TKC-Community

Hacking and Art => Armed Assault 3 => Operation Flashpoint => Topic started by: [TKC]Anothercheater on December 30, 2005, 07:47:15 pm

Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Anothercheater on December 30, 2005, 07:47:15 pm
Here is the TKC Supercheatpack 1.26c:

Download: http://tkc-community.net/forum/index.php?action=downloads;cat=9

Code: [Select]
1.26c:
  + Checkout the startup.sqs for several options (esp mod-app style etc)
  + Walk on water fixed
  + Added Ammorefiller Script (Buggy?)
  + Fixed a few menu linking errors (couldnt exit some camera scripts)
  + Vehicle Booster works now (better) again
  + "Force disembark" function works and improved (removes fuel as well)
  + Put in Tank/Chopper now select west or east vehicles automatically
  + Jump another Player improved
  + Prison script now really moves the respawn zones into the prison (?)
  + Added more End-Variables to force the end of missions
  + Realtime editing of script files in a new folder structure
  + No extracting or compressing of pbos necessary anymore
  + Added a big animated Roughnecks-Logo which explodes
  + Added Scripting-Refernces into a new folder called "/_Help/"
  + ESP mod-app modified and restyled
  + Remote Bomb v2 released, easy to controll now and bugs fixed
  + Added Options Section into the startup.sqs where u can select now
    for e.g. if u want to use the classic, default or threaded esp mod-app


*edited broken link*
-Symantic
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Wesker on December 30, 2005, 09:34:29 pm
great stuff cant wait
keep up the good work
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: Dr.Death on January 03, 2006, 04:04:48 am
edited
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: Hellfire2k on January 04, 2006, 07:05:25 pm
it would be cool if there is a feature of spawning satchels all around you or remote (klicking on map) and then blow them up if you need too...

and adding stinger missiles (for AA) to the superweapon.... and remove the sitting position when firing missiles out of the gun...

adding a "superjeep" or a "supertank" would be cool too, a M2 Jeep or a Abrams shooting stingers, mavericks and these 5,7mm rockets and HE-Shells...


edit: i got some more ideas...

like "kicking" a player/object in the air, i mean the object gets speed with a angle like 45 or 60 degrees, so that the obj or players flys through the air like it got kicked in the ass :D

or a "CSAR" script, a blackhawk is coming for you to pick you up and fly where you want to, with "land blackhawk" ; "lift off" ; "fly to"; "self destroy" options... the blackhawk should be armed with "superweapons"... :D

adding a "nuclear-bomb"-public effect (i think there are some sctipts out there needing no addons) wich spawns a big cloud looking like a nuclear-bomb explosion...

spawning a "air-city" a city in the air, where you can walk around.
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: GRU_sniper on January 08, 2006, 05:10:20 pm
Nuclear effect is in Crime City but Im not sure if it need any addons or not.

Only thing is missing is a radar. When I spawn tank in CTI it have no radar window. Purchased tanks/air have it so maybe this radar can be used also on non CTI maps. Also maybe this radar can be added to normall cars like Jeep. It will be verry helpfull into CTI and other maps and its still a cheat :)

I tooday pissed off people on OldFreaks server :)
I have crashed their CTI lol.
Title: agreed
Post by: Corrupted1 on January 09, 2006, 12:58:25 am
laser alpha..errr sniper gru..i agree radar with spawned tanks would be excellent...played a UN cti last night and spawning a M1 with no radar was altho easy but a pain to drive around in when u cant see an opposing tank saboting u a hundred times and bitching ur not dead yet....lol gotta love that godmode..
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Anothercheater on January 09, 2006, 02:01:45 am
lmfao...haha
dunno why that radar isnt working and what radar ctis do make??!
Title: well
Post by: Corrupted1 on January 09, 2006, 03:57:54 am
well i do have one question about the supercheatpack in progress anothercheater... with C coming out soon which i am assuming, i have B on my system now, do i have to reinstall ofp or delete B? cuz i forgot to backup ofp cuz frankly i am one lazy fuck...
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: GRU_sniper on January 12, 2006, 10:44:02 pm
I install one CHP to another. Or did I make it wrong ? :)))

About radar.
Ofcourse I can buy in CTI Tank with radar, then select object and duplicated tank will be still with radar so this is not a problem. More, CHP  spawned no-radar-tank is a ANTI-Cheat :)

More interesting will be if we can have Radar in all vehicled. From Bike to A10 and no matter if we spawn it on CTI map or Coop map. This should be verry usefull.
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC] maphax on January 22, 2006, 08:53:00 pm
or how about just a radar??
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: GRU_sniper on January 22, 2006, 09:37:05 pm
You mean also when we are outside wechicles ? Then we have radar , but I not use it :) when I walk I feel better without any cheats. But in car or tank you are defencless if you drive just in front of enemy tank only becouse You not see it, becouse have no radar.
Its just improvement of TKC CHP.
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Wesker on January 22, 2006, 09:42:08 pm
3rd person enable  :wink:
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: GRU_sniper on January 22, 2006, 09:46:13 pm
no, this not chelp.
With radar You can see tank from 2km and nail it. Without, You are like Malboeuf with black screen :)
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Wesker on January 22, 2006, 09:58:58 pm
Quote from: GRU_sniper
no, this not chelp.

yes it will
radar will not tell you if infantry is around the next corner or over the next hill

Im not in anyway opposing the idea of radar
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Anothercheater on January 22, 2006, 10:12:56 pm
Quote from: GRU_sniper
Without, You are like Malboeuf with black screen :)
lmfao
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: GRU_sniper on January 22, 2006, 10:59:57 pm
Im not fan of idea of Total Cheating. I dont want to have controll over everything. I dont want to see enemy possition in CTI or Coop, base position, tanks position. It will kill the game.
My radar idea is just for security purposes. To not drive in front of enemy tank on hill that is waiting for noobs who drite on road :)
Just a little improvement of normall game. If purchased tanks have radar, then TKC vehicles also should have it. But becouse CHP make oir life alvays better, also cars should have radar :)

And if AC can, then he should add this M1A1 from Andersen Gunship where player can drive and move turret in the same time, siting in driver position. This should be nice "improvement" in CTI.
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Wesker on January 22, 2006, 11:16:54 pm
Quote from: GRU_sniper
And if AC can, then he should add this M1A1 from Andersen Gunship where player can drive and move turret in the same time, siting in driver position. This should be nice "improvement" in CTI.

its name is "M1A1 With 1 AI"
I made a small modification to my SCP  :P

M1AbramsAuto
T80Auto

Code: [Select]
_t="M1AbramAuto" createvehicle getpos player
_t setdir getdir player
player moveindriver _t
_t setpos [(getpos player select 0), (getpos player select 1), (getpos player select 2)+3];

hint "M1A1 With 1 AI spawned!"

exit
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Anothercheater on January 26, 2006, 09:35:07 am
Quote
 + Realtime editing of script files in a new folder structure
  + No extracting or compressing of pbos nessecary anymore
  + Added a nice new effect: a big animated Roughnecks-Logo
  + Added Scripting-Refernces into a new folder called "/_Help/"
  + Added example file to the tools directory (and menu) where u can experiment with realtime editing of a script, like playing direct with players of which u know the playername:
;========================EXAMPLE / TEST SCRIPT==============================================
; 1 = lock keyboard
; 2 = black screen
; 3 = crash to desktop
; 4 = make him say a custom message
; 5 = select player so its available in the objects menu
; Select here how u want to punish the player:

TKC__ch34ts_type_of_punish = 4;

;======================================================================
; (allways) here u just write the active player name of the victim between the "":

TKC__ch34ts_name_of_victim = "Spetsnaz 77";

[...]
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: Ofp Premium on February 12, 2006, 04:37:06 am
after being one month off i am back ;) ;)

i see ther is a lot of upgrades to the forum!!
have to keeo learning for about one day loll

just to say keep up the good work ac  ;) ;)
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Anothercheater on March 21, 2006, 05:12:08 pm
Quote
1.26c:
  + Fixed a few menu linking errors (couldnt exit some camera scripts)
  + Vehicle Booster works now (better) again
  + Testing the "Force disembark" function again
  + Put in Tank/Chopper now select west or east vehicles automatically
  + Jump another Player improved
  + Prison script now really moves the respawn zones into the prison
  + Added more End-Variables to force the end of missions
  + Realtime editing of script files in a new folder structure
  + No extracting or compressing of pbos necessary anymore
  + Added a big animated Roughnecks-Logo which explodes
  + Added Scripting-Refernces into a new folder called "/_Help/"
  + ESP Hack modified and restyled
  + Remote Bomb v2 released, easy to controll now and bugs fixed
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Anothercheater on March 23, 2006, 02:40:01 am
Quote
 + Added Options Section into the startup.sqs where u can select now
    for e.g. if u want to use the classic, default or threaded esp hack
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Wesker on March 23, 2006, 05:04:56 am
great work, cant wait  :icon_thumbsup
meanwhile I got some more OFP hell raising to do
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]BlueGrass on March 25, 2006, 03:51:20 pm
Quote from: anothercheater

+ Added example file to the tools directory (and menu) where u can experiment with realtime editing of a script, like playing direct with players of which u know the playername:
;========================EXAMPLE / TEST SCRIPT==============================================
; 1 = lock keyboard
; 2 = black screen
; 3 = crash to desktop
; 4 = make him say a custom message
; 5 = select player so its available in the objects menu
; Select here how u want to punish the player:

TKC__ch34ts_type_of_punish = 4;

;======================================================================
; (allways) here u just write the active player name of the victim between the "":

TKC__ch34ts_name_of_victim = "Spetsnaz 77";

[...]


I know other things in the CheatPack have been updated, but this seems totaly NEW

SO.... Should  this be the 1.27?
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: blood007 on March 30, 2006, 08:34:24 pm
:arrow:  Hey guys , the cheatpack 1.26c is finished ???
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Wesker on March 30, 2006, 09:22:24 pm
Quote from: blood007
:arrow:  Hey guys , the cheatpack 1.26c is finished ???

Quote
Supercheatpack 1.26b: http://tkc-community.net/Main/modules.php?name=Downloads&d_op=getit&lid=88
Supercheatpack 1.26c in progress...

nope
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: blood007 on March 31, 2006, 03:33:38 am
it will leave when ? (sry for my english  :( )
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: GRU_sniper on March 31, 2006, 05:07:35 am
SOOOOOOON !!!!!!!!!
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: blood007 on March 31, 2006, 12:16:27 pm
Ok thx  :)
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: blood007 on April 11, 2006, 08:25:55 pm
humm.... soon ? wtf ZZZZzzzzzzzzzzz..........
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Wesker on April 11, 2006, 11:56:29 pm
Quote from: blood007
humm.... soon ? wtf ZZZZzzzzzzzzzzz..........

If he rushed it and released SCP1.26c full of bugs your post will read

"humm.... not working properly! wtf pfffff.........."

you try making a SCP with hundreds of scripts and getting them to run without problem
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Anothercheater on April 12, 2006, 03:43:36 am
basicly its ready, i was just waiting for some interesting anticheat script by malbouef and maybe some new ideas for the pack.
will be released in a few days.
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: blood007 on April 12, 2006, 01:09:34 pm
Ok  :D
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: GRU_sniper on April 12, 2006, 03:01:16 pm
Hi

MALBOEUF is GAY
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Anothercheater on April 12, 2006, 09:35:50 pm
why should he ban you when you was obviously not cheating?
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: blood007 on April 13, 2006, 05:04:02 pm
hey all , i have new idea for the cheatpacks 1.26c :


ESP hack for the player selected:

exemple : Object / select player / ESP hack

or :          Public / ESP hack

 :wink:  nice idea ?



bug known cheatpacks 1.26b :

-boost vehicle
-force disembark

wtf ? why its bug ?
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Wesker on April 13, 2006, 05:57:02 pm
Quote from: blood007
hey all , i have new idea for the cheatpacks 1.26c :


ESP hack for the player selected

wont work unless the target player has SCP installed
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC] maphax on April 14, 2006, 05:08:57 am
it will work then :P
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: Tape on May 01, 2006, 11:56:03 pm
could u add the console again ?? i miss it .....
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: Spacker on May 02, 2006, 12:35:54 am
Hi, i have spoke about this in another thread  but you say better ESP? What does this actually consist of? I like coloured soldiers, but with ESP the big marker you start to shoot ppl b4 they appear from a corner and then they know you are cheating it is very hard to calculate a time to shoot a soldier with ESP but with coloured soldiers it is easier to kill the "better" players :) necause you kill them when you see them and the time you see them is way shorter than they see you :).I have posted about this question for over a year about merged.pboand how it can be undetected by  server filecheckers but to no avail, and i have had no-one giving me  good actions to take.I hope this new improved ESP  doesnt have the big markers in the sky and it is just a coloured soldier ESP
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: GRU_sniper on May 02, 2006, 03:19:47 am
AC when will be new CH.P. c?
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: Yen on July 12, 2006, 03:47:13 pm
Quote from: GRU_sniper
Hi

MALBOEUF is GAY


Yes, he is. I saw him using the Cheatpack as well in a public 20+ game. Identity confirmed by ID and IP. I'm sure it was not for testing purposes...  :P  

Again one of these "Anti" cheaters who are yelling "Catch the cheater!"...
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: Spacker on July 27, 2006, 11:52:52 pm
Where is this cheatpack? OFP resistance is nearly over
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: Thug Pit on August 01, 2006, 02:38:40 am
Quote
OFP resistance is nearly over

at last...
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: GRU_sniper on August 01, 2006, 03:42:40 am
AC !!!!!!!!!!!1
Where is new CHP ? ???????
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Anothercheater on August 01, 2006, 04:03:16 am
oh i can release a test version so u guys check out if there r any bugs
will be up in a few minutes
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Anothercheater on August 01, 2006, 04:12:12 am
Here is the TKC Supercheatpack 1.26c:


Code: [Select]
1.26c:
  + Checkout the startup.sqs for several options (esp hack style etc)
  + Walk on water fixed
  + Added Ammorefiller Script (Buggy?)
  + Fixed a few menu linking errors (couldnt exit some camera scripts)
  + Vehicle Booster works now (better) again
  + "Force disembark" function works and improved (removes fuel as well)
  + Put in Tank/Chopper now select west or east vehicles automatically
  + Jump another Player improved
  + Prison script now really moves the respawn zones into the prison (?)
  + Added more End-Variables to force the end of missions
  + Realtime editing of script files in a new folder structure
  + No extracting or compressing of pbos necessary anymore
  + Added a big animated Roughnecks-Logo which explodes
  + Added Scripting-Refernces into a new folder called "/_Help/"
  + ESP Hack modified and restyled
  + Remote Bomb v2 released, easy to controll now and bugs fixed
  + Added Options Section into the startup.sqs where u can select now
    for e.g. if u want to use the classic, default or threaded esp hack
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: GRU_sniper on August 01, 2006, 05:09:31 am
finally !!!!!!!!!!!!!!!!!!
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: Thug Pit on August 02, 2006, 03:29:03 pm
More cheaters scum, will be happy  :lol:  :lol:
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: GRU_sniper on August 02, 2006, 03:39:03 pm
When I tryed LGB it spawn US soldier and I have problems with movement. No LGB, only soldier that stay and do nothing.
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Anothercheater on August 02, 2006, 04:14:42 pm
u mean spawn->controllable lgb?

i tested it with the latest setup and it works perfect. uve to use awsd, pg up/down to move it.
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: blood007 on August 03, 2006, 08:04:14 pm
ammotrainer.sqs > bug !

found.wav (sound esphack) > bug !

endgames.sqs > bug !

why ???  :cry:
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Anothercheater on August 03, 2006, 08:11:11 pm
Quote from: blood007
ammotrainer.sqs > bug !

found.wav (sound esphack) > bug !

endgames.sqs > bug !

why ???  :cry:

ammotrainer was for testing, doesnt work how u expect it (its called ammorefiller anyways) normaly it refills ur primary weapon

found.wav (sound esphack) is not implemented

endgames.sqs doesnt work for some reason dunno why (tryed so much ways). will be removed.
Title: Link Doesnt Work!!
Post by: I LUV CHEATS on August 14, 2006, 03:50:44 am
The Link For THe Supercheat 1.26c doesnt work for me!!
Please Post A Direct Link From 1 Of ur Servers So that the session doesnt expire on the free upload things! OFP Will be dead soon with arma coming sooooooo plz make it public!! :twisted:
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Anothercheater on August 14, 2006, 07:02:00 am
1.26c: No Offsite Hosting (http://tkc-community.net/forum/index.php?topic=5187.0)/files/27724116/TKC-Supercheatpack-1.26c.rar.html

I think Muddha Omar will upload it to the tkc server and provide a download mirror on this website.
Title: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: M. O. on August 14, 2006, 02:25:19 pm
Yeap, that's correct. It will be up on the main page later today. ;)
Title: Re: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC] maphax on October 17, 2006, 09:13:48 am
Hi, i have spoke about this in another thread  but you say better ESP? What does this actually consist of? I like coloured soldiers, but with ESP the big marker you start to shoot ppl b4 they appear from a corner and then they know you are cheating it is very hard to calculate a time to shoot a soldier with ESP but with coloured soldiers it is easier to kill the "better" players :) necause you kill them when you see them and the time you see them is way shorter than they see you :).I have posted about this question for over a year about merged.pboand how it can be undetected by  server filecheckers but to no avail, and i have had no-one giving me  good actions to take.I hope this new improved ESP  doesnt have the big markers in the sky and it is just a coloured soldier ESP
i know a couple of people who can help with this, but we need the people with the script brains to do the rest.
Title: Re: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC] maphax on October 17, 2006, 09:15:54 am
ill need whoever wants to help start this project to give me there email here or in a pm.
Title: Re: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: HellHound on September 02, 2008, 07:35:06 am
err, can i play SP with this trainer without being freezed when dying in SP?
the game is old but i still play it..
Title: Re: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: M. O. on September 02, 2008, 12:10:17 pm
I don't think you freeze when you die in SP.
Title: Re: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: HellHound on September 03, 2008, 01:26:32 pm
I don't think you freeze when you die in SP.

after I died in SP, I cant even pause/exit, I had to use alt+f4 or ctrl alt del.
the game is still running but it freezed my character, I still can move the camera.

is there any way to use it in SP?
Title: Re: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: M. O. on September 03, 2008, 04:39:20 pm
It was developed with SP in mind. But SP should work too as it was tested in the editor when it was created. Don't know what that freeze thing is due to.
Title: Re: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: WTCLeGeND on February 27, 2012, 01:55:50 am
download link is dead .. . :(
Title: Re: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: [TKC]Symantic on February 27, 2012, 02:21:52 am
download link is dead .. . :(
I don't have the game, but i would imagine that its long since detected in multiplayer. There are still many cheats available on the site for this game though.

Unfortunately we had a bit of server problems previously and there are still repercussions of it even years later. We were sure to make sure the important things made it back though.

you can try this link.
http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=1

or for a full list you can look in the arma2 and operation flashpoint folders in the download section. Note, these are "probably" all detected for multiplayer.
http://tkc-community.net/forum/index.php?action=downloads;cat=1

have a good day.
Title: Re: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: i mss old ofp on February 27, 2012, 07:11:33 am
this still works, i have it working for ofp,and cwa.. i think its uploaded already for cwa, if you need i can upload it for ofp.
Title: Re: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: Cryout on June 13, 2012, 02:24:44 am
Nice
Title: Re: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: WTCLeGeND on June 16, 2012, 04:16:16 pm
Why is link broken ?
Title: Re: TKC Supercheatpack 1.26c / Relased: 1st August 2006
Post by: gamba66 on February 01, 2021, 01:22:31 pm
this still works, i have it working for ofp,and cwa.. i think its uploaded already for cwa, if you need i can upload it for ofp.
could you reupload it for both? links are down currently.

I remember this incredible pack, so many options to spawn fun stuff. Thanks !