Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - d3dsh33p

Pages: [1] 2 3 4 5 6 ... 14
1
Armed Assault 2 / Re: Hacking Zargabad Life
« on: August 18, 2010, 10:40:20 am »
BE from what i've seen is a pretty sad joke compared to others, the only useful thing is the GUID and im absolutely sure i can get around that eventually.

Like this here for example:
Quote
BOOL __stdcall Process32First(HANDLE hSnapshot, LPPROCESSENTRY32 lppe)
BOOL __stdcall Process32Next(HANDLE hSnapshot, LPPROCESSENTRY32 lppe)
BOOL __stdcall Toolhelp32ReadProcessMemory(DWORD th32ProcessID, LPCVOID lpBaseAddress, LPVOID lpBuffer, SIZE_T cbRead, SIZE_T *lpNumberOfBytesRead)
BOOL __stdcall Module32First(HANDLE hSnapshot, LPMODULEENTRY32 lpme)

Quote
.text:100030B0 HookFunction    proc near

Found ^ by tracing FlushInstructionCache (it hooks winsock functions on the client................................)

That said, i inject my own DLL to spoof my ID and bypass signatures, and BE detects nothing.

ILL stab you right in the face foo

2
General Modding & Programming / Other Games / Re: Bad Company 2
« on: April 12, 2010, 06:51:34 pm »
lol i didnt think anyone still played that game

3
Random Insanity Board / Re: Hmmmmmm.....
« on: April 12, 2010, 11:47:00 am »

4
General Modding & Programming / Other Games / Re: Bad Company 2
« on: April 12, 2010, 11:36:16 am »
http://news.softpedia.com/news/Bad-Company-2-Restricts-Dedicated-Servers-Files-132347.shtml

While trying to not lash out at someone else's product as much as it could, the Battlefield developer made it very clear that its game wouldn't follow the same road as MW2. It promised that Bad Company 2 would be a proper PC experience, with large servers and support for dedicated ones.
Now, while talking to Eurogamer, Bad Company 2's Producer, Gordon Van Dyke, has detailed these servers, and the first thing he has revealed is that the files that the community will need in order to build dedicated servers won't be released, in an attempt to ?protect the game's integrity on PC.?

As such, the only way to host a dedicated server for BC2 will be to rent one from DICE's authorized hosts. According to Van Dyke, ?This does not earn DICE a profit. But we will see where the game goes and support it post launch.? As for the hosts themselves, these have been picked in ?all major regions of the world,? so, unless you're in one of them, don't expect to have a perfect, lag-less BC2 multiplayer experience.

Truth be told, this isn't that much of a difference from the previous workings of other Battlefield games. While DICE did offer the choice to host the server in one's own living room, very few players did, and servers were still rented to ensure a constant, quality connection. The problem here would be more of an ideological one. DICE promised to fully support the PC community, but it has already announced that mod tools won't be released for the game, and now it has even restricted the server freedom, in a world where anarchy rules.

The restricted files are bound to be leaked sooner rather than later, and DICE should know this, so we have to wonder just what it is trying to achieve by restricting them in the first place. While it's still far from Modern Warfare 2, BC2 seems to slowly but surely move in the same general direction.


5
General Modding & Programming / Other Games / Re: Bad Company 2
« on: April 12, 2010, 11:31:50 am »
if only it was playable for me...

6
General Modding & Programming / Other Games / Re: Bad Company 2
« on: April 12, 2010, 06:52:56 am »
we have some excellent ways to rage this game tho

things like constantly smoking your team while on attackers, and also taking turns tking the mcoms (you never get kicked as long as you dont go below -150)

actually heres a link to the thread i made over there... should be public

known easily done rage for bfbc2
http://myg0t.com/showthread.php?t=51879

7
General Modding & Programming / Other Games / Re: Bad Company 2
« on: April 07, 2010, 09:17:52 pm »
this game is so full of screwed up the devs will be taking forever to fix the heckleing / rage / mcom tking..

at this moment tho, i cant even play it. stutters like mad and d/c's me  since the patches... when it first came out tho i was fine...

8
Armed Assault / Re: What is up with these damn servers???
« on: November 27, 2007, 05:32:02 pm »
i have never once been able to crash a server with the hack available here...

i was accused of purposely crashing their servers but i found out later it was due to the XAM mod...

some people will say that the scp hack crashes servers, but i for the life of me couldnt crash my own running every script in it untill my own game crashed... come back to the server and its still running at its normal horrible fps

9
Player Zone / Re: Silkroad Online bug
« on: November 25, 2007, 04:54:23 pm »
man, we used to run bots like mad in this game, i would go to work and leave 3 pc's running all with bots, then after we got strong enough we would run around in groups doing everything we could to disrupt this game...


the funniest shit we ever did was get everyone on horses and block the major traders, everyone crouds around him and no one can click his name.

then we would make others give us shitloads of cash to move.... and we never did move lol

everytime someone would global speak we would start a huge spam fest on them so they could never pick out the real pms lol


10
Armed Assault / Re: ArmA SCP v1.0 OFFICIAL Release
« on: November 24, 2007, 06:53:19 pm »
also filling a cop base with heavily armed civilians usually creates fynny comments like this

: I know who the cheater is ! he is civ46 HE IS IN COP BASE !!!

 :icon_laugh :icon_laugh


hah! thats a good one

11
General Modding & Programming / Other Games / Re: COD 4 Modern Warefare
« on: November 24, 2007, 06:35:10 pm »
all guns

edit just noticed someone already made a thread

http://netcoders.cc/forum/call-duty/11247-cod4-level-55-rank-all-guns-mods-unlocked.html

mad hacks in this game pb is a joke lol

we got 2 different ones being worked on 1 is already in use alltho i dont bother to use it yet.

12
General Modding & Programming / Other Games / Re: COD 4 Modern Warefare
« on: November 23, 2007, 06:52:09 pm »
it owns, if anyone wants to hit me up while im playin check me on xfire

d3omyg0t

13
Off Topic / Re: AC-130 Gunship footage COD 4
« on: November 23, 2007, 07:44:07 am »
nah i got one to run a decent server on but i want a good server with 50 players to play on... way too expensive tho for personal needs, alltho i would be willing to chip in while i play cod4 provided the right people hosted it

14
Off Topic / Re: AMD Spider
« on: November 22, 2007, 06:27:16 pm »
i know i saw a bad review for this somewhere, i cant find it tho

15
Off Topic / Re: AC-130 Gunship footage COD 4
« on: November 22, 2007, 06:25:03 pm »
id love it if i could find a good 50 man hardcore server playing tdm and sabotage to call home

if anyone knows one that would be great

codeskywolf said he would set one up but he has dissapeared

Pages: [1] 2 3 4 5 6 ... 14