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Messages - Perrin_X

Pages: 1 [2] 3
16
Operation Flashpoint / [TKC] Supercheatpack 1.24 NOW RELEASED!
« on: July 28, 2005, 11:50:21 am »
uhhh did you put it on internet and not on the other option?

17
Operation Flashpoint / [TKC] Supercheatpack 1.24 NOW RELEASED!
« on: July 28, 2005, 04:48:22 am »
sorry to say this but when ever i die in single player i dont die its like a never ending mission i cant even press Esc to get to the menu and quit the mission i thought you guys fixed this

18
Operation Flashpoint / [TKC] Supercheatpack 1.24 NOW RELEASED!
« on: July 25, 2005, 10:35:12 am »
Great work!!!

19
Operation Flashpoint / Need some help with scripting
« on: July 24, 2005, 10:03:55 am »
o i fixed it thanks for helping me out

20
Armed Assault / Requirements for Dev Section
« on: July 16, 2005, 11:32:26 am »
Can i please have access to the Devopment section i already whent to that usergroups part i believe i can learn alot from you all and maybe even teach you guys some new tricks i would also like some help testing the scripts i added to your cheat pack 1.21 i have added 18 scripts mostly spawning stuff and modified some scripts to allow it to work properly heres what i added to it
Mines "thanks to some one on the forums cant find where i had originally found the script from"
M2A2
T80
MI17
MI24
UAZ
OpenTruck5T
AH1
BMP
East Truck
A10LGB
added weapon spawns
M16
M21
SVD
M60
AALauncher
LawLauncher
AT4Launcher
Added another submenu so i could put more actions

I will add others after i make some submenu's such as EAST, WEST and OTHER so that its easier to navigate. I am not sure if the weapon spawns will work due to the fact that the guy i asked for the script never replied to my request and also because my ofp cant find the \42c36f6\init.sqs after i modified the pbo and when i opened and checked for it its there and i have no idea why it dosent work if you would like to see the scripts just pm me and i will send them to you

and my thanks goes out to the creaters of TKC
Note all the scripts where originally made from TKC i just modified them to add more units

21
Operation Flashpoint / Need some help with scripting
« on: July 16, 2005, 04:07:06 am »
damn i was trying to avoid that so just so i dont screw things up again i depbo it and i put all the scripts back into it and then pbo it again at the same spot the original is at

22
Operation Flashpoint / Need some help with scripting
« on: July 16, 2005, 03:51:46 am »
okay i repacked it and i still get that message what am i doing wrong? should i rewrite it instead of sending the old one to another file i did not rename it eather please help

23
Operation Flashpoint / Need some help with scripting
« on: July 16, 2005, 02:53:37 am »
o okay i will try that :)

24
Operation Flashpoint / Need some help with scripting
« on: July 16, 2005, 02:01:36 am »
fuck i did something wrong i just tested it and i get this message now when i die and respawn Script \42c36f6\init.sqs not found :evil: i know i did not mess with any init.sqs scripts what should i do :shock: some one please help :console_new

25
i dont think so i was talking about 1.2

26
how come when you die in a coop and you respawn the ai acts as if you are one of them instead of being the enemy

27
Operation Flashpoint / Need some help with scripting
« on: July 16, 2005, 01:27:45 am »
wow man thanks alot  :D  over the night i made 17 new scrips mostly spawning stuff like m2a2's t80's mi24's and giving weapons but im not shure if i am doing this right heres what i put down for all the spawning weapon scripts

t="M21" createvehicle getpos player
player removeallweapons
player addweapon M21
player addMagazine "M21"
player addmagazine "M21"
Player addmagazine "M21"
hint "M21 spawned!"
exit

im not shure if i should put the t="m21" createvehicle getpos player part if any one knows please help me out

o and PS wish me luck because i still have to test them :D

28
i have to also report a bug it seems when ever i die in campaign or in mission editor it never ends the game continues as if i never died and then i have to restart my computer to get out of ofp

29
Operation Flashpoint / Need some help with scripting
« on: July 15, 2005, 11:27:34 am »
im thinking about making a script for the cheat pack where it acclerates the time to lets say 10:00 to 20:00 im not really shure how i would do this due to the fact i am new to the whole scripting thing but so far i am here _1000 = AccTime
exit
im not shure if that is totally right but i hope its a start
o and also can someone tell me some vechicle names so i can add them to the cheats

Thanks, Perrin

30
Operation Flashpoint / Were are the cheat .pbo files located?
« on: July 15, 2005, 10:22:26 am »
o and quick question how do you create a pbo

thanks

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