TKC-Community

Hacking and Art => Armed Assault 3 => Armed Assault => Topic started by: Lovestohackarma on September 12, 2007, 05:33:39 am

Title: SCP Script Dev Topic (Easy Tiger Script 1)
Post by: Lovestohackarma on September 12, 2007, 05:33:39 am
This is quite confusing...

Can you maybe post an example of what it should look like, because im getting confused :(.

My error im getting while trying to start up ArmA is -

File mydevstring\RscEditDiaglog.hpp, line 95: /EditMYDEVSTRING_Dialog.Hijac_MYDEVSTRING_kInput: Undefined base class 'ValueClass'

thanks
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: Easy_tiger on September 12, 2007, 01:46:37 pm
hmm at work so help is a bit limited...


It sounds like you havent defined the class "valueClass" which your control (text box to type into)  inherits from. But that error could be the result of a earlier parsing error

Also not sure how the VM parses full stops/periods and what grammar it adheres to:

EditMYDEVSTRING_Dialog.Hijac_MYDEVSTRING_kInput

try this instead

EditMYDEVSTRING_Dialog_Hijac_MYDEVSTRING_kInput
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: M. O. on September 12, 2007, 02:39:38 pm
There might be a spelling error, it should be console_YOURDEVSTRING_Input. But don't think it will solve the problem as it's not referenced anywhere else. Name might be too long as well.

The SCP doesn't need repacking if you modify the unpacked version while in game. Saves time.  :icon_thumbsup
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: eurofighter1 on September 12, 2007, 05:42:26 pm
I had same problem but havnt been able to post it. i was too busy
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: babazed on September 12, 2007, 08:50:25 pm
This is quite confusing...

Can you maybe post an example of what it should look like, because im getting confused :(.

My error im getting while trying to start up ArmA is -

File mydevstring\RscEditDiaglog.hpp, line 95: /EditMYDEVSTRING_Dialog.Hijac_MYDEVSTRING_kInput: Undefined base class 'ValueClass'

thanks


I'm getting this too!
Undefined base class 'ValueClass'   when starting game.
Whats the problem with it???

I can't replace the underscore with a period as that exact line doesn't seem to exist, mine doesn't spell it as 'Kinput' though, its just input.

Help :(
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: Easy_tiger on September 13, 2007, 12:23:00 am
OMG i'm almost as much of a retard as those posters on the BIS forum!   :icon_rolleyes2

Its pretty hard to inherit from a class that doesnt exist!

Apologies for the fuck up, my instructions told you to create 2 classes before the ones they need to inherit stuff from. ArmA's VM is moaning because its been told to use something that doesnt exist yet.

Post modified with correct instructions.....  :icon_thumbsup
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: Lovestohackarma on September 13, 2007, 03:54:57 am
Haha, no need to apologise. Lets see if i can let it rip this time.

Damn, i still got an error!.

' Config : some input after EndOfFile '

I think i made a typo of some sorts.

----------------------------------------------------------------

Haha, im such a dumbass. i left a YOURDEVSTRING in, now it works.
Time to go test :D
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: babazed on September 13, 2007, 04:14:14 am
I got in game this time :)
but when i run init.sqf it gives the error of 'no entry config.bin' for the console command, i searched but can't find a 'config.bin' anywhere in arma
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: babazed on September 13, 2007, 05:09:41 am
I think i have it working, no errors, but no commands alongside teleport ect in the drop down list either, i selected a player and applied the console.sqs manually, HE THEN complained of the below...............

SCALAR BOOL ARRAY error????
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: babazed on September 13, 2007, 05:27:11 am
Somehow they can tell its me, i just got banned from 1 and kicked from another, for merely selecting players, for some reason on both servers people seemed to be running up to me and checking me out a lot, and then boom i'm kicked or banned :(
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: M. O. on September 13, 2007, 06:42:35 am
Lol, they're probably checking your action list or something. Got to make that more secure. AC should be the expert. It's optional however. Try not having it on and see if you get kicked.
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: Easy_tiger on September 13, 2007, 01:04:18 pm
Haha, no need to apologise. Lets see if i can let it rip this time.

Damn, i still got an error!.

' Config : some input after EndOfFile '

I think i made a typo of some sorts.

----------------------------------------------------------------

Haha, im such a dumbass. i left a YOURDEVSTRING in, now it works.
Time to go test :D


Gd to hear!  :icon_thumbsup
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: Easy_tiger on September 13, 2007, 01:25:10 pm
I think i have it working, no errors, but no commands alongside teleport ect in the drop down list either, i selected a player and applied the console.sqs manually, HE THEN complained of the below...............

SCALAR BOOL ARRAY error????


That is the generic VM error when Arma's VM tries to reference a variable it cant find (i.e private variable). I think your target sees that error instead of the text youve just sent  ( i think the target's VM tries to reference the var with the console text in it, but obviously cant find it, hence the error ).

If YOU see SCALAR BOOL ARRAY ERROR instead of your console text then check the var that holds your console text has public visibility
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: Easy_tiger on September 13, 2007, 01:42:15 pm
Somehow they can tell its me, i just got banned from 1 and kicked from another, for merely selecting players, for some reason on both servers people seemed to be running up to me and checking me out a lot, and then boom i'm kicked or banned :(


server admins and players are extremely paranoid and suspicious off all new players that connect. In the current climate connecting to a server and immediately making trouble will make it pretty obvious who the trouble maker is
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: dave7802 on September 13, 2007, 01:43:20 pm
Yer i know what you mean, thats why i will run around kill a few people get some points
then i will wait for about another 3 - 4 people to join,
then BANG  :icon_laugh
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: Easy_tiger on September 13, 2007, 01:47:42 pm
Yer i know what you mean, thats why i will run around kill a few people get some points
then i will wait for about another 3 - 4 people to join,
then BANG  :icon_laugh

lol indeed  :icon_biggrin2
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: Easy_tiger on September 13, 2007, 01:49:21 pm
Lol, they're probably checking your action list or something. Got to make that more secure. AC should be the expert. It's optional however. Try not having it on and see if you get kicked.

interesting, i'll look into other options, maybe extending the SCP GUI to make the action menu irrelevent...
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: R3lentleszR3t4rd on September 16, 2007, 08:16:21 am
heyhey i joined a berserk server just a few mins ago and well when i activated the SCP script the server reset and everyone knew what was going to happen. is there anyway around this? i jsuut want to raise a little hell without everyone in the server leaving
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: [TKC]Wesker on September 16, 2007, 11:17:07 am
On Berserk you should always keep the SCP menu activations to a minimal
You just need to add all the cheats you like to the action menu!

1) Attach the viewdistance script to the action menu (Just edit chinnit.sqf)
2) Then when ingame activate the init.sqf script while the intro screen is rolling
3) When you spawn you should have a nice action menu of cheats
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: Avatar on September 16, 2007, 02:06:15 pm
Berzerk maps can get very buggy even when you have cheats on the menu. When the spawn menu comes up i press spawn then the menu c omes up again. The only way tog et rid of this is to press start  but that sometimes kills you...
So i usually put godmode on then press start a second time and works great. The i make everyone fly and everyone dies :)
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: M. O. on September 16, 2007, 03:43:35 pm
I'm sure it's pretty easy to avoid those problems but one probably has to download the berzerk map and check variables and camera code.
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: R3lentleszR3t4rd on September 17, 2007, 06:34:46 am
thanks wesker that work like a charm, now i can rain hell upon them with my arty and GBUs. for CQB i use my custom full auto m203. :icon_thumbsup
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: [TKC]Wesker on September 17, 2007, 12:29:42 pm
thanks wesker that work like a charm, now i can rain hell upon them with my arty and GBUs. for CQB i use my custom full auto m203. :icon_thumbsup
Excellent.  :icon_thumbsup
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: sgtinfected on September 17, 2007, 05:24:03 pm
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(http://fpsgamers.info/bbs/file/2007-09-17-7.png)
(http://fpsgamers.info/bbs/file/2007-09-17-5.png)
(http://fpsgamers.info/bbs/file/2007-09-17-1.png)
(http://fpsgamers.info/bbs/file/2007-09-17-2.png)
(http://fpsgamers.info/bbs/file/2007-09-17-3.png)
(http://fpsgamers.info/bbs/file/2007-09-17-4.png)
(http://fpsgamers.info/bbs/file/20070914.jpg)
Awesome! at JPN Jackass Server.
Title: Re: TKC ArmA SuperCheatPack Community Scripts Topic
Post by: M. O. on September 17, 2007, 05:44:29 pm
Lol nice to see what evolution brings, zombie hordes good ol' rain a normal evo afternoon.