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Topics - GermanArmyX

Pages: [1]
1
Armed Assault 2 / The Good Berzerker Times
« on: May 12, 2013, 03:16:09 pm »

2
Armed Assault 2 / WIN ARMA 2 + OA KEY ! Nr.2 - !CLOSED! -
« on: November 15, 2012, 07:25:22 pm »
Win an ARMA 2 + OA Game Key!


ONLY FOR USERS WITH MORE THAN 50 Posts! Spam posting doesn't count.

1. Search for the Number 622 in the picture below.
2. Post the place.
3. Be the first one!




ONLY FOR USERS WITH MORE THAN 50 Posts! Spam posting doesn't count.


WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN! WIN!
Rules:
1.You have to find the right number not a second.
2.The winner will get the ArmA2+OA Keys in Hexform. Replace yours in RegEdit.


Hint: Download the Picture and use any "photo display" programm for the search.


Good Luck! Sorry for my English.
G.A.X.

3
Armed Assault 2 / WIN "ARMA 2 + OA" KEY !
« on: November 14, 2012, 04:28:51 pm »
Win an ARMA 2 + OA Game Key!

1. Search for the Number 622 in the picture below.
2. Post the place.
3. Be the first one!




Rules:
1.You have to find the right number not a second.
2.The winner will get the ArmA2+OA Keys in Hexform. Replace yours in RegEdit.


Good Luck! Sorry for my English.
G.A.X.

4
Armed Assault 2 / New "win a key" game?
« on: November 13, 2012, 05:32:49 pm »
Hey, I want to know if you guys wish a new WIN A KEY game.


What kind of game do you want?
How long should it be (start date - end date)?
How could we all know what no one is using any tricks?


Greeting,
G.A.X.
:icon_magician

5
Armed Assault 2 / Second ArmA II + OA key giving away! Win it! !!CLOSED!!
« on: November 03, 2012, 05:25:42 pm »
You're banned? Need new ArmA 2 + ArmA OA Key?
This is the right place, try your Luck!



1. Choose a number from 0 to 100 (0 and 100 included!)
2. Post it in this topic.


End date: 03.11.2012 23:59 UTC + 1

Rules:
1.Only one Number allowed!
2.Do not use two Accaunts!
3.Numbers can be repeated.
4.If two Users choose one winning number, it will give a new game between the two or more winners.
5.The winning Number will be generated randomly.
6.The winner will get the ArmA2+OA Keys in Hexform. Replace yours in RegEdit.


Good Luck! Sorry for my English.
G.A.X.

6
Armed Assault 2 / ArmA II + OA key giving away! Win it! !!CLOSED!!
« on: October 27, 2012, 06:49:44 pm »
Hi,
wanna
win an A2 + OA Key?



1. Post one of you best ARMA screenshot!
2. Other user rate your Screenshot from 1 bad to 10 good
3. After rating I'll take the average of all rating for one picture and compare it to others

Post your pic in this Topic.
End date: 31.10.2012 23:59


Rules:
1.Only one picture allowed
2.Only your own made images are allowed
3.No fakeacc rating
4.Minimum participants who send pictures: 8
5.Equal stage of development will follow a new game


Good Luck! And sorry for my english!
G.A.X.

7
Armed Assault 2 / Let Objects move smoothly
« on: October 17, 2012, 08:34:11 pm »
Hey guys, me again)
could you help me please n scripting?
I would like to move an object ingame smoothly.. not like the teleporting way. It's should move from marker A to marker B in the time of X.

Greeting,
G.A.X.

8
Armed Assault 2 / Ambushing the "good organized" Domination Servers
« on: October 13, 2012, 06:43:02 am »
Just ambushed some ace domination player who think, theyr good organized and ignore everything else))
"fair" way, without hacks.

http://www.youtube.com/watch?v=o-JNOylIoJY

9
Armed Assault 2 / Decode ID
« on: September 12, 2012, 07:53:17 pm »
I've got an ID from a Player and wanted to change my ID into his..
So i've used CE for It.. the game crashes if I try to join an Server.. are there any other ways to replace my ID with the new one?

10
Armed Assault 2 / Making Cheat Engine Undetected
« on: September 11, 2012, 04:53:11 pm »
Are there any way to hide Cheat Engine from being detected by DayZ Servers?
Maybe hide from TaskManager Processes?
I want to spawn some AmmoCrate
Replace:
private ["_dummy"]; _dummy = [_this,"vote_kick"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf";

to:
private ["_dummy"]; _dummy = [_this,"vote_kick"] execVM "\Scripts\crate.sqf";

with crate.sqf
Quote
_crate = createVehicle ["AmmoBoxBig", position player, [], 0, "NONE"]
[_crate] execVM "\Scripts\crate.sqs";
sleep 120;
deletevehicle _abox;
if (true) exitwith {};

and crate.sqs
Quote
_crate = _this select 0;
// Rifles
_crate addWeaponCargo ["M14_EP1", 100];
_crate addWeaponCargo ["Remington870_lamp", 100];
_crate addWeaponCargo ["M4A3_CCO_EP1", 100];
_crate addWeaponCargo ["M4A1_AIM_SD_camo", 100];
_crate addWeaponCargo ["BAF_L85A2_RIS_CWS", 100];
_crate addWeaponCargo ["BAF_AS50_scoped", 100];
_crate addWeaponCargo ["Winchester1866", 100];
_crate addWeaponCargo ["LeeEnfield", 100];
_crate addWeaponCargo ["revolver_EP1", 100];
_crate addWeaponCargo ["FN_FAL", 100];
_crate addWeaponCargo ["FN_FAL_ANPVS4", 100];
_crate addWeaponCargo ["m107", 100];
_crate addWeaponCargo ["Mk_48_DZ", 100];
_crate addWeaponCargo ["M249_DZ", 100];
_crate addWeaponCargo ["DMR", 100];
_crate addWeaponCargo ["M16A2", 100];
_crate addWeaponCargo ["M16A2GL", 100];
_crate addWeaponCargo ["AK_47_M", 100];
_crate addWeaponCargo ["AK_74", 100];
_crate addWeaponCargo ["M4A1_Aim", 100];
_crate addWeaponCargo ["AKS_74_kobra", 100];
_crate addWeaponCargo ["AKS_74_U", 100];
_crate addWeaponCargo ["AK_47_M", 100];
_crate addWeaponCargo ["M24", 100];
_crate addWeaponCargo ["M1014", 100];
_crate addWeaponCargo ["M4A1", 100];
_crate addWeaponCargo ["MP5SD", 100];
_crate addWeaponCargo ["MP5A5", 100];
_crate addWeaponCargo ["huntingrifle", 100];


// Sidearm
_crate addWeaponCargo ["glock17_EP1", 100];
_crate addWeaponCargo ["M9", 100];
_crate addWeaponCargo ["M9SD", 100];
_crate addWeaponCargo ["Colt1911", 100];
_crate addWeaponCargo ["UZI_EP1", 100];


/////////////////////////////////////////////////////
// AMMO
/////////////////////////////////////////////////////

// Rifle ammo
_crate addMagazineCargo ["30Rnd_556x45_Stanag", 100];
_crate addMagazineCargo ["30Rnd_556x45_StanagSD", 100];
_crate addMagazineCargo ["20Rnd_762x51_DMR", 100];
_crate addMagazineCargo ["30Rnd_762x39_AK47", 100];
_crate addMagazineCargo ["5Rnd_762x51_M24", 100];
_crate addMagazineCargo ["10Rnd_127x99_m107", 100];
_crate addMagazineCargo ["8Rnd_B_Beneli_74Slug", 100];
_crate addMagazineCargo ["1Rnd_HE_M203", 100];
_crate addMagazineCargo ["FlareWhite_M203", 100];
_crate addMagazineCargo ["FlareGreen_M203", 100];
_crate addMagazineCargo ["1Rnd_Smoke_M203", 100];
_crate addMagazineCargo ["200Rnd_556x45_M249", 100];
_crate addMagazineCargo ["8Rnd_B_Beneli_Pellets", 100];
_crate addMagazineCargo ["30Rnd_9x19_MP5", 100];
_crate addMagazineCargo ["30Rnd_9x19_MP5SD", 100];
_crate addMagazineCargo ["100Rnd_762x51_M240", 100];
_crate addMagazineCargo ["15Rnd_W1866_Slug", 100];
_crate addMagazineCargo ["5x_22_LR_17_HMR", 100];
_crate addMagazineCargo ["10x_303", 100];


// Sidearm ammo
_crate addMagazineCargo ["15Rnd_9x19_M9", 100];
_crate addMagazineCargo ["15Rnd_9x19_M9SD", 100];
_crate addMagazineCargo ["7Rnd_45ACP_1911", 100];
_crate addMagazineCargo ["17Rnd_9x19_glock17", 100];
_crate addMagazineCargo ["8Rnd_9x18_Makarov", 100];
_crate addMagazineCargo ["6Rnd_45ACP", 100];
_crate addMagazineCargo ["8Rnd_9x18_Makarov", 100];


// Items
_crate addWeaponCargo ["Binocular_Vector", 100];
_crate addWeaponCargo ["NVGoggles", 100];
_crate addWeaponCargo ["ItemGPS", 100];
_crate addWeaponCargo ["ItemMap", 100];
_crate addWeaponCargo ["ItemCompass", 100];
_crate addWeaponCargo ["ItemWatch", 100];
_crate addWeaponCargo ["ItemKnife", 100];
_crate addWeaponCargo ["ItemMatchbox", 100];
_crate addMagazineCargo ["PipeBomb", 100];
_crate addMagazineCargo ["HandGrenade", 100];
_crate addMagazineCargo ["ItemBandage", 100];
_crate addMagazineCargo ["ItemPainkiller", 100];
_crate addMagazineCargo ["ItemMorphine", 100];
_crate addMagazineCargo ["ItemEpinephrine", 100];
_crate addMagazineCargo ["ItemAntibiotic", 100];
_crate addMagazineCargo ["ItemBloodbag", 100];
_crate addMagazineCargo ["PartEngine", 100];
_crate addMagazineCargo ["PartGeneric", 100];
_crate addMagazineCargo ["PartVRotor", 100];
_crate addMagazineCargo ["ItemJerrycan", 100];
_crate addBackpackCargo ["DZ_ALICE_Pack_EP1", 2];
_crate addBackpackCargo ["DZ_Backpack_EP1", 2];

11
Armed Assault 2 / Help on fu** up a "corrupt" server
« on: September 09, 2012, 12:29:43 am »
there's a chernalife server called: ROX Gaming liberated Chernarus Life 2
the server is leaded by some "corrupt" admins, they are using hacks and kick or ban everyone who's against them.
A lot of people included me just want revenge, could someone help me? it's so annoying and i'm feeling helpless against this admins.

Greeting,
G.A.X.

12
Armed Assault 2 / Combine CHEAT System and Injector
« on: August 17, 2012, 06:38:10 am »
Hello,

i'm not good at scripting and stuff like that but i've tried to combine
Cheat system with menus for arma 2 and arma 2 oa
and
scriptInject

I've put the start.sqf into the main arma2 folder than i made a subfolder called MrMedic there i put the files start2.sqf, RUN,sqf and screen.sqf in the MrMedic Folder i put a new one, called scripts.
Than i started game [Singleplayer Version 1.62.95883] after it the Winject.exe fron the Injector, loaded the scriptinj.dll that was given with the injector and than ingame I've pressed the INSERT Button like in the Injector Instruction: http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=222
But nothing happens, there is nothing in the ActionMenue or EscManue. What I did wrong? Can you help please?

Greeting,
GAX

13
Armed Assault / Nuclear Bomb
« on: March 20, 2009, 07:07:10 pm »
Hey guys I'm a realy big noob. :icon_biggrin2

I found a Script for an Nuclear bomb and i don't know how i can place it into the Soundpack hack
Can somebody help me or give a ready script for it, soi can use the Atomic bomb from the ActionManue ?

Here the Script:
http://www.armaholic.com/page.php?id=772

(Sorry for my bad english)

Best Greetings,
GermanArmyX

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