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Messages - tranks

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1
Armed Assault 2 / Arma free evo blue mod, Rank up script?
« on: July 17, 2013, 07:01:41 am »
Anyone knows how to do that? Adding score doesnt work. :icon_confused2

2
Armed Assault 2 / Re: Help with script (networking)
« on: January 25, 2013, 01:15:54 am »
thanks :icon_magician

3
Armed Assault 2 / Re: Help with script (networking)
« on: January 17, 2013, 02:01:19 pm »
Quotation = " blah "
Quotation in a quotation = "" blah ""
Quotation in a quotation in a quotation =  """" blah """"

.. and so on. But I don't think that's what you wanted to know, having kind of a hard time trying to understand your problem.  :icon_o_o

Long story short: _animClass =  "["lsd",1]call INV_AddInventoryitem;" <----- where is the mistake in this script??

4
Armed Assault 2 / Re: Help with script (networking)
« on: January 17, 2013, 12:47:26 pm »
_animClass =['lsd',1] call INV_AddInventoryItem (standalone) <---- works perfect .
_animClass ="['lsd',1] call INV_AddInventoryItem;" <-----and in my script too.

_animClass =  ["lsd",1] call INV_AddInventoryitem       <-----it works as standalone script but dont know how to implement this into my whole script._animClass =  "["lsd",1]call INV_AddInventoryitem;" Its probably because I miss to put  e.x:[ ], ' " or something (I want to use this because the first one is prevented to use on some server.. Sorry for my english , look at the codes. Here you can see the whole script

difference highlighted with red. I want to use the second option in my menu But I can only use the first code.

_animClass = "";
_animClass =  "["lsd",1]call INV_AddInventoryitem;" <----- where is the mistake in this script??

Code: [Select]
_animName = _this select 1;

_animPerson = _this select 0;

_animClass = "";
if (_animPerson == "") exitwith { Hint "Some how there was an error check your scripts : or You need to select a name in the player list , if you wish to activate it on all players then click all players or select an indevidiual name to perform that action onto. then click EXECUTE.";};

if (_animPerson == "ALL PLAYERS") then {_animPerson = "";};



// -- -- ------------------------------//
switch (_animName) do
{
case "Add LSD": // Add LSD
{
_animClass ="['lsd',1] call INV_AddInventoryItem;"
};




};
//hint format ["%1 , %2 , %3",_animPerson,_animName,_animClass];
nil = [_animPerson, 11 ,_animClass] execVM "AJ\scripts\666.sqf";

this one works great _animClass ="['lsd',1] call INV_AddInventoryItem;" but not with the other

5
Armed Assault 2 / Help with script (networking)
« on: January 15, 2013, 05:01:21 pm »
I have 2 script. One of them working properly the other only works on me.

Here is the working one (the important part of it!!!) It works on the selected person (AJ cheat menu) It's working properly but not every server

Code: [Select]
case "Add lsd": // Add lsd
{
_animClass ="['lsd',1] call INV_AddInventoryItem;"
};

but on someserver I have to use this:

Code: [Select]
_animClass =  ["lsd",1] call INV_AddInventoryitem;
It works great, but only on me and not on the selected person
the problem is: IF u put it in quotation It doesnt work at all.

I tried this: "["lsd",1] call INV_AddInventoryitem;" but  then doesn't work at all

Where do I have to put the ""   in the second variation?

6
Armed Assault 2 / Re: [Script request thread] - Request scripting help here!
« on: September 09, 2012, 09:08:10 pm »
thanks , I'm going to check it. thanks again

7
Armed Assault 2 / Re: [Script request thread] - Request scripting help here!
« on: September 09, 2012, 08:21:09 am »
I thought it's possible with "cursortarget" command http://community.bistudio.com/wiki/cursorTarget


8
Armed Assault 2 / Re: [Script request thread] - Request scripting help here!
« on: September 08, 2012, 09:15:26 pm »
Here is my request! I want to kick the player on cursor target.
For start i give this. thanks
;
Code: [Select]
TargetName = "playernamehere";
scode = format ['serverCommand "#kick %1";', TargetName];

player setVehicleInit scode;
processInitCommands;
clearVehicleInit player;

hint "The target player has been kicked!";
scode = nil;
TargetName = nil;

9
Armed Assault 2 / Re: [Questiong] Bypassing with soundfiles
« on: September 03, 2012, 10:57:34 pm »
solved, delete the thread pls

10
Armed Assault 2 / [Questiong] Bypassing with soundfiles
« on: September 03, 2012, 07:13:25 pm »
Anyone could give me a string to look for, or give me a little hint on that.
M'i supposed to do memory scan or use the sounds.pbo ?

11
Armed Assault 2 / Re: Mr medic please read.
« on: August 22, 2012, 10:48:27 pm »
dont forget  to use the ";    then space space space(deleting the existing parts) untill you get to the (...) part

But it's easy to compare the right parts .  If something different you can use your brain to know what is supposed to be there.

originally something like this: ca\ui\dedicatedserverinterface.sqf
Look at this part for example: you changed to this          \Scripts\start.sqf;"icated server interface;"...x.(02.75)

It's supposed to look like this : \Scripts\start.sqf;"                 ...x.(02.75)

So you delete the icatedserverinterface part by just pressing space.
And as you can see a command always ending with ;" ( so it's not supposed to be before the ... part)

So you don't have to put extra commands in the "file" you just have to owerwrite existing parts or deleting by spawce.
I hope you understand what i try to say

12
Armed Assault 2 / Re: [Request] Arma 2 Free. mod-app request
« on: August 19, 2012, 03:02:48 pm »
How did that come?

13
Armed Assault 2 / Re: [Request] Arma 2 Free. mod-app request
« on: August 19, 2012, 09:09:19 am »
Okay sry guys I know I'm beginner. I tried one off your other method (mrmedic) so far good. (the method with ultraedit and votekick...whatever) But I guess it can be detected by admin easily .Right?

14
Armed Assault 2 / Re: Arma 2 Retail / Arma 2 Free / Arma 2 Oa Bypass
« on: August 19, 2012, 05:08:30 am »
Worth to try?

15
Armed Assault 2 / Re: [Request] Arma 2 Free. mod-app request
« on: August 19, 2012, 04:51:01 am »
Yeah No argue on that.It's undetected but
"Hack will expire in 1 month from date of posting"

I haven't fund any other mod-app for arma 2 free.
I see there is another but I dont have key for that.
(Or may I request one?)
Or M'I confused?:)
I have no problems with scripts but few thing is over my skill.

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