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Topics - Scing

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1
Cheat Requests / MWLL Crysis mod-app
« on: January 27, 2012, 02:10:40 am »
Anyone have any ideas about this one?

Biggest would be CB!|| mod-apping. Going to look into it to see if it's server-side or client-side.

2
Armed Assault 2 / Lag when I fire?
« on: January 20, 2012, 08:29:26 am »
Any ideas?

Win7 64bit
I7-950
12gb DDR3 PC12.8k
EVGA GTX 580
290.53 drivers

Whenever I fire my weapon, game lags out on MP servers. Tried all the cputhread options and the like. No idea how to fix it. Disabled HDPrecision, etc etc. Nada.

Any ideas?

3
Armed Assault 2 / Need wpe.dll that can...
« on: January 19, 2012, 12:39:47 pm »
So. We finally figured out mostly how to packet edit. Our only issue is that WPESpy.dll won't eject w/out crashing A2OA.

We're able to join servers w/out kick msgs, etc.

What method is there to eject WPESpy.dll after we're done with it so that we can play w/out getting GH#20/21?

Method stickied at top does not work. W7 X64 crashes A2OA.

Thanks!

Xfire: Icewalk

PS. Just upgraded to a GTX 580 over my old 295, so looking to have more fun.
PPS. I have memory editing and all that jazz working undetected, just really badly need teleport for all those life servers =P

4
Armed Assault 2 / Intriguing, but too novice to do anything. Need a push.
« on: December 07, 2010, 11:50:20 am »
OK. So, we know that if you JMP MrM's posted offset, it'll keep it stalling until a certain message is sent. Issue is myself and another can't get WPE or others mentioned here to work to send, or even sniff the correct packet out to bypass BE with that method.

Now, I'm a utter n00b when it comes to debugging/decompiling. But, I know when I look into OllyDBG and read certain ASCII dumps like:
CPU Dump
Address   ASCII dump
00C4B0FE  ...?AUAcceptedKeyMessage@@....Œ?,

How exactly do I trace that to the actual (not sure of word) editing/tracing and following where it goes and what it's doing?

I know 1= on, 0=off, and understand the concept of JMP,NOP, not so much EAX, CMP, LEA.

I also know that many times it has been said that you can make the game pretty much do whatever you want by altering these said things, but can someone help point me in the right direction as far as what exactly I need to do?

Somewhere in there has to be a way that says, Ooh, you have naughty things, JMP, Sends info back to server, Oooh you not naughty Im a tard.

Any help on this matter? =P

5
Armed Assault 2 / Command to spawn specific ZL items
« on: December 05, 2010, 05:51:24 am »
Is there a command to just be able to spawn say, a lighter or GPS or NV Gogs? I know GPS and NV can be done by a updated Morsa. But what about items that do straight to you for the most part?

Wanting to be able to spawn lockpicks and lighters on the fly, so I can pick cars and torch them.  :icon_devil

or when someone kidnaps you in their car, set em ablaze.

Or is there a way to unlock vehicles VIA a command execution?


6
Armed Assault 2 / Been out of loop:- Whats changed?
« on: December 04, 2010, 04:54:19 am »
So I've been gone since Darky posted his stuff. Looks like a bit of drama has attacked the boards since? Whats changed with the patches, and any PMC content out?

7
Armed Assault 2 / HideToolz 2.2
« on: August 18, 2010, 03:04:17 am »

8
Armed Assault 2 / Heyaaa
« on: August 18, 2010, 01:58:27 am »
There, happy? =P

9
Armed Assault 2 / If I had FRAPS a few days ago...
« on: August 13, 2010, 11:22:49 pm »
If I had FRAPS a few days ago when I was playing around with Loki_LK online, I would have had an amazing TK video.

31 simultaneous teamkills

From a large fuel air bomb dropped from the sky. =P

I decided to you know... "run" away before the bomb dropped. To the nearest hill. With my binoculars.

10
Armed Assault 2 / Editing PBOs.
« on: August 12, 2010, 09:59:47 am »
Are modified PBOs detected?

Say I modified code into a PBO, lots of it precisely. Would that be detected?

Thinking of taking Loki and merging it into a legit PBO, would that PBO pass? Or would it be detected.

11
Armed Assault 2 / CE now BE Detected?
« on: August 12, 2010, 06:33:04 am »
Edited. Fixed.

12
Armed Assault 2 / ArmA2:OA WARFARE Money Hack
« on: August 12, 2010, 02:26:14 am »
Anyone help guide me a bit? It was easy to do it with Zarg or Taki Life or the like.

Once I get it, I'll post a full tutorial on how-to, just need some tips.

13
Armed Assault 2 / C'mon... Really?
« on: August 11, 2010, 11:44:22 pm »
Especially ones that have been going for awhile. It's kinda annoying. Whoever just crashed the 506th PIR WARFARE game, you suck ass.

Yeah, hacking and what not is fun, but don't ruin everyones experience.

14
Armed Assault 2 / HowTo: Change BE Guid/PlayerID?
« on: August 07, 2010, 04:10:05 am »
Anyone have any tips or what not?

15
Armed Assault 2 / mors_anygear and adding weapons into it
« on: January 27, 2010, 03:02:12 am »
Basically, Im a extremely novice and rusty coder. You can run this in conjunction with the PBO bypass and load any weapon/gear you want. However, for maps like CL:R or such, there is no option to keep your map in the list, so when you choose a weapon, your basically blind in the world.

Im looking for a way to add GPS or the map into the addon. They are both Arma2 items and not CL:R.

Any help/tips is appreciated. Thanks!

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