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Armed Assault 2 / Re: GUID Spoofing questions
« on: June 18, 2012, 06:16:35 am »
Then again you now not have to decided not what GUID to global ban,but which whole BLOCK.
wat
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Then again you now not have to decided not what GUID to global ban,but which whole BLOCK.
@kenjamin: Might wanna' try actually saving a script written in sqf as a .sqf file.
_crate = _this select 0;
_dayz_wep =["Binocular_Vector","NVGoggles","ItemGPS","ItemMap"];
_dayz_mag =["Binocular_Vector","NVGoggles","ItemGPS","ItemMap"];
_dayz_bpk =["Binocular_Vector","NVGoggles","ItemGPS","ItemMap"];
{_crate addWeaponCargo [_x,100];} forEach _dayz_wep;
{_crate addMagazineCargo [_x,100];} forEach _dayz_mag;
{_crate addBackpackCargo [_x,2];} forEach _dayz_bpk;
_crate addWeaponCargo ["Binocular_Vector", 100];
_crate addWeaponCargo ["NVGoggles", 100];
_crate addWeaponCargo ["ItemGPS", 100];
_crate addWeaponCargo ["ItemMap", 100];
_crate addWeaponCargo ["ItemCompass", 100];
_crate addWeaponCargo ["ItemWatch", 100];
_crate addWeaponCargo ["ItemKnife", 100];
_crate addWeaponCargo ["ItemMatchbox", 100];
_crate = createVehicle ["AmmoBoxBig" , position player, [], 0, "NONE"];