TKC-Community

Hacking and Art => Armed Assault 3 => Armed Assault => Topic started by: Schleif-l on July 29, 2008, 11:41:48 pm

Title: Undedected Configs
Post by: Schleif-l on July 29, 2008, 11:41:48 pm
Undedected Configs



http://tkc-community.net/forum/index.php?action=downloads;sa=view;id=73

Its the undedected Configs for my hackpacks
1.Download the pbo unpacker
2.Unpack the .pbo
3.Replace the Confic with that Confic file
4.pack the .pbo
Start the game
Now its undedected!!
[EDITED! AND BUG FIXED!]
Title: Re: Undedected Configs
Post by: Matanishu on July 30, 2008, 01:29:02 am
It is getting detected with me. Are you sure it is a new config? It is the exact same file from your other post.
Title: Re: Undedected Configs
Post by: Kruniac on July 30, 2008, 04:22:44 pm
Undedected Configs



http://tkc-community.net/forum/index.php?action=downloads;sa=view;id=73

Its the undedected Configs for my hackpacks
1.Download the pbo unpacker
2.Unpack the .pbo
3.Replace the Confic with that Confic file
4.pack the .pbo
Start the game
Now its undedected!!
[EDITED! AND BUG FIXED!]

So this is a fixed version of the other post you made? The filesizes are the same. Was it a very small addition/removal to fix the problem?

Also, just to confirm, this will make the proper hacks undetectable from DOOACS, but NOT from the signed addon check.

Posting a way to bypass the signed addon check would kick ass. :)
Title: Re: Undedected Configs
Post by: h0nt3r on July 30, 2008, 06:11:38 pm
Posting a way to bypass the signed addon check would kick ass. :)

Yup, I am hoping for MrMedic. :)
Title: Re: Undedected Configs
Post by: ZOldDude on July 30, 2008, 09:00:02 pm
Quote
Posting a way to bypass the signed addon check...
All the information that a person really needs has already been talked about...the same with Battle Eye.
Title: Re: Undedected Configs
Post by: Kruniac on July 31, 2008, 09:09:11 pm
Quote
Posting a way to bypass the signed addon check...
All the information that a person really needs has already been talked about...the same with Battle Eye.


Then it wouldnt be too much trouble to farm all of the information to bypass the signed addon check into a single post, then sticky it, right?

The same goes for any bypass methods for BattleEye.

*EDIT*

I unpacked and repacked BOTH of your releases (Soundpack and Spawnhack) with these new configs. It beat DOOACS, it beat ARMAAC. You rock.

BattleEye didnt notice a thing (obviously), and DOOACS passed. ARMAAC gave a message it was currently scanning the players on the server, and didnt react at all to either one of the hacks. Awesome job.

Hopefully, we can get a sticky for bypassing signed addons (Though I'll try the method of removing the pbos prior to connecting to a server, then ALT+Tabbing and throwing them back in the Addons folder later today. I have the feeling that if it works, I'll have to respawn to activate the scripts, but thats fine.)

I'll report back when I get results on how to bypass signed addon checks.

Once again, thanks a lot for these configs.

*EDIT*
Title: Re: Undedected Configs
Post by: MrMedic on July 31, 2008, 09:36:58 pm
go for it :)
Title: Re: Undedected Configs
Post by: MrMedic on July 31, 2008, 09:41:13 pm
btw please note : 1 jeq turned into jne will bypass battleeye and make it report you are allways clean

dont ask as i will not release things like this

1: its bad for game's which are protected 'LOL!' by battleeye
2: i do think ac systems keep the game hacking scene alive .. if there was no ac's there would be no hacking communities.

this information will help people but if you make a bypass please dont release it publicly

ie the hradba bypass is still private or vc would be long dead by now the same would apply to armed assault.
Title: Re: Undedected Configs
Post by: Kruniac on July 31, 2008, 10:01:29 pm
btw please note : 1 jeq turned into jne will bypass battleeye and make it report you are allways clean

dont ask as i will not release things like this

1: its bad for game's which are protected 'LOL!' by battleeye
2: i do think ac systems keep the game hacking scene alive .. if there was no ac's there would be no hacking communities.

this information will help people but if you make a bypass please dont release it publicly

ie the hradba bypass is still private or vc would be long dead by now the same would apply to armed assault.


I have no idea what you just said.

Anyway, I just tried the "swap trick" with the two addons, and it didnt work. This is because ARMA initializes the addons at launch, and I know of no way to initialize the addons after joining a server if they werent there at the launch of the game.

In other words, these do not bypass the signed addon key requirements for some servers.

So, once again, someone (hopefully a mod) should create a sticky with information on how to bypass key requirements for addons, hopefully without drawing red flags that the keys are being bypassed.

You would think a trainer could accomplish suppressing the detection of a non-signed addon, but that would create two problems.

1: The addons might not be detected by the game at all.

2: Battleeye would detect a memory corruption.

Now obviously some people can get around the need for having a key to an addon. Hopefully we'll get a release or instructions on how to hex edit (if thats the method used) a bypass for that annoying system.


So, once again.. With these two new configs, the spawnhack and hackpack isnt detected by DOOACS or ARMAAC. Awesome stuff, Schleif. Awesome.

However, you WILL be autokicked for not having a signed addon if you attempt to join a server which requires keys for their addons. Once we get a solution to this problem, these hacks are golden.
Title: Re: Undedected Configs
Post by: M. O. on August 01, 2008, 01:31:07 am
I'm of the opposite opinion, but I understand your idea medic.

My view is that if I buy game X I use my client the way I want as long as I can. All limits to free and creative (fun) gameplay have to be eliminated. That includes obstructions like police-state style cheat-scans, megalomaniac admin control etc.  :icon_biggrin2



Kruniac, bypassing sigs and battleeye forces you into the domain of memory hacking. Most people here are mostly making pbo hacks. The handful people who master the art of memory hacking here are busy or don't play the game.

We encourage people to learn memory hacking but hope that the supply-demand mechanism of releases eventually forces them to learn. It did with me once.

When I started this site I had no clue about any kind of hacking at all. This is a good place to learn, there's a lot of resources and people who help.

And about that moderator part; more mods are needed. You seem to have the right skills. If you want the job, you'll get it.
Title: Re: Undedected Configs
Post by: h0nt3r on August 01, 2008, 06:03:25 am
We encourage people to learn memory hacking but hope that the supply-demand mechanism of releases eventually forces them to learn. It did with me once.

When I started this site I had no clue about any kind of hacking at all. This is a good place to learn, there's a lot of resources and people who help.

That's great and im willing to learn. But I need some more hints I think, more than just "search for those strings in arma.exe". And obviously MrMedic is a pro at it, so why not help us noobs?

You always say start learning that stuff, yet you are unwilling to REALLY help others, maybe because of selfishness?
That sounds offending, but I dont mean to, so sorry.


@MrMedic: Could you give some more hints on what I should do when I found those strings? Thanks.
Title: Re: Undedected Configs
Post by: ZOldDude on August 01, 2008, 07:09:05 am
Did you look for them?
Did you find them?
It is pointless to ask until this is done,and when it is it should be clear what needs to be done.

Then again I am just some old man who stopped programming back in 1984 and nobody ever listens to me.
Title: Re: Undedected Configs
Post by: MrMedic on August 01, 2008, 03:10:21 pm
seriously there are some really good points ^ up there , however i am of the firm beliefe that if you want to learn you will try first

.. edited out  i posted the solution but then i thought about it ..lets see if they can come up with it themselves..


Medic
Title: Re: Undedected Configs
Post by: MrMedic on August 01, 2008, 03:27:23 pm
btw spell check that i was in a hurry and its a fkn long post lolz :) i'm a busy man.
Title: Re: Undedected Configs
Post by: h0nt3r on August 01, 2008, 06:26:11 pm
seriously there are some really good points ^ up there , however i am of the firm beliefe that if you want to learn you will try first

.. edited out  i posted the solution but then i thought about it ..lets see if they can come up with it themselves..


Medic
You don't need to post the whole solution, but I would be grateful for some more hints.

And yes, I did find those strings...
Title: Re: Undedected Configs
Post by: M. O. on August 01, 2008, 06:52:15 pm
You have to start with the basics. This is a little bit more advanced level, but not much. See if you can make an unlimited ammo trainer (or some other freeze-trainer) for some other game than arma (arma has a hard-coded "protection" for it - a bit more advanced).

You need to get accustomed to memory searchers like CheatEngine, and then some trainer maker kit (if you don't program).

1.) Basic Hacking Program Knowledge / Cheat Engine, Trainer Maker Kit
2.) Auto Hack Knowledge / NOP-Freeze hacks.
3.) Basic ASM Knowledge / Code Caves
4.) You're ready for what we talk about here.

The general gamehacking section is a good place to start.
Title: Re: Undedected Configs
Post by: h0nt3r on August 02, 2008, 08:46:50 am
I have some basic knowledge, I even found those strings in the debugger, but I am not sure on what to do logically then.

I assume I have to break where the game uses them, but what I do from there? MrMedic?
Title: Re: Undedected Configs
Post by: Kruniac on August 02, 2008, 10:48:13 pm
I have some basic knowledge, I even found those strings in the debugger, but I am not sure on what to do logically then.

I assume I have to break where the game uses them, but what I do from there? MrMedic?


Thats exactly where I've gotten. I've found the strings for AcceptedKey (Among others which sound suspicious), and Medic just told me to get a better hex editor. So now I have the full version of hiew, but thats all. I really just need to know which byte to change in the AcceptedKey string. If its more complicated then that, at least let me know so I dont stare at the value thinking "...It could be any of these bytes. Any.. single... one."


Quote
edited out  i posted the solution but then i thought about it ..lets see if they can come up with it themselves..

Maybe instead of stick-and-carroting us newbies around and always reminding us you have the answers we need, you could provide a step-by-step guide to the solution, complete with explainations of every step not so much to prevent mistakes, but to provide learning.

Rather like a teacher does in the classroom. For instance.

The byte 74 needs to be change to <this>. Why? Well, previously, byte 74 conducted <this action/mechanism>, and by changing it to <this>, we see that the executable instead activates <this>. This is called <insert term here>. You can find other examples of this at <insert link to information on the method used, maybe even a wikipedia entry on hexidecimal values>.

It's one thing to sit around and ask for a release without doing any work yourself, however, I'm more than willing to "do-it-myself", if I had the slightest idea of what I was doing. Reading up on executable/hex hacking isnt going to help me hack this particular executable. Maybe compile a key or index of the various values in arma.exe and put it in a .txt file for us newbies to use? That way we know exactly what we are looking for, and can experiment with the values to get varying results.

Title: Re: Undedected Configs
Post by: M. O. on August 02, 2008, 11:15:31 pm
Your questions make me think this is a little bit too advanced for you. At this stage. You don't change bytes on the fly like that, you need to disassemble the program and see what asm-instructions that have to be changed. In the end it will show up as changed bytes. But in order to change those "bytes" you need basic asm-knowledge. So that's where you have to start.

A fix for the acceptedkey routine probably includes a new jump or similar. The best scenario is when it only needs a modified jump. That might involve a one byte change.

Basically it could work like this:

1. Check the key. Some comparison. Result R.
2. If R Good, then jump to OK-code (no further actions).
3. Else Jump Bad-Code (show messagebox, commence anti-player actions etc).

So you need to make the Jump Bad-Code (some kind of jmp) jump to the OK-code. That way the OK-code will run always.

(Edit. OR: make the comparison always return a good R).

Your goal is to find the code chunk that includes 1-2-3 and that's some creative business. There are loads of ways to find it, but you're interested in the easiest and fastest one. Ie you need to find a good breakpoint that leads your right on spot.
Title: Re: Undedected Configs
Post by: h0nt3r on August 03, 2008, 12:54:53 am
I am trying that, but I'd still be happy for some real hints from MrMedic other than assumptions.

But thanks anyway.

EDIT: These strings are only used on game launch (all in one place and at once, so it has nothing to do with a certain condition), but I don't know what to do then. Any hints?
Title: Re: Undedected Configs
Post by: MrMedic on August 03, 2008, 09:20:36 pm
1 : acceptedkey ...

find what calls it , and what compares it

2 : after step 1 , step 1 must be completed

found call .. do soemthing with it to make it think its allways acceptedkey what has been returned

3: after step 1 and 2 have been completed

join any server with any hacked data and play

its relatively simple , i think mullah could be correct in the assumption this could be above your base of knowledge to accomplish.

good luck.
Title: Re: Undedected Configs
Post by: h0nt3r on August 03, 2008, 11:00:24 pm
Thx MrMedic.

I have debugged it starting at the string reference and found that ArmA copies all these strings to some allocated memory.
Now I set a breakpoint on that memory, but it only breaks at some weird string comparison functions that compare it to strings that have nothing to do with sig checking.

Hm, I have a feeling I started wrong? Did you also start at the reference, or did you just put a breakpoint on the string itself?

I dont think its above my head, I just seem to miss something. Any more concrete pointers?
Title: Re: Undedected Configs
Post by: M. O. on August 03, 2008, 11:43:26 pm
We got to be careful with information in public. We have special sections for more detailed instructions/debate.

I don't think the nice people here would like a BE-developer know all the details for instance. I.e. how the cheats work. That would spoil the fun for hundreds of people. Same goes for all other anti-cheaters, like BIS, and some other people who can't think out of the box.
Title: Re: Undedected Configs
Post by: ZOldDude on August 04, 2008, 12:29:03 am
Quote
We have special sections for more detailed instructions/debate.

The programmers/developers don't put everything out for the public to read,thus the many and multi levels of Dev sections.
Feel free to apply when you advance your skills.

Z
Title: Re: Undedected Configs
Post by: h0nt3r on August 04, 2008, 12:46:01 am
We got to be careful with information in public. We have special sections for more detailed instructions/debate.

I don't think the nice people here would like a BE-developer know all the details for instance. I.e. how the cheats work. That would spoil the fun for hundreds of people. Same goes for all other anti-cheaters, like BIS, and some other people who can't think out of the box.
Who talks about all details?

I feel I am not welcome here because of my questions. I seriously wonder why you guys have a public forum then if you only share information in private and don't want anything to be answered publicly.

Do you know game deception? There hackers share their stuff publicly, so others can learn etc.. I think that is the way to go, but if people are only interested in their own advantages then of course not...

Seems like this place is only for a few elite guys? Maybe Im wrong here then.
PLease dont feel offended!
Title: Re: Undedected Configs
Post by: M. O. on August 04, 2008, 01:07:03 am
This is no page for anti-cheat research.

Over the years we've had to adapt to the situation caused by the close relation: anti-cheat <-> cheat developers. One of the measures was to protect our releases, just like the anti-cheaters protect their games. We created private development sections. They are open for all who show that they want and are capable of helping in cheat development.

People never post their pokes in public. They never publish their entire source code be it a trainer, wallhack or anti-anti-cheat routine. Nowhere. Sure some people post code templates for wallhacks or trainers, but never complete working cheats for active games. The tutorials here can be found in the general section. We're very happy to help there.

But we can't tell you to check mem pos A. Or breakpoint X at Y to get to A. That would help the wrong side.
Title: Re: Undedected Configs
Post by: ZOldDude on August 04, 2008, 03:42:47 am
Quote
Over the years we've had to adapt to the situation caused by the close relation: anti-cheat <-> cheat developers.
Correct.
We have had to remove people from some Development sections because they gave aid to anticheat makers...and we still have many members who publicly "hate" cheaters on other "official forums" while being "big time community leaders" yet infact those same people come up with some of the best cheats in privet here.

The point is what can/should be in the public view -is- and what should not be in the public view -is not- (for the most part).
Some of what is kept from public view could infact just distroy a game...or basically all on-line games as in the case of the GameSpy exploits.

Over the many years TKC has evolved and one of it's goals is to help teach people how to do things...but teaching does not involve handing out every line of code or every step per game, only aiding in how to use the tools and technique's.

I myself have not done any programing in a bit over 24 years,never learned C/C+/C++ etc,etc...yet I can still manage to understand some things and even find bugs in such programs when asked to help my friends.

Some of the older members from years ago who at first wanted to "take TKC down"...that I busted...have moved on and learned and today are very skilled in game production and animations and we still keep contact.
Sort of makes me feel like a proud grandparent!

Z
Title: Re: Undedected Configs
Post by: IllAssembly on August 04, 2008, 09:13:01 am
yo

whats up

any way to edit a BIs config.bin so it works MP..havent had much success
Title: Re: Undedected Configs
Post by: h0nt3r on August 05, 2008, 01:30:49 am
People never post their pokes in public.

...

But we can't tell you to check mem pos A. Or breakpoint X at Y to get to A. That would help the wrong side.
Right. I guess I repeat myself, but I don't want that.

I wrote where I am stuck atm and only ask for some more pointers, except that general logic that I understand and which btw could be applied to almost any hack.

Btw, I think it doesnt even help any anti-cheaters, because BE is loaded when already ingame and this hack obviously is only used on game start (and deactivated when addons are loaded), so BE cant do anything...

Whatever, while I would appreciate a bit more help, I guess I can't expect it anymore since I look like a annoying bugger to you. Sorry for asking, in case.
Title: Re: Undedected Configs
Post by: M. O. on August 05, 2008, 02:44:48 am
That isn't true and I'm sure you know that. The checks are done upon join.

Title: Re: Undedected Configs
Post by: h0nt3r on August 05, 2008, 09:10:53 am
That isn't true and I'm sure you know that. The checks are done upon join.

1) All addons are loaded on game start.
2) Sig checking is done before BE is ever loaded, I play the game long enough to know that.
Title: Re: Undedected Configs
Post by: h0nt3r on August 05, 2008, 09:12:44 am
delete please.
Title: Re: Undedected Configs
Post by: M. O. on August 05, 2008, 03:53:23 pm
You forget the important detail that even if BE won't catch it right now, it's of great use for the BE developer to know how this sig-disabling works. BE can be enabled beforehand, or simply modified a little bit to make it combat this kind of cheats. But primarily it's only 4-5 lines of code needed to make the sig check repeat itself while in-game.

The devs are reading this board. We can't talk about details in public. That would make it too easy for them and render all our work useless.
Title: Re: Undedected Configs
Post by: ZOldDude on August 05, 2008, 09:35:34 pm
http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=f2b92f998add921f4d57efe64f095d8c;act=ST;f=73;t=69038;st=90

Too bad this "fix" has no real life value.  :icon_laugh
(http://tkc-community.net/downloads/catimgs/4.gif)
Title: Re: Undedected Configs
Post by: MrMedic on August 07, 2008, 03:51:27 am
doolittle your a fucking cunt :)

If you guys want to fight the latest loser cheats just put this in your dooacsconfig.sqf file:
Quote
dooacsDisabledPatches = "[""""Schleiflshackpack"""", """"Schleiflsspawnhack""""]";


and no it hasnt detected us lol

but i dont like how you steal from public forums to make your anticcheat work you low skill wanker ...

give schlief credit or

if i see this kind of shit again i will make it my personal mission to fucking ruin arma :D
Title: Re: Undedected Configs
Post by: ZOldDude on August 07, 2008, 03:55:08 am
doolittle your a fucking cunt :)

If you guys want to fight the latest loser cheats just put this in your dooacsconfig.sqf file:
Quote
dooacsDisabledPatches = "[""""Schleiflshackpack"""", """"Schleiflsspawnhack""""]";


and no it hasnt detected us lol
Yes but like I said:
Quote
Too bad this "fix" has no real life value.
Very easy to bypass his anticheat.
(http://tkc-community.net/downloads/catimgs/4.gif)
Title: Re: Undedected Configs
Post by: MrMedic on August 07, 2008, 03:58:48 am
lol his ac has allways been second best , it took me 2 minutes to bypass that .. i am more concerned about him stealing info from here lol
Title: Re: Undedected Configs
Post by: MrMedic on August 07, 2008, 04:07:54 am
its not that .. its i allways credit him for making the anti cheat right before i bypass it lol

same with punkbuster ffs yet he gave no credit to shlief , makes me perplexed

if he carrys on with this i will just make it my personal mission to ruin arma
Title: Re: Undedected Configs
Post by: M. O. on August 07, 2008, 05:02:09 am
I haven't tested this cheat pack (yet) but I've viewed the code. The class names, paths, and some variables have to be randomized. We could probably use the SCP installer for this, but if someone doesn't want to wait UltraEdit (for example) can be used to change any string in files inside an entire folder in one click.
Title: Re: Undedected Configs
Post by: MrMedic on August 07, 2008, 04:15:14 pm
i wonder if there is a way to corrupt the pbo's in such a way as to allow the game to unpack them but not a pbo unpacker , im sure it would simply be a few bytes obfusticated in the header in such a way to disable unpacking.

tips :

use a hex editor

load in the pbo you wish to protect

then change a couple of bytes , test it with a pbo unpacker if it fails try it inside the game if it works then bingo

this would stop performing monkey's like doolittle stealing the code and adding it into his anti-cheat script.

or as mullah suggested distribute the tkc file which randomises the calls into the public domain.
Title: Re: Undedected Configs
Post by: h0nt3r on August 08, 2008, 11:19:47 pm
You forget the important detail that even if BE won't catch it right now, it's of great use for the BE developer to know how this sig-disabling works. BE can be enabled beforehand, or simply modified a little bit to make it combat this kind of cheats. But primarily it's only 4-5 lines of code needed to make the sig check repeat itself while in-game.

The devs are reading this board. We can't talk about details in public. That would make it too easy for them and render all our work useless.
As far as I understand, this whole hack is executed on game load when the addons are loaded (mrMedic confirm please), so that the pbo looks clean. So it really doesn't matter if BE is enabled directly when joining a server (and enabling it on game start would be plain dumb wouldnt it? I mean ppl can choose whether they want to play with BE enabled or not), or if the sig check is run repeatedly. In arma the sig check is not dynamic, it doesnt always re-hash the files on check (that would take ages if you see files sizes).

Still I dont understand your fear. Is it just selfishness, or dont you look for new challenges (if the other side can respond)? Obviously not, so where are the uber-hackers said to be around here (right Z?)?^^

Whatever, I am already looking into other ways such as packet editing. Btw, I guess if I post my method you will delete it? That would be lol.


@MrMedic: Hey man, you uber hacker, ever tried to open a .pbo in editor? Sorry for the bashing, but I couldnt resist. :D
Title: Re: Undedected Configs
Post by: M. O. on August 09, 2008, 02:29:51 am
Quote
As far as I understand, this whole hack is executed on game load when the addons are loaded (mrMedic confirm please), so that the pbo looks clean.

That's no information we would like to give to a BE developer.

Quote
Still I dont understand your fear. Is it just selfishness, or dont you look for new challenges (if the other side can respond)? Obviously not, so where are the uber-hackers said to be around here (right Z?)?^^

It has nothing to do with it. It's about experience. I've been in this business for many years and I know the kind of information that's of use for anti-cheat developers, and what they ask for. I don't do this for the challenge, I do this for the results, and I'm very eager to keep them. Most people here don't have the time to "respond" as they have other things to do. An important goal is to minimize cheat development time.

If you post a packet-edit method it won't be deleted as it can't be fixed easily.
Title: Re: Undedected Configs
Post by: ZOldDude on August 09, 2008, 05:53:12 am
Quote
Obviously not, so where are the uber-hackers said to be around here (right Z?)
Huh...what?
Most TKC "uber" -programmers- have day jobs.
Many run "pay for on-line cheats websites" and sale products that 100% defeat the worlds most popular anticheat programs.

TKC trys to promote in part learning how to do the same things.
We have multi nonpublic seen rooms for those with advanced programming skills.
Quote
(mrMedic confirm please)
Medic started programming about the same time I stopped >decades ago<.
He gave up his Uni teaching job to work as management for a software company that pumps out Multie million dollar per year products and oversees more people than you probably went to school with.

His personal time is short and his posts/comments here on TKC often reflect that to the Public wonder.

Many of TKC's Staff and major programmers are the same type of people.
Some also own "pay-4-cheat" websites...but all are really good people in real life that -I- like to hang out with on our TS and have drinks and BS with while we 'visit' game servers and shoot-the-shit while we talk about life.

As far as what the sysop (Mullah Omar) has stated...whats the queston?

As far as any program ever posted by myself...you would need to have been around in the early days before what is now called "the internet" to even know who the hell I am.

These days I am just some old man who is dissabled and living off what I have manged in forethought to put into the bank.
My advice to you and anyone who is reading...put more money in the bank for your old age even if your 16 years old and just starting to earn money!

Z

Title: Re: Undedected Configs
Post by: MrMedic on August 09, 2008, 05:29:15 pm
Quote
Obviously not, so where are the uber-hackers said to be around here (right Z?)
Huh...what?
Most TKC "uber" -programmers- have day jobs.
Many run "pay for on-line cheats websites" and sale products that 100% defeat the worlds most popular anticheat programs.

TKC trys to promote in part learning how to do the same things.
We have multi nonpublic seen rooms for those with advanced programming skills.
Quote
(mrMedic confirm please)
Medic started programming about the same time I stopped >decades ago<.
He gave up his Uni teaching job to work as management for a software company that pumps out Multie million dollar per year products and oversees more people than you probably went to school with.

His personal time is short and his posts/comments here on TKC often reflect that to the Public wonder.

Many of TKC's Staff and major programmers are the same type of people.
Some also own "pay-4-cheat" websites...but all are really good people in real life that -I- like to hang out with on our TS and have drinks and BS with while we 'visit' game servers and shoot-the-shit while we talk about life.

As far as what the sysop (Mullah Omar) has stated...whats the queston?

As far as any program ever posted by myself...you would need to have been around in the early days before what is now called "the internet" to even know who the hell I am.

These days I am just some old man who is dissabled and living off what I have manged in forethought to put into the bank.
My advice to you and anyone who is reading...put more money in the bank for your old age even if your 16 years old and just starting to earn money!

Z



all very true Z

hontar yes i have opend pbo's

Title: Re: Undedected Configs
Post by: h0nt3r on August 11, 2008, 01:25:49 am
Quote
As far as I understand, this whole hack is executed on game load when the addons are loaded (mrMedic confirm please), so that the pbo looks clean.

That's no information we would like to give to a BE developer.

Quote
Still I dont understand your fear. Is it just selfishness, or dont you look for new challenges (if the other side can respond)? Obviously not, so where are the uber-hackers said to be around here (right Z?)?^^

It has nothing to do with it. It's about experience. I've been in this business for many years and I know the kind of information that's of use for anti-cheat developers, and what they ask for. I don't do this for the challenge, I do this for the results, and I'm very eager to keep them. Most people here don't have the time to "respond" as they have other things to do. An important goal is to minimize cheat development time.

If you post a packet-edit method it won't be deleted as it can't be fixed easily.

You are all pretty much assuming that ACs are the dumbest people around. Now, this is not professional at all as you claim to be here. I'd rather call that childish.

I don't really understand how packet editing is harder to detect than MrMedic's method leaving no traces either, but whatever, I'll stop this talk here now.

@Z: Regardless of how new I am to this site and how old you are, but to me it's quite annoying to read how great you all are (and in what overly well-paid jobs you work) in each of your posts. At the same time you only spread negativity against people like BIS who seem only to want to destroy Arma with their intentionally fucked up patches - sorry, but by saying things like this you prove that you know nothing about the complexity of game programming.
It's good to know how great the people on TKC are and how everyone else sucks, but I'd be really happy to see another side from you as well! But right, you will just say who am I to say something like this, I am just some random noob - but that doesnt really matter. Just think about it. Or not.
I remember you said you want to become a politician? Honestly, that'd be the perfect job for you. :icon_biggrin2

And no, I won't put too much money into the bank because 1) I could die any day before retiring and I want to enjoy live before that too, and 2) I am not trusting banks these days anymore (don't you live in USA where they are all fucking up atm?). :icon_biggrin2

Please, dont take any my words as offense.
Title: Re: Undedected Configs
Post by: M. O. on August 11, 2008, 02:26:04 am
Quote
But right, you will just say who am I to say something like this, I am just some random noob - but that doesnt really matter. Just think about it. Or not.

No you're no random noob. You're the BE develolper.
Title: Re: Undedected Configs
Post by: ZOldDude on August 11, 2008, 06:28:09 am
Quote
I remember you said you want to become a politician?
Not exactly.
What I said was I am going into a local political (elected) office to help see that the county is better managed.
I have already helped a local I met last year get elected this year,and another 2 seats for County Supervisor come due next year.
All it takes is for a majority of like minded people to act together.
Problem solved.

The only hospital here is now $11.3 million in the hole and all those in charge seem to want to do is tax people out of the county...I want to apply time tested management.

A politician would be a lying two-faced asshat P.O.S. fascist like Obama who gave an election speech in your country for an office/job in my country.
He is not going to get many votes here except from those who don't use their minds so perhaps he just wants people in Kusterdingen (48? 31′ 52.32″ N, 9? 8′ 54.24″ E) to mail a "write in vote" like the illeagles from Mexico do here in California?

Banks?
Only one bank has "failed" but most deposits were insured.
The largest problem with the economy is that the US Dollar is no longer backed by gold or silver and is like your money in the early 1930's. The big problem is that the world has the Dollar entrenched in so much floating credit that if we crash it will effect everyone.

Quote
Please, dont take any my words as offense.
Why would I be offended by questions?
Title: Re: Undedected Configs
Post by: ZOldDude on August 11, 2008, 07:47:46 am
I forgot to comment on this:
Quote
At the same time you only spread negativity against people like BIS who seem only to want to destroy Arma with their intentionally fucked up patches - sorry, but by saying things like this you prove that you know nothing about the complexity of game programming.
I don't spread "negativity" any more than Matt has in privet chats,but you are pointing out what many people who play this game think both in privet and public..."WTF was BI thinking with that last patch?".

What I don't understand is why if -I- say the same things (which is almost a non-happening event) you would claim proof that I have no understanding about the complexity of game programming.
For Christs sake all it takes is 4-5 PAID PROFESSONAL TESTERS to insure that a product does NOT have bugs/ill effects in a patch.
EA and most companies use such 3rd party testing companies and I know some of the people who work for one such (highly/often used/perhaps worlds best) company in Santa Monica,California.
Those guys are allot of fun to BBQ,drink and smoke with as well as earn the money they are paid.
Really sharp people,if it can be crashed then they will be able to do it.
They also love to party like the world ends at midnight.
The problems come when you try to do things "on the cheep",you get what you pay for.

A little known fact is that I BOUGHT a copy of ArmA Gold,only the 2nd boxed software I have PAID for in more than the past 23-25 years...no,it's been 25 years.
I talk with the people who own the companies who host ArmA servers (and other games),testers,programmers and so on.
I like the game enough to buy it and believe it or not have never personally cheated in an on line contest,yet I do now and then like to have some "fun".

I find humor in how often people contact the TKC sysop (Mullah Omar) in PM or ICQ to attempt to scam him while they never attempt the same with myself.
I think I have a grip on how things work.

Read my forum sig.
Title: Re: Undedected Configs
Post by: ZOldDude on August 11, 2008, 10:34:00 am
Quote
Read my forum sig.
Quote
*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*
I have said this for about 1 1/2 decades.
I am set and ready...fuck the world wide crash.
No matter what I am coming out on top even if international commerce ends.

Gold,silver,rice and beans along with your own well and lots of ammo are always a good investment along with liveing in an area of high fish and game and very few people.
Title: Re: Undedected Configs
Post by: MrMedic on August 11, 2008, 02:02:47 pm
lol @ the world is ending .. fuck it i'm going fishing .. let them burn mentality
Title: Re: Undedected Configs
Post by: ZOldDude on August 11, 2008, 06:31:47 pm
the world is ending .. fuck it i'm going fishing ..
I'll bring the drinks this time. :smile
Title: Re: Undedected Configs
Post by: MrMedic on August 11, 2008, 08:42:24 pm
the world is ending .. fuck it i'm going fishing ..
I'll bring the drinks this time. :smile

LOL!
Title: Re: Undedected Configs
Post by: ZOldDude on August 16, 2008, 07:27:08 pm
Hmmm...somebody reads but is afraid to post.
(http://www.vitalsecurity.org/uploaded_images/terristhn5-768768.jpg)
Title: Re: Undedected Configs
Post by: h0nt3r on August 18, 2008, 02:50:34 am
This is so badly off-topic, but whatever. :)

A politician would be a lying two-faced asshat P.O.S. fascist like Obama who gave an election speech in your country for an office/job in my country.

Right. They all suck (McCain too btw, that dementia/Alzheimer-ill warmonger), except hm, Ron Paul? - he seems to be one of the only ones who doesnt blatantly lie to people. But media doesnt like that and people always get what they deserve anyway (until they act and fight against the corruption).
Whatever, if youre trying to change something, then go ahead.

Quote
What I don't understand is why if -I- say the same things (which is almost a non-happening event) you would claim proof that I have no understanding about the complexity of game programming.
For Christs sake all it takes is 4-5 PAID PROFESSONAL TESTERS to insure that a product does NOT have bugs/ill effects in a patch.
EA and most companies use such 3rd party testing companies and I know some of the people who work for one such (highly/often used/perhaps worlds best) company in Santa Monica,California.

All I wanted to say is BIS always try to do their best. Did you read their blog? They are working on a new patch, because they actually care about the community - you cant compare that to mass producers like EA.
What you said - at least I understand it that way - is that they dont care. Actually I think they care more than most other studios, their support for the community always has been very well, just ask the community.
And it should also be clear that they cant afford any more external paid testers than standard QA (by publisher). Again, you cant compare them to EA.

Finally, each patch brings flaming and new problems for some people, ever noticed that? - it really is not much different in large EA games, regardless of the paid testing.
Actually patch 1.14 has no major (really critical) flaws, even BIS stated that they are quite satisfied with the current state - and if you know BIS you know that this is not just press propaganda.


For the sake of this thread, I think we can stop with that off-topic discussion now.

PS: I partially succeeded in my packet edit attempt, even though there are still problems.
Title: Re: Undedected Configs
Post by: MrMedic on August 18, 2008, 07:54:26 pm
ok back on topic ..

what did you partially suceed doing?
Title: Re: Undedected Configs
Post by: Doolittle on August 26, 2008, 09:58:18 pm
but i dont like how you steal from public forums to make your anticcheat work you low skill wanker ...
Every time I see your sig I laugh because it looks like you're saying "No MrMedic". I don't understand why your "friends" haven't pointed this out to you.

How unfortunate you guys had low turnout this year for your little contest! And you blamed it on lost e-mails? I think we all know where the real blame can be placed.  :icon_teehee

By the way, I'm working for BIS now so thanks for helping me.
Title: Re: Undedected Configs
Post by: M. O. on August 26, 2008, 10:28:08 pm
Quote
By the way, I'm working for BIS now so thanks for helping me.

That's good. Then we know what we're up against and what we can expect ;)
Title: Re: Undedected Configs
Post by: MrMedic on August 27, 2008, 12:02:25 am
but i dont like how you steal from public forums to make your anticcheat work you low skill wanker ...
Every time I see your sig I laugh because it looks like you're saying "No MrMedic". I don't understand why your "friends" haven't pointed this out to you.

How unfortunate you guys had low turnout this year for your little contest! And you blamed it on lost e-mails? I think we all know where the real blame can be placed.  :icon_teehee

By the way, I'm working for BIS now so thanks for helping me.

welcome back :) big dog lol
Title: Re: Undedected Configs
Post by: MrMedic on August 27, 2008, 12:42:06 am
Quote
By the way, I'm working for BIS now so thanks for helping me.

That's good. Then we know what we're up against and what we can expect ;)

not much ... lol
Title: Re: Undedected Configs
Post by: ZOldDude on August 27, 2008, 04:50:49 am
Hey while I am thinking about it Happy Birthday.

Z

PS: If you work for a company then they should put you on payrole...and everyone knows that will never happen.
Title: Re: Undedected Configs
Post by: ZOldDude on August 31, 2008, 02:31:09 am
With BI that is.
Cheep bastards won't even pay for real testers.
Title: Re: Undedected Configs
Post by: omar_90 on December 06, 2008, 07:33:32 am
Undedected Configs



http://tkc-community.net/forum/index.php?action=downloads;sa=view;id=73

Its the undedected Configs for my hackpacks
1.Download the pbo unpacker
2.Unpack the .pbo
3.Replace the Confic with that Confic file
4.pack the .pbo
Start the game
Now its undedected!!
[EDITED! AND BUG FIXED!]
unpack what pbo?    replace what file? and how its undetected when it isnt.
Title: Re: Undedected Configs
Post by: AntDX316 on March 12, 2009, 09:55:39 am
ok i made an awesome hack such as spawning airplanes to come in for an airstrike drop bombs spawning airplanes with AI in my squad spawning AI which is enemy in vehicles out of vehicles in an airplane helicopter get vehicle weapons make people into suicide bombers and say things on their global chat like they r saying it etc...

the hacking script execution needs to be Loaded After ur in the server

when the server detects ur using a cfg add to start ur hacks it automatically boots u out if they have that protection enabled as their security measure

once ur inside the server ur fine

need someone to make a program to forceload the PBO or CFG after ur in the server and have the option to Erase the PBO or CFG at a touch of a button

such as on and off