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Messages - Appollon22

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1
Mount and Blade / Hack def spam?
« on: June 12, 2017, 06:49:38 pm »
Is there anyone who can bypass the protection of spam screaming?

Code: [Select]
(else_try),
(eq, ":type", madmin_cheer),
(player_is_active, ":player_no"),

(store_mission_timer_a, reg3),
(player_get_slot, reg4, ":player_no", slot_player_last_cheer_time),
(store_sub, reg5, reg3, reg4),
(ge, reg5, cheer_delay_sec),

(player_get_agent_id, ":aid", ":player_no"),
(player_get_gender, ":gender", ":player_no"),
(try_begin),
(eq, ":gender", 0),
(store_random_in_range, ":rand", 0, 2),
(try_begin),
(eq, ":rand", 0),
(agent_play_sound, ":aid", "snd_man_yell"),
(else_try),
(eq, ":rand", 1),
(agent_play_sound, ":aid", "snd_man_victory"),
(try_end),
(else_try),
(eq, ":gender", 1),
(agent_play_sound, ":aid", "snd_woman_yell"),
(try_end),
(agent_set_animation, ":aid", "anim_cheer", 1),
(player_set_slot, ":player_no", slot_player_last_cheer_time, reg3),
(else_try),

Code: [Select]
  ("cf_neo_event_keycode_input_server",
  [
          (multiplayer_is_server),
          (store_script_param_1, ":player_no"),
          (store_script_param_2, ":value"),

          (player_get_agent_id, ":input_player_agent", ":player_no"),
             (try_begin),
                (is_between, ":value", 1, 17),#warcry
                   (try_begin),
  (store_mission_timer_a, reg3),
  (player_get_slot, reg4, ":player_no", slot_player_last_cheer_time),
  (store_sub, reg5, reg3, reg4),
      (ge, reg5, cheer_delay_sec),
   
                      (ge, ":input_player_agent", 0),
                      (agent_is_active, ":input_player_agent"),
                      (agent_is_alive, ":input_player_agent"),
                      (player_get_gender, ":player_gender", ":player_no"),
                         (try_begin),
                            (eq, ":player_gender", 1),#female
                            (val_add, ":value", 100),
                         (try_end),

  (player_set_slot, ":player_no", slot_player_last_cheer_time, reg3),
                      (call_script, "script_cf_warcry", ":input_player_agent", ":value"),
                   (try_end),
             (else_try),

2
spam cheer, neo_mt_triggers.py

search
crouch = (0, 0, 2,[ ### 0 )))))
  (ge, "$g_mod_flag", 1),
  (neq, "$g_round_ended", 1),
  (game_key_clicked, gk_toggle_weapon_mode),
 ],
  [
            (get_player_agent_no, ":my_agent_no"),
            (ge, ":my_agent_no", 0),
            (agent_is_active, ":my_agent_no"),
            (agent_is_alive, ":my_agent_no"),

            (call_script, "script_cf_mt_crouch"),
   ])


warcry = (0, 0, 5,[ #### time 5 = 0 ))) spam
  #(neq, "$g_round_ended", 1),
  (this_or_next|key_clicked, key_5),
  (this_or_next|key_clicked, key_6),
  (this_or_next|key_clicked, key_7),
  (this_or_next|key_clicked, key_8),
  (this_or_next|key_clicked, key_9),
  (this_or_next|key_clicked, key_0),
  (this_or_next|key_clicked, key_m),
  (key_clicked, key_comma),
 ],

3
plz help me spam\barricade construct download

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