Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - 1434742

Pages: [1]
1
General Modding & Programming / Other Games / Inector/Ejector
« on: January 20, 2012, 04:58:24 am »
Inector/Ejector



http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=219

Here is an injector and ejector that I have used always since I did not like winject. It can inject and eject DLLs. This what I used to eject the WPE dll after joining the lobby in Arma 2. I did not make it but I have it for so long that I do not remember where I got it from.

2
Armed Assault 2 / Arma 2 Mega mod-app 100% undetected
« on: September 04, 2011, 08:07:15 pm »
Arma 2 Mega mod-app 100% undetected



http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=194

Power mod-app is a 100% undetected mega mod-app that has many of the features that we found useful in the other mod-apps like zump and alex but that we cannot use anymore because the zump and alex are detected. It comes with a custom dialog menu, created by me not taken from another mod-app, so you will not be seeing the familiar dark green menu. Features include weapon spawner, vehicle spawner, animation player, chernarus life menu (of course), teleporter, infammo, lots of options to mess with the other ppl, and others. I did not include the special menu because some options in there I considered that some people should not have. If you want it, pm me and if I don't know you, give me a reason to trust you with those commands. I will not be giving it to many people.

To install (the hard part  :icon_thumbsup):

1. Find warfare2.pbo, that is in your arma 2 addons folder (replace the warfare2 in your Arma 2 folder, not in OA or it will not work).
2. Replace warfare2 with the mod-app pbo.
3. Place the Stronghax folder in your arma 2 root folder. In other words, one folder back from addons folder. If you still cannot find it, its the folder with the Arma 2 exe in it as well as the dta folder.
4. Have fun being superior   :smile

This mod-app was made undetected by combining Mr. Medic's bypass method with 1434742's method.

Note: With the warfare2.pbo, it will not work in OA. It will be fully undetected in Arma 2 but the menu will not show up in OA. So I have included the warfare2vehicles version just incase someone wants to use it on OA.

UPDATE: The Special menu for the Arma 2 fully undetected version has been completed. The options are: Permanent logout admin (admin cannot log in while you are on server), turn everyone into rabbit, lock everyone (included antilock for special version only), unlock everyone, mass vote restart, throw everyone, become cooper, and become bardak. If you want the special version, pm me and give me a good reason for trusting you with these commands. I will start sending out the menu to ppl who have already pmed me and I trust.

Important: I have received pms by some ppl who want the special menu for OA. The special menu is ONLY for Arma 2. The menu does not show up on OA. I may make a version for OA, but now I am working on the public mod-app for OA.

3
Armed Assault 2 / [Release] Arma 2 Mega mod-app 100% undetected
« on: September 02, 2011, 01:13:58 am »
Arma 2 Mega mod-app 100% undetected (UPDATED)



http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=194

Power mod-app is a 100% undetected mega mod-app that has many of the features that we found useful in the other mod-apps like zump and alex but that we cannot use anymore because the zump and alex are detected. It comes with a custom dialog menu, created by me not taken from another mod-app, so you will not be seeing the familiar dark green menu. Features include weapon spawner, vehicle spawner, animation player, chernarus life menu (of course), teleporter, infammo, lots of options to mess with the other ppl, and others. I did not include the special menu because some options in there I considered that some people should not have. If you want it, pm me and if I don't know you, give me a reason to trust you with those commands. I will not be giving it to many people.

To install (the hard part  :icon_thumbsup):

1. Find warfare2.pbo, that is in your arma 2 addons folder (do not replace the warfare2 in OA folder. It will not work. IT has to go in Arma 2 addons folder not OA)
2. Replace warfare2 with the mod-app pbo.
3. Place the Stronghax folder in your arma 2 root folder. In other words, one folder back from addons folder. If you still cannot find it, its the folder with the Arma 2 exe in it as well as the dta folder.
4. Have fun being superior   :smile

This mod-app was made undetected by combining Mr. Medic's bypass method with 1434742's method.

Note: If you want to use a script that is not added and you are ingame, the mod-app allows you to change the sqs (not runmagic, _do_public, and start, but rest) while you are ingame. Next time you click that command associated with the sqs, the new sqs will activate. This way you do not have to leave game to change a script.

Important: With the warfare2 pbo, the menu will not show up on OA. I have included the original warfare2vehicles incase someone wants to use it on OA until the OA version release.

CURRENTLY THE SPECIAL MENU IS IN DEVELOPMENT, WORKING OUT THE DETAILS

4
Armed Assault 2 / [RELEASE] Arma 2 + OA Fully Undetected Hacks
« on: August 16, 2011, 02:46:59 am »
[RELEASE] Arma 2 + OA Fully Undetected Hacks



http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=193

After several days of working with the sigcheck problem, I was finally able to figure out how to make a fully undetected mod-app. Included in the file are 3 mod-apps intended for Chernarus Life and Zargabad Life players (money Spawner, uzi spawner and mp5 spanwer). I have been experimenting with adding more hacks to a file, but I have decided not to release that yet until I make a bigger hack not just these commands, so I put the commands separate. To install just replace the original file with the hack file in the arma 2 addons folder. The hack has been tested and will work on almost all servers except ones which require the original file. When I create the more advanced hack, I will release it. Happy hacking  :icon_biggrin2

Note: Can be used in Arma 2 free but for a short time b4 game crashes.

5
Armed Assault 2 / Halfway Undetected Zump
« on: May 08, 2011, 10:39:03 pm »
Please Remove, Doubled Thread, Better Thread Below

http://tkc-community.net/forum/index.php?topic=9835.0

6
Armed Assault 2 / [Release] Halfway Undetected Hack
« on: May 08, 2011, 08:47:48 pm »
Its been a long time I have released something and I know that many people have had problems hacking (it seemed like I was the only hacker), so I am going to server something special today. I have said in another topic that I had found a way to join all servers. Well, I have had no luck in replicating my results. I have, however found a way to enable players to join most servers (not all) including your favorite Life Roleplay Missions. The hack that I have undetected is an older Gerk hack which was called Zump (made by Imissoldofp and Gerk). I will release a bigger undetected hack (like Alex hack) when I have discovered how I undetected the first one.

First off, you need Arma 2 for this.
Replace your Arma 2 warfare2vehicles with the warfare2vehicles and the two bisigns inside the zip file.
Make sure you do not have any other modified pbos.
Now you can join most servers with the hack ("press me" is to activate hack) in Arma 2 and in OA as well if you have it installed (you do not need warfare2_e modified like the warfare2vehicles  for the hack to work in OA).

Just A Few Of Tested Servers: New Zargabad Life Server, TAW.net, New Chernarus Life Server, most likely HGS (wish I could test there but I am banned)

The download link is: http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=185

7
Armed Assault 2 / I Don't Get This
« on: February 20, 2011, 06:49:21 pm »
Ok, so I downloaded Alex hack a while ago. Made it undetected, so I can join all servers with it. Now, DOOACS has its class name. So, I want to change it. I use pboview to unpack it, change the class name, and repack it with pboview. I use the exact same method that I used the time before to undetect the pbo and with fresh new original pbos (I do not reuse the pbos, if I used warfare2_e once, I delete it and get another warfare2_e from my original pbos folder) and this time, I get kicked from all of the servers. Same thing was happening with Zump. I could join every server with the Zump I undetected, but when I unpacked it and updated the vehicles so all vehicles were in the spawner, repacked it, and used the same method of undetecting it as the first Zump, it was detected. It seems like every time I make even the smallest modification, it gets detected. Anybody know what is going on? I am using the program Pbo View to unpack and pack my pbos and I am running Windows 7 64 bit (administrator of course).

8
Armed Assault 2 / What The...
« on: February 16, 2011, 01:37:22 am »
I just went to Tactical Combat Gaming server ZL under the name Razor. I hadn't played on it for like a month. When I got ingame, it said; BattlEye: Marinesharp-gamehack. I have no idea when was the last time I had used Marinesharp, but I was always able to play on TCG. I never experienced a ban on TCG until now when I joined after about a month of not playing. Anybody have any idea what happened? Did they implement a new antihack?

9
Armed Assault 2 / [Informational] Find all spawnable objects
« on: December 17, 2010, 06:43:19 am »
I had trouble finding a list of all spawnable objects in Arma 2 and OA. This website is very useful because it has every single entity that can be spawned (from vehicle to animal) and it has pictures to help as well. Thought it might be useful to some new hackers as well as some who do not know how to find the entities. Class Name is what you have to use. For example if you wanted to spawn a black and white cow pet thing, you would use the Class Name:

"Cow01" createUnit [position player, group player];

=faction&options[sort_by]=name&options[faction]=&options[vehicleclass]=Armored]http://browser.dev-heaven.net/cfg_vehicles/classlist?=A2&version=34&commit=Change&options[group_by]=faction&options[sort_by]=name&options[faction]=&options[vehicleclass]=Armored

10
General Modding & Programming / Other Games / HDD Hex Editor Neo
« on: December 17, 2010, 05:11:18 am »
HDD Hex Editor Neo



http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=154

This is a hex editor that I often use that allows you to edit exe as well as Dlls. Useful for BattlEye bypass ;)

11
Armed Assault 2 / What Is Up With Domination Missions In Arma 2 and OA?
« on: December 16, 2010, 10:00:13 pm »
I have seen this problem happening to me many times over the years. Whenever you join a Domi mission, whether Arma 2 or OA, it kicks you after it says the text Domi. I have tried to get on the Domi server using a Sig Check Bypasser that works on other servers but it never works on Domi. This map also had BattlEye disabled. Do the Domi missions have a built in Sig Check or something?

12
Armed Assault 2 / How Do You Send Packets?
« on: December 15, 2010, 12:26:51 am »
I have been trying to use WPE to send packets to servers in Arma 2. For some reason, however, whenever I try to send it, it says connection error. Lets say the game server has the ip of 69.10.30.247 and port 28910. Would I enter 69.10.30.247 into the IP AD and 28910 into the PORT? This is what I have been doing but when I connect to the server, it says connection error. I wonder if I have to use an open socket instead.

13
Armed Assault 2 / [Release] Super Cheat Collection
« on: December 14, 2010, 07:40:15 pm »
Its almost Christmas and I would like to give something to the community early. Thanks to bp, you all can use this.

This is basically what the name implies, it is a pack of all of the scripts that I have found useful and used over the years. I have used this to hack on Chernarus Life Revolution if you guys have seen me there and a couple of other servers. The question I would think you all have is what is so special about this? Isn't this just a compilation of many other cheats?

Well no, with this I have added some very special scripts.
1. Two commands to piss off admin, Logout Admin and Restart Server
2. Another method to bypass pbo check on a certain amount of servers using this pbo that many of you may not be able to believe. I could not when I found it out.

The commands that I have added are not just those two, those are the things that I saw very important to mention. I have also added spawn scripts for vehicles as well as people and...Animals. You can now spawn a pet to your squad. Trust me, it is very funny to spawn a dog in Chernarus Life Revolution and hear the people say "wtf a dog? is that supposed to be there? It moves!"

Method to bypass PBO check
IMPORTANT NOTES
1. First off, this does not guarantee bypass on all servers. It works on CLR servers and a couple of servers on other mods. This is how I was able to play with my mods on CLR.
2. Make sure you save all original copies of your pbos

1. Unpack the cheats
2. Change the name of the pbo to the name of an official pbo that you want to replace in your addons folder (I would recommend naming it either warfare2vehicles or warfare2 .pbo, those are the ones not so needed)
3. Replace the original pbo with the hack renamed to its name (warfare2vehicles would be best to use on this hack because its about same size, warfare2 is huge but it will work too).
4. Go play CLR and have fun with this mod.

(This method will not work for Darky if battleye is not bypassed)
You can use this for any pbo, I have used it for morsa too. The morsa file I have been using is also included in download, just replace the warfare2 with the one packed (which is morsa, I had to modify some scripts to change name because it does not have a Prefix, it works by the name of the pbo)

There you have it. I know it is not perfect, it is long and the only way to remove it is to die (ingame). I will try to improve it over time and make one for OA too (though you can use it on the OA HGS server because vehicle spawn works on it). If you guys wanna help improve it, then by all means go ahead. A menu might help or at least a remove options (which I tried but it removed the options I needed too!). Have fun and enjoy it. I can't wait to find a way to bypass BattlEye and see ya ingame.

P.S. 2 versions included, 1 for people who play Chernarus Life Revolution, I have added many scripts to spawn items and second is for people who do not play it. CLR may look shorter because I have divided it into items that you need to move around and ones that you do not. You need to click Menu Continue to see rest but make sure you have made everything you need before doing so. It was just a way for me to make it more organized. When you activate it and you see the names and \, those are all of the names I have used in game, excluding 1434742. Once you see that you may recognize me :)

14
Armed Assault 2 / [Tutorial] How To Make WPE Hidden Again
« on: December 14, 2010, 12:56:41 am »
So, many of you guys getting id banned these days and cannot use WPE anymore? If you don't know how to disable battleye (like me, I am stuck on finding the packet to send), it is sad. Its time to make it hidden again. BattlEye only detects WPESpy.dll. It doesn't even look at the contents. To make it undetected what you have to do is change the name of the dll (for example change WPESpy.dll to Shoots.dll) and use a hex editor to search for WPESpy.dll in the WPE exe and change it to the new name for all instances you find it in (I found 3 or 2). After this join any server with battleye and no more kick for hack 20 or 21. For you guys who do not know how to do this, I have attached one that I made myself undetected. Just use that one.

I am thinking that battleye works the same with all the programs such bellend's hack. So I am guessing you could use the same method to get them undetected.

Tested on Arma 2 v1.08 Retail Version.
Connected to 2 servers with battleye and no kick. Tried with original unedited WPE and kick on those servers.
If this does not work, please say so, and I will recheck, but it worked for me.

Pages: [1]