im just making a key words doc, for everyone and myself basically.
This is from what i know of the weap .ini text.
UPDATEDAdded player ini info.GAME_CFGStarting from top to bottom//`a_ammotype [ammotype_id] [ammo_name_nr] [max_ammo] `a_ammotype
1 0 126 // 5.56mm - -- ------------------m16, //m16m203,ar15
`a_ammotype 2 0 12 // 40mm grenade ----------------m79 //m203
`a_ammotype 3 0 140 // 7.62mm - --------------------ak47
// -----------------------------SKS
// -----------------------------RPD
`a_ammotype 4 0 24 // 7.62mm NATO -----------------M1 Garant
// -----------------------------m21
`a_ammotype 5 0 50 // 9mm CCCP (MAT-Parabellum)Makarov
`a_ammotype 6 0 213 // 7.62mm CCCP pistolov? -------
// -----------------------------K50M
// -----------------------------PPS-43
`a_ammotype 7 0 120 // Cal45, Us pistolovy ---------
// -----------------------------colt45
// -----------------------------M3
// -----------------------------Thompson
`a_ammotype 8 0 36 // Cal38, Us pistolovy----------
`a_ammotype 9 0 35 // shotgun shell, (gauge?) -----rem870
`a_ammotype 10 0 18 // 30-06 American Army----------win70 (3030)
`a_ammotype 11 0 30 // 7.62-54R---------------------dragunov
// -----------------------------Mosin
`a_ammotype 12 0 300 // 7.62mm - --------------------m60
`a_ammotype 13 0 300 // 7.62mm - --------------------RPD Degtarev
`a_ammotype 14 0 1000 // 12.7mm - --------------------M2c50
`a_ammotype 15 0 50 // US pistol -------------------S&W 39, M1911
`a_ammotype 16 0 60 // xxx - -----------------------M1/M2
`a_ammotype 17 0 5 // xxx - -----------------------M72
`a_ammotype 18 0 50 // xxx - --------7.62 CCCP------Tokarev
`a_ammotype 19 0 4 // Grenade - do not change id (19)
`a_ammotype 20 0 3 // Booby Trap - do not change id (20)
`a_ammotype 21 0 0 // knife
`a_ammotype 22 0 8 // lightstick - do not change id (22)
`a_ammotype 23 0 4 // VC grenade - do not change id (23)
Weapon and magazine//`w_new
[id] [name_nr] [description_id]
tells you what id of weapon 1-159//`w_slot [slot_nr]
What part of your invontry//`w_model [*.bes]
//`w_use [disable in water] [ no aim slowdown ] ] [ai - distance from enemy to switch on pistol]
[disable in water] - 0 - can use in water 1 - cannot use in water//`w_magazine
[id] [ammotype_id] [size] [reload_time]
0-normal bullets, 1 explode on collision 1-23//`w_mag_reload [id] [time] [nr]
i think ammo id?//`w_ext [aim_mult_rot_speed]
[aim_zoom] [movement slowdown] [no reload in middle]
//`w_aimswing
Change all values to 0.00 for no swing.//`w_hud [is weapon] [ammo icon id] [magazine icon id] [render aim cross]
[is weapon] - 1 for weapons, 0 for the rest
[ammo icon id] - icon id, first icon is 0
[magazine icon id] - icon id, first icon is 0
[render aim cross] - 0 - Does not display cross( snipers, knifes)
`w_b_new 1 2751
`w_b_heardist 50 1 1
`w_b_repeat
13 0
speed the weapon fires`w_b_magazine 0 1
`w_b_accur_run 2.61 3.97
change to 0.00 for accurcy all of them (if you want, that is )
`w_b_accur_walk 2.23 3.22
`w_b_accur_stand 1.53 2.95 1 5
`w_b_accur_crouch 0.94 2.17 1 5
`w_b_accur_lie 0.71 1.75 1 4
`w_b_shot 0 1 0 1 0.1
[phase] [missile_id] [spread] [upforce] [upforcetime]`w_b_shot_force_move 0.5 -3.58 1 0.09 -0.89 0.1
(The recoil the gun gives, change `w_b_shot_force_stand 0.4 -2.28 1 0.08 -0.69 0.1
numbers to 0 0 ty newcheater`w_b_shot_force_crouch 0.3 -2.08 1 0.07 -0.59 0.1
`w_b_shot_force_lie 0.2 -0.83 1 0.06 -0.29 0.1
`w_b_shot_snd 2
decides your weapons noise! s&w(3) on m1 garand my favourite `w_b_snd 12000
`w_b_shot_snd_rev 362
`w_b_shot_light 255 240 200 3.0 0.1 0 0 0.1 0.05 0.2 0.0
Started on this todayThis is fun times all round.Still working on m79, muzzle flash colour.
I got explode nade on myself to work:
If your underground, change the weapon height and view height above ground and you can merk people like that.
I know this aint too neat, but its mainly for info. i allways have a webpage up when im editing, so refering to this is easyr than looking through ini text.
_________________________________________________________________________
The player textPL_VIEW_HEIGHT= 1.62, 1.59, 0.70, 1.15, 0.16, 0.4, 1.0
This can be a great advantage if you dont wall hackPL_COL_SPHERE=
0, 0, 0,
0.33, 0.33 Exploring the players you will come across this.
PL_COL_SPHERE=
0, 0, 0, 0.93, 0.32 the
0 represents the players "phase",
PL_COL_SPHERE=
0, 0, 0, 1.50, 0.30 (stand, crouch or lie) in this case it means standing position.
Playing around with the
numbers, you will see different results most times.
PL_JUMP= 27.5
modify to your needsPL_AIRCONTROL= 1.1
PL_HIT_HP= 0.1, 0.1
thanks to whom ever found this out, post and i will credit you.PL_HIT_SHOCK= 0.005
GAME_CFGGAM_VIEW_FOV= 250.00000
makes the view much sharper, especially on darker levelsGAM_SPEED= 8.00000
billy wiz moderandom stuffbig gun sounds.
tank 644
m2c50 15
DSHK 13