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Hacking and Art => General Modding & Programming / Other Games => Topic started by: burrow100 on February 11, 2004, 02:02:58 am

Title: how to make em
Post by: burrow100 on February 11, 2004, 02:02:58 am
ok i told ya im a noob at this but trying to help ok tools i have is (1) mullah's program emt 1.0, (2) trainer making kit 1.0.0.1,
(3)artmoney v 6.26,(4)cheatfinderv 1.3, (5) memoryhack v 1.3.

 i can load the addresses  using mullahs program but not know what exactly addresses to poke  for like replacing  the m-16 with m2 50 cal or m-79 how do u know which address is which .i also can make a background and set buttons to address but just not sure which addresses are replaced or poked or frozen can anybody  lighten me how to do that thx. trying to help not sure about the converter or calculator if its too much trouble dont worry about it . :shock:
Title: how to make em
Post by: M. O. on February 11, 2004, 02:10:54 am
I can help you a little here. I don't remember everything exactly. LTC knows better  :wink: .
First off, upgrade your TMK to 1.5. It's much better.
You could also upgrade artmoney.

(You don't need the rest, right now)

However, you want to do a weaponhack? Then you won't need my EMT, it's for strings (text) only. The weapons are numbers, integers.
I think that you are supposed to search for your weapon number, found in the extracted config. LTC has a list of these weapons. This weapon number you later exchange for another.
Title: how to make em
Post by: burrow100 on February 11, 2004, 02:37:43 am
ok now have tmk 1.5 version and artmoney 7.00 version.
Title: how to make em
Post by: burrow100 on February 12, 2004, 11:55:49 pm
well what i want to know is how u know what address and value  ur suppose to have  to poke in the right spot  to do a weapon replacement like put a m2 50 cal or m-79 in place of an m-16 .stuff like that  . mullah told me to post questions here  just trying to help out  so ltc doesnt have so much to do.
Title: how to make em
Post by: M. O. on February 13, 2004, 04:37:23 pm
Well I think you got to search for the weapon IDs as a sequence of numbers. It should be possible, but I remember that there was an easier way.

Anyway PM LTC to reply to this topic and he will help  :wink: