TKC-Community

Hacking and Art => Armed Assault 3 => Armed Assault => Topic started by: MrMedic on January 17, 2008, 10:19:39 pm

Title: [RELEASE] ARMA 1.08 Dual HACK by MrMedic & Wesker
Post by: MrMedic on January 17, 2008, 10:19:39 pm
(http://img.photobucket.com/albums/v160/starfighter1/DualHack.jpg)

                 
THE ARMA ARMED ASSAULT DUAL-HACK 1.08 MADE BY MRMEDIC AND WESKER

+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_

-- -------------------------
Information
---------------------------
Made by MrMedic And Wesker From TKC

 Enjoy this release for Armed Assault 1.08!
 
 Insert Key-
Toggle WallHack -
Chams -
No fog -
Vehicle Chams
 Home Key -
Xray Vision
No vehiclehull
No turret
No Battleskin
No Trees
No Foilage
No Grass
No Buildings
Gun removal
Sniper overlay removal
 Numberpad keys - try them( bonus hacks )
 
 Shift key +
 1 - infinite ammo
 2 - Weedkiller
 3 - SpeedHack
 4 - No Panting
 5 - Score Multiplier
 6 - GhostMode
 7 - ViewDistance Hack
 8 - Impact Bullets 





==================================================
instructions:
==================================================

extract anywhere except the arma folder

Run Armawallhackingx.exe leave it running
start arma ...

+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_



full instructions in the hack.

Mrmedic - Programming and D3d
Wesker - Picture , Offsets and voice over

For arma 1.08 only

Have fun

==================================================

MRMEDIC
==================================================
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: [TKC]Wesker on January 17, 2008, 10:53:18 pm
This is cyber-rape right here!
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Bellend on January 17, 2008, 11:40:43 pm
(http://img70.imageshack.us/img70/2624/dualhackgu3.jpg)

Just so they know. :icon_laugh
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: [TKC]Wesker on January 18, 2008, 12:19:30 am
(http://img70.imageshack.us/img70/2624/dualhackgu3.jpg)

Just so they know. :icon_laugh
Lmfao! What an advert!
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: i R Cheater on January 18, 2008, 02:36:33 am
Thanks guys! I've been hoping that a wall hack exists for ArmA...

Now I'm off to try this on any servers that don't have my ID on their shitty ban list.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ZOldDude on January 18, 2008, 03:48:33 am
Use the ID changer.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: i R Cheater on January 18, 2008, 03:54:52 am
Alright let me try it again... this is all new to me. I remember back in the day when all you had to do was get a new IP (possibly even a new nickname) and then go congratulate the admin on being an unreasonable douche.

--

I just noticed it says "Ignore the two error message dialogs
when you change the key"

I actually thought it wasn't working, but anyway, I still can't get on certain servers so I'm guessing my IP is banned... I havn't changed IP for a while and I don't know what ArmA admins are able to do with regards to banning players.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: FFLaguna on January 18, 2008, 05:28:16 am
Great release! But why didn't you stick with the old keybinds? I have to get used to the new commands, now. :(

I'm glad to have these rolled up into one application. Keep pumping out the releases! Thanks. :)
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: RX-Tirb on January 18, 2008, 11:30:46 am
Quote
THE ARMA ARMED ASSAULT DUAL-HACK 1.08 MADE BY MRMEDIC AND WESKER

+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_

---------------------------
Information
---------------------------
Made by MrMedic And Wesker From TKC

 Enjoy this release for Armed Assault 1.08!
 
 Insert Key-
Toggle WallHack -
Chams -
No fog -
Vehicle Chams
 Home Key -
Xray Vision
No vehiclehull
No turret
No Battleskin
No Trees
No Foilage
No Grass
No Buildings
Gun removal
Sniper overlay removal
 Numberpad keys - try them( bonus hacks

Guess it makes sence now why i saw a police car 90% in building at bank on Sahrani Life  :icon_o_o You should of made this to be installed and run from Arma root folder so i can detect it  :smile
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: [TKC]Symantic on January 18, 2008, 12:06:48 pm
Quote
THE ARMA ARMED ASSAULT DUAL-HACK 1.08 MADE BY MRMEDIC AND WESKER

+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_

---------------------------
Information
---------------------------
Made by MrMedic And Wesker From TKC

 Enjoy this release for Armed Assault 1.08!
 
 Insert Key-
Toggle WallHack -
Chams -
No fog -
Vehicle Chams
 Home Key -
Xray Vision
No vehiclehull
No turret
No Battleskin
No Trees
No Foilage
No Grass
No Buildings
Gun removal
Sniper overlay removal
 Numberpad keys - try them( bonus hacks

Guess it makes sence now why i saw a police car 90% in building at bank on Sahrani Life  :icon_o_o You should of made this to be installed and run from Arma root folder so i can detect it  :smile
Delete. Some how my post above posted 4 times when editing it  :unsure
delete
delete



strange...
the times of posting are different.
the first one to the second one was a full 18 mins apart, and the other 2 were a min apart.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: [TKC]Wesker on January 18, 2008, 12:36:02 pm
You should of made this to be installed and run from Arma root folder so i can detect it  :smile
My version of the readme warned people not to do that... It got scrapped  :icon_cry2
Anyway here it is for future ref  :icon_biggrin2
Quote
Do not extract into ArmA folder
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: RX-Tirb on January 18, 2008, 12:48:42 pm
Quote
strange...
the times of posting are different.
the first one to the second one was a full 18 mins apart, and the other 2 were a min apart.

Yes thats because i made post. downloaded this hack to look at then edited my post after some time and some how my post got missed up editing it and showed my own message as quote then i noticed it spamed 3 of my old posts i first made then last one was my edited one. And was do delete post option so had to edit post with remove message!

Yeah confusing im confused to  :icon_confused2 Maybe where i hit refresh u few time because page had trouble loading? ahwell

Quote
My version of the readme warned people not to do that... It got scrapped  :icon_cry2

lol
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on January 18, 2008, 04:10:34 pm
Quote
THE ARMA ARMED ASSAULT DUAL-HACK 1.08 MADE BY MRMEDIC AND WESKER

+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_

---------------------------
Information
---------------------------
Made by MrMedic And Wesker From TKC

 Enjoy this release for Armed Assault 1.08!
 
 Insert Key-
Toggle WallHack -
Chams -
No fog -
Vehicle Chams
 Home Key -
Xray Vision
No vehiclehull
No turret
No Battleskin
No Trees
No Foilage
No Grass
No Buildings
Gun removal
Sniper overlay removal
 Numberpad keys - try them( bonus hacks

Guess it makes sence now why i saw a police car 90% in building at bank on Sahrani Life  :icon_o_o You should of made this to be installed and run from Arma root folder so i can detect it  :smile

lol i was actually going to make it run from the arma folder so you and the rest of the 'good people' could detect users but then i thought make them work for it  :icon_thumbsup

dont lose to much sleep about it however as the 1.09 is comming soon and then this little hack will then be redundent .. well untill we make it for 1.09 that is.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Frank P. on January 18, 2008, 04:39:24 pm
This seems like one kick ass hack. +1 to both of you.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Nephilim on January 18, 2008, 05:01:18 pm
The weedkiller in MH v1.04 worked a lot better. In this version it?s "killing" only a few of the trees and bushes.
I agree with FFLaguna: I miss the old keybinds.
But after all: Very good work, keep on rockin?
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: [TKC]Wesker on January 18, 2008, 06:51:48 pm
The weedkiller in MH v1.04 worked a lot better. In this version it?s "killing" only a few of the trees and bushes.
Weedkiller code in this is updated from the MH v1.04 to work with DX10 & 9 cards
Although it was only properly tested on DX10 cards. I will be taking a look into this problem.
Thanks for the info.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: b00n on January 18, 2008, 08:19:31 pm
whooooot nice :D

onley the wallhack doesn't work with vista.... :icon_sad2
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Lovestohackarma on January 19, 2008, 01:11:56 pm
This is some sexy stuff right here :D
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on January 19, 2008, 11:17:01 pm
The weedkiller in MH v1.04 worked a lot better. In this version it?s "killing" only a few of the trees and bushes.
Weedkiller code in this is updated from the MH v1.04 to work with DX10 & 9 cards
Although it was only properly tested on DX10 cards. I will be taking a look into this problem.
Thanks for the info.

you know what we could do to resolve this , we could ( well i could ) make a seperate key like shift + 9 ) for weedkiller DX9 ) and make it use the dx weedkiller code for dx 9 cards i think it worked but i could never test it as i only have pc's with dx 10 cards now , dumped all my old cards so well. il be honest though im really busy so it might take a while to get to the public but i will give it my best shot.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ZOldDude on January 20, 2008, 12:57:26 am
whooooot nice :D

onley the wallhack doesn't work with vista.... :icon_sad2
Why would a gamer ever want to use Vista anyhow?
You also know MS has already said it is going to end all support for Vista December 31,2008 so if they can't get the bugs (and DRM crap) out of it by then they never will.
Vista...the ME of this decade. 
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on January 20, 2008, 05:23:18 pm
whooooot nice :D

onley the wallhack doesn't work with vista.... :icon_sad2
Why would a gamer ever want to use Vista anyhow?
You also know MS has already said it is going to end all support for Vista December 31,2008 so if they can't get the bugs (and DRM crap) out of it by then they never will.
Vista...the ME of this decade. 

god i remember ME .. what a pile of fkn shite that was .. i was down at a m8's house helping him get a sound card working , his m8 had gave him a copy of ME when it was new , we installed it .. all went well for about 5 minutes then it turned to shit , that os was a trampoline fund for XP , just incase you didnt know that .
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on January 20, 2008, 06:30:23 pm
This is some sexy stuff right here :D

fukn nice sig you have there m8 ..
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: [TKC]Symantic on January 20, 2008, 11:32:45 pm
The weedkiller in MH v1.04 worked a lot better. In this version it?s "killing" only a few of the trees and bushes.
Weedkiller code in this is updated from the MH v1.04 to work with DX10 & 9 cards
Although it was only properly tested on DX10 cards. I will be taking a look into this problem.
Thanks for the info.

you know what we could do to resolve this , we could ( well i could ) make a seperate key like shift + 9 ) for weedkiller DX9 ) and make it use the dx weedkiller code for dx 9 cards i think it worked but i could never test it as i only have pc's with dx 10 cards now , dumped all my old cards so well. il be honest though im really busy so it might take a while to get to the public but i will give it my best shot.

couldnt you just do a quick check on wether its dx9 or dx10 and do something like
if dx = 9 then
this
else
if dx = 10 then
this

will be more complicated than that, but same thing.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: [TKC]Wesker on January 20, 2008, 11:49:12 pm
couldnt you just do a quick check on wether its dx9 or dx10 and do something like
if dx = 9 then
this
else
if dx = 10 then
this

will be more complicated than that, but same thing.
Dunno man.
The game always runs in DX9 mode no matter what card you have.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: IllAssembly on January 21, 2008, 04:46:29 am
siick dudes 
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: wootwoot on January 21, 2008, 07:44:50 am
Cool, nice multihack.
For a future release maybe you could add teleport ...  :icon_thumbsup

btw, Im going to lmao if BE doesnt detect this. Anyone know if it has detected anything yet?
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ZOldDude on January 21, 2008, 11:31:01 am
Cool, nice multihack.
For a future release maybe you could add teleport ...  :icon_thumbsup

btw, Im going to lmao if BE doesnt detect this. Anyone know if it has detected anything yet?
Oh we know what is/is not detected. :wink2
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Doolittle on January 21, 2008, 08:42:46 pm
Does this mean SCP has been retired, that it's defeated and EXE is direction you're going now?
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: M. O. on January 21, 2008, 09:37:26 pm
The SCP will work in combination with this tool. Thus it hasn't been defeated.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on January 21, 2008, 09:40:42 pm
The SCP will work in combination with this tool. Thus it hasn't been defeated.

well said that man , scp will work on dooacs server


** forgot to put that little gem in the readme ;) **
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Doolittle on January 21, 2008, 10:22:51 pm
Do you have a link to SCP that can't be detected?

I see this EXE as you guys saying, "we can't do PBO cheat anymore so let's try something else". If this is not the case then please show me SCP that is undetected.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: M. O. on January 21, 2008, 10:38:58 pm
That trainer is designed to eliminate any anti-cheat opposition, including DOACS.
The latest public SCP will work with this tool enabled.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on January 21, 2008, 11:13:35 pm
Do you have a link to SCP that can't be detected?

I see this EXE as you guys saying, "we can't do PBO cheat anymore so let's try something else". If this is not the case then please show me SCP that is undetected.

all of them :)

Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: perkele on January 22, 2008, 02:52:28 am
Do you have a link to SCP that can't be detected?

I see this EXE as you guys saying, "we can't do PBO cheat anymore so let's try something else". If this is not the case then please show me SCP that is undetected.

hmm this anticheat system of yours cant be very good if even i can bypass it , and i honestly dont know anything about anything
 :icon_teehee
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Doolittle on January 22, 2008, 04:01:03 am
Less talky talky, more ping pong, perkele!
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ZOldDude on January 22, 2008, 11:44:20 am
I want some roasted lamb...Brazilian BBQ.
Hey Doolittle here is some thing to cheer you up:
http://tkc-community.net/forum/index.php?topic=7215.0
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: i R Cheater on January 26, 2008, 03:39:52 pm
I fucking love this hack, I just press home and it makes bombing/strafing targets a WHOLE lot easier. I guess there's no way to detect trainers in ArmA, too?

Wave if you see me flying the Camel on any Evo servers 'k
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: [TKC]Wesker on January 26, 2008, 03:55:38 pm
I guess there's no way to detect trainers in ArmA, too?
Nothing yet.
I cant wait to see what BattleEye can do.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: [TKC]Symantic on January 26, 2008, 03:59:20 pm
I cant wait to see what BattleEye can do.

something tells me its not going to be pretty. but oh well, what are they gona do? ban the wrong serial?
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ZOldDude on January 26, 2008, 11:17:28 pm
I guess there's no way to detect trainers in ArmA, too?
Nothing yet.
I cant wait to see what BattleEye can do.

Eh...I think you ment "I cant wait to see what BattleEye can't do."
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ZOldDude on January 26, 2008, 11:20:33 pm
I cant wait to see what BattleEye can do.

something tells me its not going to be pretty. but oh well, what are they gona do? ban the wrong serial?
Battel eye is not going to do anything....it was cracked long ago (see our YouTube's).

If you want to play with it just look inside both the client and server dll...if you run the server and mod the dll you can do some nasty things to the clients.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: godmode on February 03, 2008, 12:04:01 am
nice job  :icon_teehee
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Sypher21 on February 08, 2008, 09:53:25 am
Funny story.
Personally I have wallhack on 24/7. Just a minute ago played a game of Sahrani life where there were a few cops who were *too* good. So I pop wallhack and as always, I stare at them through walls of the bank, waiting for the right moment.
After I popped on wallhack, I noticed those two cops too, were staring right at me, through the fricking wall.

Talk about an awkward moment when we all realized we all caught each other wallhacking, epic laughter followed when we all started looking at different directions, trying to avoid suspicion.  :icon_biggrin2

As for the hack itself, well what can I say except thanks for delivering awesome material like this, to illiterate script kiddies like me.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: [TKC]Wesker on February 09, 2008, 12:05:51 am
Funny story.
Personally I have wallhack on 24/7. Just a minute ago played a game of Sahrani life where there were a few cops who were *too* good. So I pop wallhack and as always, I stare at them through walls of the bank, waiting for the right moment.
After I popped on wallhack, I noticed those two cops too, were staring right at me, through the fricking wall.

Talk about an awkward moment when we all realized we all caught each other wallhacking, epic laughter followed when we all started looking at different directions, trying to avoid suspicion.  :icon_biggrin2

As for the hack itself, well what can I say except thanks for delivering awesome material like this, to illiterate script kiddies like me.
Lmao I've done that a few times.
I say the best way to catch a wall hacker is to be one!
I remember a cop hiding in the wall just beside the bank waiting for someone to rob it.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ZOldDude on February 09, 2008, 01:55:35 am
Turn on GodMode and go rob it just to spite him....then knife him to add insult to injury!
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ghettogangsta on February 24, 2008, 11:51:28 pm
the impact do not works 4 me.
or wut its suppozed to does ?

nosing happenes with me !

?dit:
ok it now work ! i forget to disable gh0stm0de
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ShadowGSY on March 02, 2008, 10:25:44 pm
so how do i get on a server with the SCP and the Dual Hack activated?? i have tried but it finds the .pbo in my addons file..  :icon_sly
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: [TKC]Wesker on March 03, 2008, 05:32:16 am
Dual hack don't come with any .pbo addons... so you're asking in the wrong topic.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ShadowGSY on March 03, 2008, 02:38:17 pm
earlier in this topic you mentioned that the SCP could be used with the Dual Hack in order to bypass any "security" a server might have.. didnt you..  :unsure :icon_confused2

also i tried the numpad but no cheats were activated?? must be doing something wrong, everything else works..  :icon_teehee
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on March 03, 2008, 04:06:58 pm
instead of angry faces and pissy whineing , why dont you say THANKYOU for the effort we put in to make this fine hack ..
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on March 03, 2008, 04:10:14 pm
Dual hack don't come with any .pbo addons... so you're asking in the wrong topic.

ignore the dollshead m8 ..
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ShadowGSY on March 03, 2008, 06:56:27 pm
That trainer is designed to eliminate any anti-cheat opposition, including DOACS.
The latest public SCP will work with this tool enabled.


Fucking Liberty, i ask a question and get it thrown in my face. Nice little community you got going here. I assumed that Omar meant that you could get on a server undetected using this hack. a simple misunderstanding.

anyway i have used the hack and it is impressive, cheers. and do those faces look like angry ones? i think not.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on March 03, 2008, 09:43:27 pm
is this you ? ( edit added picture )


(http://b8.ac-images.myspacecdn.com/00797/82/57/797307528_m.jpg)

well anyway we may have gotten off on the wrong foot here , lets try again ..

the hack was supposed to have had the bypass for the anticheats included but i compiled the wrong version and we decided to wait to release it in the 1.09 update release so you will have to wait

there are secrets in the number pad keys you have to work that out for yourself

it is a great cummunty here not a nice one a great one and most of us know eachother well and usually get along even better , lets see what happens.

Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: darkray on March 04, 2008, 12:16:52 am
Fucking AWESOME mods TKC-Community  :icon_thumbsup fuck you guys did a hell of a job on these and they all work fine I'm fucking these servers up and leaving before they even know what hit them  :icon_laugh well thanks again guys and you all deserve a fucking Oscar Nominee or some kind of reward  :cheers  :cheers cheers all around.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ShadowGSY on March 04, 2008, 10:19:04 pm
yea think we did mrmedic.. sorry bout that..

i shall try to read more into topics before making assumptions, thanks for the info anyhow..

and no that isn't me, i is a white homie..  :icon_laugh
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Doolittle on March 05, 2008, 03:32:31 am
the hack was supposed to have had the bypass for the anticheats included but i compiled the wrong version and we decided to wait to release it in the 1.09 update release so you will have to wait
There is no public release out that lets you bypass DooACS?
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: [TKC]Wesker on March 05, 2008, 03:38:24 am
and no that isn't me, i is a white homie..  :icon_laugh
Confirmed... It's not him.
Don't worry Mr J.S, your secret identity is safe with me!
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on March 05, 2008, 05:08:20 am
and no that isn't me, i is a white homie..  :icon_laugh
Confirmed... It's not him.
Don't worry Mr J.S, your secret identity is safe with me!

so he's wigger not a nn nnn ... nm

btw wesker frontlines f/o/w is amazing m8 , you got it ? if not get it its fkn awesome!
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ZOldDude on March 05, 2008, 06:13:26 am
the hack was supposed to have had the bypass for the anticheats included but i compiled the wrong version and we decided to wait to release it in the 1.09 update release so you will have to wait
There is no public release out that lets you bypass DooACS?
Yes and no.
The information is there for people who want to read all the posts for what to do,but the new installer and things are still waiting on BI to get off their ass and post the last final official 1.09 patch...or summer vacation (the annual Summer Days TK Contest).

Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: [TKC]Wesker on March 05, 2008, 01:39:47 pm
so he's wigger not a nn nnn ... nm
btw wesker frontlines f/o/w is amazing m8 , you got it ? if not get it its fkn awesome!
lmfao
Ok I'll get hold of that game now.
Heard too many mixed reviews about though. Some saying it's good, some bad & some ugly.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on March 05, 2008, 04:35:21 pm
the hack was supposed to have had the bypass for the anticheats included but i compiled the wrong version and we decided to wait to release it in the 1.09 update release so you will have to wait
There is no public release out that lets you bypass DooACS?

lets me ? or lets them ?
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ZOldDude on March 05, 2008, 09:13:35 pm
so he's wigger not a nn nnn ... nm
btw wesker frontlines f/o/w is amazing m8 , you got it ? if not get it its fkn awesome!
lmfao
Ok I'll get hold of that game now.
Heard too many mixed reviews about though. Some saying it's good, some bad & some ugly.
No the game is cool...Z approved.
Uses the Unreal game engine so all engine based cheats are a 5 minute job to convert.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Doolittle on March 05, 2008, 09:23:10 pm
lets me ? or lets them ?
"public release".. so it's a "lets them".
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on March 05, 2008, 10:00:38 pm
lets me ? or lets them ?
"public release".. so it's a "lets them".

yes that is quite possible
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on March 06, 2008, 04:43:01 am
177 downloads , doolittle do your thang lol
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Lovestohackarma on March 06, 2008, 12:03:02 pm
farkin hax0rs lol
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: foxtrot1213 on March 12, 2008, 03:53:56 pm
I am not sure if all with DX9 card observed it but explosions from your tanks are not visible when you fire a round.
or is it just me?  :icon_o_o
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: flasher on March 16, 2008, 03:53:36 pm
Can you tell me what the wallhack is suposed to do because it only remove fog for me ? ??? And when I press the home key also the player and AI are disapearing .....
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: flasher on March 19, 2008, 08:47:06 pm
Is it a bug ?
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Easy_tiger on March 20, 2008, 06:58:27 pm
INSERT cough, cough  :icon_thumbsup
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: flasher on March 23, 2008, 02:36:46 pm
INSERT ????????????????????????????
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Kruniac on April 04, 2008, 02:13:19 pm
This isnt working for me with the Downloaded (I bought it online) version of ArmA. (Gold)

Run Dual, run ArmA, none of the bindings work, and theres no indication of activation. Bum deal :(
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: [TKC]Wesker on April 04, 2008, 03:21:09 pm
This wont work with the buy download online version of arma!
None of my cheats will either.

You need to backup ArmA.exe and use a noCD .exe to get em to work.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on April 04, 2008, 05:07:45 pm
downloaded 304 times, that meens theres 304 little geezers who can see green people through walls , travel at lightspeed , hammer tanks with pistols and just generally cause mayhem and mistrust .. fkn love it !  :icon_thumbsup keep up the good work lads :)

 
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Nephilim on April 04, 2008, 07:05:20 pm
What about a release that works with ArmA 1.11 beta?
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ZOldDude on April 05, 2008, 03:03:44 am
What about a release that works with ArmA 1.11 beta?
I thought all revisions of ArmA were beta...just that some are "offical" like 1.08?
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: masterlooser15 on April 05, 2008, 11:13:27 pm
hi all .. i am new.. i downloaded this very nice hack.. but i have one prob.

i start it.. second start the game...

go to anyserver...

all works fine..

but if i push shift+ 8 (impact bullets)

it works 10times.. and after it... no more... i shot on cars... and other.. but nothing is doing... i do shift+ 8 again.. it says "disable" and again shift+ 8 .. it says again "iimmmpaaccttt" ... but dont work...

what can i do?
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Nephilim on April 06, 2008, 04:28:01 pm
What about a release that works with ArmA 1.11 beta?
I thought all revisions of ArmA were beta...just that some are "offical" like 1.08?
Thats no answer to my question. Or ist Battleye working and defeating all Hackings?
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: necro on April 06, 2008, 07:42:14 pm

it works 10times.. and after it... no more... i shot on cars... and other.. but nothing is doing... i do shift+ 8 again.. it says "disable" and again shift+ 8 .. it says again "iimmmpaaccttt" ... but dont work...

what can i do?

do u have the ghostmode activated u cannot shot or kill somebody so disable the ghostmode and then try bullet impact !!!

maybe that fix ur problem !!!
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: [TKC]Wesker on April 06, 2008, 08:53:24 pm
Thats no answer to my question. Or ist Battleye working and defeating all Hackings?
This hack is only for 1.08.... BattlEye is only for 1.09b & 1.11b.
I doubt we'll bother working on anything for a beta. Especially since the majority of the community is still playing 1.08.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on April 08, 2008, 05:29:18 pm

ist Battleye working and defeating all Hackings?

no :) , it never did defeat anything i ever made.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: zhangweizheng3 on April 09, 2008, 03:07:17 pm
whenever i use this hack it seems to disable the explosion and smoke, anyway i can enable them?
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on April 09, 2008, 08:31:50 pm
youtellme ionlymadeit , haventreallygot acluewhatitdoes , if yur pc esplodes call am3d!c , irank 5th onteh server ...

joking , yes it is designed to remove smoke etc and unfortunately no you cannot disable that feature so you will have no smoke etc all the time while using this programme.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Nephilim on April 10, 2008, 01:15:35 am

ist Battleye working and defeating all Hackings?

no :) , it never did defeat anything i ever made.

I was just wondering why you do not release a Dualhack for ArmA 1.12beta, since BE is working with this Version.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on April 10, 2008, 01:59:10 am
mainly because i do not play arma or have it installed  :smile
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ZOldDude on April 11, 2008, 01:42:12 am

ist Battleye working and defeating all Hackings?

no :) , it never did defeat anything i ever made.

I was just wondering why you do not release a Dualhack for ArmA 1.12beta, since BE is working with this Version.
Why bother to make things for a beta in the first place?
First off if they had the patch programmed correctly clients and hosts would not have the GFX issues or CRASH....and it would be a new OFFICIAL patch.

Either way...they issue a new official patch or the annual TKC Summer Days TK contest will be here again in a few weeks and BE is easy.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: Mercenary on April 16, 2008, 05:00:38 am
ARMA Dual HACK for 1.12 beta would be very nice.  :unsure The game is not nearly as much fun without it. So if it is posiible can you please update the HACK for 1.12 beta. I think. it would make many "cheaters" very very happy. Including me.

Mercenary
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ZOldDude on April 16, 2008, 06:43:55 am
The only people playing 1.12 are company shills,those who like all the problems/crashes/disconnects or rabid anti-cheaters hoping to get a BE .dll update -before- an official BIS patch.

It has been said over and over that this program is for PATCH 1.08 ONLY and that NO OTHER UPDATE will be made public until BIS makes an OFFICIAL updated public game patch.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: [TKC]Wesker on April 17, 2008, 12:29:35 am
ARMA Dual HACK for 1.12 beta would be very nice.  :unsure The game is not nearly as much fun without it. So if it is posiible can you please update the HACK for 1.12 beta. I think. it would make many "cheaters" very very happy. Including me.

Mercenary
How about, no! Non of the devs are running 1.12 and if we did the cheat release will only make 10 downloads so forget it.
No more talk about ArmA beta versions.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ZOldDude on April 17, 2008, 09:50:04 am
ARMA Dual HACK for 1.12 beta would be very nice.  :unsure The game is not nearly as much fun without it. So if it is posiible can you please update the HACK for 1.12 beta. I think. it would make many "cheaters" very very happy. Including me.

Mercenary
How about, no! Non of the devs are running 1.12 and if we did the cheat release will only make 10 downloads so forget it.
No more talk about ArmA beta versions.
About time you spoke up...must have been ill or on a short holiday.
I added +1 karma for you.

Let me know when you will be on TS as I am relocating my household in about 3 weeks time.

I plan to run for public office in my new local.

Z
Quote
Codename "Project TKC"
(http://www.indelibleinc.com/kubrick/films/strangelove/images/cigar.jpg)
We are TKC. We are Legion. We do not forgive. We do not forget.
We will be heard.
Expect us!
Title: Re: [RELEASE] ARMA 1.08 Dual HACK by MrMedic & Wesker
Post by: Mercenary on April 17, 2008, 03:14:17 pm
Sorry for asking  :icon_rolleyes2 But i must say that 1.12 is much more stable and runs much more smoothly than 1.08. Tnx for you precious time, anyway.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: MrMedic on April 17, 2008, 07:44:22 pm
How about, no!

LOL!

(http://i73.photobucket.com/albums/i235/samibaby04/Justsayno2.jpg)
Title: Re: [RELEASE] ARMA 1.08 Dual HACK by MrMedic & Wesker
Post by: ZOldDude on April 18, 2008, 12:12:06 am
Quote
1.12 is much more stable and runs much more smoothly...
From what I read on the BI forums 1.12 is nothing but a compleat headace and BI screw up.
Title: Re: [RELEASE] The ARMA Dual HACK by MrMedic and Wesker
Post by: ZOldDude on April 20, 2008, 10:08:26 am
177 downloads , doolittle do your thang lol
341 and counting but I think everyone left playing this came has a copy now.
Title: Re: [RELEASE] ARMA 1.08 Dual HACK by MrMedic & Wesker
Post by: diveplane on April 27, 2008, 06:42:34 am
sorry for my ignorance but how do you get the other running?

this not implemented yet guys. again thx for the great work so much fun online

Insert Key-
Toggle WallHack -
Chams -
No fog -
Vehicle Chams
 Home Key -
Xray Vision
No vehiclehull
No turret
No Battleskin
No Trees
No Foilage
No Grass
No Buildings
Gun removal
Sniper overlay removal
 Numberpad keys - try them( bonus hacks )
?

key strokes to enable these?
Title: Re: [RELEASE] ARMA 1.08 Dual HACK by MrMedic & Wesker
Post by: ZOldDude on April 27, 2008, 11:10:40 pm
It is listed in the first post and in the readme.
Title: Re: [RELEASE] ARMA 1.08 Dual HACK by MrMedic & Wesker
Post by: Sherba2 on August 29, 2008, 05:12:50 am
Hi to all  :icon_biggrin2

Im have 1 question
how i can use all these options ??? :icon_confused2

Xray Vision ,No vehiclehull No turret ,No Battleskin No Trees ....

Thanks
Title: Re: [RELEASE] ARMA 1.08 Dual HACK by MrMedic & Wesker
Post by: [TKC]phranz on August 29, 2008, 11:08:36 pm
Hi to all  :icon_biggrin2

Im have 1 question
how i can use all these options ??? :icon_confused2

Xray Vision ,No vehiclehull No turret ,No Battleskin No Trees ....

Thanks

you could try to RTFM ;)
Title: Re: [RELEASE] ARMA 1.08 Dual HACK by MrMedic & Wesker
Post by: ZOldDude on August 29, 2008, 11:38:09 pm
how i can use all these options ???
READ the posts and/or do as [TKC]phranz said and R.T.F.M. .
 :icon_rolleyes2
Title: Re: [RELEASE] ARMA 1.08 Dual HACK by MrMedic & Wesker
Post by: ZOldDude on August 31, 2008, 02:09:05 am
Well after re-reading this whole thread it reminds me that OFFICAL PATCH 1.14 is out.
Title: Re: [RELEASE] ARMA 1.08 Dual HACK by MrMedic & Wesker
Post by: MrMedic on August 31, 2008, 03:29:19 am
how i can use all these options ???
READ the posts and/or do as [TKC]phranz said and R.T.F.M. .
 :icon_rolleyes2

never understood why they never read the fucking READ ME !

its usually there for a reason .. ie it TELLS YOU HOW TO USE IT

jesus christ !
Title: Re: [RELEASE] ARMA 1.08 Dual HACK by MrMedic & Wesker
Post by: Sherba2 on September 03, 2008, 06:52:03 pm
how i can use all these options ???
READ the posts and/or do as [TKC]phranz said and R.T.F.M. .
 :icon_rolleyes2

never understood why they never read the fucking READ ME !

its usually there for a reason .. ie it TELLS YOU HOW TO USE IT

jesus christ !

LoL!


Ok ok , thanks :D
Title: Re: [RELEASE] ARMA 1.08 Dual HACK by MrMedic & Wesker
Post by: MrMedic on December 23, 2010, 04:39:01 am
you ever read the read me ?
Title: Re: [RELEASE] ARMA 1.08 Dual HACK by MrMedic & Wesker
Post by: ZOldDude on December 23, 2010, 05:57:05 am
you ever read the read me ?
I do.