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Topics - rbneville

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Armed Assault 2 / A few things about Battleye...
« on: November 18, 2012, 06:52:43 am »
You guys know the old saying "Don't assume, it'll make an @ss out of you and me"? It seems battleye doesn't get it. Ok here's the story. I host my own server and use the server h ack tool to hide from BE, but the funny thing is when I spawn a vehicle BE doesn't know who did it because it doesn't even know I'm in the game, so it just kicks everybody else on a script restriction.  :icon_laugh

Now a question. For a while I have used CE to launch my scripts by replacing the dedicatedServerInterface.sqf with my script, but it seems BE has caught on as I get kicked even if I replace it with a completely blank script. Anyone have a way around this? I'm not asking for a bypass but rather a new method to launch my scripts.

2
Armed Assault 2 / Get all players positions
« on: June 11, 2012, 02:54:59 am »
Hey guys, I'm working on a code and need a little help. I need to be able to get the position of all other players on a server. Any advice on how to do this? I honestly have no clue where to start.

My code here makes a goat chase the local player (me) and after a set amount of time blows up.

This creates the goat and "explodes" it after a time.
Code: [Select]
_shelltype = "Sh_105_HE";
_veh = createVehicle ["Goat02_EP1" , position player, [], 0, "NONE"];
_move = _veh execVM "\Scripts\Move.sqf";
sleep 30;
terminate _spawn;
_pos = getpos player;
_shelltype createVehicle [_pos select 0, _pos select 1, (_pos select 2) +5]
deleteVehicle _veh;

This moves the goat with the player and also rotates the same as the player

Code: [Select]
while {1 == 1} do
{
_pos = getpos player;
_rot = getDir player;
_this setDir _rot;
_this setpos [_pos select 0, (_pos select 1) +2, (_pos select 2) +1]
};

All I need now is a way to get another players position.

3
Armed Assault 2 / DayZ Private Server
« on: June 07, 2012, 10:29:31 pm »
Hey guys, How would you like to play DayZ with NO BattleEye and NO risk of getting banned.  :icon_devil
I am going to be hosting for a few hours today to see how it goes. Playing on my server shouldn't mess with your stats from the legit servers as the code that connects to the hive has been removed.

Server Name : Community Service
Pass: TKC

All I ask is that you don't use mass killing scripts and try not to kill the server lol.

4
Armed Assault 2 / [Request]Dayz 1.7 Server Files
« on: June 07, 2012, 03:00:29 am »
I know i'll probably get flamed for making a request as my first post, but oh well.  :icon_laugh
I was wondering if anyone could upload the DayZ 1.7 server files. I want to dig around in the code a little bit.  :icon_devil

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