TKC-Community

Hacking and Art => Armed Assault 3 => Armed Assault => Topic started by: IllAssembly on February 06, 2008, 09:06:04 pm

Title: ::UPDATE please READ ::
Post by: IllAssembly on February 06, 2008, 09:06:04 pm
 :icon_cool2 i hope your not the slightest bit disappointed lol

 i have a question and you guys are pretty good at answering my qquestions without making me feel completely retarded so

wtf is all this radio talk on the arma sites am i missing something? is there like a radio you can listen to in the vehicles? if so how the hell do you activate it?  :icon_confused2
Title: Re: :::: important question ::::
Post by: [TKC]Symantic on February 06, 2008, 10:54:24 pm
I dunno, they could probably be talking about VOIP (Voice over internet protocol) talking into mic's and such.
Title: Re: :::: important question ::::
Post by: M. O. on February 07, 2008, 01:52:18 am
Haha yes one of my favorites.
Title: Re: :::: important question ::::
Post by: IllAssembly on February 07, 2008, 06:13:55 am
so there is no onboard radio i see.   i was curious cus some dude was talking about sahrani radio with this guys interview or something on it on like different channels or something. 

also interesting news is some guy is about to actually charge people money for requested addons, and he says it does not violate EULA agreements. he was recently perm banned from BIS forums. i think this is some major bullshit.
i appreciate your interest, mullah!



Title: Re: ::UPDATE please READ ::
Post by: IllAssembly on February 07, 2008, 11:45:47 am





2 start we could make an elephant herd for sahrani based off that gay ass SAP RABBIT 

http://www.armaholic.com/page.php?id=1893
Title: Re: ::UPDATE please READ ::
Post by: ZOldDude on February 07, 2008, 10:06:59 pm
For servers that have QG running there is a TKC mod (cheat/hack) that makes wildlife follow you around like a position marker....and another that does the same but slooooooooowly bites you to death over a long amount of time.  :icon_laugh
Title: Re: ::UPDATE please READ ::
Post by: IllAssembly on February 07, 2008, 10:40:49 pm
that would kick ass to make a black mamba with the slowly bite code and use that for a TKC script. people would be getting chased down by snakes.

i just realized making the rabbit into and elephant would hella more difficult than i thought. unlike halo, you have to remodel all of the animations also, wouldnt you?
to be specific, i will start to model for arma. so then i can model new units and animals. i need to know the file type details and import export details. what totally blows is i have no animation experience so maybe there is an animator i could team with?
Title: Re: ::UPDATE please READ ::
Post by: ZOldDude on February 08, 2008, 01:45:54 am
It just uses the wildlife that is already in QG so nobody needs to d/l a mod.
Title: Re: :::: important question ::::
Post by: MrMedic on February 08, 2008, 02:47:42 am



hate to break it like this to you but i was known as tcrew on halomods . i made the first hack for halo lol

look up jellygulch was a long time ago.

just found this

royalty

Replies: 32
Views: 5819
   Post Posted: Fri May 14, 2004 11:22 pm    Subject:
Forum:  HaloMods Projects ? Sentinel
I just got a reminder of jellygulch, but I was too lazy to figure out hwo they did it. I always thought that if you would take cryo glass and pasted that over ground that it would be see through.
Title: Re: ::UPDATE please READ ::
Post by: IllAssembly on February 08, 2008, 02:51:59 am


salute to tcrew aka mr medic   :cheers