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Hacking and Art => Armed Assault 3 => Armed Assault => Topic started by: [TKC]thejoker on January 02, 2007, 06:08:53 am

Title: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: [TKC]thejoker on January 02, 2007, 06:08:53 am
1.02 retail trainer created by [TKC]thejoker

1.03 demo trainer created by Mullah Omar.

http://tkc-community.net/Main/modules.php?name=Downloads&d_op=viewdownload&cid=34

Enjoy 8)
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: yogo on January 02, 2007, 03:54:48 pm
thx for release
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: Rebell on January 02, 2007, 04:34:28 pm
thanks, nice release !
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: ZOldDude on January 03, 2007, 01:56:11 am
The demo trainer works really well.
Last night I went from 2 kills per death to 14! :lol:

How do you stop the armored cars?
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: [TKC]thejoker on January 03, 2007, 02:08:08 am
The demo trainer works really well.

Say mines works well  :x  :lol:
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: ZOldDude on January 03, 2007, 03:25:49 am
Eh....no mines in the demo.
I hear the commander say things about rockets but I have never seen one.

I also can never connect to any servers but when I host a game people do join it.
This computer in not DMZ'ed.

EDIT: Oh! "Mines" as in yours. Sorry I only have the demo until the proper English version come out at end of this month.
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: [TKC]thejoker on January 03, 2007, 03:48:50 am
Eh....no mines in the demo.
I hear the commander say things about rockets but I have never seen one.


EDIT: Oh! "Mines" as in yours. Sorry I only have the demo until the proper English version come out at end of this month.

Ahahahahaha, that really made me laugh  :icon_laugh
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: spanky on January 13, 2007, 06:38:44 am
Your Trainer doesnt work, in 1.02 multiplayer, have tried every possible scenario, and it still doesnt work, any answers for this?
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: M. O. on January 13, 2007, 02:55:20 pm
Does it work in SP? Are you sure you got 1.02? Which language? How do you enable the trainer? When do you start it. Which OS have you got?
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: Rebell on January 13, 2007, 08:57:40 pm
trainer works perfekt in multiplayer ! no problems, with onw servers, other pc servers or any deticatet servers ! 8)

german original full version 1.02 and trainer 1.02
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: spanky on January 14, 2007, 11:16:29 pm
Does it work in SP? Are you sure you got 1.02? Which language? How do you enable the trainer? When do you start it. Which OS have you got?
It doesnt work in any SP or MP, only use the 1.02 from this site, I have czech version I bought online, then use 6th sense english language pack .9 I believe, I run win xp pro,it just never works, several people tried it, doesn work for them either, I am more interested in MP, is there any special way or when to launch it, I know F5 supposed to activate it etc and f8 turn it off, could you be very explanatory about how it works for you as compared to on my machine, the details etc, thank you, several waiting on this reply, thanks, SPanky
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: yogo on January 15, 2007, 01:45:55 am
hmm...ammo trainer works perfect...also a usa guy i know and has the cz version said it works. should work for u also even if u have another lang. 1.02 version is 1.02 version. try 2 reinstall ur game. had some strange bugs with arma some weeks ago. couldnt get online, but after reinstall game it worked again.
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: M. O. on January 15, 2007, 02:21:11 am
There could be several reasons. One is that the cz and ger 1.02 versions are different (apart from the language of course). Maybe due to the two different protection systems. If that is the case that would require a new trainer to be made. But, according to yogo it also works for the cz version. So shouldn't be a reason.

But see if you can alt-tab and enable it that way. Skip the F-keys for the moment.
Basically one only has to start the game and press the correct F-key for it to work.
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: [TKC]thejoker on January 16, 2007, 12:29:14 am
Try opening the game and then opening the trainer instead of opening the trainer and then the game (if you do it that way)
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: spanky on January 16, 2007, 02:03:14 am
Reinstalled the game, CZ verion, it still doesnt work, damn, really wanted to mess around with it too in MP, can you offer any suggestions? another question, what you think about aimbot and other such things for this game, havent read about nor seen anything else, but have witnessed few players with insane abilities andspeed that just defy logic, and such, Keep on keeping on... SPanKY
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: Rebell on January 16, 2007, 11:59:11 am
i am shure an aimbot is techicaly possible.

if u have see the last coming out aimbot from helios for bf2, u see whats possible with computer languages how c++ e.c.t.

but its really hard with arma i think
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: M. O. on January 16, 2007, 01:16:17 pm
Make sure you downloaded the right trainer. It's very possible to create an aimbot, but I don't know what its use would be. There are great distances etc. One has to take gravity and (wind?) into account. Ok there are models for that but then we need some way to measure wind and direction etc.

Still, it could be a fun thing to do.

I think the standard speedhack works for ArmA though.
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: spanky on January 17, 2007, 02:00:02 am
Hey Joker, I actually am using the German version 1.02, reinstalled game again, patched it with 6thsense .9 language pack German to English, seems the keys for f5 are mapped to command, just makes the status and command come up in arma, maybe thats why it doesnt turn on, but even when I alt tab out of game I can turn it on with f5 at desktop, but still doesnt seem to work, think there is a way to free up the f5 in game to maybe turn it on, nothing seems to work,  just dont get it, is there a way to change the program default f5 to turn it on to something else that may not be mapped in the game or binded? example, using the no fog had to rebind home key and arrows to get it to work and bring up console etc, any  thoughts, damn want to get to use this thing, frustrating as hell. thanks... SpaNKy
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: M. O. on January 17, 2007, 02:17:29 am
Don't use the hotkeys. Alt-Tab and select either of the On and Off radio-boxes, using the mouse.
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: spanky on January 17, 2007, 02:51:07 am
It doesnt work for me period, no matter how I turn it on outside the game, or inside the the game, it shows on, but doesnt work period.....
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: [TKC]Wesker on January 17, 2007, 02:55:14 am
i am shure an aimbot is techicaly possible.

if u have see the last coming out aimbot from helios for bf2, u see whats possible with computer languages how c++ e.c.t.

but its really hard with arma i think
If we make D3D colored chams for ARMA any basic color aimbot should work fine.
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: spanky on January 17, 2007, 05:09:47 am
great, do it, can you explain the color chams? and more in details of how it works, what needs to be done etc?
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: [TKC]Wesker on January 17, 2007, 08:33:45 am
great, do it, can you explain the color chams? and more in details of how it works, what needs to be done etc?

Chams (chameleons) are like wallhacks but with an added bonus.
Eg: When the opposition players are in front of a wall or object, they would appear red (shootable). When they're behind them, they're yellow (non shootable).
It is pulled off by altering Directx's way of working by injecting a hook dll

There are a load of Color Aimbot programs that can be set to target specific colors on screen.
Like setting it to lock onto red (shootable) targets  :lol:
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: Godlike on January 17, 2007, 08:38:20 am
Or pixel shading if u want em reaaaaly bright.
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: [TKC]thejoker on January 17, 2007, 05:24:04 pm
It still turns on with the hotkeys even though the menu comes up. I couldnt find any free keys to use for the hotkeys (damn them and their war simulator using lots of buttons  :x)
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: Godlike on January 17, 2007, 06:16:06 pm
0.o most ingames use insert that game hogs insert button?.. why not make it a combination of 2 hotkeys for one.. ex: CTRL + Insert
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: [TKC]thejoker on January 18, 2007, 02:51:17 am
Because I havent a clue how with the TKC safe engine  :P

It was real hard using that thing, confusing as hell.



Also, please stop discussing aimbots etc here. Make another thread for that. This thread is for discussing the ammo trainers.
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: Kruniac on January 22, 2007, 03:58:29 pm
The 1.03 trainer works to an extent...

You get infinite ammunition, but the game auto-kills you when you shoot. Happened to me with two different weapons, on two different servers, half a dozen times.
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: ZOldDude on January 22, 2007, 07:02:23 pm
The 1.03 trainer works to an extent...

You get infinite ammunition, but the game auto-kills you when you shoot. Happened to me with two different weapons, on two different servers, half a dozen times.

The 1.03 ammo hack is for the demo and it works 100% all of the time...it will not cuase a kick.
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: M. O. on January 22, 2007, 08:36:54 pm
The 1.03 trainer works to an extent...

You get infinite ammunition, but the game auto-kills you when you shoot. Happened to me with two different weapons, on two different servers, half a dozen times.

That's strange, but could be possible that it triggers some fade mechanism for some. Is that the case for the 1.02 trainer as well?
Title: Re: 1.02 retail ammo trainer and 1.03 demo trainer released
Post by: Rebell on January 22, 2007, 08:37:32 pm
The 1.03 trainer works to an extent...

You get infinite ammunition, but the game auto-kills you when you shoot. Happened to me with two different weapons, on two different servers, half a dozen times.

i must say, i have too registered that, but i am not shure if it was the other soldier who kill me or was really that, but i must say, i see it too !