TKC-Community

Hacking and Art => General Modding & Programming / Other Games => Topic started by: Gerk on April 07, 2012, 05:03:42 am

Title: UndetectedCE
Post by: Gerk on April 07, 2012, 05:03:42 am
UndetectedCE



http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=227

This is an undetected version of CE
Title: Re: UndetectedCE
Post by: EsseX on May 07, 2012, 08:02:58 pm
Says here it's Malware..... 10 Files show it's Malware unless it's false poss, prove that it isnt and I will be satisfied
Title: Re: UndetectedCE
Post by: Gerk on May 07, 2012, 09:12:09 pm
Says here it's Malware..... 10 Files show it's Malware unless it's false poss, prove that it isnt and I will be satisfied
Files which users upload to tkc download section are checked before they are approved. Quite often antiviruses think that memory editors contain viruses. For example download CE from official website and I bet your antivirus will treat with it like with virus :).
Title: Re: UndetectedCE
Post by: EsseX on May 07, 2012, 11:12:20 pm
Okay, I am happy now. :) By any chance, you know anything about Arma 2?
Title: Re: UndetectedCE
Post by: EsseX on May 10, 2012, 12:16:57 am
Just another question, could I use this for ArmA2 to give myself guns threw that way? Or does only speed hack work? Since I managed to get speed hack to work.
Title: Re: UndetectedCE
Post by: Gerk on May 12, 2012, 04:28:13 am
Just another question, could I use this for ArmA2 to give myself guns threw that way? Or does only speed mod-app work? Since I managed to get speed mod-app to work.
This program can be used to load your scripts, freeze ammo amount, build trainers, hex edit values, find pointers and much more. All depends from your skill. So the answer is: You can use this program to bypass sign check and this gives you an opportunity to exec your scripts in mp, including spawn of guns :).
Title: Re: UndetectedCE
Post by: MrMedic on May 12, 2012, 04:43:52 am
Thankyou for shareing with us.
Title: Re: UndetectedCE
Post by: EsseX on May 12, 2012, 04:48:29 am
I would love to be able to find the area where I can freeze the ammo. Because I can't find it at alll.
Title: Re: UndetectedCE
Post by: M. O. on May 12, 2012, 02:54:44 pm
It's a bit special in ArmA (they made it like that on purpose). But it's been posted in the Arma2 public section. Essentially you need to look for unknown values.
Title: Re: UndetectedCE
Post by: EsseX on May 13, 2012, 01:20:31 am
LMFAO, that doesn't help me at all. Mainly because everything seems to be unknown to me. I'm slowly learning. But as of now, Speed Hack isn't detectable on DayZ as far as I see because it only shows up as lag on the other users end. So I just use that to get from point A to B. haha It's a good method to use if you can't find any cars or helis.
Title: Re: UndetectedCE
Post by: [TKC]Symantic on May 14, 2012, 09:22:33 pm
It's a bit special in ArmA (they made it like that on purpose). But it's been posted in the Arma2 public section. Essentially you need to look for unknown values.
LMFAO, that doesn't help me at all. Mainly because everything seems to be unknown to me.

M.O. Is refering to a scan type. You can search for "known values" or "unknown values".

Memory scanning is just manipulating a list is all. you could do it all on printed out paper if you want (lots of paper), these programs don't do anything magical or mystical, they just make things faster.

here is how to search for an "unknown" value.
-Open and attach cheat engine to process.
-first scan : change value type to "unknown initial value". scan. (this will make a list of every memory address+value)
-next scan : Change weapons and then in cheat engine, change value type to "changed" scan or something, could try to use decreased/increased, but that might be hit and miss.
-repeat over and over, sometimes re-scanning without changing guns and selecting "value has not changed". this will decrease the list very well sometimes.

then you should have the memory address that determines what gun you are holding. Look how it changes when you change weapons? who knows, ive never fked with this game and im just pulling shit out of my arse.

-Sym
Title: Re: UndetectedCE
Post by: EsseX on May 16, 2012, 04:10:15 am
Well thank you mate. Shit like this is what I ask for. +1 for you. This is how I learn. Thank you.
Title: Re: UndetectedCE
Post by: Buster on May 17, 2012, 07:09:41 pm
Here ya go Essex, this may help you http://tkc-community.net/forum/index.php?topic=10170.0
Title: Re: UndetectedCE
Post by: Gerk on May 18, 2012, 01:39:08 am
Well thank you mate. Shit like this is what I ask for. +1 for you. This is how I learn. Thank you.
I wonder how did you +1 him having 36 posts maybe you meant: I'll +1 you when I"ll be able to do it?
Title: Re: UndetectedCE
Post by: EsseX on May 22, 2012, 05:09:35 pm
Here ya go Essex, this may help you http://tkc-community.net/forum/index.php?topic=10170.0

thanks mate.  Couldn't find that anywhere.
Title: Re: UndetectedCE
Post by: Buster on May 22, 2012, 05:58:05 pm
Glad to help Buddy  :icon_thumbsup
Title: Re: UndetectedCE
Post by: goth1c24 on May 23, 2012, 09:53:09 pm
Is this CE currently undedected by Battleeye ?
Title: Re: UndetectedCE
Post by: MrMedic on May 23, 2012, 10:42:49 pm
Is this CE currently undedected by Battleeye ?

Try it and see , Battleye will only kick you if it is , but make sure an admin is not on the server you test it on.
Title: Re: UndetectedCE
Post by: EsseX on May 24, 2012, 04:41:35 pm
It's undetected.  I use it for certain stuff on dayz.
Title: Re: UndetectedCE
Post by: LongDong on May 24, 2012, 05:53:38 pm
VirusTotal results if you need them :

(http://i.imgur.com/8bGXf.png)

Don't know if it's malicious or not, but run that in VM before anything else.
Title: Re: UndetectedCE
Post by: [TKC]Symantic on May 25, 2012, 05:28:13 am
CheatEngine has routines in it that will show up as false positives.
Title: Re: UndetectedCE
Post by: killertom3 on May 25, 2012, 03:35:51 pm
Hey everyone, I need a bit of help.  :icon_rolleyes2
I downloaded this CE and each time I try to extract it, everything except the application files extract.
I've disabled my firewalls, so any advice would be good.

Thanks!

Edit: Got it working!
Title: Re: UndetectedCE
Post by: EsseX on May 25, 2012, 04:51:10 pm
Cool.  Now you have to be active here. If not I smite you with my magical powahz.
Title: Re: UndetectedCE
Post by: leebeasley on May 27, 2012, 01:08:42 am
This is wonderful, the speedhack actually works in Arma2OA