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Messages - [TKC]Anothercheater

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691
Operation Flashpoint / Fun on Roughnecks Server
« on: June 30, 2005, 04:45:17 am »
if u have nothing better to do then following ppls in  a dead game then its sad.

692
Operation Flashpoint / TKC Copy Right being broken
« on: June 30, 2005, 04:44:17 am »
wtf the cheatpack is not for public release yet it was for end of july when we finished testing it and adding new functions....

693
Operation Flashpoint / Re: How to crash an OFP server
« on: June 29, 2005, 08:19:30 pm »
Quote from: disappointed
Then again, you guys never make sense, and contradict yourselves with every statement.


Thanks for incuding us all, I go cheat now.

694
Operation Flashpoint / How to crash an OFP server
« on: June 28, 2005, 09:45:48 pm »
Quote from: Solomon
Quote from: Bluegrass
Where in the downloads section is the 'Server crasher.exe'?

There isn't- just an autobot. When its downloaded there is no built-in config to load up which is designed to crash OFP or any other game servers.

Where in the Public TKC forums is there a guide for doing this?

Nowhere.

The fact is that it someone wants to use this program to crash servers then they have to design the config for themselfs and run it. Infact, the autobot is actually ment for spaming


Hopefully that should clear things up. HOPEFULLY.

I don't understand what did you want to say by this...
Yes, on TKC pages or forum there are not instructions how to make a program that automates the server crash. But right here in this thread there are instructions how to crash the server. You cannot deny this. Many guys are using your forums/pages just to find some nice cheat or something to become better than the others or to annoy somebody or to revenge for some (warrantable) kick/ban. And they will find a not-so-easy-but-anyway-working way how to crash somebody's server. You can say "TKC don't agree with this, this is not our policy etc." as much as you want. But on your forum, there is a way how to make it. And everybody can find it there. And for sure somebody will find it and use it. Thanks to TKC community.


We dont have files on the server or release files which are meant to crash servers.

695
Operation Flashpoint / Fun on Roughnecks Server
« on: June 28, 2005, 08:20:48 pm »
Quote from: disappointed
The game will be "prolonged" even longer if you keep with the sublte cheats, instead of game-ending cheats.

That are good news - then we can longer play this game too  8)

696
Operation Flashpoint / How to crash an OFP server
« on: June 28, 2005, 08:14:03 pm »
sure your right its not right to destroy such a game (in progress) and i dont support that.

but sometimes there are serious assholes on some servers (player assignment) which kick ppls sometimes for stupid reasons or abusing  the admin rights - and against that je deserve it.

697
Operation Flashpoint / [TKC] Supercheatpack 1.24 NOW RELEASED!
« on: June 27, 2005, 04:47:09 pm »
The TKC Supercheatpack 1.24 IS NOW PUBLIC:
Download Here



Quote
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                  TKC Supercheatpack 1.24

                            This cheat is brought to you by TKC

                          The Teamkilling and Cheating community
   
                       Visit us at:   http://www.tkc-community.net

                 Programmers: [YENG]Hubertus & [TKC]Anothercheater                              

            Thanks to all who helped beta-testing and giving new ideas ;)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


 -NEW THIS TIME-
  + Anti-Cheatpack scripts dont work anymore
  + Added End Game for all
  + Added "Put in Chopper" & "Put in Tank" to Playercam
  + Vehicle Booster added again and improved
  + Disable Keyboard of selected player, good for admins
  + "Remove Fog" of selected player
  + "Give Superweapons" to selected player
  + "Give Godmode" to selected player
  + "Revoke Godmode" of selected player
  + "Remove Weapons" of selected player
  + Anonymouse killing working again
  + Removed AI Squad due to being brainless
  + Added option to stop the ESP Hack

-FEATURES-

  + Compatible with existing modifications (Renamed AddOns/Dta folders)
  + Undetectable from any server through a smart patch engine
  + ESP Hack - See where your enemies are
  + Fog Hack - Remove fog and increase the viewdistance
  + Godmode - The easiest way to get unkillable
  + Manipulate Objects & Players (Move, Destroy, Repair, Put in Air, Copy,
     Hide in Lighthouse, Delete, Gimp, View Camera...)
  + Spawn any Vehicles you want on any map - Choppers, Planes, Tanks,
     Papercars, LST, Minefields, Bus, Fires...
  + Create Towns, Towers, Buildings, Skyscaper, Huge circles of Castles, ...
  + Special Effects - Spaceworld, Delete ALL Objects, Boats, Logos, Bombs,
     Parachutes, Crazy CTF Flags, Walk on Water, Raining Bikes...
  + CTI Tools - Delete the MHQs, Teleport yourself to the enemie MHQ, Switch
     the MHQs, MFCTI 1.16 Money Cheat, CRCTI Money-Booster...
  + SUPERWEAPONS - Get the big ass guns ready and kill the cornercamper
     with a Maverick, Sabot, MG, 30mm, Bombs, Heat, Sabot, etc.
  + Free Camera Scripts, Restore Fog, Anonymouse Killing, Flying Trucks,
     Guba & Angelina, AI Flooding, Wallstreets, Churches, Towers, ...
  + Added "Cessnas for all" with cool weapons
  + Added "Remove All Weapons" of all players
  + Added "Put All in Air" and "Godemode All"
  + Added "Superweapons For All" and "AH64 For All"
  + Added "Who Is" to Objects and Player Camera script
  + Fixed some respawn problems on singleplayer and maps
     without respawn.
  + Added the spawn of a full West or East Infantry Squad
  + Added new menu "Public" which contains some funny scripts
     which run now on all clients (local commands get public).
  + Added 'Teleport Object'
  + Added MFCTI & CRCTI Money Cheat (CRCTI only Test)
  + Startspeed of planes set to 300km/h
  + Added Auto-Rotate Objects (eg. Players :)
  + Added Cessna with nice guns
  + Added T80, Shilka and Mi24
  + Added M1A1 & T80 Squad (5 Tanks Gunner+Driver)
  + Added Night-to-Day Hack (NEW!)
  + Added a flying A10 Squad
  + Added 'Gimp East or West Players'
  + Spawning '1500 Seagulls' added
  + Added option to heal yourself
  + And many more, checkout www.tkc-community.net for more

698
Operation Flashpoint / Console and new cheats
« on: June 27, 2005, 04:42:55 pm »
Quote
-FEATURES-

  + Easy to use setup engine which make it UNDETECTABLE!
  + ESP Hack - See where your enemys are!
  + Fog Hack - remove fog and increase the viewdistance!
  + Manipulate Objects & Players (Move, Destroy, Repair, Put in Air, Copy, Hide, Delete, ...)
  + Spawn any Vehicles you want on any map - Choppers, Planes, Tanks, Papercars, LST...
  + Special Effects - Spaceworld, Delete ALL Objects, Boats, Logos, Bombs, Parachutes, ...
  + CTI Tools - Delete the MHQs, Teleport yourself to the enemie MHQ, Switch the MHQs, ...
  + SUPERWEAPONS - Get the big ass guns ready and kill the cornercamper with a Maverick!
  + Free Camera Scripts, Restore Fog, Anonymouse Killing, Flying Trucks, Guba & Angelina, AIs, ...
  + And many more, checkout www.tkc-community.net for updates...


That are the features which mainly Hubertus and me developed.

Release to the public: End of August 2005

699
Operation Flashpoint / Console and new cheats
« on: June 27, 2005, 05:30:23 am »
Dont ask, in a few days we release the best ofp supercheatpack that has been ever released by TKC  :o
Just wait a bit.

700
Operation Flashpoint / Circumventing IP bans
« on: June 27, 2005, 01:27:16 am »
Quote from: Malboeuf
Feel free, I'll bring up the fact that the code displaid shows hacked OFP (C) exe and in canada that over rides privacy laws cause I can now testify against you


Looks like he doesnt know that there are still a lot of players which run the Flashpointbeta.exe (which is patched to last version by a offical patch) so this test for flashpointresistence.exe is useless and doesnt proove anything (and im not even talking about different language versions).

701
Operation Flashpoint / Fun on Roughnecks Server
« on: June 27, 2005, 01:22:00 am »
Quote from: CMW
You still haven't posted any screenshot proving that it was the RN server you were on.  If your gonna do that, do it when you first connect and you get the 'welcome' message but in your case that would probably be 'bugger off'. :wink:


u know why im not that stupid?
it would say the name that i used with that i connected and i dont think thats so smart eh?

and anyways we dont need to proove to you what we are able to do.

702
Operation Flashpoint / Fun on Roughnecks Server
« on: June 26, 2005, 06:32:34 pm »
oh now everyone knows about the esp hack  :shock:

703
Armed Assault / Requirements for Dev Section
« on: June 26, 2005, 03:52:40 pm »
Quote from: [RETRO'S]TriggerFinger
if any1 can assist by telling me of some scripting or cpp editing tut sites then id be very grateful. maybe i can become and asset to this site in the long run but even if i get no help if i discover anything interesting then ill let u guys know since its all because of ur cheatpack that i was able to get a grip on this faster than i was by looking through sqs files. i do have a question tho are servers running the advanced file scanner able to pickup the names of the script files in the cheatpack or are they just kicking any1 with a differnt file size? what im asking is do i have to change all the script names to hide or do i need to make sure the size is the same?

 sry for all the ranting but my first post had to be more than just a noob question so a noob rant was better  :lol:


While developing cheats you have to think and about the following:

- First you need to know what you want to do (cheat/hack)

- Then you need to know how you can realize it, how to use old well known exploits or ways to do that what you want

- The last step is to put that in a codeform, and, if necessary, to compile it in a easy to use interface if you want to make it public

Maybe that helps you thinking if your the right person for that.

704
Operation Flashpoint / Fun on Roughnecks Server
« on: June 26, 2005, 03:45:46 pm »
Quote from: Malboeuf
that last pic was not on our server

the above ones happened last week one time, not since then as any one really dont any thing on our server

I wonder why


ok i will make some trouble on your server -  extra for you - later this day maybe, when more players are on you server and if i dont forget it.

705
Operation Flashpoint / Circumventing IP bans
« on: June 26, 2005, 03:43:26 pm »
Quote from: joeb1
online cheating isnt a crime, but publically posting IP numbers of individuals is

I must say hes right, you got probablyin trouble with that...

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