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Hacking and Art => Armed Assault 3 => Armed Assault => Topic started by: Bellend on April 25, 2009, 09:09:14 pm

Title: ArmA Patch v1.16 Beta
Post by: Bellend on April 25, 2009, 09:09:14 pm
Code: [Select]
5272 - Fixed: Game did not run on ATI cards in fullscreenmode on Vista x64 with more then 4 GB RAM (fixed again).
5273 - Fixed: Reduced excessive virtual memory fragmentation with ATI/AMD graphics cards.
5276 - Fixed: Changed BattlEye integration (fixing "random" player kicks)
5277 - Attempt to fix: Crash opportunity

http://community.bistudio.com/wiki/ArmA_Beta_Patch_1.16 (http://community.bistudio.com/wiki/ArmA_Beta_Patch_1.16)
Title: Re: ArmA Patch v1.16 Beta
Post by: ZOldDude on April 26, 2009, 08:26:59 am
Quote
5277 - Attempt to fix: Crash opportunity
Title: Re: ArmA Patch v1.16 Beta
Post by: MrMedic on April 26, 2009, 04:38:24 pm
Code: [Select]
5276 - Fixed: Changed BattlEye integration (fixing "random" player kicks)

thats a better one , wonder how many people got banned for that one , battleye fails yet again .