TKC-Community

Hacking and Art => Armed Assault 3 => Armed Assault 2 => Topic started by: Friendly on June 14, 2012, 04:21:40 am

Title: Dayz no mischief!
Post by: Friendly on June 14, 2012, 04:21:40 am
*Edited*
I do not condone mischief.
Title: Re: The Dayz rape, murder and pillage raid..
Post by: plosky1 on June 14, 2012, 04:46:21 am
Why in fucking hell would you do that. You are a genuine retard. You led them here, and now it's easier than ever to ban scripts, etc. because you led them TO THE FUCKING SOURCE. Good job. The point is to fuck over Rocket with A FEW PEOPLE doing MASSIVE things, not tons and tons of kiddies spawning only NVG's and M14's so they have the uber elite weapons. Fuck you.
Title: Re: The Dayz rape, murder and pillage raid..
Post by: hoodlum420 on June 14, 2012, 04:48:26 am
fucking idiot
Title: Re: The Dayz rape, murder and pillage raid..
Post by: Friendly on June 14, 2012, 04:56:08 am
You must more idiotic than the average living being. You are aware that Dayz server admins have been on this forum for some time, and have access to everything you and I do?

If you could crawl out of your pornden, and get in touch with reality, youd see if they could stop you, they would have already. The fact joopig has been broadcasting tkcs existance while doing ingame hacks substantiates this.

Your elitist mentality only serves those who download these modapps for personal and quiet gain. Im not like you, clearly, evidenced by that you are clearly delusional if you think youre in a secret club, you clown.
Title: Re: The Dayz rape, murder and pillage raid..
Post by: plosky1 on June 14, 2012, 04:58:14 am
You are aware that they weren't dedicating a ton of time to stopping it, and now they have to since you broadcasted this forum to the masses of DayZ? Now that A SHIT TON more of people know about it, they have to do something about it since the mod-apping will go SIGNIFICANTLY up. As I said before, good job idiot. If they put a ton of effort into it, they CAN stop what is out already, but it takes a lot of time banning each script. And now, thanks partly to you, they will HAVE to.
Title: Re: The Dayz rape, murder and pillage raid..
Post by: Friendly on June 14, 2012, 05:28:58 am
The harbinger of progress, I have become. From the secret club to the annals of dayzs downfall. A big you welcome.


Ps, if you can script, you dont need to worry. If you are relying on others works, then I can see why your concerned. You dont want anybody to take your fun away, huh? Hypocrite.
Title: Re: The Dayz rape, murder and pillage raid..
Post by: plosky1 on June 14, 2012, 05:35:22 am
No, I'm worried about our community as a whole. First, it will not become necessarily harder to script, but it will require more time and effort to bypass whatever Rocket does to prevent hacks. Second, if anyone has wondered where the influx of people coming in crying on how to script, and asking for hacks, now you know who let them in. Finally, you don't need to worry your little infantile head about my scripting skills  :smile
Title: Re: The Dayz rape, murder and pillage raid..
Post by: Fury on June 14, 2012, 06:42:14 am
As long as there are people developing anti cheat software, there will be people developing bypasses and new cheats.
It has been like this since the dawn of gaming (And mind you, I am not meaning videogaming here) and has always -ALWAYS- been the case.
There is no way to win from a dedicated heckler.  :icon_cool2
Title: Re: The Dayz rape, murder and pillage raid..
Post by: ZOldDude on June 14, 2012, 07:49:14 am
Public= Public...always has and always will.

I have been on TKC's TS with most server admin (good people) and Sable reads the forums all the time.
Title: Re: Dayz no mischief!
Post by: joopig on June 14, 2012, 01:28:20 pm
Didnt manage to catch what the post was about but thanks for what ever you released, ignore the people on here moaning all they want to do is leech for themselves but dont want anyone else getting the info sharing is caring. :icon_rolleyes2
Title: Re: The Dayz rape, murder and pillage raid..
Post by: Pride on June 14, 2012, 02:15:12 pm
Public= Public...always has and always will.

I have been on TKC's TS with most server admin (good people) and Sable reads the forums all the time.

Yeah, Sable trawls this forum and blacklists every script in sight.

He's really doing some of the devs here a service making sure that people don't copy-paste scripts and learn themselves. :)
Title: Re: Dayz no mischief!
Post by: GUNSON_KING on June 14, 2012, 02:19:30 pm
Didnt manage to catch what the post was about but thanks for what ever you released, ignore the people on here moaning all they want to do is leech for themselves but dont want anyone else getting the info sharing is caring. :icon_rolleyes2

;D

Title: Re: Dayz no mischief!
Post by: Cryout on June 14, 2012, 02:40:46 pm
joopig
Nice  :icon_biggrin2
Title: Re: Dayz no mischief!
Post by: Chenarus93 on June 14, 2012, 02:50:37 pm
You all realize that the entire Day Z developer team already frequently browses, if not actually posts, on TKC?
Title: Re: The Dayz rape, murder and pillage raid..
Post by: [TKC]Symantic on June 14, 2012, 04:46:07 pm
you are clearly delusional if you think youre in a secret club, you clown.
Its not a secret club, its a club with secrets.
Title: Re: Dayz no mischief!
Post by: joopig on June 14, 2012, 04:51:54 pm
Zombie horde body guard mod-app

(http://i.imgur.com/MjZzO.jpg)

Lol he shat him self
(http://i.imgur.com/BLSd5.jpg)

(http://i.imgur.com/NmJly.jpg)
Title: Re: Dayz no mischief!
Post by: [TKC]Symantic on June 14, 2012, 04:55:59 pm

I love it. they attack others? or are they just null bullet stops?
Title: Re: Dayz no mischief!
Post by: joopig on June 14, 2012, 04:57:27 pm
I love it. they attack others? or are they just null bullet stops?
Yep they attack others just like normal, I will upload some pics of them attacking someone. :icon_magician
Title: Re: Dayz no mischief!
Post by: joopig on June 14, 2012, 05:07:13 pm
Some more pics

(http://i.imgur.com/x5sAh.jpg)

(http://i.imgur.com/gMtZk.jpg)

(http://i.imgur.com/SZ5b6.jpg)

(http://i.imgur.com/wVwML.jpg)
Title: Re: Dayz no mischief!
Post by: O_GREEN_O on June 14, 2012, 05:27:08 pm
(http://noid.su/fu/hurts.gif)
Title: Re: The Dayz rape, murder and pillage raid..
Post by: Coronel_Niel on June 14, 2012, 08:07:55 pm
Public= Public...always has and always will.

I have been on TKC's TS with most server admin (good people) and Sable reads the forums all the time.

Yeah, Sable trawls this forum and blacklists every script in sight.

He's really doing some of the devs here a service making sure that people don't copy-paste scripts and learn themselves. :)

Actually he doesn't blacklist scripts, the server owners do. He just wrote the code to detect the scripts the server owners want to detect (When it works)
Title: Re: Dayz no mischief!
Post by: Massive on June 14, 2012, 08:11:53 pm
I'm a bit late to the party. What exactly did he write?

I assume it has something to do with spreading attention on certain popular websites, correct?



Also that is hilarious, Joopig. Now if only I'd be possible to transform completely into a zombie with animations and your very own group of loyal minions.
Title: Re: Dayz no mischief!
Post by: joopig on June 14, 2012, 08:14:16 pm
Also that is hilarious, Joopig. Now if only I'd be possible to transform completely into a zombie with animations and your very own group of loyal minions.
You can become a zombie, I've been working on getting it so that you can attack like a normal zombie, basically become one and no one will be any wiser. :wink2
Title: Re: Dayz no mischief!
Post by: stealthstick on June 14, 2012, 10:34:28 pm
Joopig ftw. lol
Title: Re: Dayz no mischief!
Post by: Temo on June 14, 2012, 10:56:40 pm
how (or with which command) can i place the markers on the screen?

Title: Re: Dayz no mischief!
Post by: ZOldDude on June 15, 2012, 02:40:46 am
how (or with which command) can i place the markers on the screen?


How about reading one of the many threads about markers?
Title: Re: Dayz no mischief!
Post by: darkrounge on June 15, 2012, 02:49:22 am
Becoming a zombie is easy but I'd like to know how you managed to manipulate them to not attack you but others..
Title: Re: Dayz no mischief!
Post by: ZOldDude on June 15, 2012, 02:59:28 am
Becoming a zombie is easy but I'd like to know how you managed to manipulate them to not attack you but others..


Set them as your team and boss them around.
Title: Re: Dayz no mischief!
Post by: joopig on June 15, 2012, 03:05:16 am
Set them as your team and boss them around.
They are agents so its a little different.
Title: Re: Dayz no mischief!
Post by: darkrounge on June 15, 2012, 03:19:27 am
Becoming a zombie is easy but I'd like to know how you managed to manipulate them to not attack you but others..


Set them as your team and boss them around.

Would setting them in your group work?

_group = createGroup east;
[_civilianname] joinsilent _group;
Title: Re: Dayz no mischief!
Post by: joopig on June 15, 2012, 03:28:15 am
Would setting them in your group work?
_group = createGroup east;
[_civilianname] joinsilent _group;
You can easily spawn them with something like this
Code: [Select]
"z_hunter" createunit [[(getpos player select 0), (getpos player select 1), 50], group player,"badger = this",  1.0, "PRIVATE"];but they wont actually do anything but follow you, that's not how I do it but try it out you will only learn from trying and tinkering yourself.
Title: Re: Dayz no mischief!
Post by: MrMedic on June 15, 2012, 03:51:32 am
It's very easy.
Title: Re: Dayz no mischief!
Post by: joopig on June 15, 2012, 04:00:08 am
_agent moveTo _x;
They will consider you a target still and their default AI should override it.
Title: Re: Dayz no mischief!
Post by: MrMedic on June 15, 2012, 04:14:13 am
_agent moveTo _x;
They will consider you a target still and their default AI should override it.

If your a zombie? :icon_laugh fuck sake mate before you click post know what your talking about , twice now. lol
Title: Re: Dayz no mischief!
Post by: joopig on June 15, 2012, 04:17:12 am
If your a zombie? :icon_laugh fuck sake mate before you click post know what your talking about , twice now. lol
Zombies don't attack by skin they attack by player status, that's why if you spawn your own AI squad the zombies wont touch them.  :icon_rolleyes2
Title: Re: Dayz no mischief!
Post by: MrMedic on June 15, 2012, 04:20:30 am
If your a zombie? :icon_laugh fuck sake mate before you click post know what your talking about , twice now. lol
Zombies don't attack by skin they attack by player status, that's why if you spawn your own AI squad the zombies wont touch them.  :icon_rolleyes2

Zombies search in a radius ( specific : loiter ) then attack the nearest 'man' type

to be more specific ...

_list = (getposATL _agent) nearEntities [["CAManBase","AllVehicles"],300];
Title: Re: Dayz no mischief!
Post by: joopig on June 15, 2012, 04:41:37 am
_list = (getposATL _agent) nearEntities [["CAManBase","AllVehicles"],300];
You are right they attack CAManBase, but the zombie class uses the manbase as a proxy. Go in game spawn as a zombie they will attack you

Code: [Select]
"z_worker3" createunit [[(getpos player select 0), (getpos player select 1), 50], group player,"badger = this",  1.0, "PRIVATE"];
setPlayable badger;
selectPlayer badger;
or even become a zombie you are looking at
Code: [Select]
setPlayable cursorTarget;
selectPlayer cursorTarget;

Top two i used createUnit, bottom two i selected an already made zombie.

(http://i.imgur.com/7lzoz.jpg)

(http://i.imgur.com/d0GRq.jpg)

(http://i.imgur.com/2sMVc.jpg)

(http://i.imgur.com/Ghfeh.jpg)
Title: Re: Dayz no mischief!
Post by: leebeasley on June 15, 2012, 06:26:53 am
You are a saint Joopig~
Running around as a zombie with a AK right now. :icon_magician


I uh... used this script to change into rockets skin, but then when i used it again to become a zombie, the rocket AI flipped a shit and began running around :D
Title: Re: Dayz no mischief!
Post by: leebeasley on June 15, 2012, 06:39:51 am
Also, notice how in the pictures you posted, you're still in the zombie clothes, but your skin is bright and healthy. Just change your player profile so you're wearing the zombie skin so people don't notice~ c;
Title: Re: Dayz no mischief!
Post by: joopig on June 15, 2012, 06:41:30 am
You are a saint Joopig
Glad I could help, yeah I only did it to prove a point I don't generally become a zombie too often although it is fun they run so damn fast lol. :icon_thumbsup
Title: Re: Dayz no mischief!
Post by: leebeasley on June 15, 2012, 06:57:46 am
Also, as soon as I spawn zombies into my squad the dissapear~ :C
Title: Re: Dayz no mischief!
Post by: joopig on June 15, 2012, 06:58:50 am
Also, as soon as I spawn zombies into my squad the dissapear~ :C
:wink2
Title: Re: Dayz no mischief!
Post by: MrMedic on June 15, 2012, 03:37:40 pm
You are right they attack CAManBase, but the zombie class uses the manbase as a proxy. Go in game spawn as a zombie they will attack you


I was not forcing you to post how to do it , just you tried to pull me up on a technicality so i replyd  , leave your post or edit it , its upto you but dont allways take me as trying to attack you , i wasnt , if it looks like i was trying to be a knob then apologies i was tired when i posted it. Nothing more..


if i was trying to attack you mate id say something like this:

your a low skill nub who knows nothing and you couldnt ha.ck your way out of a paper bag with a machette. , see the difference ?
Title: Re: Dayz no mischief!
Post by: Chenarus93 on June 15, 2012, 05:43:40 pm
You are right they attack CAManBase, but the zombie class uses the manbase as a proxy. Go in game spawn as a zombie they will attack you


I was not forcing you to post how to do it , just you tried to pull me up on a technicality so i replyd  , leave your post or edit it , its upto you but dont allways take me as trying to attack you , i wasnt , if it looks like i was trying to be a knob then apologies i was tired when i posted it. Nothing more..


if i was trying to attack you mate id say something like this:

your a low skill nub who knows nothing and you couldnt ha.ck your way out of a paper bag with a machette. , see the difference ?

Why do you add random periods in the middle of your sentences? As someone majoring in English, I just don't understand. It seems to be a common theme in your posts.
Title: Re: Dayz no mischief!
Post by: foeaxe on June 15, 2012, 06:19:55 pm
If you were Majoring in English... You'd know those were commas and not periods...
Title: Re: Dayz no mischief!
Post by: Chenarus93 on June 15, 2012, 06:30:22 pm
If you were Majoring in English... You'd know those were commas and not periods...

(http://oi50.tinypic.com/5pr5sk.jpg)

That's a period. I was referring to those he occasionally uses instead of commas. I can understand the confusion about where to put commas, but not the confusion about where to put periods.
Title: Re: Dayz no mischief!
Post by: leebeasley on June 15, 2012, 06:31:42 pm
If you were Majoring in English... You'd know those were commas and not periods...

(http://oi50.tinypic.com/5pr5sk.jpg)

That's a period.

There's a reason that he did that. L2P
People that criticize grammar and punctuation on the internet need to get a job~

^o^
Title: Re: Dayz no mischief!
Post by: Chenarus93 on June 15, 2012, 06:32:21 pm
If you were Majoring in English... You'd know those were commas and not periods...

(http://oi50.tinypic.com/5pr5sk.jpg)

That's a period.

There's a reason that he did that. L2P

^o^

Yes, and I want to know why, if it was intentional, that he did that. That's all. Just an inquiry. No need to get so uppity.
Title: Re: Dayz no mischief!
Post by: MrMedic on June 15, 2012, 07:53:44 pm
Ch air N  a hR uSi  x Ty N in    e

ha.ck typed without the full stop becomes this : mod-app
cra.ck becomes : patch
ZoldDude becomes : TOMATOE!
MrMedic becomes : GOD DAMN YOUR GOOD LOOKING!!!!!!

etc ...

Word filter.


ok so i made the last 2 up , sue me.
Title: Re: Dayz no mischief!
Post by: Friendly on June 15, 2012, 08:58:47 pm
Joopig and MrMedic are the only reason arma is still exciting. Thabks, good chaps, for the good times.
Title: Re: Dayz no mischief!
Post by: Coronel_Niel on June 15, 2012, 09:00:54 pm
Ch air N  a hR uSi  x Ty N in    e

ha.ck typed without the full stop becomes this : mod-app
cra.ck becomes : patch
ZoldDude becomes : TOMATOE!
MrMedic becomes : GOD DAMN YOUR GOOD LOOKING!!!!!!

etc ...

Word filter.


ok so i made the last 2 up , sue me.


Need to add the ZoldDude one 100%
Title: Re: Dayz no mischief!
Post by: MrMedic on June 15, 2012, 10:34:04 pm
Ch air N  a hR uSi  x Ty N in    e

ha.ck typed without the full stop becomes this : mod-app
cra.ck becomes : patch
ZoldDude becomes : TOMATOE!
MrMedic becomes : GOD DAMN YOUR GOOD LOOKING!!!!!!

etc ...

Word filter.


ok so i made the last 2 up , sue me.


Need to add the ZoldDude one 100%

^
800th post skeltor...Nice !  :smile
Title: Re: Dayz no mischief!
Post by: MrMedic on June 15, 2012, 10:39:23 pm
Joopig and MrMedic are the only reason arma is still exciting. Thabks, good chaps, for the good times.

And nail mate lol. btw this change worked , not had one pm  :icon_thumbsup headaches gone.