TKC-Community
Hacking and Art => Armed Assault 3 => Armed Assault => Topic started by: Doolittle on August 17, 2007, 11:13:19 am
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Is it possible to encrypt a .pbo file so that the Arma game engine can read it but something like cpbo or depbo can't extract everything out of it? I wish someone would make a tool like this!
Doolittle
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Yes, that's what the smart console uses. I'm not 100% familiar with how it works, probably encryption, but it could just be some byte distortion/encryption that gets patched in memory just as ArmA starts up as well. It's not as safe as one can think though.
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Yes, that's what the smart console uses. I'm not 100% familiar with how it works, probably encryption, but it could just be some byte distortion/encryption that gets patched in memory just as ArmA starts up as well.
That sounds about right.
A Virtual Machine is created when ran.
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Oh, that's too bad. I was hoping the .pbo could be a mission I made and distributed.. where anyone connecting to my server to play the map.. their game would auto-download it and we could play. But if they went to their Arma mission cache they couldn't take the map and extract it. :icon_cry2
Doolittle
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Oh, that's too bad. I was hoping the .pbo could be a mission I made and distributed.. where anyone connecting to my server to play the map.. their game would auto-download it and we could play. But if they went to their Arma mission cache they couldn't take the map and extract it. :icon_cry2
Doolittle
Are you the real OFP map maker Doolittle?
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Yes, I haven't released my work for Arma yet.
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Yes, I haven't released my work for Arma yet.
Ahh, I've met you plenty of times in OFP CTI.
Also Operation Lojack was pretty damn good.
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That mission was by Toadlife.. yes, I loves the CTI.
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That mission was by Toadlife..
Lmao, my bad.
PM!