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Messages - [TKC]Wesker

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16
Armed Assault 2 / Re: Please stop crashing TCG Island life
« on: January 15, 2011, 02:02:23 am »
not the response i was after but yea comedy maby but yea i wasnt pissed at all maby its my irish accent that sounds agressive but infact i was having a laugh with you
I've got a few FRAPS recordings of you. Always good to hear from you on Life server! Epic stuff everytime!
Welcome!

17
Player Zone / OFP Memories
« on: January 12, 2011, 09:02:56 pm »
Some classic OFP hacking videos!

http://www.youtube.com/watch?v=IxGILqdF7yU

http://www.youtube.com/watch?v=IYXxG4bg5Uo

Credits to AnotherCheater for the videos

18
Off Topic / Re: [QUESTION] Are you a Hacker or cheater?
« on: January 08, 2011, 01:41:26 am »
Out of that, 100 will be able to run it and use it.
Why's that?
It was a memory hack. Pretty fool proof.
Just .exe the hack and press a button.

19
Off Topic / Re: [QUESTION] Are you a Hacker or cheater?
« on: January 08, 2011, 12:46:50 am »
One of my ArmA hacks had more than 7,458 downloads  :icon_biggrin2
That's quite a lot of cheaters considering the community size.

20
Random Insanity Board / Re: Hmmmmmm.....
« on: January 03, 2011, 05:13:15 pm »





21
Random Insanity Board / Re: Hmmmmmm.....
« on: January 03, 2011, 04:10:30 am »

22
Off Topic / Re: Teamspeak
« on: January 03, 2011, 01:43:08 am »
I'm in!

23
Armed Assault 2 / Re: How many hax?
« on: January 03, 2011, 01:37:07 am »
Well it's kind of impossible.. they would have to rewrite it and make it totally better. Let me organize it in tiers on how it's already been infiltrated, and even the topmost tier is still working.

PBOS: PBOs can mess up the game all sorts of ways, and its easy to make a name/distance esp, invisible to ai, godmode, spawn objects, do anything with this.

Tier 3- Packets - Semi-Detected/still Bypassable
People have been using WPE and packeteditors to bypass PBO Sig checks for years. Until recently, it was publicly unknown and a good method to use, and there are at 1 way which I was using in the past, not posted here, which still works half and half to bypass with packets.

Tier 2- CRC signing - Semi-Detected/still Bypassable
The simple copy and paste of the last 20bytes from a signed pbo to a user hacked PBO. Recently caused to be detected by Darky's release. However, as has been mentioned and shown, it is still useable and is still the main bypass method used by most or all PBO hackers.

Tier 1- WINAPI level patching
This is something I've worked on a bit ever since that lobby thing which is still bypassable by Tier3 and Tier2. You can set it to force-enable the lobby once you're in the lobby by using a debugger and patching it to take certain JMPs or changing the EAX registers.. also working on a much cleaner way to bypass the 'Need a bi.sign for addon' kick which comes up when you have no bi.sign, but it is possible at least, with about 5 patches and some debug work. So with a debugger, if you really needed to join a random server with a disabled lobby, you could do it without even a bi.sign and enable the lobby.

Tier 0- C++ engine hacks
Usually for game hackers it's Tier 3 (WINAPI/usermode, highly detected but bypassable), Tier0 (kernal mode, undetected, ASM), but for Arma2 the last Tier is Tier3 because of the bad anti-cheats. Godmode/ESP is possible with this.

So to answer your question or plea, or whatever it is, your attempts at using scripting language to detect the scripts within PBOS is only really the same as a 'game addon' and would never go below Tier 2.


That's a nice write up!

24
Armed Assault 2 / Re: How many hax?
« on: January 02, 2011, 05:49:43 am »
I told him of a wonderful Brazil BBQ place near his work but he thought I was trying to "set him up" to do harm to him so as such we never got to meet nor do I think he ever visited the place and to enjoy some really fine food.

He was probably afraid someone would run a script to triple his bill.

25
Armed Assault 2 / Re: How many hax?
« on: January 02, 2011, 03:20:17 am »
Hey guys. They sent up the bat signal, so I was just wondering, is darky.pbo the one causing all the problems or is there other pop. ones out there we have to shut down?
Good luck  :icon_thumbsup
They must be desperate if they've called you to help. I mean lets face it, DooACS hasn't exactly got a shining track record of being effective.

26
Random Insanity Board / Re: Hmmmmmm.....
« on: January 01, 2011, 11:29:37 pm »

27
Armed Assault 2 / Re: Blank lobby? Here is the problem.
« on: January 01, 2011, 11:10:55 pm »
The forums user group system has been down for a while. It must of broke on one of the SMF updates.
MO is looking into sorting it out.

28
Armed Assault 2 / Re: I'm about to shutdown every server in OA.
« on: December 31, 2010, 12:09:32 pm »
I'm about to shutdown every server in OA.
The anti cheat is only going to improve over time, and I am now tired of this game.
Lame. It's like a step below failure.
Do reconsider this.

29
Armed Assault 2 / Re: who wants beta project im working on 100% undetected
« on: December 30, 2010, 11:24:06 am »
nice thing but i can hardly read anything...have to figure it out what it can all do....just spawned a bunch of marines in the base but i dont know how to order them to attack other player ;)
Ordering your squad AI to fire at a team member used to work once upon a time.
It doesn't seem to any more.

30
Armed Assault 2 / Re: Question: DarkyHax - TCG ZL
« on: December 30, 2010, 01:07:37 am »
So Skwee was the guy raging about hackers yesterday and wants to report everybody and now he wants to hack himself...omg boy...you shouldnt use same nick ingame.
btw .....nice DMing on TCG ZL......"stay away from me a 100m"......"stay away .....BOOOOOOOOOOM   :icon_laugh

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