TKC-Community

Hacking and Art => Mount and Blade => Topic started by: Seb on December 13, 2016, 09:15:48 am

Title: Menu using In-Game Renderer
Post by: Seb on December 13, 2016, 09:15:48 am
Hey guys, I've been reversing the game a lot lately and I recently stumbled upon the Widget base within IDA. From my previous reversing thread I figured out basically any popup is created using a widget and they're all named differently. By finding the base vtable I believe I can completely make my own in-game menu using this widget system. Here's an example of what it looks like. I want to know if anyone's done this before and if it's worked out?

(http://image.prntscr.com/image/9886f2b3b3594a7db470f67957b6fe21.png)
Title: Re: Menu using In-Game Renderer
Post by: K700 on December 13, 2016, 11:36:37 pm
Check my project
https://bitbucket.org/Ruslan_K700/warband-script-enhancer/src
if you can do something interesting, feel free send a pull request
Title: Re: Menu using In-Game Renderer
Post by: MrMedic on December 16, 2016, 08:27:14 pm
Good idea seb.
Title: Re: Menu using In-Game Renderer
Post by: Seb on December 17, 2016, 08:34:45 am
Looking further into the widget base, I found a pretty easy way to instantly complete all actions which call the progress bar.
(https://www.drakoni.tech/SEZdFbyB/view)

Have fun!