shoot a few bullets, if the ammount you have doesnt decrease congratulations, you have found the adress for ammo

 if it does decrease unfreeze it and try it with he other adresses until it doesnt decrease then you have the adress

. But dont close t search as we havn't finished with it quite yet, we still face the problem of DMA. DMA is when the adress' change when you restart the game, but thats not a problem,on t search at the top there is a menu that sais auto hack, click it then click "enable debugger", click it again and click "autohack window", then rightclick the adress thats on the righthand side that you froze to freeze the ammo and click auto hack,

 go in vc shoot a few bullets and go to the t search autohack window and there should be an adress there, click it go to the TMK menu at the top of autohack window and click button script,

 it should give you your poke code you need to enter into TMK, so open TMK and start your new project and add a command button, paste the poke code into TMK then build your exe.

 Congratulations as you have just made an inf ammo trainer for VC, you can now design your trainer as you want in TMK but dont forget to save your project frequently because if you just build and exe and delete the trainer, you will need to start from scratch and we dont want that.

 If you want to make an enable and disable button in TMK then in autohack window in t search were you find the TMK button script there are 2 poke codes,the top one for enable the bottom one for disable.

 And that is all there is to it!!Pretty simple isn't it. If you have anything to add to this guide or any questions just post it in this thread.

? batman? inc. all rights reserved this is not really copyrighted but it looks good to say it is  

Vietcong 1 & 2 / Weapon modding
« on: July 06, 2004, 07:05:17 am »
Since there isnt a real thread here about it then this is it now, i made a great discovery :):):) me and ridler were playing in his server and he gave himself a cal instead of a knife, when i tryed to stab him he didnt die :(:(:( so i gave myself a cal instead of a knife and it worked :):):):)so that will keep me and ridler happy anyway :D finally i discovered something good

Vietcong 1 & 2 / Fake hradba
« on: June 30, 2004, 06:43:13 am »
as mullah has said in a topic somewere "one could easily reverse the process with the setup" does anyone have a clue exactly how to do this???I'v been looking through the setup.bin with a hex editor but havent got a clue if there is anything i could change

Vietcong 1 & 2 / paket editing
« on: June 15, 2004, 05:35:46 pm »
Does anyone think they will be able to make the inf ammo without being detected like mullah said will be possible?

Vietcong 1 & 2 / Boobytraps
« on: May 10, 2004, 11:51:49 pm »
any1 know the value for boobytraps because i cant find it

Vietcong 1 & 2 / Trainer making tutorial
« on: May 09, 2004, 12:40:34 am »
Download it on the site if you are interested in making trainers. It has everything you need from what a trainer is to elimenationg DMA and im sure the 3 trainermakers or so at tkc could learn more from it

Vietcong 1 & 2 / Superjump
« on: May 05, 2004, 11:25:12 pm »
Does superjump still work in 1.60???

General Modding & Programming / Other Games / help me
« on: March 12, 2004, 12:49:02 am »
Will someone be able to teach me how to make trainers? I really want to help you guys make trainers. Can anyone help me? I dont have a clue what mem values to search for and what to change them to

Vietcong 1 & 2 / help!!!!
« on: January 13, 2004, 11:50:00 pm »
i cant extract it!!!i dont undertsnad the tutorial!!help ther a programme i use and if so wer i get it?

Vietcong 1 & 2 / Anti recoil
« on: January 09, 2004, 12:18:02 am »
wtf is it?!?!?!?wot duz it do?
   :?:  :?:  :!:  :!:

Announcements / wanna join bla bla
« on: January 07, 2004, 09:05:14 pm »
ok u said 2 post here again since i already did in other forum
live in scotland
speak english
bla bla
wotever else is needed i got it :P:P:P

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