TKC-Community

Hacking and Art => Armed Assault 3 => Armed Assault => Topic started by: [TKC]Wesker on November 06, 2007, 01:06:20 am

Title: Impact Bullets Hack
Post by: [TKC]Wesker on November 06, 2007, 01:06:20 am
5th of November is a lovely day isn't it?

Lets remember it with a release as cool as this
http://www.youtube.com/watch?v=0HFZ5X28KLQ

Enable
Alt + Numpad9

Disable
Ctrl + Numpad9


This will make anything you shoot propel in the bullets direction and blow up!
The killed by message is not displayed (driver of the vehicle gets blamed for passengers killed)
Also has cool explosive bullet effects.

TIP: When you shoot a friendly player hit him in a non lethal spot like the legs.
I wont give anything else away, go and have fun!

Virus scan results
http://img148.imageshack.us/img148/7837/avub0.jpg

By [TKC]Wesker
Written in VB
Title: Re: Impact Bullets Hack
Post by: Nutty101 on November 06, 2007, 03:42:21 am
Why do you always use UPX? Just curious
Title: Re: Impact Bullets Hack
Post by: [TKC]Wesker on November 06, 2007, 05:16:39 am
It's actually been packed twice.
Once with UPX and other packer used has basic exe encryption & protection.

It's just so that no one edits or replicates my work. The same reasons almost every cautious coder does it.
Title: Re: Impact Bullets Hack
Post by: Malboeuf [RN] on November 06, 2007, 09:02:53 am
added to the ACS scanner, NY and UK servers are now active, see how many we catch
Title: Re: Impact Bullets Hack
Post by: [TKC]Wesker on November 06, 2007, 02:13:53 pm
added to the ACS scanner, NY and UK servers are now active, see how many we catch
Hahaa nice bullshit.   :icon_rolleyes2
The only way you can detect this is if the user puts it in their ArmA folder.

All the bullet impact calculations are done on the users machine, while the server sees nothing apart from a few coordinates which are pretty much random all the time.

Nice try though  :icon_razz2

100% undetectable and there is nothing you can do about it, so you resort to lying.
Hmmm I remember you did this back in the OFP days.
History repeats itself  :icon_laugh
Title: Re: Impact Bullets Hack
Post by: MOHAMMED on November 07, 2007, 12:04:05 am
that is a great hack my friend wescker :) , you are the hero in here .........
Title: Re: Impact Bullets Hack
Post by: [TKC]Wesker on November 07, 2007, 02:24:17 am
that is a great hack my friend wescker :) , you are the hero in here .........
Thanks dude. It's just so funny to do it on a full black hawk in mid flight.
If the pilot is skilled enough he can regain control of it. If he don't he'll be responsible for everyones death.
Title: Re: Impact Bullets Hack
Post by: IllAssembly on November 07, 2007, 03:02:41 am
lol this is a fnny one. man they take the anti cheating shit seriously lol
Title: Re: Impact Bullets Hack
Post by: CoLT on November 07, 2007, 04:20:31 am
ROFL,time to go fuck with some people
Title: Re: Impact Bullets Hack
Post by: Malboeuf [RN] on November 07, 2007, 06:10:02 am
lol this is a fnny one. man they take the anti cheating shit seriously lol
it keeps the waste of skin bags like you off our servers
that TRASH server, thats mine, like most others you cant play on.
Lets seeeeeee
Nov6 and only 1 cheater detected and ZERO SCP usages on our servers
you guys suck so badly you cant even cheat well
Title: Re: Impact Bullets Hack
Post by: IllAssembly on November 07, 2007, 08:48:39 am
man i could uninstall scp and use this to just smash your helos into space\




.::lRUKANGl::.       remember him he murdered your server a few times
Title: Re: Impact Bullets Hack
Post by: Nutty101 on November 07, 2007, 09:19:32 am
Not to jump on any bandwagons but this can be detected. Not thru the game from what I can tell but thru the games transport you can see it. Fyi I guess.
Title: Re: Impact Bullets Hack
Post by: Nutty101 on November 07, 2007, 09:52:47 am
Just to confirm to you wesker. It can be detected like i was saying. There is the initial command transported for the shot then a massive series of  position commands are sent to the server to produce the movement you see when your setting the unit into the spin. Ill write up later on about it and work on making some stuff to show that it can be detected. Since you said it cannot I think it is best to understand the net code better before you say it cannot. However nice lil hack you did on it.

Note:
  If you don't hit anything with the bullet I don't think i could detect it yet. Though I have not really looked at it that hard *yet*. :)
Title: Re: Impact Bullets Hack
Post by: Malboeuf [RN] on November 07, 2007, 10:09:44 am
hey I think nutty is saying wesky is full of shit too lol
Title: Re: Impact Bullets Hack
Post by: M. O. on November 07, 2007, 10:10:22 am
The question is if you can detect this feature without having people get disconnected every 5 mins.
Title: Re: Impact Bullets Hack
Post by: strykir on November 07, 2007, 01:14:51 pm
lol this is a fnny one. man they take the anti cheating shit seriously lol
it keeps the waste of skin bags like you off our servers
that TRASH server, thats mine, like most others you cant play on.
Lets seeeeeee
Nov6 and only 1 cheater detected and ZERO SCP usages on our servers
you guys suck so badly you cant even cheat well
Looks like Nov 5th was a failure for TKC.
...



Looks like TKC is a failure.
Title: Re: Impact Bullets Hack
Post by: [TKC]Wesker on November 07, 2007, 01:41:30 pm
Since you said it cannot I think it is best to understand the net code better before you say it cannot.
I have checked the netcode and have monitored shots and impacts.
I couldn't find any patterns that can differentiate the shots from normal bullets.

I'll make a little video on one of Mals servers to see if he really did add it to the ACS  :icon_laugh

Quote
Looks like Nov 5th was a failure for TKC.

What  are you talking about?
Wasn't the TKC site meant to be taken down on the 5th via Host and Police complaints?  :icon_fluut

Failure for you dumbasses more like.
Title: Re: Impact Bullets Hack
Post by: ZOldDude on November 07, 2007, 09:51:05 pm
lol this is a fnny one. man they take the anti cheating shit seriously lol
it keeps the waste of skin bags like you off our servers
that TRASH server, thats mine, like most others you cant play on.
Lets seeeeeee
Nov6 and only 1 cheater detected and ZERO SCP usages on our servers
you guys suck so badly you cant even cheat well
Looks like Nov 5th was a failure for TKC.
...



Looks like TKC is a failure.

With over 1,400 SCP d/l's from this server alone (and countles more on the other 5-6 d/l sites)...and no complaints OTHER from you....it looks like you got pwned.

Title: Re: Impact Bullets Hack
Post by: ZOldDude on November 07, 2007, 10:45:07 pm
(http://img516.imageshack.us/img516/7858/enemy1shotaj9.gif)
Title: Re: Impact Bullets Hack
Post by: Nutty101 on November 07, 2007, 10:48:25 pm
The question is if you can detect this feature without having people get disconnected every 5 mins.

Why would anyone get disconnected from a server? I have nothing on the software I am doing that interfaces to the game. Just watches the connections and knows how the netcode works so it can tell what each packet does.
Title: Re: Impact Bullets Hack
Post by: strykir on November 07, 2007, 11:03:46 pm
What  are you talking about?
Wasn't the TKC site meant to be taken down on the 5th via Host and Police complaints?  :icon_fluut
Huh? No. I've got nothing to do with that. Never saw any mention of the TKC site being taken down.

Quote
it looks like you got pwned.
Don't think so old man.
Title: Re: Impact Bullets Hack
Post by: Nutty101 on November 08, 2007, 01:16:43 am
I have checked the netcode and have monitored shots and impacts.
I couldn't find any patterns that can differentiate the shots from normal bullets.

I'll make a little video on one of Mals servers to see if he really did add it to the ACS  :icon_laugh

It's not really a pattern. If you work the numbers you can see how it is working. Still not 100% on it though but eh, it's more fun to figure out this stuff than it is to play the game to be honest. laugh

have to say out of all the cheats you have released I got one hell of a laugh out of this one.
Title: Re: Impact Bullets Hack
Post by: [TKC]Wesker on November 08, 2007, 03:31:19 pm
It's not really a pattern. If you work the numbers you can see how it is working. Still not 100% on it though but eh, it's more fun to figure out this stuff than it is to play the game to be honest. laugh
Cool dude. it sound feasible.
Well like I said to MadDogX "If you manage to detect my cheats I'll shake your hand"
There are no hard feelings here, it's all in the name of fun. I guess counter cheating can be as fun as cheat developing.

Quote
have to say out of all the cheats you have released I got one hell of a laugh out of this one.
Thanks man  :icon_thumbsup
Title: Re: Impact Bullets Hack
Post by: [TKC]_NosTraDomus on November 09, 2007, 01:04:54 am
indeed it can be...
saw your utubes Wesker,funny..liked the zombies
Title: Re: Impact Bullets Hack
Post by: Nutty101 on November 09, 2007, 02:43:24 am
It's not really a pattern. If you work the numbers you can see how it is working. Still not 100% on it though but eh, it's more fun to figure out this stuff than it is to play the game to be honest. laugh
Cool dude. it sound feasible.
Well like I said to MadDogX "If you manage to detect my cheats I'll shake your hand"
There are no hard feelings here, it's all in the name of fun. I guess counter cheating can be as fun as cheat developing.

Quote
have to say out of all the cheats you have released I got one hell of a laugh out of this one.
Thanks man  :icon_thumbsup

Heh, now if i only have a ton of time to play. Work blows
Title: Re: Impact Bullets Hack
Post by: Nutty101 on November 10, 2007, 12:05:55 pm
 :icon_devil
Ahh tonight was a good night. This one might be caught now.
Title: Re: Impact Bullets Hack
Post by: b00n on November 11, 2007, 06:36:22 pm
good work wesker this is cooool  :icon_thumbsup
Title: Re: Impact Bullets Hack
Post by: Malboeuf [RN] on November 12, 2007, 09:30:55 am
fk that pic is funny
Title: Re: Impact Bullets Hack
Post by: Easy_tiger on November 12, 2007, 01:21:36 pm
fk that pic is funny

it always brings a smile to my face  when b00n posts
Title: Re: Impact Bullets Hack
Post by: IllAssembly on November 13, 2007, 12:29:04 am
lol im 3rd noob!

lmao that is great " i think theyre fucking hacking"  ahahahaha
Title: Re: Impact Bullets Hack
Post by: CoLT on November 20, 2007, 11:48:43 pm
SOOOOOO much fun LOVE it,much props!   Hey wesker,maybe you could add a hotkey to turn the zeals.sfx on and off like your impact bullets..Id love to be able to toggle my weapon to fire either or.
Title: Re: Impact Bullets Hack
Post by: [TKC]Wesker on November 24, 2007, 03:38:27 pm
Glad you like.
Title: Re: Impact Bullets Hack
Post by: Lovestohackarma on November 28, 2007, 06:29:09 am
Seems interesting,

Another lovely job from you Wesker  :icon_thumbsup
Title: Re: Impact Bullets Hack
Post by: fresh_toast on December 11, 2007, 01:30:48 am

Why do you need it? What is it good for?

I think its more realistic if the corpse stays on the floor instead of flying away.

I dont like this cheat.
Title: Re: Impact Bullets Hack
Post by: [TKC]Wesker on December 11, 2007, 01:40:07 am
I think its more realistic if the corpse stays on the floor instead of flying away.
Well I think it's more fun if the corpse flies away.

Quote
Why do you need it? What is it good for?
Aids anonymous TKing and it's good for having a few laughs.

Quote
I dont like this cheat.
Well that's a shame, isn't it.  :icon_fluut
Title: Re: Impact Bullets Hack
Post by: Bellend on December 11, 2007, 02:02:32 am
I have it on all the time. :icon_laugh
Title: Re: Impact Bullets Hack
Post by: fresh_toast on December 11, 2007, 07:47:12 pm
Aids anonymous TKing and it's good for having a few laughs.

You have got a strange kind of humor!
Btw, wesker will you let us now what your job in RL is?
Title: Re: Impact Bullets Hack
Post by: [TKC]Wesker on December 11, 2007, 07:56:22 pm
You have got a strange kind of humor!
Btw, wesker will you let us now what your job in RL is?
I'm a Callout Computer Engineer. It's a nice comfy job. Was working for Hilton Hotels the other day to install some rackmount servers.
Title: Re: Impact Bullets Hack
Post by: RX-Tirb on December 11, 2007, 09:16:54 pm
Yeah it is a pretty funny hack when you go on servers and see someone using it and the players are like wtf and all confused and say they heard a bullit hit and then they just blew up in there car and im thinking someone is so using bullit inpact hack.

I just wish i used it on you wesker instead of trying to run you over in hummer about a month ago when i saw you hacking and you made some afk guy on evo map vanish. Shame you moved or i would of had nice vid of you geting owned by geting a hummer ramed up your ass  :icon_laugh
Title: Re: Impact Bullets Hack
Post by: [TKC]Wesker on December 11, 2007, 09:48:02 pm
I just wish i used it on you wesker instead of trying to run you over in hummer about a month ago when i saw you hacking and you made some afk guy on evo map vanish. Shame you moved or i would of had nice vid of you geting owned by geting a hummer ramed up your ass  :icon_laugh
Shame indeed, would of made a fun watch  :icon_sad2. If I knew I was being recorded I probably would of unleashed my other cool magic tricks, like my flying carpet hack.
Title: Re: Impact Bullets Hack
Post by: ZOldDude on December 12, 2007, 02:45:45 am
...trying to run you over in hummer ...

I think it's time for a Dover Clff hack...that should make the footman stop an T-72 dead in it's tracks when they try to run over him.

We could add a custom text and radio sound of a pisssed off New Yorker screamming "Hey...I'm walking here!"

Wadda you think?
Title: Re: Impact Bullets Hack
Post by: [TKC]Wesker on December 12, 2007, 01:13:21 pm
...trying to run you over in hummer ...

I think it's time for a Dover Clff hack...that should make the footman stop an T-72 dead in it's tracks when they try to run over him.

We could add a custom text and radio sound of a pisssed off New Yorker screamming "Hey...I'm walking here!"

Wadda you think?
:icon_laugh :icon_laugh It's totally doable!
Title: Re: Impact Bullets Hack
Post by: Easy_tiger on December 12, 2007, 01:23:08 pm
...trying to run you over in hummer ...

I think it's time for a Dover Clff hack...that should make the footman stop an T-72 dead in it's tracks when they try to run over him.

We could add a custom text and radio sound of a pisssed off New Yorker screamming "Hey...I'm walking here!"

Wadda you think?


lol would be very funny to see that, especially if the impact sets of an explosion which toasts the tank but leave the foot soldier intact (god mode permitting of course)
Title: Re: Impact Bullets Hack
Post by: ZOldDude on December 12, 2007, 02:27:53 pm
It would be cool to also see a flock of -rabid sheep- in QG servers following people and s-l-o-w-ly biting them to death while crying out "Baaaahhh" for a good 15 minutes...or flocks of seagulls following soldiers about pointing out their position to everyone.
Title: Re: Impact Bullets Hack
Post by: Easy_tiger on December 12, 2007, 03:40:45 pm
hmmm cant do it with a sheep but how about an indestructable Marian Quant?  :icon_biggrin2
Title: Re: Impact Bullets Hack
Post by: RX-Tirb on December 27, 2007, 07:19:36 pm
You really should give advice to noobs how they should use this.

Rule 1. Dont shoot admin in chopper so his chopper go's flying 2500m in air and took me 2 secs to know what it was.

Rule 2. Dont start shooting everythink in spawn on berzerk map when admin is standing 5m of you pretending to be afk and watching you in 3rd  :icon_razz2

Maybe you wanna take this guy into the dev section?  :icon_biggrin2

Title: Re: Impact Bullets Hack
Post by: [TKC]Wesker on December 27, 2007, 08:22:52 pm
You really should give advice to noobs how they should use this.

Rule 1. Dont shoot admin in chopper so his chopper go's flying 2500m in air and took me 2 secs to know what it was.

Rule 2. Dont start shooting everythink in spawn on berzerk map when admin is standing 5m of you pretending to be afk and watching you in 3rd  :icon_razz2

Maybe you wanna take this guy into the dev section?  :icon_biggrin2
What's wrong with shooting the Admin's chopper?
Rule 2 was good! Part of being an elite heckler is knowing how to get away with it. Be really sly, unpredictable & remain unseen.
Pulling off shots with military precision always pays off in the long run.
Title: Re: Impact Bullets Hack
Post by: RX-Tirb on December 27, 2007, 10:04:18 pm
Quote
What's wrong with shooting the Admin's chopper?

Ok maybe rule one is not good but didnt work out for him shooting me as i new what was used and tracked him down in less then 5min sence he was supid enough to shoot my chopper taking off from spawn. That basiclly told me he was on my team and in spawn doing it  :icon_cool2
Title: Re: Impact Bullets Hack
Post by: MeowMeowMeowMeow on December 28, 2007, 09:04:47 am
Are you perhaps saying something about the intelligence of people who download these hacks by including a screenshot of an antivirus scan saying it's clean?

Creative hack though.
Title: Re: Impact Bullets Hack
Post by: [TKC]Wesker on December 28, 2007, 03:12:28 pm
Are you perhaps saying something about the intelligence of people who download these hacks by including a screenshot of an antivirus scan saying it's clean?

Creative hack though.
Just following the typical release procedures of all huge cheat communities.
Checkout examples from MPC and Unknowncheats
http://www.uc-forum.com/forum/showthread.php?t=50211
http://www.mpcforum.com/showthread.php?t=166583

I've heard a few bad virus/hack story's in my time. It always seems to happen with the CS:S crowd.
Title: Re: Impact Bullets Hack
Post by: Doolittle on December 28, 2007, 11:25:20 pm
I've heard a few bad virus/hack story's in my time. It always seems to happen with the CS:S crowd.
That is so true, brother. Boy let me tell you... any cheat I've downloaded has had a virus in it so I stay away from that stuff. You just can't trust 'em! I've found that by just playing the game the way it was intended is the only way to be safe.
Title: Re: Impact Bullets Hack
Post by: ZOldDude on December 28, 2007, 11:48:50 pm
Quote
I've found that by just playing the game the way it was intended is the only way to be safe.
Never safe from cheating.
Title: Re: Impact Bullets Hack
Post by: ghostoftim on January 08, 2009, 02:23:53 am
tho this is still freaking sweet. and why was  the police involved?
Title: Re: Impact Bullets Hack
Post by: ghostoftim on January 08, 2009, 02:26:53 am
...?
Title: Re: Impact Bullets Hack
Post by: killa on January 09, 2009, 04:49:03 am
Wow good job bringing back an old ass thread.
Title: Re: Impact Bullets Hack
Post by: Contour on June 25, 2009, 06:38:48 am
le huge bump but is this detected?


Also how good is battle eye anti cheat?

edit:nvm Im an idiot