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General Public Section => Off Topic => Section of Science => Topic started by: gregorio85 on May 30, 2012, 04:44:52 pm

Title: Soft body physics for cars
Post by: gregorio85 on May 30, 2012, 04:44:52 pm
Imagine this in arma3... wow

http://www.youtube.com/watch?v=KppTmsNFneg
Title: Re: Soft body physics for cars
Post by: M. O. on May 30, 2012, 05:21:28 pm
Deformation of tank hulls due to projectiles or mines would be interesting to see. I imagine they use FEM for that as they do in real life simulations for vehicle design, but likely at lower resolutions / less precision.

No doubt something that will be standard in future games.
Title: Re: Soft body physics for cars
Post by: C|T on May 30, 2012, 05:43:35 pm
yea,I saw few of them....looks good
but on 32seconds...you see it is still not perfekt.
It looks like he crashed into an round rock or so  :icon_o_o