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Messages - Jagfreeze

Pages: [1] 2
1
Mount and Blade / Re: Autoblock and zoomhack.
« on: June 20, 2016, 05:00:16 am »
I'll go ahead and ask for a PM as well

4
Armed Assault 2 / Re: MrMedic's mod-app is amazing
« on: June 14, 2012, 01:02:11 am »
I can't believe half the people in this thread never noticed the fucking downloads button at the top of the page.

I now know why every day a new "VECHEALS HELP NEEDED!" thread is made.

5
Armed Assault 2 / Re: STEAM: Trading OA for OA
« on: June 14, 2012, 01:00:06 am »
You can always wait for the steam summer sale but very very VERY low chance it will be on sale because economics

6
Armed Assault 2 / Re: How to bomb a server
« on: June 08, 2012, 08:39:36 pm »
Try some imagination

Spawn AI's that constantly pelvic thrust and on each thrust have a player chosen at random get teleported to the spawned AI to pelvic thrust uncontrollably with the AI and in a few minutes you will have a party!  :icon_laugh

7
Armed Assault 2 / Re: CE in DayZ
« on: June 08, 2012, 03:20:04 pm »
Search the forums for a bit. Im SURE you will find something.  :icon_thumbsup

8
Armed Assault 2 / Re: Vehicle Killing
« on: June 08, 2012, 03:18:29 pm »
http://tkc-community.net/forum/index.php?topic=10895.0

There is your first and only clue. If you can't find the code there, then I don't know what to tell ya. Good Luck!   :wink2

9
Armed Assault 2 / Re: Dayz Vehicle Class Names
« on: June 07, 2012, 04:10:40 pm »
Anybody know the vehicle code for the F35?

10
Armed Assault 2 / Re: Svd Camo
« on: June 07, 2012, 08:49:20 am »
Yea if only I could actually find a ghillie.  :icon_laugh

Just add "Skin_Sniper1_DZ" to your code and viola. You now have Ghilie!  :icon_thumbsup

11
Armed Assault 2 / Re: Svd Camo
« on: June 07, 2012, 06:25:05 am »
Just add "SVD_CAMO" for the gun and "10Rnd_762x54_SVD" for the ammo.

Happy spawning!  :icon_thumbsup

12
Armed Assault 2 / Re: Vehicles,players map mark
« on: June 06, 2012, 01:53:21 pm »
This only shows players but not vehicles. How do I get it to show vehicles on the map?

13
Armed Assault 2 / Re: Help with spawning a object
« on: June 06, 2012, 12:53:46 pm »
If your interested in doing it in Day Z you can't really because the weapon isn't in Day Z, so you will be kicked.
It is in DayZ. It spawns at the military barracks.

Try this tutorial made by LongDong:
http://tkc-community.net/forum/index.php?topic=10943.0

Yeah I am using the code that LongDong posted and it works great, just that when I add the M136 (AT4) it wont show up in the crate.

14
Armed Assault 2 / Re: Help with spawning a object
« on: June 06, 2012, 12:05:05 pm »
But that would spawn the RPG7, I want the AT4 to spawn in the weapon crate but I can't get it to work

15
Armed Assault 2 / Help with spawning a object
« on: June 06, 2012, 09:49:48 am »
So say I wanted to spawn a "object". Can I get any hints on how I would start the code? More specifically trying to spawn a M136 Rocket Launcher and a AmmoBoxSmall_762

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