TKC-Community

Hacking and Art => Armed Assault 3 => Armed Assault => Topic started by: M. O. on October 14, 2007, 11:13:06 pm

Title: DAnti-Cheat System
Post by: M. O. on October 14, 2007, 11:13:06 pm
We encourage all server owners to download this anti-cheat:

DAnti-Cheat System by Doolittle (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=b4690015b1708359388ef51631dd1563;act=ST;f=73;t=69038)

There are too few of this kind of servers around. We need a few populated ones for some fun recordings.
Title: Re: DAnti-Cheat System
Post by: [TKC]Wesker on October 14, 2007, 11:36:20 pm
We encourage all server owners to download this anti-cheat
That's if Doolittle trusts em remember. It's a "Private" release.  :icon_laugh
But seriously we do need some more servers to make examples out of!
Title: Re: DAnti-Cheat System
Post by: fresh_toast on October 15, 2007, 01:45:36 am

BTW, does it work?
Title: Re: DAnti-Cheat System
Post by: Malboeuf [RN] on October 15, 2007, 04:58:53 am
apears to work on the stock SCP
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 15, 2007, 09:58:40 am
apears to work on the stock SCP

Anything works on the stock SCP befor the installer AND the two posted fixs.

I liked the joke he posted:
Quote
Doolittle
Member



Group: Members
Posts: 596
Joined: Jan. 2002  Posted: Oct. 14 2007,09:23 

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From a purely scripting point of view, it's hard to do anything. We can crash them out but then other people on the server get some lag because of that.
 
No...you CAN'T crash SCP users that have followed the fix posts so all your doing is "lagging" everyone on the server while attempting such things.

By the way,TKC does not "crash" servers yet you state you "crash" clients and it seems your even targeting the wrong people at times while "lagging" the server ALL the time?
Sorry but that just sounds really fucked up to me.  :icon_rolleyes2
Title: Re: DAnti-Cheat System
Post by: [TKC]Wesker on October 15, 2007, 01:52:13 pm
apears to work on the stock SCP
We'll release the info to fix that right after we've made a nice video on a DACS populated server (just what DooLittle asked me for).
Although proving the video was taken on a DACS server is gonna be tough so we'll just make a presence on them and sit back to watch rumors fly about.

At the moment we cant find many servers running it so it's hard to say DACS is a problem to TKC... But it is broken, 100%.
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 15, 2007, 08:46:36 pm
Well you have to recall that Doolitle has NEVER replied with a list of servers running his "program"...not even a list as short ar ONE server.

Phantomware is all it is.
(http://vitriolix.com/uploaded_images/fail-712999.jpg)
Title: Re: DAnti-Cheat System
Post by: Doolittle on October 15, 2007, 09:45:49 pm
No...you CAN'T crash SCP users that have followed the fix posts so all your doing is "lagging" everyone on the server while attempting such things.

By the way,TKC does not "crash" servers yet you state you "crash" clients and it seems your even targeting the wrong people at times while "lagging" the server ALL the time?
Sorry but that just sounds really fucked up to me.  :icon_rolleyes2
No, I do not crash people if they have a cheat. I was saying that way was found to lag others playing. I only disable their keyboard so they have to ALT-F4 which makes them humanely disconnect.
Title: Re: DAnti-Cheat System
Post by: Doolittle on October 15, 2007, 10:10:19 pm
Anything works on the stock SCP befor the installer AND the two posted fixs.
Two posted fixes? I only saw one. How can I make it so SCP isn't detected? I heard they detect its heat signature or something.
Title: Re: DAnti-Cheat System
Post by: M. O. on October 15, 2007, 10:23:07 pm
That "heat signature" talk is bs. Now go spread your anticheat  :icon_thumbsup
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 15, 2007, 11:21:39 pm
"Now go spread your anticheat phantomware"

Quote
Z said:
Quote
Official game forums are filled with anti-cheaters bitching about TKC...
(http://i183.photobucket.com/albums/x89/FIDDYOWNZ/pitchforkachievement.gif)
Anticheat programmer \/
(http://halbot.haluze.sk/images/2007-09/3646_un_20at_20the_20Playgroud_20_Pret_20op_20de_20Speeltuin_.jpg)
http://www.urbandictionary.com/define.php?term=Armed+Assault
(http://i7.photobucket.com/albums/y259/anarchy789/ballbuster7rh.gif)
Title: Re: DAnti-Cheat System
Post by: Doolittle on October 16, 2007, 12:54:22 am
What do you have against the Jerry Maguire kid?
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 16, 2007, 04:53:51 am
What do you have against the Jerry Maguire kid?
Who's that...the readheaded stepchild on the "slide of failure"?
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 16, 2007, 08:14:22 am
Anyhow I am happy to see that on the BI forums they are no longer trying to blame TKC for servers/clients crashing but FINNALLY getting to the root of the problem.
Perhaps the RN people have sent the word out after I viewed the logs?

Still waiting to see if I have permission to share those logs with some of the TKC staff or not...perhaps further help could be offered.


http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=92ff7c9303994d2112b88b161249e506;act=ST;f=73;t=69077
Title: Re: DAnti-Cheat System
Post by: Junkz on October 16, 2007, 03:32:18 pm
TBH any game server will crash after awhile no one can blame anyone, Its a freak of nature  :P
Title: Re: DAnti-Cheat System
Post by: Easy_tiger on October 16, 2007, 08:54:18 pm
 [DBDUK] server seems to be running it, i'll give it a go 2nite
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 17, 2007, 01:06:09 am
Quote
Celery
..



Group: Members
Posts: 808
Joined: April 2003  Posted: Oct. 16 2007,19:12 

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The MCY Gay Bar has it if I'm not wrong, but last night a CTF game was blown to hell with laser bombs.
 

Gee I wonder how this could happen with such a "advanced" anti-cheat program running?
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 17, 2007, 01:46:53 am
Quote
Doolittle
Member



Group: Members
Posts: 597
Joined: Jan. 2002  Posted: Oct. 16 2007,22:46 

--------------------------------------------------------------------------------
I suppose there are those out there that have their own cheats.
 

I am pretty sure they are just using the SCP.
Title: Re: DAnti-Cheat System
Post by: Doolittle on October 17, 2007, 03:31:50 am
Why so mean? Where's the love? Are you out to get me? I have a Rating of 12, which is good, right?
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 17, 2007, 04:25:46 am
Why so mean? Where's the love? Are you out to get me? I have a Rating of 12, which is good, right?

I am not out to "get you" and in fact may be the only member of TKC's staff that has -encouraged- you to attempt what you do.
Also I think I have been the only person -at all- to vote you a "+" on your karma.

I do however find it odd that when I ask for servers running your "program" that you you refuse to reply to my posts.
Afterall do you not want expert testing and swift results or not?

As I said earlyer TKC will keep you busy in your efforts to make a saleable product and you will have ample opportunity to provide upgrades for your customers...as in an hour or so after each of your releases.

Z
Title: Re: DAnti-Cheat System
Post by: Doolittle on October 17, 2007, 04:35:43 am
Well thanks.. I hadn't told you of any servers because I don't know any. I only test it at home and it works so then I release to friends and they say it works or doesn't work. I don't own or run or have admin on any server out there. I just likes tah program honest stuff.

Doolittle
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 17, 2007, 05:54:29 am
Well I just voted you another "+" for you swift and honest post.

On another note however:
Quote
Hyrax0740
..



Group: Members
Posts: 90
Joined: July 2007  Posted: Oct. 16 2007,23:02 

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Still getting F@cked by Bellend on the servers with his cheat 

 
TKC's ArmA SCP with -secured installer rev 1.0 and two posted 'fixes'- FTW.
The new and improved SCP Installer has been tested and will most likely be publicly available on November 5Th...to keep Victor and Walker...happy!

EDIT: And note that yourself, Maddog and Nutty101 will be -very- busy indeed.
Servers using Nutty's sniffer may expect lag so grate/intense as to just not bother using it.
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 17, 2007, 09:25:51 am
Quote
Doolittle
Member



Group: Members
Posts: 598
Joined: Jan. 2002  Posted: Oct. 17 2007,05:47 

--------------------------------------------------------------------------------
New version out. If someone is using a known cheat, will now write to server log file as well as tell everyone currently playing.

Doolittle
 

Wow that was fast and a very novel idea.
Have not tested it yet though.

On November 5Th (Victor and Walkers special day) lets see if it can deal with 10,000 plus "detections" per -each- SCP user per day that changes each time they run the SCP with the latest installer.
If you can detect them all and add them to scanners it should really devote all a servers CPU time to detect....sorry for the people on it trying to play.

It should be interesting don't you agree?
Also the new "invalid ID" part of the new server update Maruk posted today was fun to work with for about 6 minutes.
Title: Re: DAnti-Cheat System
Post by: Doolittle on October 17, 2007, 10:14:10 am
You're almost as wrong as Dick Cheney.
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 17, 2007, 09:15:11 pm
Dick Cheney is cool.

I would rather go shooting with him than go for a joyride with Kennedy.
Title: Re: DAnti-Cheat System
Post by: Doolittle on October 17, 2007, 09:39:29 pm
Z. please only continue to quote me if you feel this addon is a threat to your people and you need to warn them about it.
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 17, 2007, 10:10:33 pm
"My people"?
I just admin here and comment as I feel.
If that upsets you then stop reading my posts.
Title: Re: DAnti-Cheat System
Post by: Nutty101 on October 18, 2007, 12:31:04 am
EDIT: And note that yourself, Maddog and Nutty101 will be -very- busy indeed.
Servers using Nutty's sniffer may expect lag so grate/intense as to just not bother using it.

heh, mine has no lag to it at all.  Thus why it's called a sniffer. Grin. I am also not really detecting anything you are doing to be honest. There are a few things that might alert someone as to funky stuff but overall your safe from me.
Title: Re: DAnti-Cheat System
Post by: Malboeuf [RN] on October 18, 2007, 06:04:11 am
Well you have to recall that Doolitle has NEVER replied with a list of servers running his "program"...not even a list as short ar ONE server.

Phantomware is all it is.
(http://vitriolix.com/uploaded_images/fail-712999.jpg)
two of our servers are testing it, and its working, it catches all incoming client scripts, very easy to see who is using SCP. It's simmular to our own ACS, and after a few weeks it wont matter if we go with his our ours, the servers will start auto banning unwanted cheat scripts. then we'll share the ban data base and an auto ban FIREWALL program with as many servers as that will run

cheating on servers will revert back to basic ammo trainers only. SCP will be reduced to home local play
and from there we'll push it into other games and put punk buster out of business
Title: Re: DAnti-Cheat System
Post by: M. O. on October 18, 2007, 04:45:56 pm
You, nutty, doolittle and walker share one thing in common apart from being anti-cheaters, that's wishful thinking.

One talks about involving Interpol because people don't play the way they are supposed to. Another talks about beating cheats forever, who releases some anticheat attempt that gets beat an hour later. Now you talk about taking punk buster out of business.  :icon_laugh

Title: Re: DAnti-Cheat System
Post by: [TKC]Wesker on October 18, 2007, 06:44:46 pm
You, nutty, doolittle and walker share one thing in common apart from being anti-cheaters, that's wishful thinking.

One talks about involving Interpol because people don't play the way they are supposed to. Another talks about beating cheats forever, who releases some anticheat attempt that gets beat an hour later. Now you talk about taking punk buster out of business.  :icon_laugh
Definitely the quote of the century right here!  :icon_laugh
Title: Re: DAnti-Cheat System
Post by: Doolittle on October 18, 2007, 09:56:23 pm
"My people"?
I just admin here and comment as I feel.

You just admin, you don't cheat, you're against fascism (open your eyes), you're not with "these people"... I think I'll call you ZComplice.  :icon_sad2
Title: Re: DAnti-Cheat System
Post by: Nutty101 on October 18, 2007, 11:35:25 pm
You, nutty, doolittle and walker share one thing in common apart from being anti-cheaters, that's wishful thinking.

One talks about involving Interpol because people don't play the way they are supposed to. Another talks about beating cheats forever, who releases some anticheat attempt that gets beat an hour later. Now you talk about taking punk buster out of business.  :icon_laugh



How is anything I have ever said wishful thinking? Please elaborate on this topic for me. Have I ever posted that I am going to stop SCP users? I have found places that might detect it thru packets but that has probably been fixed. There are other methods to detect it but it does not stop it. What I do however is reveal the user who is generating commands or whatever that should not be done. Thus, your little scripts that run thru the SCP interface.


 You guys also talk about so many SCP users connecting that were all going to bomb out and the CPU will burn into an infernal fire of hell. Wow! Guess that will just crash the game anyway and; wait let me provide a quote here.

Quote
TKC?s Stance On Server Crashing
We want to be very clear on this issue. TKC has never publicly made available any program or hack that made it possible to crash a game server. Programmers within TKC did develop such a program for Vietcong at one point, however as previously noted it was never made available for download to the general public. Only a handful of individuals had access to it, and those that did rarely ever used it. The only servers that were ?attacked? were those run by clans who had previously attempted to sabotage TKC in one way or another.

Server crashing is one act that TKC agrees can destroy a game. Only in extreme cases, such as when others jeopardize the welfare of our community do we consider using this drastic measure as an act of defense. No type of server crashing software will ever be made publicly available on TKC.

So, lets recap just a moment. You state that you do not provide the hacks to cause this. However your saying that the sheer onslaught of your cheat panel will cause other software to crash? Thus since it is really on the same server you are in essence providing software to crash a server. Maybe not the Arma server but the software is a server in it's definition. Or in Doolittles case his is ran in the Arma process, thus crashing the Arma process out or causing it to stop working. Aka a denial of service. Are we publicly admitting we are releasing a denial of service tool then?

Other than that, have a happy day. If I manage to stop a user of your program then we can celebrate that I did something wonderful in my life and we will all die happy. Least some people. Grin
Title: Re: DAnti-Cheat System
Post by: Nutty101 on October 19, 2007, 12:27:37 am
Also, while I am at it. I am not really anti-cheat to be honest with you. I am however anti destroying games. Cheating is one thing, flat out ruining a game to the point the whole community is loosing players is another. So you might want to put me into the anti-destruction area. Cheating will happen no matter what we all know this and it's life. Anyone who thinks different needs to come forward and put their software/ideas on the plate that is picked clean of ideas outside not having the games.

I know you guys see it as a whole freedom thing and I do understand that but lets be honest. Most of the people who download the pack are not there for freedom. They are there to show off, thus why most the cheats are made anyway. If no one cared they wouldn't exist. I say keep doing what you do and we will keep doing whatever it is we do. Just don't group me into the crowd or people who think the government will step in or that it's all illegal. Cause at least some of us have our heads on to some degree.

Title: Re: DAnti-Cheat System
Post by: [TKC]Anothercheater on October 19, 2007, 12:45:54 am
Also, while I am at it. I am not really anti-cheat to be honest with you. I am however anti destroying games. Cheating is one thing, flat out ruining a game to the point the whole community is loosing players is another. So you might want to put me into the anti-destruction area. Cheating will happen no matter what we all know this and it's life. Anyone who thinks different needs to come forward and put their software/ideas on the plate that is picked clean of ideas outside not having the games.

I know you guys see it as a whole freedom thing and I do understand that but lets be honest. Most of the people who download the pack are not there for freedom. They are there to show off, thus why most the cheats are made anyway. If no one cared they wouldn't exist. I say keep doing what you do and we will keep doing whatever it is we do. Just don't group me into the crowd or people who think the government will step in or that it's all illegal. Cause at least some of us have our heads on to some degree.
Areeeeed
Title: Re: DAnti-Cheat System
Post by: Doolittle on October 19, 2007, 01:33:50 am
Also, while I am at it. I am not really anti-cheat to be honest with you. I am however anti destroying games. Cheating is one thing, flat out ruining a game to the point the whole community is loosing players is another. So you might want to put me into the anti-destruction area. Cheating will happen no matter what we all know this and it's life. Anyone who thinks different needs to come forward and put their software/ideas on the plate that is picked clean of ideas outside not having the games.

I know you guys see it as a whole freedom thing and I do understand that but lets be honest. Most of the people who download the pack are not there for freedom. They are there to show off, thus why most the cheats are made anyway. If no one cared they wouldn't exist. I say keep doing what you do and we will keep doing whatever it is we do. Just don't group me into the crowd or people who think the government will step in or that it's all illegal. Cause at least some of us have our heads on to some degree.



No, that's the quote of the century.
Title: Re: DAnti-Cheat System
Post by: M. O. on October 19, 2007, 01:41:45 am
Quote
How is anything I have ever said wishful thinking? Please elaborate on this topic for me. Have I ever posted that I am going to stop SCP users? I have found places that might detect it thru packets but that has probably been fixed. There are other methods to detect it but it does not stop it. What I do however is reveal the user who is generating commands or whatever that should not be done. Thus, your little scripts that run thru the SCP interface.

I put your name in that list because it made it sound better :wink2

Quote
So, lets recap just a moment. You state that you do not provide the hacks to cause this. However your saying that the sheer onslaught of your cheat panel will cause other software to crash? Thus since it is really on the same server you are in essence providing software to crash a server. Maybe not the Arma server but the software is a server in it's definition. Or in Doolittles case his is ran in the Arma process, thus crashing the Arma process out or causing it to stop working. Aka a denial of service. Are we publicly admitting we are releasing a denial of service tool then?

First of all the cheat (is it even a cheat? what's a cheat? what's fairness and "unfair advantage", and for whom?) part of SCP is no software in itself. Therefore it can't be a piece of "server crashing software". Second, crashes are caused by the game itself, by poor error handling and network programming. The SCP just lets the user use the features of the game the way it allows them to be used.

Destroying games is a thing which we don't support. Without games or working servers we can't do what we do.



Title: Re: DAnti-Cheat System
Post by: Doolittle on October 19, 2007, 02:37:39 am
Destroying games is a thing which we don't support. Without games or working servers we can't do what we do.
You don't see that your cheat and people using that cheat online drives players away from Armed Assault?
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 19, 2007, 03:45:40 am
How many of the 1,000 on-line players before the SCP came out have left?

Why have well over 15X's that amount of people d/l the SCP from TKC and the many mirrors hosting it?
More interesting is why all those people are not playing on-line ?!?
Title: Re: DAnti-Cheat System
Post by: M. O. on October 19, 2007, 03:51:45 am
Destroying games is a thing which we don't support. Without games or working servers we can't do what we do.
You don't see that your cheat and people using that cheat online drives players away from Armed Assault?

Some people might leave, some people might come. It's up to them. People can play if they want to.

And as Z says, it's no problem finding games. So your theory of "game destruction" seems to either be wrong or only marginally affecting the amount of players.
Title: Re: DAnti-Cheat System
Post by: Doolittle on October 19, 2007, 04:12:18 am
And as Z says, it's no problem finding games. So your theory of "game destruction" seems to either be wrong or only marginally affecting the amount of players.
Well that's because the Doolittle Anti-Cheat System re-established an entire community that had been displaced by SCP antics. You're welcome.
Title: Re: DAnti-Cheat System
Post by: MeowMeowMeowMeow on October 19, 2007, 05:23:40 am
A little kitty told me that a properly configured signature checking server still gives you guys the most trouble ;)

Lucky for you most server admins don't seem to care about enabling it!
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 19, 2007, 05:57:37 am
A little kitty told me that a properly configured signature checking server still gives you guys the most trouble ;)

Lucky for you most server admins don't seem to care about enabling it!
Well listening to animals for on-line game information is like going to a medium for a hearing/reading.
Only total fools do such things and your "kitty" fed you a load of BS.

Server signature checking has nothing to do with the SCP and on it's own merit has been cracked for some time as well. It is easy to place "cheats" inside any signature protected file.
Title: Re: DAnti-Cheat System
Post by: Evillor on October 19, 2007, 11:15:50 pm
And as Z says, it's no problem finding games. So your theory of "game destruction" seems to either be wrong or only marginally affecting the amount of players.
Well that's because the Doolittle Anti-Cheat System re-established an entire community that had been displaced by SCP antics. You're welcome.

you are so full of yourself. "I saved the arma community single handed". Have a wank. Thats like blaming a games decline on TKC. So full of shit
Title: Re: DAnti-Cheat System
Post by: fartface on October 19, 2007, 11:19:15 pm
By eck these TKC are a bunch of arrogant tossers arent they?  Your blind if you havent been on a server with your fucktards messing up the server with their game destroying scripts.  It pisses people off and you know it, but your too arrogant to admit it!    Doolittle, Nutty and all the other chaps that help prevent your amature hacking are godsends to the Arma community and have my utmost respect, you Tkc guys on the other hand wouldnt be pissed on if you were on fire!


Title: Re: DAnti-Cheat System
Post by: XX55XX on October 20, 2007, 01:04:47 am
And as Z says, it's no problem finding games. So your theory of "game destruction" seems to either be wrong or only marginally affecting the amount of players.
Well that's because the Doolittle Anti-Cheat System re-established an entire community that had been displaced by SCP antics. You're welcome.

I doubt it. I've been checking Game Monitor for the last 2 months and ArmA player and server numbers have hardly changed a bit.

Don't be so vain about your minor "achievement". However, it may have given the community a slight morale boost.

Title: Re: DAnti-Cheat System
Post by: Doolittle on October 20, 2007, 01:25:25 am
Don't be so vain about your minor "achievement". However, it may have given the community a slight morale boost.
I'm not good at lying. So if I ever do lie, I like to exaggerate as much as possible in the hopes that the listener knows I am lying and I don't feel guilty then.
Title: Re: DAnti-Cheat System
Post by: Junkz on October 20, 2007, 09:13:45 am
By eck these TKC are a bunch of arrogant tossers arent they?  Your blind if you havent been on a server with your fucktards messing up the server with their game destroying scripts.  It pisses people off and you know it, but your too arrogant to admit it!    Doolittle, Nutty and all the other chaps that help prevent your amature hacking are godsends to the Arma community and have my utmost respect, you Tkc guys on the other hand wouldnt be pissed on if you were on fire!




I second that Fartface  :)
Title: Re: DAnti-Cheat System
Post by: Evillor on October 21, 2007, 12:32:46 pm
Don't be so vain about your minor "achievement". However, it may have given the community a slight morale boost.
I'm not good at lying. So if I ever do lie, I like to exaggerate as much as possible in the hopes that the listener knows I am lying and I don't feel guilty then.

I like that doolittle, a good honest answer. As you tend to exaggerate a bit, ill help you out..

This ->___<- is not six inches. Remember that, especially when your e-peen is aroused with thoughts of "doolittle saved the day, doolittle saved the arma community", granted your one of the only ones who give a shit enough to try to do something about it, so that earns you some credit. But cheaters are the arrogant ones aren't they, not the person claiming to have single handedly "Re-established an entire community". Seriously do any of you haters out there even read your posts before you press the button?

....if TKC's "hacking" was so amature, then why does it piss you off fartface, or are you so easilly pissed off by "amatures"
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 21, 2007, 11:00:12 pm
fartface said:
Quote
...your fucktards messing up the server...

If your claiming that any of the Staff,Mods or even ArmA "clan" section members here at TKC have done anything...your wrong.
The fact is that I went through a short list of "trouble makers" for the RN guys and none of the IP's in the list match anyone here.
*One lone IP sent by it's self matched a poster..but that IP was not on one of the server lists.

Now if you want to blame people for trouble on your server...look at YOUR OWN members.
Title: Re: DAnti-Cheat System
Post by: fartface on October 22, 2007, 02:52:27 am
Simply put (just for you TKC simpletons) you created a script that annoyed 99% of the arma community and people stop playing games that are ruined by twats (yourselfs)  You could choose to be productive for this game and for other games in the future, but i dont think you will as you all seem hell bent on ruining the fun of others.  Your like the evil child that kicks over another kids sandcastle after they have put in so much effort and time building it.  Sad acts comes to mind and i feel deeply sorry for you!  I bid thee farewell for now as i will be spending a lot more time on arma now you guys are limited to a few unprotected servers.  Ta ta losers

Fartface

 :icon_laugh

Title: Re: DAnti-Cheat System
Post by: [TKC]Wesker on October 22, 2007, 03:07:34 am
I bid thee farewell for now as i will be spending a lot more time on arma now you guys are limited to a few unprotected servers.  Ta ta losers

What's a protected server?
I'm being serious here.
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 22, 2007, 03:54:46 am
Quote
What's a protected server?
I'm being serious here.

Same here.
I think he is talking about some phantomware program as nobody I know of can seem to find such a server.  :icon_rolleyes2

The claims some people make kind of break down like a spots scoreboard:

Working AC-0
TKC pwnage-1

TKC members "fucking up servers"-0
TKC assisting server owners with "crashers"-1

Looks to me that so far TKC is the only team that finishes a job.
Title: Re: DAnti-Cheat System
Post by: Junkz on October 22, 2007, 09:24:25 am
I got a (http://tkc-community.net/forum/Themes/default/images/warnwarn.gif) Warning  :icon_thumbsup

I feel so wanted now   :icon_cry2
SECRETS are the best form of protection.. Oh and condoms too    :icon_razz2   :icon_teehee
Title: Re: DAnti-Cheat System
Post by: Doolittle on October 22, 2007, 09:17:59 pm
May I have access to your developer forum?
Title: Re: DAnti-Cheat System
Post by: [TKC]Wesker on October 22, 2007, 09:25:06 pm
May I have access to your developer forum?
Errm yea sure...
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 22, 2007, 11:19:02 pm
@ Doolittle...
Thanks for showing those running servers how to block the XAM mod that was crashing things.
I voted you 1 + karma...again.

Z
Title: Re: DAnti-Cheat System
Post by: strykir on October 22, 2007, 11:28:21 pm
May I have access to your developer forum?
Errm yea sure...
And me please? :icon_biggrin2

Looking at SCP, I'm pretty sure I can do better scripting than that, you guys even use old OFP sqs syntax. OLD!!! Will you use sqf for the new one? Get with the times people! :wink2
Title: Re: DAnti-Cheat System
Post by: [TKC]Wesker on October 23, 2007, 12:03:23 am
Looking at SCP, I'm pretty sure I can do better scripting than that, you guys even use old OFP sqs syntax. OLD!!! Will you use sqf for the new one? Get with the times people! :wink2
If it ain't broke, don't fix it.
Title: Re: DAnti-Cheat System
Post by: M. O. on October 23, 2007, 12:33:33 am
Lol, who cares if the syntax is "old". We're interested in functionality and don't have the time to read up on sqf which we apparently don't need. Most of the code is either ported or a c++ers approach to sqs/sqf.

Title: Re: DAnti-Cheat System
Post by: Nutty101 on October 23, 2007, 04:21:04 am
Lol, who cares if the syntax is "old". We're interested in functionality and don't have the time to read up on sqf which we apparently don't need. Most of the code is either ported or a c++ers approach to sqs/sqf.



Funny part is that sqs can do just as much anyway along with the fact it is not cached in memory. So editing it is easier. Ran into that with DSTS where Arma would cache the script in memory once it pulled it in.
Title: Re: DAnti-Cheat System
Post by: strykir on October 23, 2007, 10:31:04 pm
Lol, who cares if the syntax is "old". We're interested in functionality and don't have the time to read up on sqf which we apparently don't need. Most of the code is either ported or a c++ers approach to sqs/sqf.



Funny part is that sqs can do just as much anyway along with the fact it is not cached in memory. So editing it is easier. Ran into that with DSTS where Arma would cache the script in memory once it pulled it in.
So an sqf script executed with 'execvm' stays in memory for the entire mission? That seems weird.
Title: Re: DAnti-Cheat System
Post by: Nutty101 on October 24, 2007, 04:21:28 am
So an sqf script executed with 'execvm' stays in memory for the entire mission? That seems weird.

Yeah, only on SQF though. It's how they lower the time to process scripts.
Title: Re: DAnti-Cheat System
Post by: Easy_tiger on October 24, 2007, 02:32:01 pm
Quote
Lol, who cares if the syntax is "old". We're interested in functionality and don't have the time to read up on sqf which we apparently don't need. Most of the code is either ported or a c++ers approach to sqs/sqf.

While sqf is complied to binary prior to execution there has been a few debates on the BIS forums over wether it is actually any quicker than running the equivelent sqs script thru the ArmA vm interpreter. In theory it should be but a rewrite of the SCP's sqs files to sqf would really make no difference to performance in reality.

As far as ive read sqf is really only suitable in the context of methods i.e if you wanted to find out where someone was on the map a compiled sqf method called WhereAreYou would take less computational time than an equiv sqs script (as it does not need to be interpreted and then complied every time it is run)

Sqs/Sqf files are both present in mem from my experience and i havent encountered any problems stopping scripts in a map i dont like from executing  :icon_biggrin2
Title: Re: DAnti-Cheat System
Post by: Doc2 on October 25, 2007, 11:17:40 pm
Any way to bypass this as i cant seem to overcome it. Everytime i try to join the MCY server i get locked at first i thought it was another cheater i was like Bastard, but its this stupid system.
Title: Re: DAnti-Cheat System
Post by: M. O. on October 26, 2007, 03:51:24 am
Yea, check the official scripts topic.
Title: Re: DAnti-Cheat System
Post by: Doolittle on October 26, 2007, 03:53:12 am
Ha ha!! Ahhh hahaha!! Muahahah!! Yeee hawwww! You can overcome it by overcoming your need to ruin other people's fun... e.g. don't cheat.
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 26, 2007, 04:12:36 am
@ Doolittle...
Who is crashing servers and how....don't post how in public just PM me.
http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=765e62ee7653192437f00fb97a2f7048;act=ST;f=73;t=69339
Title: Re: DAnti-Cheat System
Post by: Doolittle on October 26, 2007, 04:12:40 am
Mullah, let me save you some time. We stopped going off of PG_EditDialog a while ago. Like I said, it's all about heat signatures.
Title: Re: DAnti-Cheat System
Post by: M. O. on October 26, 2007, 04:27:02 am
I have seen the code. There's no "heat" sig. We can play on DAC servers.  :wink2
Title: Re: DAnti-Cheat System
Post by: Nutty101 on October 26, 2007, 05:51:10 am
laugh..

(http://www.dot.state.co.us/TrafficSafety/Images/HeatIsOn_logoweb.jpg)
Title: Re: DAnti-Cheat System
Post by: Malboeuf [RN] on October 26, 2007, 10:00:46 am
I have seen the code. There's no "heat" sig. We can play on DAC servers.  :wink2

UM Omar you should do some more research, nutty has nothing to do with DACS lol
you have him confused with doolittle
the system he and I are working on cant be bypassed. SCP will only work on home PCs


and when Im done with it the IP range data base program will be made avaible for as many servers that down load it
and remember when i flip it on, all current TKC IPs are toast
and every one here knows I have ever single one of their IPs

and as for Nov 5th
yea that wont matter to our servers
thats what 10 days




Title: Re: DAnti-Cheat System
Post by: Doolittle on October 26, 2007, 11:11:01 am
It'll be so weird to play a game without these losers. Will they be missed?? No. But what about all their contributions of freedom? That was just some mental delusional state they put themselves in so they didn't think they were wrong in causing others gr ief. Okay, glad it's all cleared up now and we can finally enjoy a good game. Yup! I really appreciate the work Malboeuf & Nutty are putting in. All gamers are grateful. Well, not all.. Yeah but those guys weren't really gamers. They were just bullies. I guess now they have time to work on some game they were always talking about. Yeah, but who knows where they got that word "phantomware"...hmm...

Doolittle
Title: Re: DAnti-Cheat System
Post by: Nutty101 on October 26, 2007, 12:03:51 pm
Laugh. We shall see what comes of this whole circle jerking of the chicken eh? I think, i got a hand job tonight.
Title: Re: DAnti-Cheat System
Post by: M. O. on October 26, 2007, 02:40:58 pm
DAC is made by doolittle isn't it? But, I see what you mean. He isn't referring to his own anti cheat.

That packet scanning system shouldn't be too hard to get past either. I haven't tested it as I don't know which servers run this. But if you give me a list I'll have a look  :wink2

Most people here got dyn IPs. You'll have to ban whole isps if you want to ban people. Bans are more dangerous to the player amounts than nice cheats.
Title: Re: DAnti-Cheat System
Post by: strykir on October 26, 2007, 07:03:33 pm
Bans are more dangerous to the player amounts than nice cheats.
:icon_laugh
I'd rather lose a few asshole players than put up with cheats :icon_razz2
You guys made some ArmA players go this far. So much for the "freedom" hey? You guys went too far with SCP, so you've screwed it up for yourselves :smile
Title: Re: DAnti-Cheat System
Post by: Easy_tiger on October 26, 2007, 07:32:19 pm
Laugh. We shall see what comes of this whole circle jerking of the chicken eh? I think, i got a hand job tonight.

LMFAO
Title: Re: DAnti-Cheat System
Post by: Nutty101 on October 26, 2007, 08:55:16 pm
DAC is made by doolittle isn't it? But, I see what you mean. He isn't referring to his own anti cheat.

That packet scanning system shouldn't be too hard to get past either. I haven't tested it as I don't know which servers run this. But if you give me a list I'll have a look  :wink2

Most people here got dyn IPs. You'll have to ban whole isps if you want to ban people. Bans are more dangerous to the player amounts than nice cheats.


Yeah, you can get around with new IP's but what's the point? You do something and your fire walled off again. I don't think you guy's are understanding what this thing does. It is not looking for SCP at all if you want to know the truth. It has 0 items in it to detect cheats. What it does do is emulate the Arma stack and knows all the commands you are sending across the line. So if you do something it is logged to a file. This is where the admins can determine what they want and what they don't want. With that there is a firewall plugin that lets them ban pretty much any range. If they want they can just block everyone in the world or just a single person. Up to you really. All i am doing is providing a tool that they can build their own detection systems off of. So really there should not be more than a few systems that monitor the same way. If that makes sense. The system was first started to catch information for the new DSTS but i decided to just sit down and work on making it a logger as well. There are some things that the SCP does do that we can tell via packets. Not going into that one but if you guys take some time you will see what i mean. At the moment I do not monitor for them :) Though I am sure they will be watched by someone.

Honestly, things like the multi-hack i really don't give a shit. Cant touch the directx nor do i care. Speed hack can be detected but thats for after nov5th if i do anything at all.
Title: Re: DAnti-Cheat System
Post by: Malboeuf [RN] on October 27, 2007, 01:10:05 pm
oh god here we go on the dynamic IPs and you'll never beable to ban them
IP range banning works like a charm

but tell you what, I'll set my servers to auto ban for 10 minutes
feel free to connect in 11 minutes with cheats loaded
 :icon_shifty
 :icon_laugh
 :icon_devil
Title: Re: DAnti-Cheat System
Post by: RX-Tirb on October 27, 2007, 07:32:17 pm
Quote
On November 5Th (Victor and Walkers special day) lets see if it can deal with 10,000 plus "detections" per -each- SCP user per day that changes each time they run the SCP with the latest installer.
If you can detect them all and add them to scanners it should really devote all a servers CPU time to detect....sorry for the people on it trying to play.

Lucky for me i have quadcore server if that is the case  :icon_laugh

As for your SCP not crashing servers i have to say i dont beleave that. other week my server had 64 players.. all runing well then half the server players loose connection crashing to desktop after some reoconnected then server died. So i Tested 2things. Lock_all.sqs which when testing on the SCP without the patch updates caused a crash to desktop. and then i tested this spawntkteamzombie.sqs Spawns a TK zombie team with nice guns. server went down 10min after

But yeserday with my server runing DACS and catching a few cheating fucks my server run for 8hours solid without crashing and with 30 to 64 players.. wonder why it didnt crash when it used to alot before i had the DACS.............. Oh i no why. Because no cheating f*cks could get on server yeserday!

And you say you TKC SCP basiclly aint disigned to crash servers when it blatantly is when you have scipts to bomb the shit out of maps. spawn crap like towers and loads of ais which adds to server cpuload and you put scripts on the SCP like Locking player keyboards which is nothing to do with cheating its just pure hacking designed to ruin games.

For me theres 2kind of cheaters. those who wanna cheat to make them selfs look good but would never ruin a game to let yoi know theres a cheater on server and then theres those that change names and ids every game and let you know theres a cheater on server by doing shit like bombing map. locking player keyboards and spawning crap which i seen alot of non stop before we had the DACS. Your SCP designed to ruin games and cause server problems like crashing it and you know it. Maybe the main TKC guys not doing these but because you made this crap public you have like 100's of tkc wannabe's runing around ruin games and crashing servers and you guys are blamed for this for inventing such crap and adding scripts to it that you know can kill servers
Title: Re: DAnti-Cheat System
Post by: fartface on October 27, 2007, 08:10:22 pm
RX-Tirb they are just gonna say that the reason they use the SCP is that they are free to do whatever they want as online games dont have a set of rules, its all some bullshit freedom theory which is contradicting their whole reasons for making it in the first place as it effects our freedoms on how we want to play a cheatfree game!  Mate you will get better sence from a brickwall as they do have retarded ways and views.  Spread the word of the DACS by the way as these muppets shouldnt have any rights to play games!   :icon_laugh
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 27, 2007, 10:20:54 pm
Quote
Lock_all.sqs which when testing on the SCP without the patch updates caused a crash to desktop.
In and of it's self it does NOT cause any such crash to desktop.

Quote
then i tested this spawntkteamzombie.sqs Spawns a TK zombie team with nice guns. server went down 10min after
I tested the TK guys before the SCP and it also does not cause any crash.

If you are in fact a server owner and your server is crashing it is NOT because of those "reasons" you stated.
If the server needs to be RESTARTED then it sounds like a memory leak to me and Arma did have such a problem (don't know if they fixed it in latest ded-beta).

Also Doolittle gave everyone a way to avoid XAM Mod which has long been the reason for CTD and server lockups.

Quote
And you say you TKC SCP basiclly aint disigned to crash servers when it blatantly is
Try pulling your head out of your ass and state facts rather than fiction.
Title: Re: DAnti-Cheat System
Post by: RX-Tirb on October 28, 2007, 01:25:00 am
Quote
Quote
Lock_all.sqs which when testing on the SCP without the patch updates caused a crash to desktop.
In and of it's self it does NOT cause any such crash to desktop.

Shows how much you know about your own SCP. Want me to prove this and make video of it? All i need is someone who owns a server with large number of players on it to use the lock all script for like 10 secs then i use unlock all script. You will see a number of players loose connection.

I get you this prove then i be telling you to try pull your head out of your ass!
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 28, 2007, 02:48:31 am
Quote
Quote
Lock_all.sqs which when testing on the SCP without the patch updates caused a crash to desktop.
In and of it's self it does NOT cause any such crash to desktop.

Shows how much you know about your own SCP. Want me to prove this and make video of it? All i need is someone who owns a server with large number of players on it to use the lock all script for like 10 secs then i use unlock all script. You will see a number of players loose connection.

I get you this prove then i be telling you to try pull your head out of your ass!

You said:
Quote
i have quadcore server

Now you ask:
Quote
All i need is someone who owns a server

So which is it?
You have been here from January 2006,can't recall your password/made a new account....provided cheat information under the old account...and you can't keep your story straight with this last bunch of posts.

Quote
I get you this prove then i be telling you to try pull your head out of your ass!
You can't -prove- something that does not exist...there is no SERVER CRASHING PROGRAM in the SCP.

Now run along home and tell your mom she wants to see you. :icon_rolleyes2

Title: Re: DAnti-Cheat System
Post by: Nutty101 on October 28, 2007, 08:37:25 am
I have to admit the crashes are a result of arma not so much the tkc stuff. It does not help that some people are writing scripts to try and do just that. The only thing I have seen is the resize that does nothing now. My thought..
Title: Re: DAnti-Cheat System
Post by: yankov_vich on October 28, 2007, 10:17:52 am
at least ppl can talk somewhat openly here - nice


crashing a server is easy, just get a few ppl to join with the XAM mod, and it wont take long.

Doolittle & co, nice work. I tried the cheatpack to see what was what.

When 1.09 comes out in a week or so, first off all the hacked copies wont work. 95% TKC users we've caught have a dodgy copy, so thats that sorted.

Yes signitures r a pain in the arse, but we ain't had a single hacker with them (around a month). We tried doolittles anti cheat, and worked well, apart from anyone with any basic knowledge, unlike TKCs general users, can easily adjust bullets splash and such, like wesker did in his vid.

Arma community lost stacks of members when u guys started "cheating". Me thinks 1..09 is gonna be make or break for the game. If u guys crack that, we're screwed until Arma2
Title: Re: DAnti-Cheat System
Post by: RX-Tirb on October 28, 2007, 11:52:52 am
Quote
Now you ask:

Quote
All i need is someone who owns a server

So which is it?

Maybe i didnt explain that clearly. I own a server but i wasnt in use last night and would take ages geting server to full up sence there was alot of other servers runing the maps with like 30+ players so would of been easy to join one of them servers to show you if i had promission but nm i try test on my server sometime and then you see

Quote
So which is it?
You have been here from January 2006,can't recall your password/made a new account....provided cheat information under the old account...and you can't keep your story straight with this last bunch of posts.
i had an account as [RX-Tirb] but forgot my password and it wasnt set up for my main email so had to make new account.

Quote
provided cheat information under the old account

What do you mean? You saying i provided cheat information on how to cheat and stuff? If so that is not true lol
Title: Re: DAnti-Cheat System
Post by: M. O. on October 28, 2007, 03:03:55 pm
at least ppl can talk somewhat openly here - nice


crashing a server is easy, just get a few ppl to join with the XAM mod, and it wont take long.

Doolittle & co, nice work. I tried the cheatpack to see what was what.

When 1.09 comes out in a week or so, first off all the hacked copies wont work. 95% TKC users we've caught have a dodgy copy, so thats that sorted.

Yes signitures r a pain in the arse, but we ain't had a single hacker with them (around a month). We tried doolittles anti cheat, and worked well, apart from anyone with any basic knowledge, unlike TKCs general users, can easily adjust bullets splash and such, like wesker did in his vid.

Arma community lost stacks of members when u guys started "cheating". Me thinks 1..09 is gonna be make or break for the game. If u guys crack that, we're screwed until Arma2

Don't be so sure about that. Of course it will mean more work for us, and we're not made of time, but we've already worked out ways to beat all possible protections we could come up with. For cheats like the SCP we rely on features of the game. If those are removed SCP will be stopped. (But of course there are memory methods too).
Title: Re: DAnti-Cheat System
Post by: RX-Tirb on October 28, 2007, 03:39:34 pm
One off you guys just came on to my server bypassing the DACS and basiclly started crashing everyone to desktop. How we know this because we had players with locked keyboards. 60 players on server saw all this shit. Need i say more?

But dont worry i still get you your proof sence your head so far up your own ass that you wont listen to what people tell you or u just not willing to listen and amit you could be wrong.
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 28, 2007, 08:18:42 pm
I just crawled out of bed (20F) outside the cabin and was sound asleep when you posted your message.

Send me your logs...or just post them,but I am certain that nobody in staff/mods/arma clan is crashing your server.
Also it could be that Russian program as it also locks keyboards and does crash players/servers.
Title: Re: DAnti-Cheat System
Post by: Malboeuf [RN] on October 29, 2007, 07:38:38 am
the XAM mod crashes (had three today on three different servers with three different Client IPs) are different the servers remain on and the CPU usage stays at zero, and the web links show they are in use. the SCP mod that crashes servers has massive LGBS, and there is a new DAC bypass that does lock every one and then they all start dropping and the server restarts

Three Crash types and two are directly linked to TKC SPC users, even Z said 1 current Poster has been on all three logged crashes
he has been ban. The FW aspect of our ACS is now coming on line, but im started to really hate my 64 bit servers
Title: Re: DAnti-Cheat System
Post by: ZOldDude on October 29, 2007, 10:19:48 pm
Quote
Z said 1 current Poster has been on all three logged crashes
No I never said that...go back and read what I did say.
Also you only sent me two logs and none of the IP's in them matched any of the Staff/Mods/ArmA clan people.

As for the XAM issue,why are you not using the fix Doolittle has posted that auto kicks if Mod is found before they can enter the game?

Oh...still waiting to here if I have permission to let others view the logs you sent me or not.
Title: Re: DAnti-Cheat System
Post by: Malboeuf [RN] on October 29, 2007, 11:00:55 pm
I'll PM you all three logs ane matched IPs after Im done work, was mid Oct. I just finished my player data base last night too, so any one and every one is in there. next is packet log scannings, with that I'll start scaning for clients who sent key board locks and LGBs.
Title: Re: DAnti-Cheat System
Post by: Escobar_RN on November 01, 2007, 08:20:00 am
i have no real problem with the memmory rewritten stuff, its only really ammo and the like, just cause some dude got infinite ammo don't ruin a game, a good hook and a single shot to the head and he still drops, since i play ona  few servers with a prety tight well known group anyone doing anything more is soon spotted and kick/banned.

but the SCP, while using BIS's code and scripting, can bring lesser servers to their knees, locking people out and forcing an ALT+F4 just ruins peoples nights.

i can't see how doing suck things is in line with your creed, playing the game how u want it to be played is all well and good, but surely the key point is "playing the game", locking out keyboards just forces the server to be restarted, meaning that even the SCP user doesn't get to play.

just my 2c

Esco
Title: Re: DAnti-Cheat System
Post by: ZOldDude on November 01, 2007, 08:43:27 am
Read my post (#89)...that is most likely what is crashing the servers after the XAM mod.
The ArmA section Mod here (Wesker) removed the link for that consol because of that reason.

Nobody wants to see servers crashed and TKC has worked with server owners many times over the years to help see that does not happen.
Perhaps after November the 5th or our Xmas realeases further care could be taken to limit abuse (mass spamming)...this was not a side effect the programmers envisioned.
Title: Re: DAnti-Cheat System
Post by: yankov_vich on November 02, 2007, 11:53:08 am
Can any ServerAdmins here say they have been hacked in any way/shape/form while using sig checks? We haven't had one since using it (2+ months). I saw something about reverse engineering the sigs, but this hasn't been a problem (yet) once.

That said, we are gonna try the new anti-cheat pack that is mentioned in this thread once it's out, coz we do loose 40-45% of players attempting connection daily (although 8-9% of those are attempting with the SCP)
Title: Re: DAnti-Cheat System
Post by: Escobar_RN on November 02, 2007, 03:20:32 pm
Sig Verify is all well and good, but u might as well just lock your server with a password,

your losing 40-45% of connections, to me thats shitloads, but i guess it depends how busy your server is.

and if u don't have a detection system then saying 8-9% are using SCP is a total guess, u have no idea how many connecting with or without it.

yes its an option and it works for now, but with so many unsigned mods out there its false economy, IMHO
Title: Re: DAnti-Cheat System
Post by: Doolittle on November 24, 2007, 11:52:09 am
Hey, I talk about you guys in an interview (http://www.ofpec.com/index.php?option=com_content&task=view&id=126&Itemid=1). I should have mentioned how cool Mullah Omar is for allowing us to be here.
Title: Re: DAnti-Cheat System
Post by: ZOldDude on November 24, 2007, 12:30:50 pm
Hey, I talk about you guys in an interview (http://www.ofpec.com/index.php?option=com_content&task=view&id=126&Itemid=1). I should have mentioned how cool Mullah Omar is for allowing us to be here.

He is on my ICQ and had an opportunity for a VOICE interview which he did not respond to.

Shame on him for his stupidity.

Better luck for him and his news program (even if it does not report all FACTS) next year...if we agree to do so some time down the line.
I am the only person he may contact for such an interview on behalf of TKC.
He has my ICQ.

Any lack of a voice interview with TKC staff/programmers on his program is 100% his own fault.

As to your program...I always have voted you a "+" karma on the forums here on TKC for your efforts. Personally I support what you do from a programmers point of view.
Sadly all you have tried to do was bypassed each step of the way.

TKC only waits for release of ArmA patch 1.09 be for all planed next public cheat/keygen/ID changer releases.
Title: Re: DAnti-Cheat System
Post by: Doolittle on November 24, 2007, 09:33:32 pm
Sadly all you have tried to do was bypassed each step of the way.
What? I don't understand what you mean by that.
Title: Re: DAnti-Cheat System
Post by: ZOldDude on November 25, 2007, 08:01:24 am
Sadly all you have tried to do was bypassed each step of the way.
What? I don't understand what you mean by that.
Even Einstein said he was ignorant on some subjects.
LA City Schools have adult night class's in English.

PS: I am back in Marina Del Ray and on MY computer(s) and not that crappy SAT internet I have been on from early July.

Looking forward to Xmas and BI's 1.09 patch...and TKC's public releases at that point.
 :icon_laugh
Title: Re: DAnti-Cheat System
Post by: Doolittle on November 25, 2007, 09:54:02 am
Yeah, that's funny stuff. But anways, what do you mean "bypass"? Step of what way?
Title: Re: DAnti-Cheat System
Post by: ZOldDude on November 25, 2007, 10:02:07 am
Yeah, that's funny stuff. But anways, what do you mean "bypass"? Step of what way?
LA City Schools have adult night class's in English.
Title: Re: DAnti-Cheat System
Post by: MrMedic on December 08, 2007, 05:25:43 pm
Yeah, that's funny stuff. But anways, what do you mean "bypass"? Step of what way?
LA City Schools have adult night class's in English.


lol
Title: Re: DAnti-Cheat System
Post by: fresh_toast on December 11, 2007, 01:47:46 am

Who is cheating?

ID: 162 252 87
Nick: Jack o'hara

Perhaps it is thats wesker guy?
Title: Re: DAnti-Cheat System
Post by: [TKC]Wesker on December 11, 2007, 01:49:48 am
Who is cheating?
ID: 162 252 87
Nick: Jack o'hara
Perhaps it is thats wesker guy?
... Wrong.  :icon_laugh
Title: Re: DAnti-Cheat System
Post by: Easy_tiger on December 11, 2007, 12:56:09 pm
Lmao Jack O'Hara!

Ive seen that guy on servers before, damn we could have joined forces!  :icon_laugh


Quote
ID: 162 252 87

Why do ppl still post ID's, they dont mean anything and can be ANYTHING  :icon_biggrin2
Title: Re: DAnti-Cheat System
Post by: fresh_toast on December 12, 2007, 09:08:38 pm

It must have been him.
I want to cheat alone on my server.
Otherwise i have no fun. So please do not connect to the server which i am cheating on.
Title: Re: DAnti-Cheat System
Post by: Doolittle on December 19, 2007, 11:08:05 am
New version out. Look for it.

This is you trying to cheat in someone's house protected by DACS:
(http://i156.photobucket.com/albums/t38/dbircsak/misc/throwwindow.jpg)
Title: Re: DAnti-Cheat System
Post by: Easy_tiger on December 19, 2007, 01:29:28 pm
looks like we are cheating in that house, thats the owner being thrown out through his own window courtesy of mullahs script  :icon_laugh
Title: Re: DAnti-Cheat System
Post by: [TKC]Wesker on December 19, 2007, 02:21:50 pm
looks like we are cheating in that house, thats the owner being thrown out through his own window courtesy of mullahs script  :icon_laugh
Lol, it could of been the work of impact bullets.
Title: Re: DAnti-Cheat System
Post by: Easy_tiger on December 19, 2007, 04:18:18 pm
looks like we are cheating in that house, thats the owner being thrown out through his own window courtesy of mullahs script  :icon_laugh
Lol, it could of been the work of impact bullets.

nah couldnt have been the impact bullet hack, the person would have been blown out of shot to qwick!  :icon_shifty
Title: Re: DAnti-Cheat System
Post by: MrMedic on December 19, 2007, 06:32:50 pm
qwick!

new word ? lol
Title: Re: DAnti-Cheat System
Post by: Easy_tiger on December 19, 2007, 06:55:40 pm
lol yea i was 2 lazy to correct it  :icon_biggrin2
Title: Re: DAnti-Cheat System
Post by: ZOldDude on December 19, 2007, 10:32:20 pm
Doonothing said:
Quote
bla bla bla bullshit

BI form poster and server owner said:
Quote
I been runing latist dacs....but its been pretty useless now vs cheaters
Title: Re: DAnti-Cheat System
Post by: Doc2 on December 19, 2007, 11:11:58 pm
Well ive been Disconected out of servers using the new dacs | using the SCP and fixes.  :icon_mad2 :icon_cry2

Yes that is discconected, not locked  :icon_o_o
Title: Re: DAnti-Cheat System
Post by: strykir on December 19, 2007, 11:30:44 pm
Well ive been Disconected out of servers using the new dacs | using the SCP and fixes.  :icon_mad2 :icon_cry2

Yes that is discconected, not locked  :icon_o_o
If you were disconnected, then it's probably not DACS. Sounds like something new :icon_magician

Then again it's probably got nothing to do with any anti cheat tools...
Title: Re: DAnti-Cheat System
Post by: ZOldDude on December 19, 2007, 11:36:42 pm
Sounds like you have the XAM mod and the server does not want you to enter.
Title: Re: DAnti-Cheat System
Post by: M. O. on December 20, 2007, 02:51:47 am
There could be some working anticheat system around, but I've never seen any. Need server names etc.
Title: Re: DAnti-Cheat System
Post by: Doolittle on December 20, 2007, 03:08:38 am
Doc2, thanks for your kind remarks following ZOld's hurtful ones. Yes, the new DACS gives server operators ability to lock you up or disconnect you. Just promise not to reconnect.
Title: Re: DAnti-Cheat System
Post by: ZOldDude on December 20, 2007, 05:38:25 am
Hurtful?
you meen the "bla bla bla BS" thing?
I was tierd and busy and lagging becuase of the files I was uploading to people and happy to get the message window open at all...was not going to try over again for a regular qoute.

Sorry your so upset.
Title: Re: DAnti-Cheat System
Post by: Doolittle on December 20, 2007, 06:29:35 am
Shut up, just shut up. You had me at "tierd".
Title: Re: DAnti-Cheat System
Post by: MrMedic on December 20, 2007, 08:12:52 pm
Shut up, just shut up. You had me at "tierd".

virtually he ment.
Title: Re: DAnti-Cheat System
Post by: Easy_tiger on December 20, 2007, 09:10:25 pm
hmmmm the end of my working day is nigh, time to go home (if i make it thru the ice & fog) roll a joint and bypass the new DACS  :icon_shifty

Title: Re: DAnti-Cheat System
Post by: MrMedic on December 21, 2007, 04:09:57 am
hmmmm the end of my working day is nigh, time to go home (if i make it thru the ice & fog) roll a joint and bypass the new DACS  :icon_shifty



i do not beleive you lot are having problems with this lol its so easy to bypass..
Title: Re: DAnti-Cheat System
Post by: ZOldDude on December 21, 2007, 06:34:02 am
Well that took like what...connect-disconnect and 5 mins to bypass?

When is BI going to release the -offical- 1.09 patch so we can release the next wave of cheats?
Christmas is almost here and gone already!
Quote
virtually he ment.
Ewww...I hope so!
Title: Re: DAnti-Cheat System
Post by: ZOldDude on March 18, 2010, 05:57:23 am
Saw people reading this thread from 3 years ago.

DOACS...bypassed.
BI Sig...bypassed.
BE...bypassed.

Enter ArmA2...rinse and repeat.
 :wink2

http://www.urbandictionary.com/define.php?term=Armed%20Assault